mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-26 13:51:42 +00:00
641 lines
18 KiB
C
641 lines
18 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
Copyright (C) 1999-2005 Id Software, Inc.
|
||
|
Copyright (C) 2002-2009 Q3Rally Team (Per Thormann - perle@q3rally.com)
|
||
|
|
||
|
This file is part of q3rally source code.
|
||
|
|
||
|
q3rally source code is free software; you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License as
|
||
|
published by the Free Software Foundation; either version 2 of the License,
|
||
|
or (at your option) any later version.
|
||
|
|
||
|
q3rally source code is distributed in the hope that it will be
|
||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with q3rally; if not, write to the Free Software
|
||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||
|
===========================================================================
|
||
|
*/
|
||
|
//
|
||
|
/*
|
||
|
=============================================================================
|
||
|
|
||
|
SINGLE PLAYER POSTGAME MENU
|
||
|
|
||
|
=============================================================================
|
||
|
*/
|
||
|
|
||
|
#include "ui_local.h"
|
||
|
|
||
|
#define MAX_SCOREBOARD_CLIENTS 8
|
||
|
|
||
|
#define AWARD_PRESENTATION_TIME 2000
|
||
|
|
||
|
#define ART_MENU0 "menu/art/menu_0"
|
||
|
#define ART_MENU1 "menu/art/menu_1"
|
||
|
#define ART_REPLAY0 "menu/art/replay_0"
|
||
|
#define ART_REPLAY1 "menu/art/replay_1"
|
||
|
#define ART_NEXT0 "menu/art/next_0"
|
||
|
#define ART_NEXT1 "menu/art/next_1"
|
||
|
|
||
|
#define ID_AGAIN 10
|
||
|
#define ID_NEXT 11
|
||
|
#define ID_MENU 12
|
||
|
|
||
|
typedef struct {
|
||
|
menuframework_s menu;
|
||
|
menubitmap_s item_again;
|
||
|
menubitmap_s item_next;
|
||
|
menubitmap_s item_menu;
|
||
|
|
||
|
int phase;
|
||
|
int ignoreKeysTime;
|
||
|
int starttime;
|
||
|
int scoreboardtime;
|
||
|
int serverId;
|
||
|
|
||
|
int clientNums[MAX_SCOREBOARD_CLIENTS];
|
||
|
int ranks[MAX_SCOREBOARD_CLIENTS];
|
||
|
int scores[MAX_SCOREBOARD_CLIENTS];
|
||
|
|
||
|
char placeNames[3][64];
|
||
|
|
||
|
int level;
|
||
|
int numClients;
|
||
|
int won;
|
||
|
int numAwards;
|
||
|
int awardsEarned[6];
|
||
|
int awardsLevels[6];
|
||
|
qboolean playedSound[6];
|
||
|
int lastTier;
|
||
|
sfxHandle_t winnerSound;
|
||
|
} postgameMenuInfo_t;
|
||
|
|
||
|
static postgameMenuInfo_t postgameMenuInfo;
|
||
|
static char arenainfo[MAX_INFO_VALUE];
|
||
|
|
||
|
char *ui_medalNames[] = {"Accuracy", "Impressive", "Excellent", "Gauntlet", "Frags", "Perfect"};
|
||
|
char *ui_medalPicNames[] = {
|
||
|
"menu/medals/medal_accuracy",
|
||
|
"menu/medals/medal_impressive",
|
||
|
"menu/medals/medal_excellent",
|
||
|
"menu/medals/medal_gauntlet",
|
||
|
"menu/medals/medal_frags",
|
||
|
"menu/medals/medal_victory"
|
||
|
};
|
||
|
char *ui_medalSounds[] = {
|
||
|
"sound/feedback/accuracy.wav",
|
||
|
"sound/feedback/impressive_a.wav",
|
||
|
"sound/feedback/excellent_a.wav",
|
||
|
"sound/feedback/gauntlet.wav",
|
||
|
"sound/feedback/frags.wav",
|
||
|
"sound/feedback/perfect.wav"
|
||
|
};
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_AgainEvent
|
||
|
=================
|
||
|
*/
|
||
|
static void UI_SPPostgameMenu_AgainEvent( void* ptr, int event )
|
||
|
{
|
||
|
if (event != QM_ACTIVATED) {
|
||
|
return;
|
||
|
}
|
||
|
UI_PopMenu();
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_NextEvent
|
||
|
=================
|
||
|
*/
|
||
|
static void UI_SPPostgameMenu_NextEvent( void* ptr, int event ) {
|
||
