2011-02-18 14:31:32 +00:00
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "server.h"
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/*
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===============================================================================
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OPERATOR CONSOLE ONLY COMMANDS
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These commands can only be entered from stdin or by a remote operator datagram
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===============================================================================
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*/
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/*
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==================
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SV_GetPlayerByHandle
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Returns the player with player id or name from Cmd_Argv(1)
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==================
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*/
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static client_t *SV_GetPlayerByHandle( void ) {
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client_t *cl;
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int i;
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char *s;
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char cleanName[64];
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// make sure server is running
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if ( !com_sv_running->integer ) {
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return NULL;
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}
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if ( Cmd_Argc() < 2 ) {
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Com_Printf( "No player specified.\n" );
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return NULL;
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}
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s = Cmd_Argv(1);
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// Check whether this is a numeric player handle
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for(i = 0; s[i] >= '0' && s[i] <= '9'; i++);
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if(!s[i])
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{
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int plid = atoi(s);
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// Check for numeric playerid match
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if(plid >= 0 && plid < sv_maxclients->integer)
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{
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cl = &svs.clients[plid];
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if(cl->state)
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return cl;
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}
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}
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// check for a name match
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for ( i=0, cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++ ) {
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if ( !cl->state ) {
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continue;
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}
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if ( !Q_stricmp( cl->name, s ) ) {
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return cl;
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}
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Q_strncpyz( cleanName, cl->name, sizeof(cleanName) );
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Q_CleanStr( cleanName );
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if ( !Q_stricmp( cleanName, s ) ) {
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return cl;
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}
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}
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Com_Printf( "Player %s is not on the server\n", s );
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return NULL;
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}
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/*
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==================
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SV_GetPlayerByNum
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Returns the player with idnum from Cmd_Argv(1)
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==================
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*/
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static client_t *SV_GetPlayerByNum( void ) {
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client_t *cl;
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int i;
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int idnum;
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char *s;
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// make sure server is running
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if ( !com_sv_running->integer ) {
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return NULL;
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}
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if ( Cmd_Argc() < 2 ) {
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Com_Printf( "No player specified.\n" );
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return NULL;
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}
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s = Cmd_Argv(1);
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for (i = 0; s[i]; i++) {
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if (s[i] < '0' || s[i] > '9') {
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Com_Printf( "Bad slot number: %s\n", s);
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return NULL;
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}
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}
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idnum = atoi( s );
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if ( idnum < 0 || idnum >= sv_maxclients->integer ) {
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Com_Printf( "Bad client slot: %i\n", idnum );
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return NULL;
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}
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cl = &svs.clients[idnum];
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if ( !cl->state ) {
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Com_Printf( "Client %i is not active\n", idnum );
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return NULL;
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}
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return cl;
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}
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//=========================================================
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/*
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==================
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SV_Map_f
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Restart the server on a different map
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==================
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*/
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static void SV_Map_f( void ) {
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char *cmd;
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char *map;
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qboolean killBots, cheat;
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char expanded[MAX_QPATH];
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char mapname[MAX_QPATH];
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map = Cmd_Argv(1);
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if ( !map ) {
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return;
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}
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// make sure the level exists before trying to change, so that
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// a typo at the server console won't end the game
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Com_sprintf (expanded, sizeof(expanded), "maps/%s.bsp", map);
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if ( FS_ReadFile (expanded, NULL) == -1 ) {
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Com_Printf ("Can't find map %s\n", expanded);
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return;
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}
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// force latched values to get set
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Cvar_Get ("g_gametype", "0", CVAR_SERVERINFO | CVAR_USERINFO | CVAR_LATCH );
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cmd = Cmd_Argv(0);
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if( Q_stricmpn( cmd, "sp", 2 ) == 0 ) {
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Cvar_SetValue( "g_gametype", GT_SINGLE_PLAYER );
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Cvar_SetValue( "g_doWarmup", 0 );
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// may not set sv_maxclients directly, always set latched
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Cvar_SetLatched( "sv_maxclients", "8" );
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cmd += 2;
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if (!Q_stricmp( cmd, "devmap" ) ) {
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cheat = qtrue;
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} else {
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cheat = qfalse;
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}
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killBots = qtrue;
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}
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else {
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if ( !Q_stricmp( cmd, "devmap" ) ) {
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cheat = qtrue;
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killBots = qtrue;
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} else {
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cheat = qfalse;
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killBots = qfalse;
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}
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if( sv_gametype->integer == GT_SINGLE_PLAYER ) {
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Cvar_SetValue( "g_gametype", GT_RACING );
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}
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}
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// save the map name here cause on a map restart we reload the q3config.cfg
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// and thus nuke the arguments of the map command
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Q_strncpyz(mapname, map, sizeof(mapname));
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// start up the map
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SV_SpawnServer( mapname, killBots );
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// set the cheat value
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// if the level was started with "map <levelname>", then
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// cheats will not be allowed. If started with "devmap <levelname>"
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// then cheats will be allowed
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if ( cheat ) {
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Cvar_Set( "sv_cheats", "1" );
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} else {
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Cvar_Set( "sv_cheats", "0" );
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}
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}
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/*
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================
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SV_MapRestart_f
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Completely restarts a level, but doesn't send a new gamestate to the clients.
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This allows fair starts with variable load times.
