mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-24 04:41:23 +00:00
fixed rear view mirror bug where the mirror disappears sometimes
This commit is contained in:
parent
ffad5677c5
commit
c73f893280
4 changed files with 26 additions and 21 deletions
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@ -568,7 +568,6 @@ void CG_DrawSigilHUD( void ) {
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/*
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================
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CG_DrawStatusBar
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================
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*/
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#ifndef MISSIONPACK
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@ -706,10 +705,9 @@ static void CG_DrawStatusBar( void ) {
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/*
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================
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=====================
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CG_DrawRallyStatusBar
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================
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=====================
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*/
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static void CG_DrawRallyStatusBar( void ) {
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int color;
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@ -975,7 +973,6 @@ static void CG_DrawRallyStatusBar( void ) {
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/*
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================
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CG_DrawAttacker
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================
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*/
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static float CG_DrawAttacker( float y ) {
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@ -1030,9 +1027,9 @@ static float CG_DrawAttacker( float y ) {
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}
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/*
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==================
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===============
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CG_DrawSnapshot
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==================
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===============
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*/
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static float CG_DrawSnapshot( float y ) {
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char *s;
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@ -1048,9 +1045,9 @@ static float CG_DrawSnapshot( float y ) {
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}
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/*
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==================
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==========
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CG_DrawFPS
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==================
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==========
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*/
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#define FPS_FRAMES 4
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static float CG_DrawFPS( float y ) {
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@ -26,9 +26,9 @@ CG_DrawRearviewMirror
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=====================
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*/
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void CG_DrawRearviewMirror( float x, float y, float w, float h) {
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static int lastLowFPSTime;
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// static int lastLowFPSTime;
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int i;
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int fps;
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// int fps;
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float mx, my, mw, mh;
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int tmp;
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@ -41,6 +41,8 @@ void CG_DrawRearviewMirror( float x, float y, float w, float h) {
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if (cgs.clientinfo[cg.snap->ps.clientNum].team == TEAM_SPECTATOR)
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return;
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/*
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if (cg_fpsLimit.integer >= 100)
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return;
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@ -60,6 +62,8 @@ void CG_DrawRearviewMirror( float x, float y, float w, float h) {
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}
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}
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*/
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mx = x - 8;
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my = y - 7;
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mw = w * 1.0534F;
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@ -35,9 +35,9 @@ static gfxloading_t s_gfxloading;
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/*
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===============
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============================
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UI_GFX_Loading_HandleCaching
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===============
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============================
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*/
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#define NUM_OF_CACHES 7
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static void UI_GFX_Loading_HandleCaching( void ) {
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@ -103,9 +103,9 @@ static void UI_GFX_Loading_HandleCaching( void ) {
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/*
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===============
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=======================
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UI_GFX_Loading_MenuDraw
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===============
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=======================
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*/
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static void UI_GFX_Loading_MenuDraw( void ) {
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Menu_Draw( &s_gfxloading.menu );
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@ -454,7 +454,7 @@ q3rallycode
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engine\code\null\null_main.c
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engine\code\null\null_net.c
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engine\code\null\null_snddma.c
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-q3_ui
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+q3_ui
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engine\code\q3_ui\ui.def
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engine\code\q3_ui\ui_addbots.c
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engine\code\q3_ui\ui_atoms.c
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@ -892,15 +892,16 @@ q3rallycode
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4=engine\code\cgame\cg_main.c
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5=engine\code\cgame\cg_draw.c
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6=engine\code\cgame\cg_newdraw.c
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7=engine\code\q3_ui\ui_rally_gfxloading.c
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[Selected Project Files]
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Main=
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Selected=engine\code\cgame\cg_draw.c
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Selected=engine\code\cgame\cg_rally_hud.c
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[engine\code\qcommon\q_shared.h]
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TopLine=57
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Caret=36,70
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[engine\code\cgame\cg_rally_hud.c]
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TopLine=929
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Caret=1,755
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TopLine=44
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Caret=1,45
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[engine\code\cgame\cg_rally_hud2.c]
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TopLine=1
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Caret=1,1
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@ -911,8 +912,11 @@ Caret=1,1677
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TopLine=348
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Caret=35,364
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[engine\code\cgame\cg_draw.c]
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TopLine=798
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Caret=17,815
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TopLine=3369
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Caret=1,3385
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[engine\code\cgame\cg_newdraw.c]
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TopLine=524
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Caret=1,540
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[engine\code\q3_ui\ui_rally_gfxloading.c]
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TopLine=99
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Caret=24,108
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