|
int currentSet;
|
||
|
int levelSet;
|
||
|
int level;
|
||
|
int currentLevel;
|
||
|
const char *arenaInfo;
|
||
|
|
||
|
if (event != QM_ACTIVATED) {
|
||
|
return;
|
||
|
}
|
||
|
UI_PopMenu();
|
||
|
|
||
|
// handle specially if we just won the training map
|
||
|
if( postgameMenuInfo.won == 0 ) {
|
||
|
level = 0;
|
||
|
}
|
||
|
else {
|
||
|
level = postgameMenuInfo.level + 1;
|
||
|
}
|
||
|
levelSet = level / ARENAS_PER_TIER;
|
||
|
|
||
|
currentLevel = UI_GetCurrentGame();
|
||
|
if( currentLevel == -1 ) {
|
||
|
currentLevel = postgameMenuInfo.level;
|
||
|
}
|
||
|
currentSet = currentLevel / ARENAS_PER_TIER;
|
||
|
|
||
|
if( levelSet > currentSet || levelSet == UI_GetNumSPTiers() ) {
|
||
|
level = currentLevel;
|
||
|
}
|
||
|
|
||
|
arenaInfo = UI_GetArenaInfoByNumber( level );
|
||
|
if ( !arenaInfo ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
UI_SPArena_Start( arenaInfo );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_MenuEvent
|
||
|
=================
|
||
|
*/
|
||
|
static void UI_SPPostgameMenu_MenuEvent( void* ptr, int event )
|
||
|
{
|
||
|
if (event != QM_ACTIVATED) {
|
||
|
return;
|
||
|
}
|
||
|
UI_PopMenu();
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; levelselect\n" );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_MenuKey
|
||
|
=================
|
||
|
*/
|
||
|
static sfxHandle_t UI_SPPostgameMenu_MenuKey( int key ) {
|
||
|
if ( uis.realtime < postgameMenuInfo.ignoreKeysTime ) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if( postgameMenuInfo.phase == 1 ) {
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "abort_podium\n" );
|
||
|
postgameMenuInfo.phase = 2;
|
||
|
postgameMenuInfo.starttime = uis.realtime;
|
||
|
postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if( postgameMenuInfo.phase == 2 ) {
|
||
|
postgameMenuInfo.phase = 3;
|
||
|
postgameMenuInfo.starttime = uis.realtime;
|
||
|
postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if( key == K_ESCAPE || key == K_MOUSE2 ) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return Menu_DefaultKey( &postgameMenuInfo.menu, key );
|
||
|
}
|
||
|
|
||
|
|
||
|
static int medalLocations[6] = {144, 448, 88, 504, 32, 560};
|
||
|
|
||
|
static void UI_SPPostgameMenu_DrawAwardsMedals( int max ) {
|
||
|
int n;
|
||
|
int medal;
|
||
|
int amount;
|
||
|
int x, y;
|
||
|
char buf[16];
|
||
|
|
||
|
for( n = 0; n < max; n++ ) {
|
||
|
x = medalLocations[n];
|
||
|
y = 64;
|
||
|
medal = postgameMenuInfo.awardsEarned[n];
|
||
|
amount = postgameMenuInfo.awardsLevels[n];
|
||
|
|
||
|
UI_DrawNamedPic( x, y, 48, 48, ui_medalPicNames[medal] );
|
||
|
|
||
|
if( medal == AWARD_ACCURACY ) {
|
||
|
Com_sprintf( buf, sizeof(buf), "%i%%", amount );
|
||
|
}
|
||
|
else {
|
||
|
if( amount == 1 ) {
|
||
|
continue;
|
||
|
}
|
||
|
Com_sprintf( buf, sizeof(buf), "%i", amount );
|
||
|
}
|
||
|
|
||
|
UI_DrawString( x + 24, y + 52, buf, UI_CENTER, color_yellow );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static void UI_SPPostgameMenu_DrawAwardsPresentation( int timer ) {
|
||
|
int awardNum;
|
||
|
int atimer;
|
||
|
vec4_t color;
|
||
|
|
||
|
awardNum = timer / AWARD_PRESENTATION_TIME;
|
||
|
atimer = timer % AWARD_PRESENTATION_TIME;
|
||
|
|
||
|
color[0] = color[1] = color[2] = 1.0f;
|
||
|
color[3] = (float)( AWARD_PRESENTATION_TIME - atimer ) / (float)AWARD_PRESENTATION_TIME;
|
||
|
UI_DrawProportionalString( 320, 64, ui_medalNames[postgameMenuInfo.awardsEarned[awardNum]], UI_CENTER, color );
|
||
|
|
||
|
UI_SPPostgameMenu_DrawAwardsMedals( awardNum + 1 );
