ADDED 3 ADDON MAPS: q3r_downtown.bsp, q3r_valley.bsp, q3r_david5.bsp

q3r_babel, as it turns out, does not really fit into Deathmatch mode. q3r_babel is now only a DOM map.
This commit is contained in:
insellium 2021-06-07 11:14:56 +00:00
parent 1568196e27
commit cb1a03e5f2
123 changed files with 51442 additions and 3 deletions

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baseq3r/maps/q3r_david5.bsp Normal file

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baseq3r/maps/q3r_david5.map Normal file

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baseq3r/maps/q3r_downtown.map Normal file

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baseq3r/maps/q3r_valley.bsp Normal file

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baseq3r/maps/q3r_valley.map Normal file

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@ -1892,3 +1892,32 @@ models/mapobjects/gratelamp/gratetorch2b
blendfunc blend
}
}
textures/sfx/beam_dusty2
{
qer_editorimage textures/sfx/beam.tga
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm nolightmap
cull none
surfaceparm nomipmaps
//nopicmip
{
map textures/sfx/beam_1.tga
// tcMod Scroll .3 0
blendFunc add
}
// {
// map textures/sfx/beamdust.tga
// tcmod scale 2 2
// tcMod turb 0 0.015 0.025 0.05
// tcMod Scroll -0.15 0
// blendFunc GL_ONE GL_ONE
// }
//{
// map textures/sfx/beam_mask.tga
// blendFunc GL_DST_COLOR GL_ONE_MINUS_SRC_COLOR
// }
}

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@ -470,3 +470,14 @@ models/mapobjects/videocamera/videocamerasupport
rgbGen vertex
}
}
models/mapobjects/skel/skel
{
cull disable
surfaceparm alphashadow
{
map models/mapobjects/skel/skel.tga
alphaFunc GE128
rgbGen exactVertex
}
}

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@ -2,10 +2,10 @@
map "q3r_babel"
longname "Babel's Military Base"
fraglimit 150
type "q3r_dom q3r_dm q3r_team_dm"
type "q3r_dom"
starts "16"
observerspots "1"
weapons "3 (DOM), 4 (DM)"
weapons "4"
powerups "0"
author "Marc Fontaine & insellium"
}

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@ -0,0 +1,14 @@
{
map "q3r_david5"
longname "Underground Battle Arena"
type "q3r_dm q3r_team_dm q3r_derby"
starts "4"
laps "-"
length "-"
checkpoints "-"
observerspots "0"
weapons "4 RL"
powerups "0"
reversable "0"
author "|CE"
}

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@ -0,0 +1,14 @@
{
map "q3r_downtown"
longname "Down Town"
author "OliverV"
fraglimit "10"
type "q3r_racing q3r_team_racing"
starts "8"
laps "8"
length "2.5 miles"
checkpoints "25"
observerspots "nil"
weapons "0"
powerups "0"
}

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@ -7283,3 +7283,117 @@ textures/q3r_glass/glass03
blendfunc add
}
}
// ------------------------------------------------------------
// 305.dip_valley (water)
// ------------------------------------------------------------
textures/dip_valley/water
{
qer_editorimage textures/dip_valley/water2.tga
surfaceparm nonsolid
surfaceparm trans
surfaceparm water
cull disable
deformVertexes wave 64 sin 0.5 0.5 0 0.5
qer_trans 0.5
q3map_globaltexture
{
map textures/dip_valley/water1.tga
blendfunc blend
rgbGen identity
tcMod scroll 0.01 0.02
tcMod scale 0.5 0.5
}
{
map textures/dip_valley/water1.tga
blendfunc blend
rgbGen identity
tcMod scroll -0.01 -0.03
tcMod turb 0 0.05 0 0.125
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
// ------------------------------------------------------------
// 306.dip_valley (waterfall)
// ------------------------------------------------------------
textures/dip_valley/waterfall
{
qer_editorimage textures/dip_valley/wfall2.tga
surfaceparm nonsolid
surfaceparm trans
surfaceparm water
cull disable
qer_trans 0.5
q3map_globaltexture
{
map textures/dip_valley/wfall1.tga
blendfunc GL_ONE GL_ONE
rgbGen identity
tcMod scroll 0 -2
}
{
map textures/dip_valley/wfall2.tga
blendfunc GL_ONE GL_ONE
rgbGen identity
tcMod scroll 0 -1
}
{
map textures/dip_valley/wfall3.tga
blendfunc GL_ONE GL_ONE
rgbGen identity
tcMod scroll 0 -3
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
// ------------------------------------------------------------
// 307.dip_valley (wfsplash)
// ------------------------------------------------------------
textures/dip_valley/wfsplash
{
qer_editorimage textures/dip_valley/splash.tga
cull disable
deformVertexes wave 512 sin 0 1 3 2.5
{
map textures/dip_valley/splash.tga
blendfunc blend
rgbGen identity
tcMod scroll 1 0
tcMod scale 0.5 1
}
{
map textures/dip_valley/splash.tga
blendfunc gl_zero gl_dst_alpha
rgbGen identity
tcMod scroll 5.7 0
tcMod scale 0.5 1
}
{
map textures/dip_valley/splash.tga
blendfunc blend
rgbGen identity
tcMod scroll 7.8 0
tcMod scale 0.9 1
}
{
map textures/dip_valley/splash.tga
blendfunc gl_zero gl_dst_alpha
rgbGen identity
tcMod scroll 7.8 0
tcMod scale 0.2 1
}
}

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@ -0,0 +1,14 @@
{
map "q3r_valley"
longname "Desert Valley"
fraglimit 6
type "q3r_racing q3r_team_racing q3r_racing_dm q3r_team_racing_dm"
starts "6"
laps "6"
length "0.338 KM."
checkpoints "12"
observerspots "0"
weapons "0"
author "Dipso (updated by insellium)"
powerups "3"
}

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@ -416,3 +416,16 @@ textures/skies/night_dark
q3map_sun 0.545098 0.690196 0.705882 15 319 58
skyParms env/xnight2 128 -
}
textures/vsky/vsky
{
qer_editorimage textures/vsky/vsky_up.jpg
surfaceparm noimpact
surfaceparm nolightmap
q3map_lightsubdivide 128
q3map_surfacelight 100
q3map_globaltexture
q3map_sun 0.980392 0.67451 0.372549 100 334 57
skyparms textures/vsky/vsky - -
}

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