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updated q3rally.game pack for Netradiant
updated entities.def
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8 changed files with 14 additions and 11 deletions
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baseq3r/models/powerups/health/green.tga
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baseq3r/models/powerups/health/green.tga
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baseq3r/models/powerups/health/red2.tga
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baseq3r/models/powerups/health/red2.tga
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baseq3r/models/powerups/health/yellow.tga
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baseq3r/models/powerups/health/yellow.tga
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@ -929,7 +929,8 @@ notsingle : when set to 1, entity will not spawn in Single Player mode.*/
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//=============================================================================
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/*QUAKED info_player_deathmatch (1 0 1) (-16 -16 -24) (16 16 32) INITIAL DISABLED
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//*QUAKED info_player_deathmatch (1 0 1) (-16 -16 -24) (16 16 32) INITIAL DISABLED
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/*QUAKED info_player_deathmatch (1 0 1) (-50 -24 -24) (50 24 24) INITIAL DISABLED
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Normal player spawning location for Q3A levels.
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-------- KEYS --------
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angle : direction in which player will look when spawning in the game. Does not apply to bots.
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@ -2038,7 +2039,8 @@ model="models/flags/b_flag.md3"*/
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//=============================================================================
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/*QUAKED team_CTF_blueplayer (0 .2 1) (-16 -16 -24) (16 16 32)
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//*QUAKED team_CTF_blueplayer (0 .2 1) (-16 -16 -24) (16 16 32)
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/*QUAKED team_CTF_blueplayer (0 .2 1) (-50 -24 -24) (50 24 24)
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Initial Blue team spawning position for CTF games. This is where players spawn when they join the Blue team.
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-------- KEYS --------
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target : this can point at a target_give entity for respawn freebies.
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@ -2048,7 +2050,8 @@ count : number of times this spawnpoint can be used to spawn a player. Omit or s
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//=============================================================================
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/*QUAKED team_CTF_bluespawn (0 .2 1) (-16 -16 -24) (16 16 32)
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//*QUAKED team_CTF_bluespawn (0 .2 1) (-16 -16 -24) (16 16 32)
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/*QUAKED team_CTF_bluespawn (0 .2 1) (-50 -24 -24) (50 24 24)
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Blue team respawning position for CTF games. This is where Blue team players respawn after they get fragged.
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-------- KEYS --------
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target : this can point at a target_give entity for respawn freebies.
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@ -2064,7 +2067,8 @@ model="models/flags/r_flag.md3"*/
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//=============================================================================
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/*QUAKED team_CTF_redplayer (1 .2 0) (-16 -16 -24) (16 16 32)
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//*QUAKED team_CTF_redplayer (1 .2 0) (-16 -16 -24) (16 16 32)
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/*QUAKED team_CTF_redplayer (1 .2 0) (-50 -24 -24) (50 24 24)
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Initial Red team spawning position for CTF games. This is where players spawn when they join the Red team.
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-------- KEYS --------
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target : this can point at a target_give entity for respawn freebies.
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@ -2073,7 +2077,8 @@ count : number of times this spawnpoint can be used to spawn a player. Omit or s
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//=============================================================================
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/*QUAKED team_CTF_redspawn (1 .2 0) (-16 -16 -24) (16 16 32)
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//*QUAKED team_CTF_redspawn (1 .2 0) (-16 -16 -24) (16 16 32)
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/*QUAKED team_CTF_redspawn (1 .2 0) (-50 -24 -24) (50 24 24)
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Red team respawning position for CTF games. This is where Red team players respawn after they get fragged.
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-------- KEYS --------
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target : this can point at a target_give entity for respawn freebies.
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@ -2,10 +2,8 @@
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<!-- generated by Radiant setup, modify at your own risks -->
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<!-- links for the Quake III Arena game pack -->
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<links>
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<item name="Model Manual" url="docs/Model_Manual/model_manual.htm"/>
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<item name="Shader Manual" url="docs/Q3AShader_Manual/index.htm"/>
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<item name="Terrain Manual" url="docs/Terrain_Manual/start.html"/>
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<item name="Compiling Manual (q3map & bspc)" url="docs/Compile_Manual/index.html"/>
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<item name="TA Teams Manual" url="docs/New_Teams_For_Q3TA/index.html"/>
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<item name="Team Arena Mapping" url="docs/Team_Arena_Mapping_Help/start.html"/>
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<item name="Q3Rally Web" url="https://www.q3rally.com"/>
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<item name="Q3Rally Discord" url="https://discord.gg/Egdpq5hKMW"/>
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<item name="Q3Rally ModDB" url="https://www.moddb.com/mods/quake-3-rally/"/>
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<item name="German Mapping Tutorials" url="https://victorkarp.wordpress.com/tutorials/quake-3-mapping-tutorials/"/>
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</links>
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