|
||
|
|
||
|
if( !postgameMenuInfo.playedSound[awardNum] ) {
|
||
|
postgameMenuInfo.playedSound[awardNum] = qtrue;
|
||
|
trap_S_StartLocalSound( trap_S_RegisterSound( ui_medalSounds[postgameMenuInfo.awardsEarned[awardNum]], qfalse ), CHAN_ANNOUNCER );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_MenuDrawScoreLine
|
||
|
=================
|
||
|
*/
|
||
|
static void UI_SPPostgameMenu_MenuDrawScoreLine( int n, int y ) {
|
||
|
int rank;
|
||
|
char name[64];
|
||
|
char info[MAX_INFO_STRING];
|
||
|
|
||
|
if( n > (postgameMenuInfo.numClients + 1) ) {
|
||
|
n -= (postgameMenuInfo.numClients + 2);
|
||
|
}
|
||
|
|
||
|
if( n >= postgameMenuInfo.numClients ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
rank = postgameMenuInfo.ranks[n];
|
||
|
if( rank & RANK_TIED_FLAG ) {
|
||
|
UI_DrawString( 640 - 31 * SMALLCHAR_WIDTH, y, "(tie)", UI_LEFT|UI_SMALLFONT, color_white );
|
||
|
rank &= ~RANK_TIED_FLAG;
|
||
|
}
|
||
|
trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[n], info, MAX_INFO_STRING );
|
||
|
Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
|
||
|
Q_CleanStr( name );
|
||
|
|
||
|
UI_DrawString( 640 - 25 * SMALLCHAR_WIDTH, y, va( "#%i: %-16s %2i", rank + 1, name, postgameMenuInfo.scores[n] ), UI_LEFT|UI_SMALLFONT, color_white );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_MenuDraw
|
||
|
=================
|
||
|
*/
|
||
|
static void UI_SPPostgameMenu_MenuDraw( void ) {
|
||
|
int timer;
|
||
|
int serverId;
|
||
|
int n;
|
||
|
char info[MAX_INFO_STRING];
|
||
|
|
||
|
trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
|
||
|
serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
|
||
|
if( serverId != postgameMenuInfo.serverId ) {
|
||
|
UI_PopMenu();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// phase 1
|
||
|
if ( postgameMenuInfo.numClients > 2 ) {
|
||
|
UI_DrawProportionalString( 510, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[2], UI_CENTER, color_white );
|
||
|
}
|
||
|
UI_DrawProportionalString( 130, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[1], UI_CENTER, color_white );
|
||
|
UI_DrawProportionalString( 320, 480 - 64 - 2 * PROP_HEIGHT, postgameMenuInfo.placeNames[0], UI_CENTER, color_white );
|
||
|
|
||
|
if( postgameMenuInfo.phase == 1 ) {
|
||
|
timer = uis.realtime - postgameMenuInfo.starttime;
|
||
|
|
||
|
if( timer >= 1000 && postgameMenuInfo.winnerSound ) {
|
||
|
trap_S_StartLocalSound( postgameMenuInfo.winnerSound, CHAN_ANNOUNCER );
|
||
|
postgameMenuInfo.winnerSound = 0;
|
||
|
}
|
||
|
|
||
|
if( timer < 5000 ) {
|
||
|
return;
|
||
|
}
|
||
|
postgameMenuInfo.phase = 2;
|
||
|
postgameMenuInfo.starttime = uis.realtime;
|
||
|
}
|
||
|
|
||
|
// phase 2
|
||
|
if( postgameMenuInfo.phase == 2 ) {
|
||
|
timer = uis.realtime - postgameMenuInfo.starttime;
|
||
|
if( timer >= ( postgameMenuInfo.numAwards * AWARD_PRESENTATION_TIME ) ) {
|
||
|
postgameMenuInfo.phase = 3;
|
||
|
postgameMenuInfo.starttime = uis.realtime;
|
||
|
}
|
||
|
else {
|
||
|
UI_SPPostgameMenu_DrawAwardsPresentation( timer );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// phase 3
|
||
|
if( postgameMenuInfo.phase == 3 ) {
|
||
|
if( uis.demoversion ) {
|
||
|
if( postgameMenuInfo.won == 1 && UI_ShowTierVideo( 8 )) {
|
||
|
trap_Cvar_Set( "nextmap", "" );
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ\n" );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else if( postgameMenuInfo.won > -1 && UI_ShowTierVideo( postgameMenuInfo.won + 1 )) {
|
||
|
if( postgameMenuInfo.won == postgameMenuInfo.lastTier ) {
