mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-24 21:01:34 +00:00
Commented out the minimap feature. not sure if it comes back.
This commit is contained in:
parent
6135a77e57
commit
f6393c97a2
6 changed files with 32 additions and 80 deletions
|
@ -3355,7 +3355,7 @@ void CG_DrawActive( stereoFrame_t stereoView ) {
|
|||
if ( !cg.scoreBoardShowing )
|
||||
CG_DrawRearviewMirror( 170, 10, 300, 75);
|
||||
|
||||
CG_DrawMMap( 0, 50, 160, 120); //TBB draw minimap function
|
||||
// CG_DrawMMap( 0, 50, 160, 120); //TBB draw minimap function
|
||||
|
||||
// Q3Rally Code END
|
||||
|
||||
|
|
|
@ -664,7 +664,7 @@ typedef struct {
|
|||
refdef_t refdef;
|
||||
// Q3Rally Code Start
|
||||
refdef_t mirrorRefdef;
|
||||
refdef_t mmapRefdef; //TBB minimap rendering
|
||||
// refdef_t mmapRefdef; //TBB minimap rendering
|
||||
// Q3Rally Code END
|
||||
vec3_t refdefViewAngles; // will be converted to refdef.viewaxis
|
||||
|
||||
|
@ -1107,7 +1107,7 @@ typedef struct {
|
|||
|
||||
qhandle_t rearviewMirrorShader;
|
||||
//TBB - minimap handling
|
||||
qhandle_t MMapShader;
|
||||
// qhandle_t MMapShader;
|
||||
//TBB FIN
|
||||
qhandle_t turboModel;
|
||||
// Q3Rally Code END
|
||||
|
@ -1516,7 +1516,7 @@ extern vmCvar_t cg_minSkidLength;
|
|||
extern vmCvar_t cg_controlMode;
|
||||
extern vmCvar_t cg_manualShift;
|
||||
extern vmCvar_t cg_drawRearView;
|
||||
extern vmCvar_t cg_drawMMap; //TBB - minimap
|
||||
// extern vmCvar_t cg_drawMMap; //TBB - minimap
|
||||
extern vmCvar_t cg_checkpointArrowMode;
|
||||
|
||||
extern vmCvar_t cg_atmosphericLevel;
|
||||
|
@ -1950,7 +1950,7 @@ might have to make a cvar for displaying it plus opacity
|
|||
trying to get this to work like the minimap from UrT
|
||||
from scratch. must try to make it 2d bitmap
|
||||
*/
|
||||
void CG_DrawMMap( float x, float y, float w, float h );
|
||||
// void CG_DrawMMap( float x, float y, float w, float h );
|
||||
//TBB FIN
|
||||
|
||||
//
|
||||
|
|
|
@ -242,7 +242,7 @@ vmCvar_t cg_manualShift;
|
|||
vmCvar_t cg_minSkidLength;
|
||||
vmCvar_t cg_drawRearView;
|
||||
vmCvar_t cg_checkpointArrowMode;
|
||||
vmCvar_t cg_drawMMap; //TBB - minimap cvar
|
||||
// vmCvar_t cg_drawMMap; //TBB - minimap cvar
|
||||
|
||||
vmCvar_t cg_developer;
|
||||
|
||||
|
@ -344,7 +344,7 @@ static cvarTable_t cvarTable[] = {
|
|||
{ &cg_metricUnits, "cg_metricUnits", "0", CVAR_ARCHIVE },
|
||||
{ &cg_minSkidLength, "cg_minSkidLength", "12", CVAR_ARCHIVE },
|
||||
{ &cg_drawRearView, "cg_drawRearView", "0", CVAR_ARCHIVE },
|
||||
{ &cg_drawMMap, "cg_drawMMap", "1", CVAR_ARCHIVE }, //TBB minimap - default on
|
||||
// { &cg_drawMMap, "cg_drawMMap", "1", CVAR_ARCHIVE }, //TBB minimap - default on
|
||||
{ &cg_controlMode, "cg_controlMode", "0", CVAR_ARCHIVE | CVAR_USERINFO },
|
||||
{ &cg_manualShift, "cg_manualShift", "0", CVAR_ARCHIVE | CVAR_USERINFO },
|
||||
{ &cg_checkpointArrowMode, "cg_checkpointArrowMode", "1", CVAR_ARCHIVE },
|
||||
|
@ -1053,7 +1053,7 @@ static void CG_RegisterGraphics( void ) {
|
|||
|
||||
// Q3Rally Code Start
|
||||
cgs.media.rearviewMirrorShader = trap_R_RegisterShaderNoMip("gfx/rearview/frame" );
|
||||
cgs.media.MMapShader = trap_R_RegisterShaderNoMip("gfx/hud/minimap" ); //TBB mmap
|
||||
// cgs.media.MMapShader = trap_R_RegisterShaderNoMip("gfx/hud/minimap" ); //TBB mmap
|
||||
|
||||
// skid shaders
|
||||
cgs.media.SMAsphaltShader = trap_R_RegisterShader("gfx/skidmarks/asphalt" );
|
||||
|
|
|
@ -131,7 +131,7 @@ might have to make a cvar for displaying it plus opacity
|
|||
trying to get this to work like the minimap from UrT
|
||||
from scratch. must try to make it 2d bitmap
|
||||
================
|
||||
*/
|
||||
|
||||
|
||||
void CG_DrawMMap( float x, float y, float w, float h ) {
|
||||
int i;
|
||||
|
@ -152,7 +152,7 @@ void CG_DrawMMap( float x, float y, float w, float h ) {
