fixed a typo

added some missing lines
This commit is contained in:
perle 2024-08-22 19:11:04 +02:00
parent 5f18eaf212
commit e8f3114205

View file

@ -1588,14 +1588,22 @@ TEAM_* ENTITIES
/*QUAKED team_DOMINATION_neutral (1 1 1) (-16 -16 -16) (16 16 16) /*QUAKED team_DOMINATION_neutral (1 1 1) (-16 -16 -16) (16 16 16)
Neutral flag for DOMINATION games. Neutral flag for DOMINATION games.
-------- KEYS --------
notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
notsingle : when set to 1, entity will not spawn in Single Player mode.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="model/flags/n_sigil.md3" model="models/flags/n_sigil.md3"
*/ */
//============================================================================= //=============================================================================
/*QUAKED team_CTF_blueflag (0 .2 1) (-16 -16 -16) (16 16 16) /*QUAKED team_CTF_blueflag (0 .2 1) (-16 -16 -16) (16 16 16)
Blue team flag for CTF games. Blue team flag for CTF games.
-------- KEYS --------
notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
notsingle : when set to 1, entity will not spawn in Single Player mode.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/flags/b_flag.md3" model="models/flags/b_flag.md3"
*/ */
@ -1624,6 +1632,10 @@ count : number of times this spawnpoint can be used to spawn a player. Omit or s
/*QUAKED team_CTF_redflag (1 .2 0) (-16 -16 -16) (16 16 16) /*QUAKED team_CTF_redflag (1 .2 0) (-16 -16 -16) (16 16 16)
Red team flag for CTF games. Red team flag for CTF games.
-------- KEYS --------
notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
notsingle : when set to 1, entity will not spawn in Single Player mode.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/flags/r_flag.md3" model="models/flags/r_flag.md3"
*/ */