q3rally/q3rallycode.ppr
q3rally 24b46797a3 new health box fits now into the hud
tweaked the fpsmax in rearview mirror
version upcount
2021-09-26 20:53:21 +00:00

918 lines
32 KiB
Text

[Config]
Compilator.SaveAll=0
Compilator.Capture=0
Compilator.CompileOnBackground=0
Compilator.ProgSaveAll=0
Compilator.ProgRunSelection=0
Compilator.LogType=0
Compilator.LogEncoding=0
DefaultDir=D:\q3rallysa\engine
DefaultCP=0
LogtoEnd=1
DontOpen=0
AbsolutePath=0
FileFormat=0
ProjectFilesOnly=0
HTServer=localhost
[Project tree]
q3rallycode
+engine
+code
-renderergl1
engine\code\renderergl1\tr_world.c
engine\code\renderergl1\tr_surface.c
engine\code\renderergl1\tr_subs.c
engine\code\renderergl1\tr_sky.c
engine\code\renderergl1\tr_shadows.c
engine\code\renderergl1\tr_shader.c
engine\code\renderergl1\tr_shade_calc.c
engine\code\renderergl1\tr_shade.c
engine\code\renderergl1\tr_scene.c
engine\code\renderergl1\tr_model_iqm.c
engine\code\renderergl1\tr_model.c
engine\code\renderergl1\tr_mesh.c
engine\code\renderergl1\tr_marks.c
engine\code\renderergl1\tr_main.c
engine\code\renderergl1\tr_local.h
engine\code\renderergl1\tr_light.c
engine\code\renderergl1\tr_init.c
engine\code\renderergl1\tr_image.c
engine\code\renderergl1\tr_flares.c
engine\code\renderergl1\tr_curve.c
engine\code\renderergl1\tr_cmds.c
engine\code\renderergl1\tr_bsp.c
engine\code\renderergl1\tr_backend.c
engine\code\renderergl1\tr_animation.c
engine\code\renderergl1\tr_altivec.c
-AL
engine\code\AL\al.h
engine\code\AL\alc.h
engine\code\AL\alctypes.h
engine\code\AL\altypes.h
engine\code\AL\alut.h
engine\code\AL\VERSION
-asm
engine\code\asm\ftola.s
engine\code\asm\matha.s
engine\code\asm\qasm.h
engine\code\asm\snapvectora.s
engine\code\asm\snd_mixa.s
-botlib
engine\code\botlib\aasfile.h
engine\code\botlib\be_aas.h
engine\code\botlib\be_aas_bsp.h
engine\code\botlib\be_aas_bspq3.c
engine\code\botlib\be_aas_cluster.c
engine\code\botlib\be_aas_cluster.h
engine\code\botlib\be_aas_debug.c
engine\code\botlib\be_aas_debug.h
engine\code\botlib\be_aas_def.h
engine\code\botlib\be_aas_entity.c
engine\code\botlib\be_aas_entity.h
engine\code\botlib\be_aas_file.c
engine\code\botlib\be_aas_file.h
engine\code\botlib\be_aas_funcs.h
engine\code\botlib\be_aas_main.c
engine\code\botlib\be_aas_main.h
engine\code\botlib\be_aas_move.c
engine\code\botlib\be_aas_move.h
engine\code\botlib\be_aas_optimize.c
engine\code\botlib\be_aas_optimize.h
engine\code\botlib\be_aas_reach.c
engine\code\botlib\be_aas_reach.h
engine\code\botlib\be_aas_route.c
engine\code\botlib\be_aas_route.h
engine\code\botlib\be_aas_routealt.c
engine\code\botlib\be_aas_routealt.h
engine\code\botlib\be_aas_sample.c
engine\code\botlib\be_aas_sample.h
engine\code\botlib\be_ai_char.c
engine\code\botlib\be_ai_char.h
engine\code\botlib\be_ai_chat.c
engine\code\botlib\be_ai_chat.h
engine\code\botlib\be_ai_gen.c
engine\code\botlib\be_ai_gen.h
engine\code\botlib\be_ai_goal.c
engine\code\botlib\be_ai_goal.h
engine\code\botlib\be_ai_move.c
engine\code\botlib\be_ai_move.h
engine\code\botlib\be_ai_weap.c
engine\code\botlib\be_ai_weap.h
engine\code\botlib\be_ai_weight.c
engine\code\botlib\be_ai_weight.h
engine\code\botlib\be_ea.c
engine\code\botlib\be_ea.h
engine\code\botlib\be_interface.c
engine\code\botlib\be_interface.h
engine\code\botlib\botlib.h
engine\code\botlib\l_crc.c
engine\code\botlib\l_crc.h
engine\code\botlib\l_libvar.c
engine\code\botlib\l_libvar.h
engine\code\botlib\l_log.c
engine\code\botlib\l_log.h
engine\code\botlib\l_memory.c
engine\code\botlib\l_memory.h
engine\code\botlib\l_precomp.c
