mirror of
https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
296 lines
7.8 KiB
C
296 lines
7.8 KiB
C
/* Copyright (c) 2009-2010 Xiph.Org Foundation
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Written by Jean-Marc Valin */
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "celt_lpc.h"
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#include "stack_alloc.h"
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#include "mathops.h"
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#include "pitch.h"
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void _celt_lpc(
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opus_val16 *_lpc, /* out: [0...p-1] LPC coefficients */
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const opus_val32 *ac, /* in: [0...p] autocorrelation values */
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int p
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)
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{
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int i, j;
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opus_val32 r;
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opus_val32 error = ac[0];
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#ifdef FIXED_POINT
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opus_val32 lpc[LPC_ORDER];
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#else
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float *lpc = _lpc;
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#endif
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OPUS_CLEAR(lpc, p);
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if (ac[0] != 0)
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{
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for (i = 0; i < p; i++) {
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/* Sum up this iteration's reflection coefficient */
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opus_val32 rr = 0;
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for (j = 0; j < i; j++)
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rr += MULT32_32_Q31(lpc[j],ac[i - j]);
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rr += SHR32(ac[i + 1],3);
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r = -frac_div32(SHL32(rr,3), error);
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/* Update LPC coefficients and total error */
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lpc[i] = SHR32(r,3);
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for (j = 0; j < (i+1)>>1; j++)
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{
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opus_val32 tmp1, tmp2;
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tmp1 = lpc[j];
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tmp2 = lpc[i-1-j];
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lpc[j] = tmp1 + MULT32_32_Q31(r,tmp2);
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lpc[i-1-j] = tmp2 + MULT32_32_Q31(r,tmp1);
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}
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error = error - MULT32_32_Q31(MULT32_32_Q31(r,r),error);
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/* Bail out once we get 30 dB gain */
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#ifdef FIXED_POINT
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if (error<SHR32(ac[0],10))
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break;
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#else
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if (error<.001f*ac[0])
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break;
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#endif
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}
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}
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#ifdef FIXED_POINT
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for (i=0;i<p;i++)
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_lpc[i] = ROUND16(lpc[i],16);
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#endif
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}
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void celt_fir_c(
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const opus_val16 *x,
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const opus_val16 *num,
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opus_val16 *y,
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int N,
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int ord,
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int arch)
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{
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int i,j;
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VARDECL(opus_val16, rnum);
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SAVE_STACK;
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ALLOC(rnum, ord, opus_val16);
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for(i=0;i<ord;i++)
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rnum[i] = num[ord-i-1];
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for (i=0;i<N-3;i+=4)
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{
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opus_val32 sum[4];
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sum[0] = SHL32(EXTEND32(x[i ]), SIG_SHIFT);
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sum[1] = SHL32(EXTEND32(x[i+1]), SIG_SHIFT),
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sum[2] = SHL32(EXTEND32(x[i+2]), SIG_SHIFT);
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sum[3] = SHL32(EXTEND32(x[i+3]), SIG_SHIFT);
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xcorr_kernel(rnum, x+i-ord, sum, ord, arch);
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y[i ] = ROUND16(sum[0], SIG_SHIFT);
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y[i+1] = ROUND16(sum[1], SIG_SHIFT);
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y[i+2] = ROUND16(sum[2], SIG_SHIFT);
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y[i+3] = ROUND16(sum[3], SIG_SHIFT);
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}
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for (;i<N;i++)
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{
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opus_val32 sum = SHL32(EXTEND32(x[i]), SIG_SHIFT);
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for (j=0;j<ord;j++)
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sum = MAC16_16(sum,rnum[j],x[i+j-ord]);
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y[i] = ROUND16(sum, SIG_SHIFT);
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}
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RESTORE_STACK;
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}
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void celt_iir(const opus_val32 *_x,
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const opus_val16 *den,
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opus_val32 *_y,
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int N,
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int ord,
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opus_val16 *mem,
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int arch)
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{
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#ifdef SMALL_FOOTPRINT
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int i,j;
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(void)arch;
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for (i=0;i<N;i++)
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{
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opus_val32 sum = _x[i];
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for (j=0;j<ord;j++)
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{
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sum -= MULT16_16(den[j],mem[j]);
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}
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for (j=ord-1;j>=1;j--)
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{
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mem[j]=mem[j-1];
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}
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mem[0] = SROUND16(sum, SIG_SHIFT);
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_y[i] = sum;
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}
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#else
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int i,j;
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VARDECL(opus_val16, rden);
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VARDECL(opus_val16, y);
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SAVE_STACK;
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celt_assert((ord&3)==0);
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ALLOC(rden, ord, opus_val16);
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ALLOC(y, N+ord, opus_val16);
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for(i=0;i<ord;i++)
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rden[i] = den[ord-i-1];
