mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 19:41:36 +00:00
112 lines
No EOL
3.3 KiB
Text
112 lines
No EOL
3.3 KiB
Text
!!! --- Q3Rally Changelog --- !!!
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new in v0.5
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Fixed:
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- Telefrag Gun doesn't work correctly
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- Flattened numbers & "Wrong way" is not on center
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- Gone is the Machinegun as a starting weapon
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- "info_player_intermission" camera angle bug
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- Unable to join a match back in Derby & Last Car Standing
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- If you die quickly, you win the race.
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- Fix gametype: Time Trial
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- Empty square in Racing / Team Racing
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- Wrong hud position of power-ups & flag in various screen aspect ratio
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- cg_autodrop in not working
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Added:
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- codebase synced with ioq3
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- individual car horns for all cars
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- Usable server map rotation configs
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- New intro
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new since v0.3b
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Fixed:
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- A bug in racing mode was fixed where it could be that after the race you lost your position
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in the ranking to a player who crossed the finish line after you
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- The power of the homing rockets has been reduced and the amount of ammunition
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used has been increased from 1 to 3
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- fixed Viper icons
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- 1 car moved from AddOn to Official - Gravelord
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- replaced some q3 textures with their remakes
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- Removed unnecessary icons
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- CTF textures and icons updated
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- q3r_david5 preview fixed
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- Added the new Sigils and Icons for Domination
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- New strings in map info
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- New map - Battle Canyon
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- updated .arena files
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- updated dirtyfun.jpg reflect file
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- fixed plasmagun alt fire
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- fixed q3r_babel map
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new since v0.3
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Added:
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- 2 Racing Maps moved from AddOn to Official
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- 1 Deathmatch Map moved from AddOn to Official
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- added the ability to play Domination with 4 Teams
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- codebase synced with latest ioq3
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new since v0.0.1.2
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Added:
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– new Domination game type
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– new car model
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– added new skins from Bloody Rally (thx insellium)
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– changed gauntlet to chainsaw
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– new unknownmap image
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– new icon for q3rally.exe files
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– different icons for client and server
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– widescreen preview in offline and online mode
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– new widesreen map images
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– new ammoboxes and ammosprites
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– new shotgun sound
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– new console background
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– minimap can now switched on/off in the q3roptions menu
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– start/stop demo recording key binding via menu
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– added more skins (PS2)
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– new skins for the camaro
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– two new domination maps
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– added discord button to main menu
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– added alt fire mode for railgun (telefrag gun)
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Fixed:
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– sync the code with ioquake3
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– some tweaks on Domination
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– change console background to something more readable
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– revised all shaders
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– minor changes on q3r_david4
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– get surfaceparms to work
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– fix bug where the game freeze at 161 mph
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– bug fixed where blue cannot win a ctf game (thx zturtleman)
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– fixed bug where q3rally crashed by selecting eu_greatbritain plate
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– fixed splash screen overlay in HUD
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– tweaked the overpowered railgun
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– fixed the menu transitions, now they are a bit faster
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– fixed serverinfo menu from q3a style to q3rally style
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– tweaked flags from insellium
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– code changes for chainsaw
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– fixed q3r_david4 map
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– tweaked flag models again
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– removed useless files
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– changed sounds from .wav to .ogg
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– fixed startserver screen (on and offline)
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– fixed torch shader
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– updated q3r_banner texture
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– tweaked/merged scripts
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– fixed tree shader
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– updated file headers
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– polished the speedometer
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– polished menu buttons, etc…
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– q3r_ctf_01 updated
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– shotgun bullet bug fixed
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– fixed bug in bot path creation system
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– reworked readme files |