mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-28 14:42:33 +00:00
331 lines
8.4 KiB
GLSL
331 lines
8.4 KiB
GLSL
// The new muzzleflash
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// for The Shotgun
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//The core cone - always seen
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cmuz_def_cone1
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{
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cull disable
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{
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map textures/oa/muzzle/muz3.tga
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blendfunc add
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rgbGen const ( 0.992157 0.533333 0.192157 )
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tcMod rotate 1024
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}
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.992157 0.533333 0.192157 )
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tcMod rotate -1024
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}
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}
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//The "fuzz" cone, used only for the _1 LOD mesh in subsitution
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cmuz_def_cone2
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.980392 0.458824 0.0705882 )
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tcMod rotate 128
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}
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}
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//Only seen in highest LOD mesh for some more soft detail
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cmuz_def_cone3
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.152941 0.0666667 0.00392157 )
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tcMod rotate 128
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}
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}
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//Muzzfuzzes for highest detail muzzleflash, four of them for maximum variance
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cmuz_def_fuzz1
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{
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deformVertexes autosprite
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{
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animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
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blendfunc add
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rgbGen const ( 0.584314 0.352941 0.14902 )
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}
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}
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cmuz_def_fuzz2
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{
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deformVertexes autosprite
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{
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animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
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blendfunc add
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rgbGen const ( 0.584314 0.352941 0.14902 )
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}
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}
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cmuz_def_fuzz3
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{
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deformVertexes autosprite
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{
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animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.584314 0.352941 0.14902 )
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}
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}
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cmuz_def_fuzz4
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{
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deformVertexes autosprite
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{
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animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.584314 0.352941 0.14902 )
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}
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}
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//
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// The Grenade Launcher
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//
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cmuz_grn_cone1
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{
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cull disable
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{
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map textures/oa/muzzle/muz3.tga
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blendfunc add
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rgbGen const ( 0.517647 0.184314 0.184314 )
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tcMod rotate 1024
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}
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{
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map textures/oa/muzzle/muz2.tga
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blendfunc add
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rgbGen const ( 0.419608 0.0705882 0.0705882 )
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tcMod rotate -1024
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}
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}
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cmuz_grn_cone2
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.560784 0.121569 0.121569 )
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tcMod rotate 128
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}
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}
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cmuz_grn_cone3
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.0901961 0 0 )
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tcMod rotate 128
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}
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}
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cmuz_grn_fuzz1
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{
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deformVertexes autosprite
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{
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animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
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blendfunc add
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rgbGen const ( 0.505882 0.152941 0.152941 )
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}
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}
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cmuz_grn_fuzz2
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{
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deformVertexes autosprite
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{
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animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
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blendfunc add
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rgbGen const ( 0.478431 0.188235 0.188235 )
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}
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}
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cmuz_grn_fuzz3
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{
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deformVertexes autosprite
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{
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animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.388235 0.180392 0.180392 )
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}
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}
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cmuz_grn_fuzz4
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{
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deformVertexes autosprite
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{
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animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.388235 0.152941 0.152941 )
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}
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}
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//
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// The Rocket Launcher
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//
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cmuz_rck_cone1
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{
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cull disable
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{
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map textures/oa/muzzle/muz3.tga
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blendfunc add
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rgbGen const ( 0.67451 0.286275 0.156863 )
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tcMod rotate 1024
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}
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{
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map textures/oa/muzzle/muz2.tga
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blendfunc add
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rgbGen const ( 0.784314 0.317647 0.0901961 )
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tcMod rotate -1024
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}
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}
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cmuz_rck_cone2
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.576471 0.352941 0.192157 )
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tcMod rotate 128
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}
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}
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cmuz_rck_cone3
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.0352941 0.0196078 0.0156863 )
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tcMod rotate 128
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}
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}
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cmuz_rck_fuzz1
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{
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deformVertexes autosprite
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{
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animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
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blendfunc add
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rgbGen const ( 0.639216 0.203922 0.0941177 )
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}
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}
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cmuz_rck_fuzz2
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{
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deformVertexes autosprite
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{
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animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
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blendfunc add
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rgbGen const ( 0.466667 0.176471 0.0745098 )
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}
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}
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cmuz_rck_fuzz3
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{
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deformVertexes autosprite
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{
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animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.47451 0.133333 0.0745098 )
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}
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}
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cmuz_rck_fuzz4
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{
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deformVertexes autosprite
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{
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animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.337255 0.121569 0.0470588 )
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}
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}
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//
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// The Plasma Gun
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//
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cmuz_pls_cone1
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{
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cull disable
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{
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map textures/oa/muzzle/muz3.tga
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blendfunc add
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rgbGen const ( 0.133333 0.152941 0.176471 )
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tcMod rotate 1024
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}
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{
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map textures/oa/muzzle/muz2.tga
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blendfunc add
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rgbGen const ( 0.270588 0.427451 0.603922 )
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tcMod rotate -1024
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}
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}
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cmuz_pls_cone2
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.113725 0.145098 0.160784 )
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tcMod rotate 128
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}
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}
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cmuz_pls_cone3
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{
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cull disable
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{
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map textures/oa/muzzle/muz6.tga
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blendfunc add
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rgbGen const ( 0.0745098 0.0862745 0.101961 )
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tcMod rotate 128
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}
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}
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cmuz_pls_fuzz1
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{
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deformVertexes autosprite
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{
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animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
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blendfunc add
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rgbGen const ( 0.196078 0.27451 0.352941 )
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}
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}
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cmuz_pls_fuzz2
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{
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deformVertexes autosprite
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{
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animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
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blendfunc add
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rgbGen const ( 0.160784 0.180392 0.278431 )
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}
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}
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cmuz_pls_fuzz3
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{
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deformVertexes autosprite
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{
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animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.0862745 0.168627 0.313726 )
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}
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}
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cmuz_pls_fuzz4
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{
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deformVertexes autosprite
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{
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animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
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blendfunc add
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rgbGen const ( 0.196078 0.278431 0.372549 )
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}
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}
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