q3rally/baseq3r/scripts/q3rtextures.shader

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//
// Textures from killaz
//
textures/qrally2/sand3
{
surfaceparm SURF_DIRT
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/sand3.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/qrally2/sandwet
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/sandwet.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/qrally2/qrally2asphalt
{
surfaceparm SURF_ASPHALT
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/qrally2asphalt.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/qrally2/qrally2grass0_1
{
surfaceparm SURF_GRASS
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/qrally2grass0_1.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}