|
|||
return;
|
||||
|
||||
if ( (cgs.gametype != GT_RACING) || (cgs.gametype != GT_TEAM_RACING) )
|
||||
return; */
|
||||
return;
|
||||
|
||||
mx = x ;
|
||||
my = y ;
|
||||
|
@ -183,7 +183,7 @@ void CG_DrawMMap( float x, float y, float w, float h ) {
|
|||
|
||||
//TBB
|
||||
/*only add players to minimap scene
|
||||
add ctf flag entities later*/
|
||||
add ctf flag entities later
|
||||
if (cg_rearViewRenderLevel.integer & RL_MARKS){
|
||||
CG_AddMarks();
|
||||
}
|
||||
|
|
|
@ -762,7 +762,7 @@ static int CG_CalcViewValues( void ) {
|
|||
and not following player movement
|
||||
may have to set new standard in level design
|
||||
(center the entire map to origin)
|
||||
*/
|
||||
|
||||
if( cg_drawMMap.integer )
|
||||
{
|
||||
vec3_t angles;
|
||||
|
@ -818,7 +818,7 @@ static int CG_CalcViewValues( void ) {
|
|||
cg.mmapRefdef.vieworg[0] = 0; // + : forward
|
||||
cg.mmapRefdef.vieworg[1] = 0; // + : left
|
||||
cg.mmapRefdef.vieworg[2] = 512; // + : up
|
||||
*/
|
||||
|
||||
|
||||
VectorCopy( ps->origin, cg.mmapRefdef.vieworg );
|
||||
|
||||
|
|
|
@ -856,74 +856,26 @@ q3rallycode
|
|||
engine\voip-readme.txt
|
||||
engine\resync_svn.sh
|
||||
[Open project files]
|
||||
0=engine\code\qcommon\q_shared.h
|
||||
1=engine\code\game\g_public.h
|
||||
2=engine\code\game\bg_public.h
|
||||
0=engine\code\cgame\cg_draw.c
|
||||
1=engine\code\cgame\cg_local.h
|
||||
2=engine\code\cgame\cg_main.c
|
||||
3=engine\code\cgame\cg_rally_hud.c
|
||||
4=engine\code\client\cl_console.c
|
||||
5=engine\code\game\g_local.h
|
||||
6=engine\code\qcommon\files.c
|
||||
7=engine\code\q3_ui\ui_rally_servers.c
|
||||
8=engine\code\server\sv_init.c
|
||||
9=engine\code\ui\ui_main.c
|
||||
10=engine\README
|
||||
11=engine\code\botlib\be_interface.c
|
||||
12=engine\ChangeLog
|
||||
13=engine\code\qcommon\qcommon.h
|
||||
14=engine\code\q3_ui\ui_menu.c
|
||||
15=engine\code\q3_ui\ui_rally_credits.c
|
||||
16=engine\code\qcommon\common.c
|
||||
4=engine\code\cgame\cg_view.c
|
||||
[Selected Project Files]
|
||||
Main=
|
||||
Selected=engine\code\q3_ui\ui_menu.c
|
||||
[engine\code\qcommon\q_shared.h]
|
||||
TopLine=44
|
||||
Caret=1,61
|
||||
[engine\code\game\g_public.h]
|
||||
TopLine=1
|
||||
Caret=1,1
|
||||
[engine\code\game\bg_public.h]
|
||||
TopLine=35
|
||||
Caret=33,33
|
||||
Selected=engine\code\cgame\cg_view.c
|
||||
[engine\code\cgame\cg_draw.c]
|
||||
TopLine=3340
|
||||
Caret=4,3358
|
||||
[engine\code\cgame\cg_local.h]
|
||||
TopLine=1931
|
||||
Caret=4,1953
|
||||
[engine\code\cgame\cg_main.c]
|
||||
TopLine=1038
|
||||
Caret=3,1056
|
||||
[engine\code\cgame\cg_rally_hud.c]
|
||||
TopLine=831
|
||||
Caret=1,851
|
||||
[engine\code\client\cl_console.c]
|
||||
TopLine=630
|
||||
Caret=1,644
|
||||
[engine\code\game\g_local.h]
|
||||
TopLine=33
|
||||
Caret=1,33
|
||||
[engine\code\qcommon\files.c]
|
||||
TopLine=185
|
||||
Caret=34,201
|
||||
[engine\code\q3_ui\ui_rally_servers.c]
|
||||
TopLine=1
|
||||
Caret=1,1
|
||||
[engine\code\server\sv_init.c]
|
||||
TopLine=1
|
||||
Caret=1,1
|
||||
[engine\code\ui\ui_main.c]
|
||||
TopLine=289
|
||||
Caret=1,1
|
||||
[engine\README]
|
||||
TopLine=513
|
||||
Caret=1,527
|
||||
[engine\code\botlib\be_interface.c]
|
||||
TopLine=115
|
||||
Caret=1,147
|
||||
[engine\ChangeLog]
|
||||
TopLine=438
|
||||
Caret=1,452
|
||||
[engine\code\qcommon\qcommon.h]
|
||||
TopLine=252
|
||||
Caret=39,263
|
||||
[engine\code\q3_ui\ui_menu.c]
|
||||
TopLine=428
|
||||
Caret=63,438
|
||||
[engine\code\q3_ui\ui_rally_credits.c]
|
||||
TopLine=84
|
||||
Caret=1,102
|
||||
[engine\code\qcommon\common.c]
|
||||
TopLine=2644
|
||||
Caret=1,2644
|
||||
TopLine=201
|
||||
Caret=1,185
|
||||
[engine\code\cgame\cg_view.c]
|
||||
TopLine=832
|
||||
Caret=3,821
|
||||
|
|
Loading…
Reference in a new issue