q3rally/baseq3r/scripts/iconsprites.shader

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2011-03-12 21:16:14 +00:00
// just simple icon shaders needed
textures/REGION
{
surfaceparm nolightmap
}
lagometer
{
nopicmip
{
map gfx/2d/lag.tga
}
}
disconnected
{
nopicmip
{
map gfx/2d/net.tga
}
}
white
{
{
map *white
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
levelShotDetail
{
nopicmip
{
map textures/sfx/detail.tga
blendFunc GL_DST_COLOR GL_SRC_COLOR
rgbgen identity
}
}
icons/teleporter
{
nopicmip
{
map icons/teleporter.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/medkit
{
nopicmip
{
map icons/medkit.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/envirosuit
{
nopicmip
{
map icons/envirosuit.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/quad
{
nopicmip
{
map icons/quad.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/haste
{
nopicmip
{
map icons/haste.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/invis
{
nopicmip
{
map icons/invis.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/regen
{
nopicmip
{
map icons/regen.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/flight
{
nopicmip
{
map icons/flight.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
medal_impressive
{
nopicmip
{
clampmap menu/medals/medal_impressive.tga
blendFunc blend
}
}
medal_frags
{
nopicmip
{
clampmap menu/medals/medal_frags.tga
blendFunc blend
}
}
medal_excellent
{
nopicmip
{
clampmap menu/medals/medal_excellent.tga
blendFunc blend
}
}
medal_gauntlet
{
nopicmip
{
clampmap menu/medals/medal_gauntlet.tga
blendFunc blend
}
}
medal_assist
{
nopicmip
{
clampmap menu/medals/medal_assist.tga
blendFunc blend
}
}
medal_defend
{
nopicmip
{
clampmap menu/medals/medal_defend.tga
blendFunc blend
}
}
medal_capture
{
nopicmip
{
clampmap menu/medals/medal_capture.tga
blendFunc blend
}
}
icons/iconw_gauntlet
{
nopicmip
{
map icons/iconw_gauntlet.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_machinegun
{
nopicmip
{
map icons/iconw_machinegun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_rocket
{
nopicmip
{
map icons/iconw_rocket.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_shotgun
{
nopicmip
{
map icons/iconw_shotgun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen identitylighting
}
}
icons/iconw_grenade
{
nopicmip
{
map icons/iconw_grenade.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_lightning
{
nopicmip
{
map icons/iconw_lightning.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_plasma
{
nopicmip
{
map icons/iconw_plasma.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_railgun
{
nopicmip
{
map icons/iconw_railgun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_bfg
{
nopicmip
{
map icons/iconw_bfg.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_grapple
{
nopicmip
{
map icons/iconw_grapple.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_machinegun
{
nopicmip
{
map icons/icona_machinegun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_rocket
{
nopicmip
{
map icons/icona_rocket.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_shotgun
{
nopicmip
{
map icons/icona_shotgun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen identitylighting
}
}
icons/icona_grenade
{
nopicmip
{
map icons/icona_grenade.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_lightning
{
nopicmip
{
map icons/icona_lightning.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_plasma
{
nopicmip
{
map icons/icona_plasma.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_railgun
{
nopicmip
{
map icons/icona_railgun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_bfg
{
nopicmip
{
map icons/icona_bfg.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconr_shard
{
nopicmip
{
map icons/iconr_shard.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconr_yellow
{
nopicmip
{
map icons/iconr_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconr_red
{
nopicmip
{
map icons/iconr_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconh_green
{
nopicmip
{
map icons/iconh_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconh_yellow
{
nopicmip
{
map icons/iconh_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconh_red
{
nopicmip
{
map icons/iconh_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconh_mega
{
nopicmip
{
map icons/iconh_mega.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconf_red
{
nopicmip
{
map icons/iconf_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconf_blu
{
nopicmip
{
map icons/iconf_blu.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
gfx/2d/menuinfo
{
nopicmip
{
map gfx/2d/menuinfo.tga
}
}
gfx/2d/menuinfo2
{
nopicmip
{
map gfx/2d/menuinfo2.tga
}
}
gfx/2d/quit
{
nopicmip
nomipmaps
{
map gfx/2d/quit.tga
}
}
gfx/2d/cursor
{
nopicmip
nomipmaps
{
map gfx/2d/cursor.tga
}
}
sprites/balloon3
{
{
map sprites/balloon4.tga
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
viewBloodBlend
{
sort nearest
{
//map models/weaphits/blood201.tga
map gfx/damage/blood_screen.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identityLighting
alphaGen vertex
}
}
waterBubble
{
sort underwater
cull none
entityMergable
{
map sprites/bubble.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
alphaGen vertex
}
}
Grareflaader
{
cull none
{
map gfx/misc/flare.tga
blendFunc GL_ONE GL_ONE
rgbGen vertex
}
}
boens
{
cull none
{
map gfx/misc/sun.tga
blendFunc GL_ONE GL_ONE
rgbGen vertex
}
}
gfx/misc/tracer
{
cull none
{
map gfx/misc/tracer2.tga
blendFunc GL_ONE GL_ONE
}
}
bloodMark
{
nopicmip
polygonOffset
{
clampmap gfx/damage/blood_stain.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identityLighting
alphaGen vertex
}
}
bloodTrail
{
nopicmip
entityMergable
{