|
||
|
trap_Cvar_Set( "nextmap", "" );
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic end.RoQ\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
trap_Cvar_SetValue( "ui_spSelection", postgameMenuInfo.won * ARENAS_PER_TIER );
|
||
|
trap_Cvar_Set( "nextmap", "levelselect" );
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic tier%i.RoQ\n", postgameMenuInfo.won + 1 ) );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
postgameMenuInfo.item_again.generic.flags &= ~QMF_INACTIVE;
|
||
|
postgameMenuInfo.item_next.generic.flags &= ~QMF_INACTIVE;
|
||
|
postgameMenuInfo.item_menu.generic.flags &= ~QMF_INACTIVE;
|
||
|
|
||
|
UI_SPPostgameMenu_DrawAwardsMedals( postgameMenuInfo.numAwards );
|
||
|
|
||
|
Menu_Draw( &postgameMenuInfo.menu );
|
||
|
}
|
||
|
|
||
|
// draw the scoreboard
|
||
|
if( !trap_Cvar_VariableValue( "ui_spScoreboard" ) ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
timer = uis.realtime - postgameMenuInfo.scoreboardtime;
|
||
|
if( postgameMenuInfo.numClients <= 3 ) {
|
||
|
n = 0;
|
||
|
}
|
||
|
else {
|
||
|
n = timer / 1500 % (postgameMenuInfo.numClients + 2);
|
||
|
}
|
||
|
UI_SPPostgameMenu_MenuDrawScoreLine( n, 0 );
|
||
|
UI_SPPostgameMenu_MenuDrawScoreLine( n + 1, 0 + SMALLCHAR_HEIGHT );
|
||
|
UI_SPPostgameMenu_MenuDrawScoreLine( n + 2, 0 + 2 * SMALLCHAR_HEIGHT );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_Cache
|
||
|
=================
|
||
|
*/
|
||
|
void UI_SPPostgameMenu_Cache( void ) {
|
||
|
int n;
|
||
|
qboolean buildscript;
|
||
|
|
||
|
buildscript = trap_Cvar_VariableValue("com_buildscript");
|
||
|
|
||
|
trap_R_RegisterShaderNoMip( ART_MENU0 );
|
||
|
trap_R_RegisterShaderNoMip( ART_MENU1 );
|
||
|
trap_R_RegisterShaderNoMip( ART_REPLAY0 );
|
||
|
trap_R_RegisterShaderNoMip( ART_REPLAY1 );
|
||
|
trap_R_RegisterShaderNoMip( ART_NEXT0 );
|
||
|
trap_R_RegisterShaderNoMip( ART_NEXT1 );
|
||
|
for( n = 0; n < 6; n++ ) {
|
||
|
trap_R_RegisterShaderNoMip( ui_medalPicNames[n] );
|
||
|
trap_S_RegisterSound( ui_medalSounds[n], qfalse );
|
||
|
}
|
||
|
|
||
|
if( buildscript ) {
|
||
|
trap_S_RegisterSound( "music music/loss.wav", qfalse );
|
||
|
trap_S_RegisterSound( "music music/win.wav", qfalse );
|
||
|
trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_Init
|
||
|
=================
|
||
|
*/
|
||
|
static void UI_SPPostgameMenu_Init( void ) {
|
||
|
postgameMenuInfo.menu.wrapAround = qtrue;
|
||
|
postgameMenuInfo.menu.key = UI_SPPostgameMenu_MenuKey;
|
||
|
postgameMenuInfo.menu.draw = UI_SPPostgameMenu_MenuDraw;
|
||
|
postgameMenuInfo.ignoreKeysTime = uis.realtime + 1500;
|
||
|
|
||
|
UI_SPPostgameMenu_Cache();
|
||
|
|
||
|
postgameMenuInfo.item_menu.generic.type = MTYPE_BITMAP;
|
||
|
postgameMenuInfo.item_menu.generic.name = ART_MENU0;
|
||
|
postgameMenuInfo.item_menu.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
|
||
|
postgameMenuInfo.item_menu.generic.x = 0;
|
||
|
postgameMenuInfo.item_menu.generic.y = 480-64;
|
||
|
postgameMenuInfo.item_menu.generic.callback = UI_SPPostgameMenu_MenuEvent;
|
||
|
postgameMenuInfo.item_menu.generic.id = ID_MENU;
|
||
|
postgameMenuInfo.item_menu.width = 128;
|
||
|
postgameMenuInfo.item_menu.height = 64;
|
||
|
postgameMenuInfo.item_menu.focuspic = ART_MENU1;
|
||
|
|
||
|
postgameMenuInfo.item_again.generic.type = MTYPE_BITMAP;
|
||
|
postgameMenuInfo.item_again.generic.name = ART_REPLAY0;
|
||
|
postgameMenuInfo.item_again.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
|
||
|
postgameMenuInfo.item_again.generic.x = 320;
|
||
|