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================
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*/
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static void SV_MapRestart_f( void ) {
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int i;
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client_t *client;
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char *denied;
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qboolean isBot;
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int delay;
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// make sure we aren't restarting twice in the same frame
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if ( com_frameTime == sv.serverId ) {
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return;
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}
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// make sure server is running
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if ( !com_sv_running->integer ) {
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Com_Printf( "Server is not running.\n" );
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return;
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}
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if ( sv.restartTime ) {
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return;
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}
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if (Cmd_Argc() > 1 ) {
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delay = atoi( Cmd_Argv(1) );
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}
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else {
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delay = 5;
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}
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if( delay && !Cvar_VariableValue("g_doWarmup") ) {
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sv.restartTime = sv.time + delay * 1000;
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SV_SetConfigstring( CS_WARMUP, va("%i", sv.restartTime) );
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return;
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}
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// check for changes in variables that can't just be restarted
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// check for maxclients change
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if ( sv_maxclients->modified || sv_gametype->modified ) {
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char mapname[MAX_QPATH];
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Com_Printf( "variable change -- restarting.\n" );
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// restart the map the slow way
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Q_strncpyz( mapname, Cvar_VariableString( "mapname" ), sizeof( mapname ) );
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SV_SpawnServer( mapname, qfalse );
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return;
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}
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// toggle the server bit so clients can detect that a
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// map_restart has happened
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svs.snapFlagServerBit ^= SNAPFLAG_SERVERCOUNT;
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// generate a new serverid
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// TTimo - don't update restartedserverId there, otherwise we won't deal correctly with multiple map_restart
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sv.serverId = com_frameTime;
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Cvar_Set( "sv_serverid", va("%i", sv.serverId ) );
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// if a map_restart occurs while a client is changing maps, we need
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// to give them the correct time so that when they finish loading
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// they don't violate the backwards time check in cl_cgame.c
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for (i=0 ; i<sv_maxclients->integer ; i++) {
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if (svs.clients[i].state == CS_PRIMED) {
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svs.clients[i].oldServerTime = sv.restartTime;
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}
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}
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// reset all the vm data in place without changing memory allocation
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// note that we do NOT set sv.state = SS_LOADING, so configstrings that
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// had been changed from their default values will generate broadcast updates
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sv.state = SS_LOADING;
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sv.restarting = qtrue;
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SV_RestartGameProgs();
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// run a few frames to allow everything to settle
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for (i = 0; i < 3; i++)
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{
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VM_Call (gvm, GAME_RUN_FRAME, sv.time);
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sv.time += 100;
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svs.time += 100;
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}
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sv.state = SS_GAME;
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sv.restarting = qfalse;
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// connect and begin all the clients
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for (i=0 ; i<sv_maxclients->integer ; i++) {
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client = &svs.clients[i];
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// send the new gamestate to all connected clients
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if ( client->state < CS_CONNECTED) {
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continue;
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}
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if ( client->netchan.remoteAddress.type == NA_BOT ) {
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isBot = qtrue;
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} else {
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isBot = qfalse;
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}
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// add the map_restart command
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SV_AddServerCommand( client, "map_restart\n" );
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// connect the client again, without the firstTime flag
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denied = VM_ExplicitArgPtr( gvm, VM_Call( gvm, GAME_CLIENT_CONNECT, i, qfalse, isBot ) );
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if ( denied ) {
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// this generally shouldn't happen, because the client
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// was connected before the level change
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SV_DropClient( client, denied );
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Com_Printf( "SV_MapRestart_f(%d): dropped client %i - denied!\n", delay, i );
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continue;
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}
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if(client->state == CS_ACTIVE)
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SV_ClientEnterWorld(client, &client->lastUsercmd);
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else
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{
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// If we don't reset client->lastUsercmd and are restarting during map load,
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// the client will hang because we'll use the last Usercmd from the previous map,
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// which is wrong obviously.
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SV_ClientEnterWorld(client, NULL);
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}
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}
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// run another frame to allow things to look at all the players
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VM_Call (gvm, GAME_RUN_FRAME, sv.time);
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sv.time += 100;
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svs.time += 100;
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}
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//===============================================================
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/*
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==================
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SV_Kick_f
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2012-09-15 03:03:44 +00:00
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Kick a user off of the server
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2011-02-18 14:31:32 +00:00