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for(i=0;i<ord;i++)
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y[i] = -mem[ord-i-1];
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for(;i<N+ord;i++)
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y[i]=0;
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for (i=0;i<N-3;i+=4)
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{
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/* Unroll by 4 as if it were an FIR filter */
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opus_val32 sum[4];
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sum[0]=_x[i];
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sum[1]=_x[i+1];
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sum[2]=_x[i+2];
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sum[3]=_x[i+3];
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xcorr_kernel(rden, y+i, sum, ord, arch);
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/* Patch up the result to compensate for the fact that this is an IIR */
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y[i+ord ] = -SROUND16(sum[0],SIG_SHIFT);
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_y[i ] = sum[0];
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sum[1] = MAC16_16(sum[1], y[i+ord ], den[0]);
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y[i+ord+1] = -SROUND16(sum[1],SIG_SHIFT);
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_y[i+1] = sum[1];
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sum[2] = MAC16_16(sum[2], y[i+ord+1], den[0]);
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sum[2] = MAC16_16(sum[2], y[i+ord ], den[1]);
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y[i+ord+2] = -SROUND16(sum[2],SIG_SHIFT);
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_y[i+2] = sum[2];
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sum[3] = MAC16_16(sum[3], y[i+ord+2], den[0]);
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sum[3] = MAC16_16(sum[3], y[i+ord+1], den[1]);
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sum[3] = MAC16_16(sum[3], y[i+ord ], den[2]);
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y[i+ord+3] = -SROUND16(sum[3],SIG_SHIFT);
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_y[i+3] = sum[3];
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}
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for (;i<N;i++)
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{
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opus_val32 sum = _x[i];
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for (j=0;j<ord;j++)
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sum -= MULT16_16(rden[j],y[i+j]);
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y[i+ord] = SROUND16(sum,SIG_SHIFT);
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_y[i] = sum;
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}
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for(i=0;i<ord;i++)
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mem[i] = _y[N-i-1];
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RESTORE_STACK;
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#endif
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}
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int _celt_autocorr(
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const opus_val16 *x, /* in: [0...n-1] samples x */
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opus_val32 *ac, /* out: [0...lag-1] ac values */
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const opus_val16 *window,
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int overlap,
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int lag,
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int n,
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int arch
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)
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{
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opus_val32 d;
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int i, k;
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int fastN=n-lag;
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int shift;
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const opus_val16 *xptr;
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VARDECL(opus_val16, xx);
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SAVE_STACK;
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ALLOC(xx, n, opus_val16);
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celt_assert(n>0);
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celt_assert(overlap>=0);
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if (overlap == 0)
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{
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xptr = x;
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} else {
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for (i=0;i<n;i++)
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xx[i] = x[i];
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for (i=0;i<overlap;i++)
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{
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xx[i] = MULT16_16_Q15(x[i],window[i]);
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xx[n-i-1] = MULT16_16_Q15(x[n-i-1],window[i]);
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}
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xptr = xx;
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}
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shift=0;
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#ifdef FIXED_POINT
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{
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opus_val32 ac0;
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ac0 = 1+(n<<7);
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if (n&1) ac0 += SHR32(MULT16_16(xptr[0],xptr[0]),9);
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for(i=(n&1);i<n;i+=2)
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{
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ac0 += SHR32(MULT16_16(xptr[i],xptr[i]),9);
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ac0 += SHR32(MULT16_16(xptr[i+1],xptr[i+1]),9);
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}
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shift = celt_ilog2(ac0)-30+10;
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shift = (shift)/2;
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if (shift>0)
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{
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for(i=0;i<n;i++)
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xx[i] = PSHR32(xptr[i], shift);
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xptr = xx;
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} else
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shift = 0;
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}
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#endif
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celt_pitch_xcorr(xptr, xptr, ac, fastN, lag+1, arch);
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for (k=0;k<=lag;k++)
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{
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for (i = k+fastN, d = 0; i < n; i++)
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d = MAC16_16(d, xptr[i], xptr[i-k]);
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ac[k] += d;
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}
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#ifdef FIXED_POINT
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shift = 2*shift;
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if (shift<=0)
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ac[0] += SHL32((opus_int32)1, -shift);
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if (ac[0] < 268435456)
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{
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int shift2 = 29 - EC_ILOG(ac[0]);
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for (i=0;i<=lag;i++)
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ac[i] = SHL32(ac[i], shift2);
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shift -= shift2;
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} else if (ac[0] >= 536870912)
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{
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int shift2=1;
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if (ac[0] >= 1073741824)
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shift2++;
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for (i=0;i<=lag;i++)
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ac[i] = SHR32(ac[i], shift2);
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shift += shift2;
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}
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#endif
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RESTORE_STACK;
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return shift;
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}
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