engine\code\botlib\l_precomp.h
engine\code\botlib\l_script.c
engine\code\botlib\l_script.h
engine\code\botlib\l_struct.c
engine\code\botlib\l_struct.h
engine\code\botlib\l_utils.h
engine\code\botlib\lcc.mak
engine\code\botlib\linux-i386.mak
+cgame
engine\code\cgame\cg_atmospheric.c
engine\code\cgame\cg_consolecmds.c
engine\code\cgame\cg_draw.c
engine\code\cgame\cg_drawtools.c
engine\code\cgame\cg_effects.c
engine\code\cgame\cg_ents.c
engine\code\cgame\cg_event.c
engine\code\cgame\cg_info.c
engine\code\cgame\cg_local.h
engine\code\cgame\cg_localents.c
engine\code\cgame\cg_main.c
engine\code\cgame\cg_marks.c
engine\code\cgame\cg_newdraw.c
engine\code\cgame\cg_particles.c
engine\code\cgame\cg_players.c
engine\code\cgame\cg_playerstate.c
engine\code\cgame\cg_predict.c
engine\code\cgame\cg_public.h
engine\code\cgame\cg_rally_draw.c
engine\code\cgame\cg_rally_drawtools.c
engine\code\cgame\cg_rally_hud.c
engine\code\cgame\cg_rally_hud2.c
engine\code\cgame\cg_rally_platetools.c
engine\code\cgame\cg_rally_racetools.c
engine\code\cgame\cg_rally_rearweapons.c
engine\code\cgame\cg_rally_scripted_objects.c
engine\code\cgame\cg_rally_tools.c
engine\code\cgame\cg_rankings.c
engine\code\cgame\cg_scoreboard.c
engine\code\cgame\cg_servercmds.c
engine\code\cgame\cg_snapshot.c
engine\code\cgame\cg_syscalls.asm
engine\code\cgame\cg_syscalls.c
engine\code\cgame\cg_view.c
engine\code\cgame\cg_weapons.c
-client
engine\code\client\cl_avi.c
engine\code\client\cl_cgame.c
engine\code\client\cl_cin.c
engine\code\client\cl_console.c
engine\code\client\cl_curl.c
engine\code\client\cl_curl.h
engine\code\client\cl_input.c
engine\code\client\cl_keys.c
engine\code\client\cl_main.c
engine\code\client\cl_net_chan.c
engine\code\client\cl_parse.c
engine\code\client\cl_scrn.c
engine\code\client\cl_ui.c
engine\code\client\client.h
engine\code\client\keycodes.h
engine\code\client\keys.h
engine\code\client\libmumblelink.c
engine\code\client\libmumblelink.h
engine\code\client\qal.c
engine\code\client\qal.h
engine\code\client\snd_adpcm.c
engine\code\client\snd_codec.c
engine\code\client\snd_codec.h
engine\code\client\snd_codec_ogg.c
engine\code\client\snd_codec_wav.c
engine\code\client\snd_dma.c
engine\code\client\snd_local.h
engine\code\client\snd_main.c
engine\code\client\snd_mem.c
engine\code\client\snd_mix.c
engine\code\client\snd_openal.c
engine\code\client\snd_public.h
engine\code\client\snd_wavelet.c
-game
engine\code\game\ai_chat.c
engine\code\game\ai_chat.h
engine\code\game\ai_cmd.c
engine\code\game\ai_cmd.h
engine\code\game\ai_dmnet.c
engine\code\game\ai_dmnet.h
engine\code\game\ai_dmq3.c
engine\code\game\ai_dmq3.h
engine\code\game\ai_main.c
engine\code\game\ai_main.h
engine\code\game\ai_team.c
engine\code\game\ai_team.h
engine\code\game\ai_vcmd.c
engine\code\game\ai_vcmd.h
engine\code\game\bg_lib.c
engine\code\game\bg_lib.h
engine\code\game\bg_local.h
engine\code\game\bg_misc.c
engine\code\game\bg_physics.c
engine\code\game\bg_physics.h
engine\code\game\bg_pmove.c
engine\code\game\bg_public.h
engine\code\game\bg_slidemove.c
engine\code\game\bg_wheel_forces.c
engine\code\game\chars.h
engine\code\game\g_active.c
engine\code\game\g_arenas.c
engine\code\game\g_bot.c
engine\code\game\g_client.c
engine\code\game\g_cmds.c
engine\code\game\g_combat.c
engine\code\game\g_items.c
engine\code\game\g_local.h
engine\code\game\g_main.c
engine\code\game\g_mem.c
engine\code\game\g_misc.c
engine\code\game\g_missile.c
engine\code\game\g_mover.c
engine\code\game\g_public.h
engine\code\game\g_rally_hazard.c