//clampmap gfx/misc/blood.tga
clampmap gfx/damage/blood_spurt.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
alphaGen vertex
}
}
scoreboardName
{
nopicmip
nomipmaps
{
clampmap menu/tab/name.tga
blendfunc blend
}
}
scoreboardScore
{
nopicmip
nomipmaps
{
clampmap menu/tab/score.tga
blendfunc blend
}
}
scoreboardTime
{
nopicmip
nomipmaps
{
clampmap menu/tab/time.tga
blendfunc blend
}
}
scoreboardPing
{
nopicmip
nomipmaps
{
clampmap menu/tab/ping.tga
blendfunc blend
}
}
gfx/2d/crosshair
{
nopicmip
{
map gfx/2d/crosshair.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairb
{
nopicmip
{
map gfx/2d/crosshairb.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairc
{
nopicmip
{
map gfx/2d/crosshairc.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshaird
{
nopicmip
{
map gfx/2d/crosshaird.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshaire
{
nopicmip
{
map gfx/2d/crosshaire.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairf
{
nopicmip
{
map gfx/2d/crosshairf.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairg
{
nopicmip
{
map gfx/2d/crosshairg.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairh
{
nopicmip
{
map gfx/2d/crosshairh.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairi
{
nopicmip
{
map gfx/2d/crosshairi.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairj
{
nopicmip
{
map gfx/2d/crosshairj.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/crosshairk
{
nopicmip
{
map gfx/2d/crosshairk.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
}
}
gfx/2d/bigchars
{
nopicmip
nomipmaps
{
map gfx/2d/bigchars.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/select
{
nopicmip
{
map gfx/2d/select.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
rgbgen vertex
}
}
gfx/2d/assault1d
{
nopicmip
{
map gfx/2d/assault1d.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
gfx/2d/armor1h
{
nopicmip
{
map gfx/2d/armor1h.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
gfx/2d/health
{
nopicmip
{
map gfx/2d/health.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
gfx/2d/blank
{
nopicmip
{
map gfx/2d/blank.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
gfx/2d/numbers/zero_32b
{
nopicmip
{
map gfx/2d/numbers/zero_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/one_32b
{
nopicmip
{
map gfx/2d/numbers/one_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/two_32b
{
nopicmip
{
map gfx/2d/numbers/two_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/three_32b
{
nopicmip
{
map gfx/2d/numbers/three_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/four_32b
{
nopicmip
{
map gfx/2d/numbers/four_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/five_32b
{
nopicmip
{
map gfx/2d/numbers/five_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/six_32b
{
nopicmip
{
map gfx/2d/numbers/six_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/seven_32b
{
nopicmip
{
map gfx/2d/numbers/seven_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/eight_32b
{
nopicmip
{
map gfx/2d/numbers/eight_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/nine_32b
{
nopicmip
{
map gfx/2d/numbers/nine_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
gfx/2d/numbers/minus_32b
{
nopicmip
{
map gfx/2d/numbers/minus_32b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbgen vertex
}
}
// missionpack icons
icons/iconw_chaingun
{
nopicmip
{
map icons/iconw_chaingun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_chaingun_cl1
{
nopicmip
{
map icons/iconw_chaingun_cl1.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_chaingun_cl2
{
nopicmip
{
map icons/iconw_chaingun_cl2.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_grapple
{
nopicmip
{
map icons/iconw_grapple.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_kamikaze
{
nopicmip
{
map icons/iconw_kamikaze.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_nailgun
{
nopicmip
{
map icons/iconw_nailgun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconw_proxlauncher
{
nopicmip
{
map icons/iconw_proxlauncher.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_chaingun
{
nopicmip
{
map icons/icona_chaingun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_proxlauncher
{
nopicmip
{
map icons/icona_proxlauncher.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_nailgun
{
nopicmip
{
map icons/icona_nailgun.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/guard
{
nopicmip
{
map icons/guard.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/doubler
{
nopicmip
{
map icons/doubler.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/ammo_regen
{
nopicmip
{
map icons/ammo_regen.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/scout
{
nopicmip
{
map icons/scout.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_red
{
nopicmip
{
map icons/icona_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_blue
{
nopicmip
{
map icons/icona_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_white
{
nopicmip
{
map icons/icona_white.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconb_red
{
nopicmip
{
map icons/iconb_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconb_blue
{
nopicmip
{
map icons/iconb_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconb_white
{
nopicmip
{
map icons/iconb_white.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_red
{
nopicmip
{
map icons/icona_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/icona_blue
{
nopicmip
{
map icons/icona_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconf_blu
{
nopicmip
{
map icons/iconf_blu.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
icons/iconf_red
{
nopicmip
{
map icons/iconf_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}