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==================
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*/
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static void SV_Kick_f( void ) {
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client_t *cl;
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int i;
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// make sure server is running
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if ( !com_sv_running->integer ) {
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Com_Printf( "Server is not running.\n" );
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return;
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}
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if ( Cmd_Argc() != 2 ) {
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Com_Printf ("Usage: kick <player name>\nkick all = kick everyone\nkick allbots = kick all bots\n");
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return;
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}
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cl = SV_GetPlayerByHandle();
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if ( !cl ) {
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if ( !Q_stricmp(Cmd_Argv(1), "all") ) {
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for ( i=0, cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++ ) {
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if ( !cl->state ) {
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continue;
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}
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if( cl->netchan.remoteAddress.type == NA_LOOPBACK ) {
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continue;
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}
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SV_DropClient( cl, "was kicked" );
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cl->lastPacketTime = svs.time; // in case there is a funny zombie
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}
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|
|
|
}
|
|
|
|
else if ( !Q_stricmp(Cmd_Argv(1), "allbots") ) {
|
|
|
|
for ( i=0, cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++ ) {
|
|
|
|
if ( !cl->state ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( cl->netchan.remoteAddress.type != NA_BOT ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
SV_DropClient( cl, "was kicked" );
|
|
|
|
cl->lastPacketTime = svs.time; // in case there is a funny zombie
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if( cl->netchan.remoteAddress.type == NA_LOOPBACK ) {
|
2012-09-15 03:03:44 +00:00
|
|
|
Com_Printf("Cannot kick host player\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
SV_DropClient( cl, "was kicked" );
|
|
|
|
cl->lastPacketTime = svs.time; // in case there is a funny zombie
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_KickBots_f
|
|
|
|
|
|
|
|
Kick all bots off of the server
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_KickBots_f( void ) {
|
|
|
|
client_t *cl;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if( !com_sv_running->integer ) {
|
|
|
|
Com_Printf("Server is not running.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) {
|
|
|
|
if( !cl->state ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( cl->netchan.remoteAddress.type != NA_BOT ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
SV_DropClient( cl, "was kicked" );
|
|
|
|
cl->lastPacketTime = svs.time; // in case there is a funny zombie
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_KickAll_f
|
|
|
|
|
|
|
|
Kick all users off of the server
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_KickAll_f( void ) {
|
|
|
|
client_t *cl;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) {
|
|
|
|
if( !cl->state ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( cl->netchan.remoteAddress.type == NA_LOOPBACK ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
SV_DropClient( cl, "was kicked" );
|
|
|
|
cl->lastPacketTime = svs.time; // in case there is a funny zombie
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_KickNum_f
|
|
|
|
|
|
|
|
Kick a user off of the server
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_KickNum_f( void ) {
|
|
|
|
client_t *cl;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Cmd_Argc() != 2 ) {
|
|
|
|
Com_Printf ("Usage: %s <client number>\n", Cmd_Argv(0));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cl = SV_GetPlayerByNum();
|
|
|
|
if ( !cl ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if( cl->netchan.remoteAddress.type == NA_LOOPBACK ) {
|
|
|
|
Com_Printf("Cannot kick host player\n");
|
2011-02-18 14:31:32 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
SV_DropClient( cl, "was kicked" );
|
|
|
|
cl->lastPacketTime = svs.time; // in case there is a funny zombie
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef STANDALONE
|
|
|
|
// these functions require the auth server which of course is not available anymore for stand-alone games.
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_Ban_f
|
|
|
|
|
|
|
|
Ban a user from being able to play on this server through the auth
|
|
|
|
server
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_Ban_f( void ) {
|
|
|
|
client_t *cl;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Cmd_Argc() != 2 ) {
|
|
|
|
Com_Printf ("Usage: banUser <player name>\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cl = SV_GetPlayerByHandle();
|
|
|
|
|
|
|
|
if (!cl) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( cl->netchan.remoteAddress.type == NA_LOOPBACK ) {
|
2012-09-15 03:03:44 +00:00
|
|
|
Com_Printf("Cannot kick host player\n");
|
2011-02-18 14:31:32 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// look up the authorize server's IP
|
|
|
|
if ( !svs.authorizeAddress.ip[0] && svs.authorizeAddress.type != NA_BAD ) {
|
|
|
|
Com_Printf( "Resolving %s\n", AUTHORIZE_SERVER_NAME );
|
|
|
|
if ( !NET_StringToAdr( AUTHORIZE_SERVER_NAME, &svs.authorizeAddress, NA_IP ) ) {
|
|
|
|
Com_Printf( "Couldn't resolve address\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
svs.authorizeAddress.port = BigShort( PORT_AUTHORIZE );
|
|
|
|
Com_Printf( "%s resolved to %i.%i.%i.%i:%i\n", AUTHORIZE_SERVER_NAME,
|
|
|
|
svs.authorizeAddress.ip[0], svs.authorizeAddress.ip[1],
|
|
|
|
svs.authorizeAddress.ip[2], svs.authorizeAddress.ip[3],
|
|
|
|
BigShort( svs.authorizeAddress.port ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
// otherwise send their ip to the authorize server
|
|
|
|
if ( svs.authorizeAddress.type != NA_BAD ) {
|
|
|
|
NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress,
|
|
|
|
"banUser %i.%i.%i.%i", cl->netchan.remoteAddress.ip[0], cl->netchan.remoteAddress.ip[1],
|
|
|
|
cl->netchan.remoteAddress.ip[2], cl->netchan.remoteAddress.ip[3] );
|
|
|
|
Com_Printf("%s was banned from coming back\n", cl->name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_BanNum_f
|
|
|
|
|
|
|
|
Ban a user from being able to play on this server through the auth
|
|
|
|
server
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_BanNum_f( void ) {
|
|
|
|
client_t *cl;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Cmd_Argc() != 2 ) {
|
|
|
|
Com_Printf ("Usage: banClient <client number>\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cl = SV_GetPlayerByNum();
|
|
|
|
if ( !cl ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if( cl->netchan.remoteAddress.type == NA_LOOPBACK ) {
|
2012-09-15 03:03:44 +00:00
|
|
|
Com_Printf("Cannot kick host player\n");
|
2011-02-18 14:31:32 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// look up the authorize server's IP
|
|
|
|
if ( !svs.authorizeAddress.ip[0] && svs.authorizeAddress.type != NA_BAD ) {
|
|
|
|
Com_Printf( "Resolving %s\n", AUTHORIZE_SERVER_NAME );
|
|
|
|
if ( !NET_StringToAdr( AUTHORIZE_SERVER_NAME, &svs.authorizeAddress, NA_IP ) ) {
|
|
|
|
Com_Printf( "Couldn't resolve address\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
svs.authorizeAddress.port = BigShort( PORT_AUTHORIZE );
|
|
|
|
Com_Printf( "%s resolved to %i.%i.%i.%i:%i\n", AUTHORIZE_SERVER_NAME,
|
|
|
|
svs.authorizeAddress.ip[0], svs.authorizeAddress.ip[1],
|
|
|
|
svs.authorizeAddress.ip[2], svs.authorizeAddress.ip[3],
|
|
|
|
BigShort( svs.authorizeAddress.port ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
// otherwise send their ip to the authorize server
|
|
|
|
if ( svs.authorizeAddress.type != NA_BAD ) {
|
|
|
|
NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress,
|
|
|
|
"banUser %i.%i.%i.%i", cl->netchan.remoteAddress.ip[0], cl->netchan.remoteAddress.ip[1],
|
|
|
|
cl->netchan.remoteAddress.ip[2], cl->netchan.remoteAddress.ip[3] );
|
|
|
|
Com_Printf("%s was banned from coming back\n", cl->name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_RehashBans_f
|
|
|
|
|
|
|
|
Load saved bans from file.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_RehashBans_f(void)
|
|
|
|
{
|
|
|
|
int index, filelen;
|
|
|
|
fileHandle_t readfrom;
|
|
|
|
char *textbuf, *curpos, *maskpos, *newlinepos, *endpos;
|
|
|
|
char filepath[MAX_QPATH];
|
|
|
|
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
serverBansCount = 0;
|
|
|
|
|
|
|
|
if(!sv_banFile->string || !*sv_banFile->string)
|
|
|
|
return;
|
|
|
|
|
2011-07-26 08:52:24 +00:00
|
|
|
Com_sprintf(filepath, sizeof(filepath), "%s/%s", FS_GetCurrentGameDir(), sv_banFile->string);
|
2011-02-18 14:31:32 +00:00
|
|
|
|
|
|
|
if((filelen = FS_SV_FOpenFileRead(filepath, &readfrom)) >= 0)
|
|
|
|
{
|
|
|
|
if(filelen < 2)
|
|
|
|
{
|
|
|
|
// Don't bother if file is too short.