postgameMenuInfo.item_again.generic.y = 480-64;
|
||
|
postgameMenuInfo.item_again.generic.callback = UI_SPPostgameMenu_AgainEvent;
|
||
|
postgameMenuInfo.item_again.generic.id = ID_AGAIN;
|
||
|
postgameMenuInfo.item_again.width = 128;
|
||
|
postgameMenuInfo.item_again.height = 64;
|
||
|
postgameMenuInfo.item_again.focuspic = ART_REPLAY1;
|
||
|
|
||
|
postgameMenuInfo.item_next.generic.type = MTYPE_BITMAP;
|
||
|
postgameMenuInfo.item_next.generic.name = ART_NEXT0;
|
||
|
postgameMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
|
||
|
postgameMenuInfo.item_next.generic.x = 640;
|
||
|
postgameMenuInfo.item_next.generic.y = 480-64;
|
||
|
postgameMenuInfo.item_next.generic.callback = UI_SPPostgameMenu_NextEvent;
|
||
|
postgameMenuInfo.item_next.generic.id = ID_NEXT;
|
||
|
postgameMenuInfo.item_next.width = 128;
|
||
|
postgameMenuInfo.item_next.height = 64;
|
||
|
postgameMenuInfo.item_next.focuspic = ART_NEXT1;
|
||
|
|
||
|
Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_menu );
|
||
|
Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_again );
|
||
|
Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_next );
|
||
|
}
|
||
|
|
||
|
|
||
|
static void Prepname( int index ) {
|
||
|
int len;
|
||
|
char name[64];
|
||
|
char info[MAX_INFO_STRING];
|
||
|
|
||
|
trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[index], info, MAX_INFO_STRING );
|
||
|
Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
|
||
|
Q_CleanStr( name );
|
||
|
len = strlen( name );
|
||
|
|
||
|
while( len && UI_ProportionalStringWidth( name ) > 256 ) {
|
||
|
len--;
|
||
|
name[len] = 0;
|
||
|
}
|
||
|
|
||
|
Q_strncpyz( postgameMenuInfo.placeNames[index], name, sizeof(postgameMenuInfo.placeNames[index]) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_SPPostgameMenu_f
|
||
|
=================
|
||
|
*/
|
||
|
void UI_SPPostgameMenu_f( void ) {
|
||
|
int playerGameRank;
|
||
|
int playerClientNum;
|
||
|
int n;
|
||
|
int oldFrags, newFrags;
|
||
|
const char *arena;
|
||
|
int awardValues[6];
|
||
|
char map[MAX_QPATH];
|
||
|
char info[MAX_INFO_STRING];
|
||
|
|
||
|
memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) );
|
||
|
|
||
|
trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
|
||
|
postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
|
||
|
|
||
|
trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
|
||
|
Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) );
|
||
|
arena = UI_GetArenaInfoByMap( map );
|
||
|
if ( !arena ) {
|
||
|
return;
|
||
|
}
|
||
|
Q_strncpyz( arenainfo, arena, sizeof(arenainfo) );
|
||
|
|
||
|
postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) );
|
||
|
|
||
|
postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) );
|
||
|
playerClientNum = atoi( UI_Argv( 2 ) );
|
||
|
playerGameRank = 8; // in case they ended game as a spectator
|
||
|
|
||
|
if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) {
|
||
|
postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS;
|
||
|
}
|
||
|
|
||
|
for( n = 0; n < postgameMenuInfo.numClients; n++ ) {
|
||
|
postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) );
|
||
|
postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) );
|
||
|
postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) );
|
||
|
|
||
|
if( postgameMenuInfo.clientNums[n] == playerClientNum ) {
|
||
|
playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UI_SetBestScore( postgameMenuInfo.level, playerGameRank );
|
||
|
|
||
|
// process award stats and prepare presentation data
|
||
|
awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) );
|
||
|
awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) );
|
||
|
awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) );
|
||
|
awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) );
|
||
|
awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) );
|
||
|
awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) );
|
||
|
|
||
|
postgameMenuInfo.numAwards = 0;
|
||
|
|
||
|
if( awardValues[AWARD_ACCURACY] >= 50 ) {
|
||
|
UI_LogAwardData( AWARD_ACCURACY, 1 );
|
||
|
postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY;
|
||
|
postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY];
|
||
|
postgameMenuInfo.numAwards++;
|
||
|
}
|
||
|
|
||
|
if( awardValues[AWARD_IMPRESSIVE] ) {
|
||
|
UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] );
|
||
|
postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE;
|
||
|
postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE];
|
||
|
postgameMenuInfo.numAwards++;
|
||
|
}
|
||
|
|
||
|
if( awardValues[AWARD_EXCELLENT] ) {
|
||
|
UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] );
|
||
|
postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT;
|
||
|
postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT];
|
||
|
postgameMenuInfo.numAwards++;
|
||
|
}
|
||
|
|
||
|
if( awardValues[AWARD_GAUNTLET] ) {
|
||
|
UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] );
|
||
|
postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET;
|
||
|
postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET];
|
||
|
postgameMenuInfo.numAwards++;
|
||
|
}
|
||
|
|
||
|
oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
|
||
|
UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] );
|
||
|
newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
|
||
|
if( newFrags > oldFrags ) {
|
||
|
postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS;
|
||
|
postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100;
|
||
|
postgameMenuInfo.numAwards++;
|
||
|
}
|
||
|
|
||
|
if( awardValues[AWARD_PERFECT] ) {
|
||
|
UI_LogAwardData( AWARD_PERFECT, 1 );
|
||
|
postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT;
|
||
|
postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1;
|
||
|
postgameMenuInfo.numAwards++;
|
||
|
}
|
||
|
|
||
|
if ( playerGameRank == 1 ) {
|
||
|
postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level );
|
||
|
}
|
||
|
else {
|
||
|
postgameMenuInfo.won = -1;
|
||
|
}
|
||
|
|
||
|
postgameMenuInfo.starttime = uis.realtime;
|
||
|
postgameMenuInfo.scoreboardtime = uis.realtime;
|
||
|
|
||
|
trap_Key_SetCatcher( KEYCATCH_UI );
|
||
|
uis.menusp = 0;
|
||
|
|
||
|
UI_SPPostgameMenu_Init();
|
||
|
UI_PushMenu( &postgameMenuInfo.menu );
|
||
|
|
||
|
if ( playerGameRank == 1 ) {
|
||
|
Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next );
|
||
|
}
|
||
|
else {
|
||
|
Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again );
|
||
|
}
|
||
|
|
||
|
Prepname( 0 );
|
||
|
Prepname( 1 );
|
||
|
Prepname( 2 );
|
||
|
|
||
|
if ( playerGameRank != 1 ) {
|
||
|
postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse );
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" );
|
||
|
}
|
||
|
else {
|
||
|
postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
|
||
|
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" );
|
||
|
}
|
||
|
|
||
|
postgameMenuInfo.phase = 1;
|
||
|
|
||
|
postgameMenuInfo.lastTier = UI_GetNumSPTiers();
|
||
|
if ( UI_GetSpecialArenaInfo( "final" ) ) {
|
||
|
postgameMenuInfo.lastTier++;
|
||
|
}
|
||
|
}
|