engine\code\game\g_rally_mapents.c
engine\code\game\g_rally_mapobjects.c
engine\code\game\g_rally_object_physics.c
engine\code\game\g_rally_observer_cams.c
engine\code\game\g_rally_racetools.c
engine\code\game\g_rally_rearweapon.c
engine\code\game\g_rally_scripted_objects.c
engine\code\game\g_rally_tools.c
engine\code\game\g_rankings.c
engine\code\game\g_rankings.h
engine\code\game\g_session.c
engine\code\game\g_spawn.c
engine\code\game\g_svcmds.c
engine\code\game\g_syscalls.asm
engine\code\game\g_syscalls.c
engine\code\game\g_target.c
engine\code\game\g_team.c
engine\code\game\g_team.h
engine\code\game\g_trigger.c
engine\code\game\g_utils.c
engine\code\game\g_weapon.c
engine\code\game\inv.h
engine\code\game\match.h
engine\code\game\syn.h
-jpeg-6b
engine\code\jpeg-6b\ioq3-changes.diff
engine\code\jpeg-6b\jcapimin.c
engine\code\jpeg-6b\jcapistd.c
engine\code\jpeg-6b\jccoefct.c
engine\code\jpeg-6b\jccolor.c
engine\code\jpeg-6b\jcdctmgr.c
engine\code\jpeg-6b\jchuff.c
engine\code\jpeg-6b\jchuff.h
engine\code\jpeg-6b\jcinit.c
engine\code\jpeg-6b\jcmainct.c
engine\code\jpeg-6b\jcmarker.c
engine\code\jpeg-6b\jcmaster.c
engine\code\jpeg-6b\jcomapi.c
engine\code\jpeg-6b\jconfig.h
engine\code\jpeg-6b\jcparam.c
engine\code\jpeg-6b\jcphuff.c
engine\code\jpeg-6b\jcprepct.c
engine\code\jpeg-6b\jcsample.c
engine\code\jpeg-6b\jctrans.c
engine\code\jpeg-6b\jdapimin.c
engine\code\jpeg-6b\jdapistd.c
engine\code\jpeg-6b\jdatadst.c
engine\code\jpeg-6b\jdatasrc.c
engine\code\jpeg-6b\jdcoefct.c
engine\code\jpeg-6b\jdcolor.c
engine\code\jpeg-6b\jdct.h
engine\code\jpeg-6b\jddctmgr.c
engine\code\jpeg-6b\jdhuff.c
engine\code\jpeg-6b\jdhuff.h
engine\code\jpeg-6b\jdinput.c
engine\code\jpeg-6b\jdmainct.c
engine\code\jpeg-6b\jdmarker.c
engine\code\jpeg-6b\jdmaster.c
engine\code\jpeg-6b\jdmerge.c
engine\code\jpeg-6b\jdphuff.c
engine\code\jpeg-6b\jdpostct.c
engine\code\jpeg-6b\jdsample.c
engine\code\jpeg-6b\jdtrans.c
engine\code\jpeg-6b\jerror.c
engine\code\jpeg-6b\jerror.h
engine\code\jpeg-6b\jfdctflt.c
engine\code\jpeg-6b\jfdctfst.c
engine\code\jpeg-6b\jfdctint.c
engine\code\jpeg-6b\jidctflt.c
engine\code\jpeg-6b\jidctfst.c
engine\code\jpeg-6b\jidctint.c
engine\code\jpeg-6b\jidctred.c
engine\code\jpeg-6b\jinclude.h
engine\code\jpeg-6b\jload.c
engine\code\jpeg-6b\jmemansi.c
engine\code\jpeg-6b\jmemdos.c
engine\code\jpeg-6b\jmemmgr.c
engine\code\jpeg-6b\jmemname.c
engine\code\jpeg-6b\jmemnobs.c
engine\code\jpeg-6b\jmemsys.h
engine\code\jpeg-6b\jmorecfg.h
engine\code\jpeg-6b\jpegint.h
engine\code\jpeg-6b\jpeglib.h
engine\code\jpeg-6b\jpegtran.c
engine\code\jpeg-6b\jquant1.c
engine\code\jpeg-6b\jquant2.c
engine\code\jpeg-6b\jutils.c
engine\code\jpeg-6b\jversion.h
engine\code\jpeg-6b\README
-libcurl
-curl
engine\code\libcurl\curl\curl.h
engine\code\libcurl\curl\curlver.h
engine\code\libcurl\curl\easy.h
engine\code\libcurl\curl\mprintf.h
engine\code\libcurl\curl\multi.h
engine\code\libcurl\curl\stdcheaders.h
engine\code\libcurl\curl\types.h
-libs
+macosx
engine\code\libs\macosx\libSDL-1.2.0.dylib
engine\code\libs\macosx\libSDLmain.a
+win32
engine\code\libs\win32\libcurl.a
engine\code\libs\win32\libSDL.dll.a
engine\code\libs\win32\libSDL.la
engine\code\libs\win32\libSDLmain.a
-libspeex
+include
+speex
engine\code\libspeex\include\speex\speex.h
engine\code\libspeex\include\speex\speex_bits.h
engine\code\libspeex\include\speex\speex_buffer.h
engine\code\libspeex\include\speex\speex_callbacks.h
engine\code\libspeex\include\speex\speex_config_types.h
engine\code\libspeex\include\speex\speex_echo.h