|
|
|
|
FS_FCloseFile(readfrom);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
curpos = textbuf = Z_Malloc(filelen);
|
|
|
|
|
|
|
|
filelen = FS_Read(textbuf, filelen, readfrom);
|
|
|
|
FS_FCloseFile(readfrom);
|
|
|
|
|
|
|
|
endpos = textbuf + filelen;
|
|
|
|
|
|
|
|
for(index = 0; index < SERVER_MAXBANS && curpos + 2 < endpos; index++)
|
|
|
|
{
|
|
|
|
// find the end of the address string
|
|
|
|
for(maskpos = curpos + 2; maskpos < endpos && *maskpos != ' '; maskpos++);
|
|
|
|
|
|
|
|
if(maskpos + 1 >= endpos)
|
|
|
|
break;
|
|
|
|
|
|
|
|
*maskpos = '\0';
|
|
|
|
maskpos++;
|
|
|
|
|
|
|
|
// find the end of the subnet specifier
|
|
|
|
for(newlinepos = maskpos; newlinepos < endpos && *newlinepos != '\n'; newlinepos++);
|
|
|
|
|
|
|
|
if(newlinepos >= endpos)
|
|
|
|
break;
|
|
|
|
|
|
|
|
*newlinepos = '\0';
|
|
|
|
|
|
|
|
if(NET_StringToAdr(curpos + 2, &serverBans[index].ip, NA_UNSPEC))
|
|
|
|
{
|
|
|
|
serverBans[index].isexception = (curpos[0] != '0');
|
|
|
|
serverBans[index].subnet = atoi(maskpos);
|
|
|
|
|
|
|
|
if(serverBans[index].ip.type == NA_IP &&
|
|
|
|
(serverBans[index].subnet < 1 || serverBans[index].subnet > 32))
|
|
|
|
{
|
|
|
|
serverBans[index].subnet = 32;
|
|
|
|
}
|
|
|
|
else if(serverBans[index].ip.type == NA_IP6 &&
|
|
|
|
(serverBans[index].subnet < 1 || serverBans[index].subnet > 128))
|
|
|
|
{
|
|
|
|
serverBans[index].subnet = 128;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
curpos = newlinepos + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
serverBansCount = index;
|
|
|
|
|
|
|
|
Z_Free(textbuf);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
SV_WriteBans
|
2011-02-18 14:31:32 +00:00
|
|
|
|
|
|
|
Save bans to file.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_WriteBans(void)
|
|
|
|
{
|
|
|
|
int index;
|
|
|
|
fileHandle_t writeto;
|
2011-07-26 08:52:24 +00:00
|
|
|
char filepath[MAX_QPATH];
|
2011-02-18 14:31:32 +00:00
|
|
|
|
|
|
|
if(!sv_banFile->string || !*sv_banFile->string)
|
|
|
|
return;
|
|
|
|
|
2011-07-26 08:52:24 +00:00
|
|
|
Com_sprintf(filepath, sizeof(filepath), "%s/%s", FS_GetCurrentGameDir(), sv_banFile->string);
|
2011-02-18 14:31:32 +00:00
|
|
|
|
|
|
|
if((writeto = FS_SV_FOpenFileWrite(filepath)))
|
|
|
|
{
|
|
|
|
char writebuf[128];
|
|
|
|
serverBan_t *curban;
|
|
|
|
|
|
|
|
for(index = 0; index < serverBansCount; index++)
|
|
|
|
{
|
|
|
|
curban = &serverBans[index];
|
|
|
|
|
|
|
|
Com_sprintf(writebuf, sizeof(writebuf), "%d %s %d\n",
|
|
|
|
curban->isexception, NET_AdrToString(curban->ip), curban->subnet);
|
|
|
|
FS_Write(writebuf, strlen(writebuf), writeto);
|
|
|
|
}
|
|
|
|
|
|
|
|
FS_FCloseFile(writeto);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_DelBanEntryFromList
|
|
|
|
|
|
|
|
Remove a ban or an exception from the list.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
|
|
|
|
static qboolean SV_DelBanEntryFromList(int index)
|
|
|
|
{
|
|
|
|
if(index == serverBansCount - 1)
|
|
|
|
serverBansCount--;
|
2011-07-26 08:52:24 +00:00
|
|
|
else if(index < ARRAY_LEN(serverBans) - 1)
|
2011-02-18 14:31:32 +00:00
|
|
|
{
|
|
|
|
memmove(serverBans + index, serverBans + index + 1, (serverBansCount - index - 1) * sizeof(*serverBans));
|
|
|
|
