mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-23 04:12:02 +00:00
64 lines
2.5 KiB
C
64 lines
2.5 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
Copyright (C) 1999-2005 Id Software, Inc.
|
||
|
|
||
|
This file is part of Quake III Arena source code.
|
||
|
|
||
|
Quake III Arena source code is free software; you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License as
|
||
|
published by the Free Software Foundation; either version 2 of the License,
|
||
|
or (at your option) any later version.
|
||
|
|
||
|
Quake III Arena source code is distributed in the hope that it will be
|
||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with Quake III Arena source code; if not, write to the Free Software
|
||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||
|
===========================================================================
|
||
|
*/
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* name: be_aas_entity.h
|
||
|
*
|
||
|
* desc: AAS
|
||
|
*
|
||
|
* $Archive: /source/code/botlib/be_aas_entity.h $
|
||
|
*
|
||
|
*****************************************************************************/
|
||
|
|
||
|
#ifdef AASINTERN
|
||
|
//invalidates all entity infos
|
||
|
void AAS_InvalidateEntities(void);
|
||
|
//unlink not updated entities
|
||
|
void AAS_UnlinkInvalidEntities(void);
|
||
|
//resets the entity AAS and BSP links (sets areas and leaves pointers to NULL)
|
||
|
void AAS_ResetEntityLinks(void);
|
||
|
//updates an entity
|
||
|
int AAS_UpdateEntity(int ent, bot_entitystate_t *state);
|
||
|
//gives the entity data used for collision detection
|
||
|
void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata);
|
||
|
#endif //AASINTERN
|
||
|
|
||
|
//returns the size of the entity bounding box in mins and maxs
|
||
|
void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs);
|
||
|
//returns the BSP model number of the entity
|
||
|
int AAS_EntityModelNum(int entnum);
|
||
|
//returns the origin of an entity with the given model number
|
||
|
int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin);
|
||
|
//returns the best reachable area the entity is situated in
|
||
|
int AAS_BestReachableEntityArea(int entnum);
|
||
|
//returns the info of the given entity
|
||
|
void AAS_EntityInfo(int entnum, aas_entityinfo_t *info);
|
||
|
//returns the next entity
|
||
|
int AAS_NextEntity(int entnum);
|
||
|
//returns the origin of the entity
|
||
|
void AAS_EntityOrigin(int entnum, vec3_t origin);
|
||
|
//returns the entity type
|
||
|
int AAS_EntityType(int entnum);
|
||
|
//returns the model index of the entity
|
||
|
int AAS_EntityModelindex(int entnum);
|
||
|
|