engine\code\libspeex\include\speex\speex_header.h
engine\code\libspeex\include\speex\speex_jitter.h
engine\code\libspeex\include\speex\speex_preprocess.h
engine\code\libspeex\include\speex\speex_resampler.h
engine\code\libspeex\include\speex\speex_stereo.h
engine\code\libspeex\include\speex\speex_types.h
engine\code\libspeex\_kiss_fft_guts.h
engine\code\libspeex\arch.h
engine\code\libspeex\bits.c
engine\code\libspeex\buffer.c
engine\code\libspeex\cb_search.c
engine\code\libspeex\cb_search.h
engine\code\libspeex\cb_search_arm4.h
engine\code\libspeex\cb_search_bfin.h
engine\code\libspeex\cb_search_sse.h
engine\code\libspeex\config.h
engine\code\libspeex\echo_diagnostic.m
engine\code\libspeex\exc_10_16_table.c
engine\code\libspeex\exc_10_32_table.c
engine\code\libspeex\exc_20_32_table.c
engine\code\libspeex\exc_5_256_table.c
engine\code\libspeex\exc_5_64_table.c
engine\code\libspeex\exc_8_128_table.c
engine\code\libspeex\fftwrap.c
engine\code\libspeex\fftwrap.h
engine\code\libspeex\filterbank.c
engine\code\libspeex\filterbank.h
engine\code\libspeex\filters.c
engine\code\libspeex\filters.h
engine\code\libspeex\filters_arm4.h
engine\code\libspeex\filters_bfin.h
engine\code\libspeex\filters_sse.h
engine\code\libspeex\fixed_arm4.h
engine\code\libspeex\fixed_arm5e.h
engine\code\libspeex\fixed_bfin.h
engine\code\libspeex\fixed_debug.h
engine\code\libspeex\fixed_generic.h
engine\code\libspeex\gain_table.c
engine\code\libspeex\gain_table_lbr.c
engine\code\libspeex\hexc_10_32_table.c
engine\code\libspeex\hexc_table.c
engine\code\libspeex\high_lsp_tables.c
engine\code\libspeex\jitter.c
engine\code\libspeex\kiss_fft.c
engine\code\libspeex\kiss_fft.h
engine\code\libspeex\kiss_fftr.c
engine\code\libspeex\kiss_fftr.h
engine\code\libspeex\lpc.c
engine\code\libspeex\lpc.h
engine\code\libspeex\lpc_bfin.h
engine\code\libspeex\lsp.c
engine\code\libspeex\lsp.h
engine\code\libspeex\lsp_bfin.h
engine\code\libspeex\lsp_tables_nb.c
engine\code\libspeex\ltp.c
engine\code\libspeex\ltp.h
engine\code\libspeex\ltp_arm4.h
engine\code\libspeex\ltp_bfin.h
engine\code\libspeex\ltp_sse.h
engine\code\libspeex\math_approx.h
engine\code\libspeex\mdf.c
engine\code\libspeex\misc_bfin.h
engine\code\libspeex\modes.c
engine\code\libspeex\modes.h
engine\code\libspeex\modes_wb.c
engine\code\libspeex\nb_celp.c
engine\code\libspeex\nb_celp.h
engine\code\libspeex\os_support.h
engine\code\libspeex\preprocess.c
engine\code\libspeex\pseudofloat.h
engine\code\libspeex\quant_lsp.c
engine\code\libspeex\quant_lsp.h
engine\code\libspeex\quant_lsp_bfin.h
engine\code\libspeex\resample.c
engine\code\libspeex\sb_celp.c
engine\code\libspeex\sb_celp.h
engine\code\libspeex\smallft.c
engine\code\libspeex\smallft.h
engine\code\libspeex\speex.c
engine\code\libspeex\speex_callbacks.c
engine\code\libspeex\speex_header.c
engine\code\libspeex\stack_alloc.h
engine\code\libspeex\stereo.c
engine\code\libspeex\testdenoise.c
engine\code\libspeex\testecho.c
engine\code\libspeex\testenc.c
engine\code\libspeex\testenc_uwb.c
engine\code\libspeex\testenc_wb.c
engine\code\libspeex\vbr.c
engine\code\libspeex\vbr.h
engine\code\libspeex\vorbis_psy.h
engine\code\libspeex\vq.c
engine\code\libspeex\vq.h
engine\code\libspeex\vq_arm4.h
engine\code\libspeex\vq_bfin.h
engine\code\libspeex\vq_sse.h
engine\code\libspeex\window.c
-null
engine\code\null\mac_net.c
engine\code\null\null_client.c
engine\code\null\null_glimp.c
engine\code\null\null_input.c
engine\code\null\null_main.c
engine\code\null\null_net.c
engine\code\null\null_snddma.c
-q3_ui
engine\code\q3_ui\ui.def