serverBansCount--;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_ParseCIDRNotation
|
|
|
|
|
|
|
|
Parse a CIDR notation type string and return a netadr_t and suffix by reference
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
|
|
|
|
static qboolean SV_ParseCIDRNotation(netadr_t *dest, int *mask, char *adrstr)
|
|
|
|
{
|
|
|
|
char *suffix;
|
|
|
|
|
|
|
|
suffix = strchr(adrstr, '/');
|
|
|
|
if(suffix)
|
|
|
|
{
|
|
|
|
*suffix = '\0';
|
|
|
|
suffix++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!NET_StringToAdr(adrstr, dest, NA_UNSPEC))
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
if(suffix)
|
|
|
|
{
|
|
|
|
*mask = atoi(suffix);
|
|
|
|
|
|
|
|
if(dest->type == NA_IP)
|
|
|
|
{
|
|
|
|
if(*mask < 1 || *mask > 32)
|
|
|
|
*mask = 32;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(*mask < 1 || *mask > 128)
|
|
|
|
*mask = 128;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(dest->type == NA_IP)
|
|
|
|
*mask = 32;
|
|
|
|
else
|
|
|
|
*mask = 128;
|
|
|
|
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_AddBanToList
|
|
|
|
|
|
|
|
Ban a user from being able to play on this server based on his ip address.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
|
|
|
|
static void SV_AddBanToList(qboolean isexception)
|
|
|
|
{
|
|
|
|
char *banstring;
|
|
|
|
char addy2[NET_ADDRSTRMAXLEN];
|
|
|
|
netadr_t ip;
|
|
|
|
int index, argc, mask;
|
|
|
|
serverBan_t *curban;
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
argc = Cmd_Argc();
|
|
|
|
|
|
|
|
if(argc < 2 || argc > 3)
|
|
|
|
{
|
|
|
|
Com_Printf ("Usage: %s (ip[/subnet] | clientnum [subnet])\n", Cmd_Argv(0));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-07-26 08:52:24 +00:00
|
|
|
if(serverBansCount > ARRAY_LEN(serverBans))
|
2011-02-18 14:31:32 +00:00
|
|
|
{
|
|
|
|
Com_Printf ("Error: Maximum number of bans/exceptions exceeded.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
banstring = Cmd_Argv(1);
|
|
|
|
|
|
|
|
if(strchr(banstring, '.') || strchr(banstring, ':'))
|
|
|
|
{
|
|
|
|
// This is an ip address, not a client num.
|
|
|
|
|
|
|
|
if(SV_ParseCIDRNotation(&ip, &mask, banstring))
|
|
|
|
{
|
|
|
|
Com_Printf("Error: Invalid address %s\n", banstring);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
client_t *cl;
|
|
|
|
|
|
|
|
// client num.
|
|
|
|
|
|
|
|
cl = SV_GetPlayerByNum();
|
|
|
|
|
|
|
|
if(!cl)
|
|
|
|
{
|
|
|
|
Com_Printf("Error: Playernum %s does not exist.\n", Cmd_Argv(1));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ip = cl->netchan.remoteAddress;
|
|
|
|
|
|
|
|
if(argc == 3)
|
|
|
|
{
|
|
|
|
mask = atoi(Cmd_Argv(2));
|
|
|
|
|
|
|
|
if(ip.type == NA_IP)
|
|
|
|
{
|
|
|
|
if(mask < 1 || mask > 32)
|
|
|
|
mask = 32;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(mask < 1 || mask > 128)
|
|
|
|
mask = 128;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
mask = (ip.type == NA_IP6) ? 128 : 32;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(ip.type != NA_IP && ip.type != NA_IP6)
|
|
|
|
{
|
|
|
|
Com_Printf("Error: Can ban players connected via the internet only.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// first check whether a conflicting ban exists that would supersede the new one.
