q3rally/baseq3r/scripts/weapon_railgun.shader

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2011-03-12 21:16:14 +00:00
models/weapons2/railgun/blackchrome
{
{
map models/weapons2/railgun/blackchrome.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/weapons2/railgun/blackhandle
{
{
map models/weapons2/railgun/blackhandle.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/weapons2/railgun/muzzlside
{
cull disable
{
map models/weapons2/railgun/muzzlside.tga
blendfunc add
}
}
models/weapons2/railgun/muzzlecenter
{
deformVertexes autosprite
{
clampmap models/weapons2/railgun/f_plasma.tga
blendfunc add
tcMod rotate 1246
}
{
clampmap models/weapons2/railgun/f_railgun.tga
blendfunc add
tcMod rotate -1246
}
}
models/weapons2/railgun/flare
{
deformVertexes autosprite
{
map models/weapons2/railgun/flare.tga
blendfunc add
rgbGen wave noise 0.5 0.5 0 1
}
}
models/weapons2/railgun/skin
{
{
map models/weapons2/railgun/skin.tga
rgbGen lightingDiffuse
}
}
models/weapons2/railgun/energy
{
{
map models/weapons2/railgun/scrolly.tga
rgbGen entity
tcMod scroll -2 0
}
{
map models/weapons2/railgun/scrolly.tga
blendfunc add
rgbGen entity
tcMod scroll -1 0
}
{
map gfx/damage/shadow.tga
blendfunc filter
tcMod scale 1.1 1
}
}
models/weapons2/railgun/glass
{
cull disable
{
map textures/effects/tinfx2.tga
blendfunc add
rgbGen lightingDiffuse
tcGen environment
}
}
railgunFlash
{
cull disable
{
clampmap models/weapons2/railgun/f_railgun2.tga
blendfunc add
rgbGen entity
tcMod rotate -74
}
{
clampmap models/weapons2/railgun/f_railgun2.tga
blendfunc add
rgbGen entity
tcMod rotate 53
}
}
railDisc
{
cull disable
{
clampmap models/weapons2/railgun/f_railgun3.tga
blendfunc add
rgbGen vertex
tcmod rotate 130
}
}
railCore
{
sort nearest
cull disable
{
map models/weapons2/railgun/railcore.tga
blendfunc add
rgbGen Vertex
tcMod scroll -1 0
}
}