engine\code\q3_ui\ui_addbots.c
engine\code\q3_ui\ui_atoms.c
engine\code\q3_ui\ui_cdkey.c
engine\code\q3_ui\ui_cinematics.c
engine\code\q3_ui\ui_confirm.c
engine\code\q3_ui\ui_connect.c
engine\code\q3_ui\ui_controls2.c
engine\code\q3_ui\ui_credits.c
engine\code\q3_ui\ui_demo2.c
engine\code\q3_ui\ui_display.c
engine\code\q3_ui\ui_gameinfo.c
engine\code\q3_ui\ui_ingame.c
engine\code\q3_ui\ui_loadconfig.c
engine\code\q3_ui\ui_local.h
engine\code\q3_ui\ui_login.c
engine\code\q3_ui\ui_main.c
engine\code\q3_ui\ui_menu.c
engine\code\q3_ui\ui_mfield.c
engine\code\q3_ui\ui_mods.c
engine\code\q3_ui\ui_network.c
engine\code\q3_ui\ui_options.c
engine\code\q3_ui\ui_playermodel.c
engine\code\q3_ui\ui_players.c
engine\code\q3_ui\ui_playersettings.c
engine\code\q3_ui\ui_preferences.c
engine\code\q3_ui\ui_public.h
engine\code\q3_ui\ui_qmenu.c
engine\code\q3_ui\ui_rally_controls.c
engine\code\q3_ui\ui_rally_credits.c
engine\code\q3_ui\ui_rally_favorites.c
engine\code\q3_ui\ui_rally_gfxloading.c
engine\code\q3_ui\ui_rally_options.c
engine\code\q3_ui\ui_rally_servers.c
engine\code\q3_ui\ui_rally_startserver.c
engine\code\q3_ui\ui_rally_tools.c
engine\code\q3_ui\ui_rankings.c
engine\code\q3_ui\ui_rankstatus.c
engine\code\q3_ui\ui_removebots.c
engine\code\q3_ui\ui_saveconfig.c
engine\code\q3_ui\ui_serverinfo.c
engine\code\q3_ui\ui_servers2.c
engine\code\q3_ui\ui_setup.c
engine\code\q3_ui\ui_signup.c
engine\code\q3_ui\ui_sound.c
engine\code\q3_ui\ui_sparena.c
engine\code\q3_ui\ui_specifyleague.c
engine\code\q3_ui\ui_specifyserver.c
engine\code\q3_ui\ui_splevel.c
engine\code\q3_ui\ui_sppostgame.c
engine\code\q3_ui\ui_spreset.c
engine\code\q3_ui\ui_spskill.c
engine\code\q3_ui\ui_startserver.c
engine\code\q3_ui\ui_syscalls.asm
engine\code\q3_ui\ui_syscalls.c
engine\code\q3_ui\ui_team.c
engine\code\q3_ui\ui_teamorders.c
engine\code\q3_ui\ui_video.c
-qcommon
engine\code\qcommon\cm_load.c
engine\code\qcommon\cm_local.h
engine\code\qcommon\cm_patch.c
engine\code\qcommon\cm_patch.h
engine\code\qcommon\cm_polylib.c
engine\code\qcommon\cm_polylib.h
engine\code\qcommon\cm_public.h
engine\code\qcommon\cm_test.c
engine\code\qcommon\cm_trace.c
engine\code\qcommon\cmd.c
engine\code\qcommon\common.c
engine\code\qcommon\cvar.c
engine\code\qcommon\files.c
engine\code\qcommon\huffman.c
engine\code\qcommon\ioapi.c
engine\code\qcommon\ioapi.h
engine\code\qcommon\md4.c
engine\code\qcommon\md5.c
engine\code\qcommon\msg.c
engine\code\qcommon\net_chan.c
engine\code\qcommon\net_ip.c
engine\code\qcommon\puff.c
engine\code\qcommon\puff.h
engine\code\qcommon\q_math.c
engine\code\qcommon\q_platform.h
engine\code\qcommon\q_shared.c
engine\code\qcommon\q_shared.h
engine\code\qcommon\qcommon.h
engine\code\qcommon\qfiles.h
engine\code\qcommon\surfaceflags.h
engine\code\qcommon\unzip.c
engine\code\qcommon\unzip.h
engine\code\qcommon\vm.c
engine\code\qcommon\vm_interpreted.c
engine\code\qcommon\vm_local.h
engine\code\qcommon\vm_none.c
engine\code\qcommon\vm_powerpc.c
engine\code\qcommon\vm_powerpc_asm.c
engine\code\qcommon\vm_powerpc_asm.h
engine\code\qcommon\vm_sparc.c
engine\code\qcommon\vm_sparc.h
engine\code\qcommon\vm_x86.c
engine\code\qcommon\vm_x86_64.c
engine\code\qcommon\vm_x86_64_assembler.c
-renderer
engine\code\renderer\qgl.h
engine\code\renderer\tr_animation.c
engine\code\renderer\tr_backend.c
engine\code\renderer\tr_bsp.c
engine\code\renderer\tr_cmds.c
engine\code\renderer\tr_curve.c
engine\code\renderer\tr_flares.c
engine\code\renderer\tr_font.c
engine\code\renderer\tr_image.c
engine\code\renderer\tr_image_bmp.c
