q3rally/baseq3r/models/mapobjects/gaelevish/pitborder.ase
2011-02-18 14:31:32 +00:00

590 lines
21 KiB
Text

*3DSMAX_ASCIIEXPORT 200
*COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
*SCENE {
*SCENE_FILENAME "pitborder.bsp"
*SCENE_FIRSTFRAME 0
*SCENE_LASTFRAME 100
*SCENE_FRAMESPEED 30
*SCENE_TICKSPERFRAME 160
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
}
*MATERIAL_LIST {
*MATERIAL_COUNT 4
*MATERIAL 0 {
*MATERIAL_NAME "textures/e7/e7bmtrim"
*MATERIAL_CLASS "Standard"
*MATERIAL_DIFFUSE 0.995946 0.998496 1.000000
*MATERIAL_SHADING Phong
*MAP_DIFFUSE {
*MAP_NAME "textures/e7/e7bmtrim"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0
*MAP_TYPE Screen
*BITMAP "..\textures\e7\e7bmtrim.jpg"
*BITMAP_FILTER Pyramidal
}
}
*MATERIAL 1 {
*MATERIAL_NAME "noshader"
*MATERIAL_CLASS "Standard"
*MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
*MATERIAL_SHADING Phong
*MAP_DIFFUSE {
*MAP_NAME "noshader"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0
*MAP_TYPE Screen
*BITMAP "..\noshader.tga"
*BITMAP_FILTER Pyramidal
}
}
*MATERIAL 2 {
*MATERIAL_NAME "textures/common/caulk"
*MATERIAL_CLASS "Standard"
*MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
*MATERIAL_SHADING Phong
*MAP_DIFFUSE {
*MAP_NAME "textures/common/caulk"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0
*MAP_TYPE Screen
*BITMAP "..\textures\common\caulk.tga"
*BITMAP_FILTER Pyramidal
}
}
*MATERIAL 3 {
*MATERIAL_NAME "textures/e7/e7stepborder2"
*MATERIAL_CLASS "Standard"
*MATERIAL_DIFFUSE 1.000000 0.991450 0.977855
*MATERIAL_SHADING Phong
*MAP_DIFFUSE {
*MAP_NAME "textures/e7/e7stepborder2"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0
*MAP_TYPE Screen
*BITMAP "..\textures\e7\e7stepborder2.jpg"
*BITMAP_FILTER Pyramidal
}
}
}
*GEOMOBJECT {
*NODE_NAME "mat3model0surf0"
*NODE_TM {
*NODE_NAME "mat3model0surf0"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.0 0 0
*TM_ROW1 0 1.0 0
*TM_ROW2 0 0 1.0
*TM_ROW3 0 0 0
*TM_POS 0.000000 0.000000 0.000000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 4
*MESH_NUMFACES 2
*COMMENT "SURFACETYPE MST_PLANAR"
*MESH_VERTEX_LIST {
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*MESH_VERTEX 1 -240.000000 -8.000000 -8.000000
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*MESH_VERTEX 3 240.000000 -8.000000 -8.000000
}
*MESH_NORMALS {
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*MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
*MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
}
*MESH_FACE_LIST {
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*MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
}
*MESH_NUMTVERTEX 4
*MESH_TVERTLIST {
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*MESH_TVERT 1 -1.843750 0.000000 1.000000
*MESH_TVERT 2 -1.843750 1.000000 1.000000
*MESH_TVERT 3 1.906250 0.000000 1.000000
}
*MESH_NUMTVFACES 2
*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
*MESH_TFACE 1 3 0 1
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 3
}
*GEOMOBJECT {
*NODE_NAME "mat3model0surf1"
*NODE_TM {
*NODE_NAME "mat3model0surf1"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.0 0 0
*TM_ROW1 0 1.0 0
*TM_ROW2 0 0 1.0
*TM_ROW3 0 0 0
*TM_POS 0.000000 0.000000 0.000000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 4
*MESH_NUMFACES 2
*COMMENT "SURFACETYPE MST_PLANAR"
*MESH_VERTEX_LIST {
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*MESH_VERTEX 2 -240.000000 -8.000000 8.000000
*MESH_VERTEX 3 -248.000000 -16.000000 8.000000
}
*MESH_NORMALS {
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*MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
*MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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*MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
*MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
}
*MESH_FACE_LIST {
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*MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
}
*MESH_NUMTVERTEX 4
*MESH_TVERTLIST {
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*MESH_TVERT 3 0.781250 1.000000 1.000000
}
*MESH_NUMTVFACES 2
*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
*MESH_TFACE 1 2 3 1
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 3
}
*GEOMOBJECT {
*NODE_NAME "mat3model0surf2"
*NODE_TM {
*NODE_NAME "mat3model0surf2"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.0 0 0
*TM_ROW1 0 1.0 0
*TM_ROW2 0 0 1.0
*TM_ROW3 0 0 0
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}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 4
*MESH_NUMFACES 2
*COMMENT "SURFACETYPE MST_PLANAR"
*MESH_VERTEX_LIST {
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*MESH_VERTEX 3 -264.000000 16.000000 8.000000
}
*MESH_NORMALS {
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}
*MESH_FACE_LIST {
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*MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
