2011-02-18 14:31:32 +00:00
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#!/bin/bash
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# Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $
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# Needed to make symlinks/shortcuts work.
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# the binaries must run with correct working directory
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IOQ3_DIR=/usr/local/share/games/quake3
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if [ "x${LD_LIBRARY_PATH}" = "x" ]; then
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LD_LIBRARY_PATH="${IOQ3_DIR}/lib"
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else
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LD_LIBRARY_PATH="${IOQ3_DIR}/lib:${LD_LIBRARY_PATH}"
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fi
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export LD_LIBRARY_PATH
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COMPILE_PLATFORM=`uname|sed -e 's/_.*//'|tr '[:upper:]' '[:lower:]'`
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2017-08-30 07:09:41 +00:00
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COMPILE_ARCH=`uname -p | sed -e 's/i.86/x86/'`
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2011-02-18 14:31:32 +00:00
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EXEC_REL=release
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# EXEC_BIN=ioquake3.${COMPILE_ARCH}
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# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
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EXEC_BIN=ioq3ded.${COMPILE_ARCH}
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EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0 +set com_ansiColor 0"
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EXEC_DIR_LIST="${IOQ3_DIR}"
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for d in ${EXEC_DIR_LIST}
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do
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if [ -d $d ]; then
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EXEC_DIR=${d}
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break
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fi
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done
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if [ "X${EXEC_DIR}" != "X" ]; then
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if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
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echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
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fi
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cd ${IOQ3_DIR} && \
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${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
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exit $?
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else
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echo "No ioq3 binaries found!"
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exit 1
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fi
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