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Merge pull request #44 from zturtleman/no_mgun_derby
Don't spawn with machinegun in Demolition Derby
This commit is contained in:
commit
5b5c32d0e4
1 changed files with 2 additions and 2 deletions
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@ -1512,7 +1512,7 @@ void ClientSpawn(gentity_t *ent) {
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client->ps.clientNum = index;
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client->ps.clientNum = index;
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// dont give machinegun on spawn in races
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// dont give machinegun on spawn in races
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if (!isRallyRace()/* TEMP DERBY && g_gametype.integer != GT_DERBY */){
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if (!isRallyRace() && g_gametype.integer != GT_DERBY ){
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client->ps.stats[STAT_WEAPONS] = ( 1 << WP_MACHINEGUN );
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client->ps.stats[STAT_WEAPONS] = ( 1 << WP_MACHINEGUN );
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if ( g_gametype.integer == GT_TEAM ) {
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if ( g_gametype.integer == GT_TEAM ) {
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@ -1642,7 +1642,7 @@ void ClientSpawn(gentity_t *ent) {
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G_KillBox(ent);
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G_KillBox(ent);
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// force the base weapon up
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// force the base weapon up
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// STONELANCE
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// STONELANCE
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if (!isRallyRace()/* TEMP DERBY && g_gametype.integer != GT_DERBY*/){
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if (!isRallyRace() && g_gametype.integer != GT_DERBY ){
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client->ps.weapon = WP_MACHINEGUN;
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client->ps.weapon = WP_MACHINEGUN;
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}
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}
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else if (!isRallyNonDMRace()/*TEMP DERBY && g_gametype.integer != GT_DERBY*/){
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else if (!isRallyNonDMRace()/*TEMP DERBY && g_gametype.integer != GT_DERBY*/){
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