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8 commits

Author SHA1 Message Date
insellium
23822f6bef
Update README.md 2024-11-10 21:23:00 +05:00
perle
2d01c387f0 updated changelog 2024-09-14 00:35:37 +02:00
perle
86bdc61748 Added individual horn sounds for every car
deleted lotus sound files
2024-09-14 00:22:19 +02:00
perle
f40ec2faaa changed entities.def back after suggestion of ZTM
thx for the hint
2024-08-28 06:25:17 +02:00
perle
a6261c295a New boxes for Repair Kit & teleporter
modified entities.def
2024-08-27 22:19:28 +02:00
perle
4a34cece82 added new mapmodels 2024-08-23 21:59:42 +02:00
perle
e8f3114205 fixed a typo
added some missing lines
2024-08-22 19:11:04 +02:00
perle
5f18eaf212 reworked entities.def
added missing files
2024-08-22 12:28:39 +02:00
92 changed files with 412 additions and 566 deletions

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@ -1,6 +1,7 @@
Q3Rally _It's damn fast, baby._
Q3Rally — *It's damn fast, baby*
===============================
Q3Rally is a standalone game based on ioquake3.
For compiling, see [engine/README.md](engine/README.md).

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// animation config file for carlift2.md3
// frame data:
// first count looping fps

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@ -1,8 +1,69 @@
// powerups
//
// holdable
//
models/powerups/holdable/medkit_box
{
{
map models/powerups/holdable/envmapmedkit.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/holdable/medkitfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/holdable/medkit_box.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/holdable/medkit-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
models/powerups/holdable/teleporter_box
{
{
map models/powerups/holdable/envmapteleporter.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/holdable/teleporterfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/holdable/teleporter_box.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/holdable/teleporter-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
//
// ammo
//
models/powerups/ammo/bfgammo_new
{
{
@ -356,4 +417,4 @@ models/powerups/ammo/flameammo2
rgbGen identity
}
}
}

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@ -1,4 +1,26 @@
!!! --- Q3Rally v0.3 changelog --- !!!
!!! --- Q3Rally Changelog --- !!!
new in v0.5
Fixed:
- Telefrag Gun doesn't work correctly
- Flattened numbers & "Wrong way" is not on center
- Gone is the Machinegun as a starting weapon
- "info_player_intermission" camera angle bug
- Unable to join a match back in Derby & Last Car Standing
- If you die quickly, you win the race.
- Fix gametype: Time Trial
- Empty square in Racing / Team Racing
- Wrong hud position of power-ups & flag in various screen aspect ratio
- cg_autodrop in not working
Added:
- codebase synced with ioq3
- individual car horns for all cars
- Usable server map rotation configs
- New intro
new since v0.3b

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@ -653,7 +653,7 @@ gitem_t bg_itemlist[] =
"models/powerups/holdable/medkit_sphere.md3",
NULL, NULL},
/* icon */ "icons/medkit",
/* pickup */ "Medkit",
/* pickup */ "Repair Kit",
60,
IT_HOLDABLE,
HI_MEDKIT,