|
|
|
|
for(index = 0; index < serverBansCount; index++)
|
|
|
|
{
|
|
|
|
curban = &serverBans[index];
|
|
|
|
|
|
|
|
if(curban->subnet <= mask)
|
|
|
|
{
|
|
|
|
if((curban->isexception || !isexception) && NET_CompareBaseAdrMask(curban->ip, ip, curban->subnet))
|
|
|
|
{
|
|
|
|
Q_strncpyz(addy2, NET_AdrToString(ip), sizeof(addy2));
|
|
|
|
|
|
|
|
Com_Printf("Error: %s %s/%d supersedes %s %s/%d\n", curban->isexception ? "Exception" : "Ban",
|
|
|
|
NET_AdrToString(curban->ip), curban->subnet,
|
|
|
|
isexception ? "exception" : "ban", addy2, mask);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(curban->subnet >= mask)
|
|
|
|
{
|
|
|
|
if(!curban->isexception && isexception && NET_CompareBaseAdrMask(curban->ip, ip, mask))
|
|
|
|
{
|
|
|
|
Q_strncpyz(addy2, NET_AdrToString(curban->ip), sizeof(addy2));
|
|
|
|
|
|
|
|
Com_Printf("Error: %s %s/%d supersedes already existing %s %s/%d\n", isexception ? "Exception" : "Ban",
|
|
|
|
NET_AdrToString(ip), mask,
|
|
|
|
curban->isexception ? "exception" : "ban", addy2, curban->subnet);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// now delete bans that are superseded by the new one
|
|
|
|
index = 0;
|
|
|
|
while(index < serverBansCount)
|
|
|
|
{
|
|
|
|
curban = &serverBans[index];
|
|
|
|
|
|
|
|
if(curban->subnet > mask && (!curban->isexception || isexception) && NET_CompareBaseAdrMask(curban->ip, ip, mask))
|
|
|
|
SV_DelBanEntryFromList(index);
|
|
|
|
else
|
|
|
|
index++;
|
|
|
|
}
|
|
|
|
|
|
|
|
serverBans[serverBansCount].ip = ip;
|
|
|
|
serverBans[serverBansCount].subnet = mask;
|
|
|
|
serverBans[serverBansCount].isexception = isexception;
|
|
|
|
|
|
|
|
serverBansCount++;
|
|
|
|
|
|
|
|
SV_WriteBans();
|
|
|
|
|
|
|
|
Com_Printf("Added %s: %s/%d\n", isexception ? "ban exception" : "ban",
|
|
|
|
NET_AdrToString(ip), mask);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_DelBanFromList
|
|
|
|
|
|
|
|
Remove a ban or an exception from the list.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
|
|
|
|
static void SV_DelBanFromList(qboolean isexception)
|
|
|
|
{
|
|
|
|
int index, count = 0, todel, mask;
|
|
|
|
netadr_t ip;
|
|
|
|
char *banstring;
|
|
|
|
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
if(Cmd_Argc() != 2)
|
|
|
|
{
|
|
|
|
Com_Printf ("Usage: %s (ip[/subnet] | num)\n", Cmd_Argv(0));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
banstring = Cmd_Argv(1);
|
|
|
|
|
|
|
|
if(strchr(banstring, '.') || strchr(banstring, ':'))
|
|
|
|
{
|
|
|
|
serverBan_t *curban;
|
|
|
|
|
|
|
|
if(SV_ParseCIDRNotation(&ip, &mask, banstring))
|
|
|
|
{
|
|
|
|
Com_Printf("Error: Invalid address %s\n", banstring);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
index = 0;
|
|
|
|
|
|
|
|
while(index < serverBansCount)
|
|
|
|
{
|
|
|
|
curban = &serverBans[index];
|
|
|
|
|
|
|
|
if(curban->isexception == isexception &&
|
|
|
|
curban->subnet >= mask &&
|
|
|
|
NET_CompareBaseAdrMask(curban->ip, ip, mask))
|
|
|
|
{
|
|
|
|
Com_Printf("Deleting %s %s/%d\n",
|
|
|
|
isexception ? "exception" : "ban",
|
|
|
|
NET_AdrToString(curban->ip), curban->subnet);
|
|
|
|
|
|
|
|
SV_DelBanEntryFromList(index);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
index++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
todel = atoi(Cmd_Argv(1));
|
|
|
|
|
|
|
|
if(todel < 1 || todel > serverBansCount)
|
|
|
|
{
|
|
|
|
Com_Printf("Error: Invalid ban number given\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for(index = 0; index < serverBansCount; index++)
|
|
|
|
{
|
|
|
|
if(serverBans[index].isexception == isexception)
|
|
|
|
{
|
|
|
|
count++;
|
|
|
|
|
|
|
|
if(count == todel)
|
|
|
|
{
|
|
|
|
Com_Printf("Deleting %s %s/%d\n",
|
|
|
|
isexception ? "exception" : "ban",
|
|
|
|
NET_AdrToString(serverBans[index].ip), serverBans[index].subnet);
|
|
|
|
|
|
|
|
SV_DelBanEntryFromList(index);
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SV_WriteBans();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_ListBans_f
|
|
|
|
|
|
|
|
List all bans and exceptions on console
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
|
|
|
|
static void SV_ListBans_f(void)
|
|
|
|
{
|
|
|
|
int index, count;
|
|
|
|
serverBan_t *ban;
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
2011-02-18 14:31:32 +00:00
|
|
|
|
|
|
|
// List all bans
|
|
|
|
for(index = count = 0; index < serverBansCount; index++)
|
|
|
|
{
|
|
|
|
ban = &serverBans[index];
|
|
|
|
if(!ban->isexception)
|
|
|
|
{
|
|
|
|
count++;
|
|
|
|
|
|
|
|
Com_Printf("Ban #%d: %s/%d\n", count,
|
|
|
|
NET_AdrToString(ban->ip), ban->subnet);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// List all exceptions
|
|
|
|
for(index = count = 0; index < serverBansCount; index++)
|
|
|
|
{
|
|
|
|
ban = &serverBans[index];
|
|
|
|
if(ban->isexception)
|
|
|
|
{
|
|
|
|
count++;
|
|
|
|
|
|
|
|
Com_Printf("Except #%d: %s/%d\n", count,
|
|
|
|
NET_AdrToString(ban->ip), ban->subnet);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_FlushBans_f
|
|
|
|
|
|
|
|
Delete all bans and exceptions.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
|
|
|
|
static void SV_FlushBans_f(void)
|
|
|
|
{
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
serverBansCount = 0;
|
|
|
|
|
|
|
|
// empty the ban file.
