mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-28 22:51:57 +00:00
627 lines
12 KiB
Text
627 lines
12 KiB
Text
//MINI SHADERS
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models/players/mini/main
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{
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{
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map models/players/mini/main.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/main.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/hlites
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{
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{
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map models/players/mini/hlites.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/tlites
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{
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{
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map models/players/mini/tlites.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/tlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/roof
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{
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{
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map models/players/mini/roof.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/roof.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/glass_int
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{
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{
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map models/players/mini/glass_int.tga
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blendFunc blend
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/glass
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{
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{
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map models/players/mini/glass.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/glass_r.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/int
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{
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{
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map models/players/mini/int.tga
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rgbGen lightingdiffuse
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}
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}
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/*
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models/players/mini/fogflare
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{
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{
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map models/players/mini/fogflare.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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*/
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models/players/mini/foglite
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{
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{
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map models/players/mini/foglite.tga
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/foglite_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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/*
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models/players/mini/rfoglite
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{
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{
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map models/players/mini/rfoglite.tga
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/rfoglite_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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*/
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//UNION JACK VERSION
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models/players/mini/main_uj
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{
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{
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map models/players/mini/main_uj.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/main_uj.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/hlites_uj
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{
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{
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map models/players/mini/hlites_uj.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_uj.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/roof_uj
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{
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{
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map models/players/mini/roof_uj.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/roof_uj.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/glass_uj
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{
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{
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map models/players/mini/glass_uj.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/glass_uj_r.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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}
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//YELLOW VERSION
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models/players/mini/main_yellow
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{
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{
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map models/players/mini/main_yellow.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/main_yellow.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/hlites_yellow
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{
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{
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map models/players/mini/hlites_yellow.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_yellow.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/roof_yellow
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{
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{
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map models/players/mini/roof_yellow.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/roof_yellow.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/glass_yellow
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{
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{
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map models/players/mini/glass_yellow.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/glass_yellow_r.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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}
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//GREEN VERSION
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models/players/mini/main_green
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{
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{
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map models/players/mini/main_green.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/main_green.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/hlites_green
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{
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{
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map models/players/mini/hlites_green.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_green.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/glass_green
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{
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{
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map models/players/mini/glass_green.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/glass_green_r.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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}
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//GAMESPY VERSION
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models/players/mini/gamespy_main
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{
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{
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map models/players/mini/gamespy_main.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/gamespy_main.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/gamespy_hlites
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{
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{
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map models/players/mini/gamespy_hlites.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/gamespy_hlites.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/gamespy_glass
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{
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{
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map models/players/mini/gamespy_glass.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/gamespy_glass_r.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/gamespy_roof
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{
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{
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map models/players/mini/gamespy_roof.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/gamespy_roof.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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//TELEFRAGGED VERSION
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models/players/mini/telefragged_main
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{
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{
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map models/players/mini/telefragged_main.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/telefragged_main.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/telefragged_hlites
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{
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{
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map models/players/mini/telefragged_hlites.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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blendFunc add
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tcGen environment
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/telefragged_hlites.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/hlites_g.tga
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blendFunc add
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/telefragged_glass
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{
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{
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map models/players/mini/telefragged_glass.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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}
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{
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map models/players/mini/telefragged_glass_r.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingdiffuse
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}
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}
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models/players/mini/telefragged_roof
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{
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{
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map models/players/mini/telefragged_roof.tga
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depthWrite
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rgbGen lightingdiffuse
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}
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{
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// map textures/effects/tinfx2b.tga
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map textures/reflect/reflect.jpg
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tcGen environment
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blendFunc add
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rgbGen lightingdiffuse
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}
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{
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map models/players/mini/telefragged_roof.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
depthWrite
|
|
rgbGen lightingdiffuse
|
|
}
|
|
}
|