engine\code\renderer\tr_image_jpg.c
engine\code\renderer\tr_image_pcx.c
engine\code\renderer\tr_image_png.c
engine\code\renderer\tr_image_tga.c
engine\code\renderer\tr_init.c
engine\code\renderer\tr_light.c
engine\code\renderer\tr_local.h
engine\code\renderer\tr_main.c
engine\code\renderer\tr_marks.c
engine\code\renderer\tr_mesh.c
engine\code\renderer\tr_model.c
engine\code\renderer\tr_noise.c
engine\code\renderer\tr_public.h
engine\code\renderer\tr_scene.c
engine\code\renderer\tr_shade.c
engine\code\renderer\tr_shade_calc.c
engine\code\renderer\tr_shader.c
engine\code\renderer\tr_shadows.c
engine\code\renderer\tr_sky.c
engine\code\renderer\tr_surface.c
engine\code\renderer\tr_types.h
engine\code\renderer\tr_world.c
-sdl
engine\code\sdl\sdl_gamma.c
engine\code\sdl\sdl_glimp.c
engine\code\sdl\sdl_icon.h
engine\code\sdl\sdl_input.c
engine\code\sdl\sdl_snd.c
-SDL12
-include
engine\code\SDL12\include\begin_code.h
engine\code\SDL12\include\close_code.h
engine\code\SDL12\include\SDL.h
engine\code\SDL12\include\SDL_active.h
engine\code\SDL12\include\SDL_audio.h
engine\code\SDL12\include\SDL_byteorder.h
engine\code\SDL12\include\SDL_cdrom.h
engine\code\SDL12\include\SDL_config.h
engine\code\SDL12\include\SDL_config_amiga.h
engine\code\SDL12\include\SDL_config_dreamcast.h
engine\code\SDL12\include\SDL_config_macos.h
engine\code\SDL12\include\SDL_config_macosx.h
engine\code\SDL12\include\SDL_config_minimal.h
engine\code\SDL12\include\SDL_config_nds.h
engine\code\SDL12\include\SDL_config_os2.h
engine\code\SDL12\include\SDL_config_symbian.h
engine\code\SDL12\include\SDL_config_win32.h
engine\code\SDL12\include\SDL_copying.h
engine\code\SDL12\include\SDL_cpuinfo.h
engine\code\SDL12\include\SDL_endian.h
engine\code\SDL12\include\SDL_error.h
engine\code\SDL12\include\SDL_events.h
engine\code\SDL12\include\SDL_getenv.h
engine\code\SDL12\include\SDL_joystick.h
engine\code\SDL12\include\SDL_keyboard.h
engine\code\SDL12\include\SDL_keysym.h
engine\code\SDL12\include\SDL_loadso.h
engine\code\SDL12\include\SDL_main.h
engine\code\SDL12\include\SDL_mouse.h
engine\code\SDL12\include\SDL_mutex.h
engine\code\SDL12\include\SDL_name.h
engine\code\SDL12\include\SDL_opengl.h
engine\code\SDL12\include\SDL_platform.h
engine\code\SDL12\include\SDL_quit.h
engine\code\SDL12\include\SDL_rwops.h
engine\code\SDL12\include\SDL_stdinc.h
engine\code\SDL12\include\SDL_syswm.h
engine\code\SDL12\include\SDL_thread.h
engine\code\SDL12\include\SDL_timer.h
engine\code\SDL12\include\SDL_types.h
engine\code\SDL12\include\SDL_version.h
engine\code\SDL12\include\SDL_video.h
-server
engine\code\server\server.h
engine\code\server\sv_bot.c
engine\code\server\sv_ccmds.c
engine\code\server\sv_client.c
engine\code\server\sv_game.c
engine\code\server\sv_init.c
engine\code\server\sv_main.c
engine\code\server\sv_net_chan.c
engine\code\server\sv_rankings.c
engine\code\server\sv_snapshot.c
engine\code\server\sv_world.c
-sys
engine\code\sys\con_log.c
engine\code\sys\con_passive.c
engine\code\sys\con_tty.c
engine\code\sys\con_win32.c
engine\code\sys\sys_loadlib.h
engine\code\sys\sys_local.h
engine\code\sys\sys_main.c
engine\code\sys\sys_osx.m
engine\code\sys\sys_unix.c
engine\code\sys\sys_win32.c
engine\code\sys\win_resource.h
engine\code\sys\win_resource.rc
-tools
-asm
engine\code\tools\asm\cmdlib.c
engine\code\tools\asm\cmdlib.h
engine\code\tools\asm\lib.txt
engine\code\tools\asm\mathlib.h
engine\code\tools\asm\notes.txt
engine\code\tools\asm\ops.txt
engine\code\tools\asm\opstrings.h
engine\code\tools\asm\q3asm.c
engine\code\tools\asm\README.Id