|
|
|
|
SV_WriteBans();
|
|
|
|
|
|
|
|
Com_Printf("All bans and exceptions have been deleted.\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SV_BanAddr_f(void)
|
|
|
|
{
|
|
|
|
SV_AddBanToList(qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SV_ExceptAddr_f(void)
|
|
|
|
{
|
|
|
|
SV_AddBanToList(qtrue);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SV_BanDel_f(void)
|
|
|
|
{
|
|
|
|
SV_DelBanFromList(qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SV_ExceptDel_f(void)
|
|
|
|
{
|
|
|
|
SV_DelBanFromList(qtrue);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
SV_Status_f
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
static void SV_Status_f( void ) {
|
|
|
|
int i, j, l;
|
|
|
|
client_t *cl;
|
|
|
|
playerState_t *ps;
|
|
|
|
const char *s;
|
|
|
|
int ping;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Printf ("map: %s\n", sv_mapname->string );
|
|
|
|
|
|
|
|
Com_Printf ("num score ping name lastmsg address qport rate\n");
|
|
|
|
Com_Printf ("--- ----- ---- --------------- ------- --------------------- ----- -----\n");
|
|
|
|
for (i=0,cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++)
|
|
|
|
{
|
|
|
|
if (!cl->state)
|
|
|
|
continue;
|
|
|
|
Com_Printf ("%3i ", i);
|
|
|
|
ps = SV_GameClientNum( i );
|
|
|
|
Com_Printf ("%5i ", ps->persistant[PERS_SCORE]);
|
|
|
|
|
|
|
|
if (cl->state == CS_CONNECTED)
|
|
|
|
Com_Printf ("CNCT ");
|
|
|
|
else if (cl->state == CS_ZOMBIE)
|
|
|
|
Com_Printf ("ZMBI ");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ping = cl->ping < 9999 ? cl->ping : 9999;
|
|
|
|
Com_Printf ("%4i ", ping);
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Printf ("%s", cl->name);
|
|
|
|
|
|
|
|
// TTimo adding a ^7 to reset the color
|
|
|
|
// NOTE: colored names in status breaks the padding (WONTFIX)
|
|
|
|
Com_Printf ("^7");
|
|
|
|
l = 14 - strlen(cl->name);
|
|
|
|
j = 0;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
Com_Printf (" ");
|
|
|
|
j++;
|
|
|
|
} while(j < l);
|
|
|
|
|
|
|
|
Com_Printf ("%7i ", svs.time - cl->lastPacketTime );
|
|
|
|
|
|
|
|
s = NET_AdrToString( cl->netchan.remoteAddress );
|
|
|
|
Com_Printf ("%s", s);
|
|
|
|
l = 22 - strlen(s);
|
|
|
|
j = 0;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
Com_Printf(" ");
|
|
|
|
j++;
|
|
|
|
} while(j < l);
|
|
|
|
|
|
|
|
Com_Printf ("%5i", cl->netchan.qport);
|
|
|
|
|
|
|
|
Com_Printf (" %5i", cl->rate);
|
|
|
|
|
|
|
|
Com_Printf ("\n");
|
|
|
|
}
|
|
|
|
Com_Printf ("\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_ConSay_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_ConSay_f(void) {
|
|
|
|
char *p;
|
|
|
|
char text[1024];
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Cmd_Argc () < 2 ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
strcpy (text, "console: ");
|
|
|
|
p = Cmd_Args();
|
|
|
|
|
|
|
|
if ( *p == '"' ) {
|
|
|
|
p++;
|
|
|
|
p[strlen(p)-1] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
strcat(text, p);
|
|
|
|
|
|
|
|
SV_SendServerCommand(NULL, "chat \"%s\"", text);
|
|
|
|
}
|
|
|
|
|
2012-09-15 03:03:44 +00:00
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_ConTell_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_ConTell_f(void) {
|
|
|
|
char *p;
|
|
|
|
char text[1024];
|
|
|
|
client_t *cl;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Cmd_Argc() < 3 ) {
|
|
|
|
Com_Printf ("Usage: tell <client number> <text>\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cl = SV_GetPlayerByNum();
|
|
|
|
if ( !cl ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
strcpy (text, "console_tell: ");
|
|
|
|
p = Cmd_ArgsFrom(2);
|
|
|
|
|
|
|
|
if ( *p == '"' ) {
|
|
|
|
p++;
|
|
|
|
p[strlen(p)-1] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
strcat(text, p);
|
|
|
|
|
|
|
|
SV_SendServerCommand(cl, "chat \"%s\"", text);
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_Heartbeat_f
|
|
|
|
|
|
|
|
Also called by SV_DropClient, SV_DirectConnect, and SV_SpawnServer
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SV_Heartbeat_f( void ) {
|
|
|
|
svs.nextHeartbeatTime = -9999999;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===========
|
|
|
|
SV_Serverinfo_f
|
|
|
|
|
|
|
|
Examine the serverinfo string
|
|
|
|
===========
|
|
|
|
*/
|
|
|
|
static void SV_Serverinfo_f( void ) {
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
Com_Printf ("Server info settings:\n");
|
|
|
|
Info_Print ( Cvar_InfoString( CVAR_SERVERINFO ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===========
|
|
|
|
SV_Systeminfo_f
|
|
|
|
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
Examine the systeminfo string
|
2011-02-18 14:31:32 +00:00
|
|
|
===========
|
|
|
|
*/
|
|
|
|
static void SV_Systeminfo_f( void ) {
|
ioquake3 resync to revision 2369 from 2317.
