mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-25 05:11:00 +00:00
46 lines
No EOL
1.8 KiB
Text
46 lines
No EOL
1.8 KiB
Text
// Make sure to leave a space between "name" and "{"
|
|
// and between "contents" and "}".
|
|
// Names are limited to 16 characters
|
|
// Max of 64 infoParms
|
|
|
|
// name { clearsolid, surfaceflags, contents }
|
|
water { 1 0 32 }
|
|
slime { 1 0 16 } // mildly damaging
|
|
lava { 1 0 8 } // very damaging
|
|
playerclip { 1 0 65536 }
|
|
monsterclip { 1 0 131072 }
|
|
nodrop { 1 0 2147483648 } // don't drop items or leave bodies (death fog, lava, etc)
|
|
nonsolid { 1 16384 0 } // clears the solid flag
|
|
|
|
// utility relevant attributes
|
|
origin { 1 0 16777216 } // center of rotating brushes
|
|
trans { 0 0 536870912 } // don't eat contained surfaces
|
|
detail { 0 0 134217728 } // don't include in structural bsp
|
|
structural { 0 0 268435456 } // force into structural bsp even if trnas
|
|
areaportal { 1 0 32768 } // divides areas
|
|
clusterportal { 1 0 1048576 } // for bots
|
|
donotenter { 1 0 2097152 } // for bots
|
|
botclipn { 1 0 4194304 } // for bots
|
|
|
|
fog { 1 0 64 } // carves surfaces entering
|
|
sky { 0 4 0 } // emit light from an environment map
|
|
lightfilter { 0 32768 0 } // filter light going through it
|
|
alphashadow { 0 65536 0 } // test light on a per-pixel basis
|
|
hint { 0 256 0 } // use as a primary splitter
|
|
|
|
// server attributes
|
|
slick { 0 2 0 }
|
|
noimpact { 0 16 0 } // don't make impact explosions or marks
|
|
nomarks { 0 32 0 } // don't make impact marks, but still explode
|
|
ladder { 0 8 0 }
|
|
nodamage { 0 1 0 }
|
|
metalsteps { 0 4096 0 }
|
|
flesh { 0 64 0 }
|
|
nosteps { 0 8192 0 }
|
|
|
|
// drawsurf attributes
|
|
nodraw { 0 128 0 } // don't generate a drawsurface (or a lightmap)
|
|
pointlight { 0 2048 0 } // sample lighting at vertexes
|
|
nolightmap { 0 1024 0 } // don't generate a lightmap
|
|
nodlight { 0 131072 0 } // don't ever add dynamic lights
|
|
dust { 0 262144 0 } // leave dust trail when walking on this surface |