q3rally/engine/version_history.txt

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Q3Rally Version History
Q3Rally v0.0.0.3 (xx.xx.xxxx)
- Removed "Show Q3Rally Only" option, after last revision we only get q3rally servers.
- Fixed requesting servers for a specific gametype (uses a dpmaster feature)
- Fixed gamename shown in server browser (only race and race DM were correct)
- Added support for five master servers in q3_ui (ported from ioq3)
- Removed Mplayer stuff from q3_ui (was removed from ioq3)
- Updated server browser to say UDP6 instead of IPX for ipv6 servers (ported from ioq3)
- Removed out of date game binaries (they probably shouldn't be in svn at all).
- Removed cvar ui_browserShowRallyOnly (no longer used after r77)
- Added target_gravity from EntityPlus
- Created function for GAMES_* to GT_*, it's only done in one place now. (ported from Turtle Arena r1517)
- Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms.
- Modified 'not finished game' message in cg_rally_hud.c to be better English
- Added CVAR_SYSTEMINFO to cvars that need it.
- Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics
- Run scripts now run build command for you.
- Run scripts now create links to game logic instead of telling user to copy them.
- Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so.
- prepared for own bots with custom skills.
Q3Rally v0.0.0.2 (26.07.2011)
- Updated func_rotating to EntityPlus Style
- Updated func_train to EntityPlus style
- Updates Func_door-rotating to EntityPlus Style
Q3Rally v0.0.0.1 (02.04.2011)
- First stable standalone version