-lcc
-cpp
engine\code\tools\lcc\cpp\cpp.c
engine\code\tools\lcc\cpp\cpp.h
engine\code\tools\lcc\cpp\eval.c
engine\code\tools\lcc\cpp\getopt.c
engine\code\tools\lcc\cpp\hideset.c
engine\code\tools\lcc\cpp\include.c
engine\code\tools\lcc\cpp\lex.c
engine\code\tools\lcc\cpp\macro.c
engine\code\tools\lcc\cpp\nlist.c
engine\code\tools\lcc\cpp\tokens.c
engine\code\tools\lcc\cpp\unix.c
-doc
engine\code\tools\lcc\doc\4.html
engine\code\tools\lcc\doc\bprint.1
engine\code\tools\lcc\doc\bprint.pdf
engine\code\tools\lcc\doc\install.html
engine\code\tools\lcc\doc\lcc.1
engine\code\tools\lcc\doc\lcc.pdf
-etc
engine\code\tools\lcc\etc\bytecode.c
engine\code\tools\lcc\etc\lcc.c
-lburg
engine\code\tools\lcc\lburg\gram.c
engine\code\tools\lcc\lburg\gram.y
engine\code\tools\lcc\lburg\lburg.1
engine\code\tools\lcc\lburg\lburg.c
engine\code\tools\lcc\lburg\lburg.h
-src
engine\code\tools\lcc\src\alloc.c
engine\code\tools\lcc\src\bind.c
engine\code\tools\lcc\src\bytecode.c
engine\code\tools\lcc\src\c.h
engine\code\tools\lcc\src\config.h
engine\code\tools\lcc\src\dag.c
engine\code\tools\lcc\src\dagcheck.md
engine\code\tools\lcc\src\decl.c
engine\code\tools\lcc\src\enode.c
engine\code\tools\lcc\src\error.c
engine\code\tools\lcc\src\event.c
engine\code\tools\lcc\src\expr.c
engine\code\tools\lcc\src\gen.c
engine\code\tools\lcc\src\init.c
engine\code\tools\lcc\src\inits.c
engine\code\tools\lcc\src\input.c
engine\code\tools\lcc\src\lex.c
engine\code\tools\lcc\src\list.c
engine\code\tools\lcc\src\main.c
engine\code\tools\lcc\src\null.c
engine\code\tools\lcc\src\output.c
engine\code\tools\lcc\src\prof.c
engine\code\tools\lcc\src\profio.c
engine\code\tools\lcc\src\simp.c
engine\code\tools\lcc\src\stmt.c
engine\code\tools\lcc\src\string.c
engine\code\tools\lcc\src\sym.c
engine\code\tools\lcc\src\symbolic.c
engine\code\tools\lcc\src\token.h
engine\code\tools\lcc\src\trace.c
engine\code\tools\lcc\src\tree.c
engine\code\tools\lcc\src\types.c
engine\code\tools\lcc\COPYRIGHT
engine\code\tools\lcc\LOG
engine\code\tools\lcc\README
engine\code\tools\lcc\README.id
-ui
engine\code\ui\ui_atoms.c
engine\code\ui\ui_gameinfo.c
engine\code\ui\ui_local.h
engine\code\ui\ui_main.c
engine\code\ui\ui_players.c
engine\code\ui\ui_public.h
engine\code\ui\ui_shared.c
engine\code\ui\ui_shared.h
engine\code\ui\ui_syscalls.asm
engine\code\ui\ui_syscalls.c
-zlib
engine\code\zlib\adler32.c
engine\code\zlib\crc32.c
engine\code\zlib\crc32.h
engine\code\zlib\inffast.c
engine\code\zlib\inffast.h
engine\code\zlib\inffixed.h
engine\code\zlib\inflate.c
engine\code\zlib\inflate.h
engine\code\zlib\inftrees.c
engine\code\zlib\inftrees.h
engine\code\zlib\zconf.h
engine\code\zlib\zlib.h
engine\code\zlib\zutil.c
engine\code\zlib\zutil.h
-misc
-msvc
engine\misc\msvc\cgame.def
engine\misc\msvc\cgame.vcproj
engine\misc\msvc\game.def
engine\misc\msvc\game.vcproj
engine\misc\msvc\ioq3.sln
engine\misc\msvc\q3_ui.def
engine\misc\msvc\q3_ui.vcproj
engine\misc\msvc\quake3.vcproj
engine\misc\msvc\ui.def
engine\misc\msvc\ui.vcproj
-nsis
engine\misc\nsis\Makefile
engine\misc\nsis\q3rally.nsi.in
engine\misc\nsis\q3rally-q3ctc.nsi
-osxfe
-ioquake3fe
-English.lproj
engine\misc\osxfe\ioquake3fe\English.lproj\ErrorWindow.xib
engine\misc\osxfe\ioquake3fe\English.lproj\InfoPlist.strings
engine\misc\osxfe\ioquake3fe\English.lproj\Localizable.strings
engine\misc\osxfe\ioquake3fe\English.lproj\MainMenu.xib
-ioquake3fe.xcodeproj
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\bw.mode1v3
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\bw.pbxuser