}
*MESH_NUMTVERTEX 4
*MESH_TVERTLIST {
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*MESH_TVERT 3 -2.031250 1.000000 1.000000
}
*MESH_NUMTVFACES 2
*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
*MESH_TFACE 1 3 0 1
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 3
}
*GEOMOBJECT {
*NODE_NAME "mat3model0surf3"
*NODE_TM {
*NODE_NAME "mat3model0surf3"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.0 0 0
*TM_ROW1 0 1.0 0
*TM_ROW2 0 0 1.0
*TM_ROW3 0 0 0
*TM_POS 0.000000 0.000000 0.000000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 4
*MESH_NUMFACES 2
*COMMENT "SURFACETYPE MST_PLANAR"
*MESH_VERTEX_LIST {
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*MESH_VERTEX 3 -272.000000 8.000000 8.000000
}
*MESH_NORMALS {
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}
*MESH_FACE_LIST {
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*MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
}
*MESH_NUMTVERTEX 4
*MESH_TVERTLIST {
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*MESH_TVERT 1 -0.031250 0.000000 1.000000
*MESH_TVERT 2 0.031250 0.000000 1.000000
*MESH_TVERT 3 -0.031250 1.000000 1.000000
}
*MESH_NUMTVFACES 2
*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
*MESH_TFACE 1 3 0 1
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 3
}
*GEOMOBJECT {
*NODE_NAME "mat0model0surf4"
*NODE_TM {
*NODE_NAME "mat0model0surf4"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.0 0 0
*TM_ROW1 0 1.0 0
*TM_ROW2 0 0 1.0
*TM_ROW3 0 0 0
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}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 24
*MESH_NUMFACES 14
*COMMENT "SURFACETYPE MST_PLANAR"
*MESH_VERTEX_LIST {
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}
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}
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}
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}
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*MESH_TFACE 13 20 21 23
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
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}
*GEOMOBJECT {
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}
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}
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*MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 18 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 19 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 20 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 21 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 22 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 23 0.000000 0.000000 -1.000000
}
*MESH_FACE_LIST {
*MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 4 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 5 A: 7 B: 8 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 6 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 7 A: 9 B: 10 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 8 A: 9 B: 13 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 9 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 10 A: 15 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 11 A: 19 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 12 A: 19 B: 20 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 13 A: 19 B: 22 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
}
*MESH_NUMTVERTEX 24
*MESH_TVERTLIST {
*MESH_TVERT 0 2.062500 0.989531 1.000000
*MESH_TVERT 1 -1.904297 0.145781 1.000000
*MESH_TVERT 2 1.875000 -0.010469 1.000000
*MESH_TVERT 3 -1.875000 -0.010469 1.000000
*MESH_TVERT 4 -2.040039 0.869739 1.000000
*MESH_TVERT 5 -2.062500 0.989531 1.000000
*MESH_TVERT 6 -1.082640 -4.837265 1.000000
*MESH_TVERT 7 -1.082640 -5.014041 1.000000
*MESH_TVERT 8 -0.826682 -4.837265 1.000000
*MESH_TVERT 9 2.055443 -6.011189 1.000000
*MESH_TVERT 10 2.114368 -5.884130 1.000000
*MESH_TVERT 11 2.055443 -5.884130 1.000000
*MESH_TVERT 12 -0.825761 -5.011280 1.000000
*MESH_TVERT 13 2.173294 -5.884130 1.000000
*MESH_TVERT 14 2.173304 5.985917 1.000000
*MESH_TVERT 15 2.173304 6.162694 1.000000
*MESH_TVERT 16 1.917346 5.985917 1.000000
*MESH_TVERT 17 1.917346 6.162694 1.000000
*MESH_TVERT 18 2.173294 -6.011189 1.000000
*MESH_TVERT 19 -0.884697 6.147870 1.000000
*MESH_TVERT 20 -0.826693 5.984904 1.000000
*MESH_TVERT 21 -0.827613 6.147870 1.000000
*MESH_TVERT 22 -0.944544 5.984904 1.000000
*MESH_TVERT 23 -0.945464 6.147870 1.000000
}
*MESH_NUMTVFACES 14
*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
*MESH_TFACE 1 0 1 4
*MESH_TFACE 2 1 2 3
*MESH_TFACE 3 0 4 5
*MESH_TFACE 4 6 8 7
*MESH_TFACE 5 7 8 12
*MESH_TFACE 6 9 11 10
*MESH_TFACE 7 9 10 13
*MESH_TFACE 8 9 13 18
*MESH_TFACE 9 14 16 15
*MESH_TFACE 10 15 16 17
*MESH_TFACE 11 19 21 20
*MESH_TFACE 12 19 20 22
*MESH_TFACE 13 19 22 23
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 0
}