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\project.pbxproj
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\TemplateIcon.icns
engine\misc\osxfe\ioquake3fe\Controller.h
engine\misc\osxfe\ioquake3fe\Controller.m
engine\misc\osxfe\ioquake3fe\ErrorWindow.h
engine\misc\osxfe\ioquake3fe\ErrorWindow.m
engine\misc\osxfe\ioquake3fe\ErrorWindowController.h
engine\misc\osxfe\ioquake3fe\ErrorWindowController.m
engine\misc\osxfe\ioquake3fe\Info.plist
engine\misc\osxfe\ioquake3fe\ioquake3.icns
engine\misc\osxfe\ioquake3fe\ioquake3fe_Prefix.pch
engine\misc\osxfe\ioquake3fe\main.m
-setup
-MacOSX
engine\misc\setup\MacOSX\SLA-dmg.sh
+pkg
-ioquake3
engine\misc\setup\pkg\ioquake3\depend
engine\misc\setup\pkg\ioquake3\pkginfo.template
engine\misc\setup\pkg\ioquake3\postinstall
engine\misc\setup\pkg\ioquake3\postremove
engine\misc\setup\pkg\ioquake3\preinstall
engine\misc\setup\pkg\ioquake3\preremove
engine\misc\setup\pkg\ioquake3\prototype.template
engine\misc\setup\pkg\ioquake3\space
-ioquake3d
engine\misc\setup\pkg\ioquake3d\depend
engine\misc\setup\pkg\ioquake3d\pkginfo.template
engine\misc\setup\pkg\ioquake3d\postinstall
engine\misc\setup\pkg\ioquake3d\postremove
engine\misc\setup\pkg\ioquake3d\preinstall
engine\misc\setup\pkg\ioquake3d\preremove
engine\misc\setup\pkg\ioquake3d\prototype.template
engine\misc\setup\pkg\ioquake3d\space
-ioquake3m
engine\misc\setup\pkg\ioquake3m\depend
engine\misc\setup\pkg\ioquake3m\pkginfo.template
engine\misc\setup\pkg\ioquake3m\postinstall
engine\misc\setup\pkg\ioquake3m\postremove
engine\misc\setup\pkg\ioquake3m\preinstall
engine\misc\setup\pkg\ioquake3m\preremove
engine\misc\setup\pkg\ioquake3m\prototype.template
engine\misc\setup\pkg\ioquake3m\space
engine\misc\setup\pkg\ioq3ded.sh
engine\misc\setup\pkg\ioquake3.sh
engine\misc\setup\doit
engine\misc\setup\install-desktop-files.sh
engine\misc\setup\ioquake3.SlackBuild
engine\misc\setup\Makefile
engine\misc\setup\preuninstall.sh
engine\misc\setup\q3rally.desktop
engine\misc\setup\q3rally.sh
engine\misc\setup\setup.xml.in
engine\misc\setup\setup.xml.mod
engine\misc\setup\slack-desc
engine\misc\setup\Solaris_pkg.sh
engine\misc\setup\splash.xcf
engine\misc\setup\splash.xpm
engine\misc\ioquake3-folder.icns
engine\misc\quake3.icns
engine\misc\quake3.ico
engine\misc\quake3.png
engine\misc\quake3.png.old
engine\misc\quake3.svg
engine\misc\quake3_old.ico
engine\misc\quake3-tango.png
engine\misc\quake3-tango.xcf
engine\misc\ReadMe-OSX.rtf
-ui
engine\ui\hud.txt
engine\ui\hud2.txt
engine\ui\ingame.txt
engine\ui\menudef.h
engine\ui\menus.txt
engine\.svnignore
engine\BUGS
engine\ChangeLog
engine\COPYING.txt
engine\cross-make-mingw.sh
engine\id-readme.txt
engine\Makefile
engine\make-macosx-ub.sh
engine\md4-readme.txt
engine\NOTTODO
engine\README
engine\TODO
engine\voip-readme.txt
engine\resync_svn.sh
engine\cross-make-mingw64.sh
[Open project files]
0=engine\code\qcommon\q_shared.h
1=engine\code\cgame\cg_rally_hud.c
2=engine\code\cgame\cg_rally_hud2.c
3=engine\code\cgame\cg_local.h
4=engine\code\cgame\cg_main.c
5=engine\code\cgame\cg_draw.c
6=engine\code\cgame\cg_newdraw.c
[Selected Project Files]
Main=
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[engine\code\cgame\cg_rally_hud.c]
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[engine\code\cgame\cg_local.h]
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[engine\code\cgame\cg_main.c]
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[engine\code\cgame\cg_draw.c]
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