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-02-18 14:31:32 +00:00
|
|
|
Com_Printf ("System info settings:\n");
|
2011-07-26 08:52:24 +00:00
|
|
|
Info_Print ( Cvar_InfoString_Big( CVAR_SYSTEMINFO ) );
|
2011-02-18 14:31:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===========
|
|
|
|
SV_DumpUser_f
|
|
|
|
|
2012-09-15 03:03:44 +00:00
|
|
|
Examine all a users info strings
|
2011-02-18 14:31:32 +00:00
|
|
|
===========
|
|
|
|
*/
|
|
|
|
static void SV_DumpUser_f( void ) {
|
|
|
|
client_t *cl;
|
|
|
|
|
|
|
|
// make sure server is running
|
|
|
|
if ( !com_sv_running->integer ) {
|
|
|
|
Com_Printf( "Server is not running.\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Cmd_Argc() != 2 ) {
|
2011-07-26 08:52:24 +00:00
|
|
|
Com_Printf ("Usage: dumpuser <userid>\n");
|
2011-02-18 14:31:32 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cl = SV_GetPlayerByHandle();
|
|
|
|
if ( !cl ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Printf( "userinfo\n" );
|
|
|
|
Com_Printf( "--------\n" );
|
|
|
|
Info_Print( cl->userinfo );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
SV_KillServer
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void SV_KillServer_f( void ) {
|
|
|
|
SV_Shutdown( "killserver" );
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_CompleteMapName
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void SV_CompleteMapName( char *args, int argNum ) {
|
|
|
|
if( argNum == 2 ) {
|
2011-07-26 08:52:24 +00:00
|
|
|
Field_CompleteFilename( "maps", "bsp", qtrue, qfalse );
|
2011-02-18 14:31:32 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_AddOperatorCommands
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SV_AddOperatorCommands( void ) {
|
|
|
|
static qboolean initialized;
|
|
|
|
|
|
|
|
if ( initialized ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
initialized = qtrue;
|
|
|
|
|
|
|
|
Cmd_AddCommand ("heartbeat", SV_Heartbeat_f);
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Cmd_AddCommand ("kick", SV_Kick_f);
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#ifndef STANDALONE
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2011-07-26 08:52:24 +00:00
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if(!com_standalone->integer)
|
2011-02-18 14:31:32 +00:00
|
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{
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Cmd_AddCommand ("banUser", SV_Ban_f);
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Cmd_AddCommand ("banClient", SV_BanNum_f);
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|
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}
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#endif
|
2012-09-15 03:03:44 +00:00
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Cmd_AddCommand ("kickbots", SV_KickBots_f);
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|
|
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Cmd_AddCommand ("kickall", SV_KickAll_f);
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|
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Cmd_AddCommand ("kicknum", SV_KickNum_f);
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|
|
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Cmd_AddCommand ("clientkick", SV_KickNum_f); // Legacy command
|
2011-02-18 14:31:32 +00:00
|
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|
Cmd_AddCommand ("status", SV_Status_f);
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|
|
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Cmd_AddCommand ("serverinfo", SV_Serverinfo_f);
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|
|
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Cmd_AddCommand ("systeminfo", SV_Systeminfo_f);
|
|
|
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Cmd_AddCommand ("dumpuser", SV_DumpUser_f);
|
|
|
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Cmd_AddCommand ("map_restart", SV_MapRestart_f);
|
|
|
|
Cmd_AddCommand ("sectorlist", SV_SectorList_f);
|
|
|
|
Cmd_AddCommand ("map", SV_Map_f);
|
|
|
|
Cmd_SetCommandCompletionFunc( "map", SV_CompleteMapName );
|
|
|
|
#ifndef PRE_RELEASE_DEMO
|
|
|
|
Cmd_AddCommand ("devmap", SV_Map_f);
|
|
|
|
Cmd_SetCommandCompletionFunc( "devmap", SV_CompleteMapName );
|
|
|
|
Cmd_AddCommand ("spmap", SV_Map_f);
|
|
|
|
Cmd_SetCommandCompletionFunc( "spmap", SV_CompleteMapName );
|
|
|
|
Cmd_AddCommand ("spdevmap", SV_Map_f);
|
|
|
|
Cmd_SetCommandCompletionFunc( "spdevmap", SV_CompleteMapName );
|
|
|
|
#endif
|
|
|
|
Cmd_AddCommand ("killserver", SV_KillServer_f);
|
|
|
|
if( com_dedicated->integer ) {
|
|
|
|
Cmd_AddCommand ("say", SV_ConSay_f);
|
2012-09-15 03:03:44 +00:00
|
|
|
Cmd_AddCommand ("tell", SV_ConTell_f);
|
2011-02-18 14:31:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
Cmd_AddCommand("rehashbans", SV_RehashBans_f);
|
|
|
|
Cmd_AddCommand("listbans", SV_ListBans_f);
|
|
|
|
Cmd_AddCommand("banaddr", SV_BanAddr_f);
|
|
|
|
Cmd_AddCommand("exceptaddr", SV_ExceptAddr_f);
|
|
|
|
Cmd_AddCommand("bandel", SV_BanDel_f);
|
|
|
|
Cmd_AddCommand("exceptdel", SV_ExceptDel_f);
|
|
|
|
Cmd_AddCommand("flushbans", SV_FlushBans_f);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SV_RemoveOperatorCommands
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SV_RemoveOperatorCommands( void ) {
|
|
|
|
#if 0
|
|
|
|
// removing these won't let the server start again
|
|
|
|
Cmd_RemoveCommand ("heartbeat");
|
|
|
|
Cmd_RemoveCommand ("kick");
|
2012-09-15 03:03:44 +00:00
|
|
|
Cmd_RemoveCommand ("kicknum");
|
|
|
|
Cmd_RemoveCommand ("clientkick");
|
|
|
|
Cmd_RemoveCommand ("kickall");
|
|
|
|
Cmd_RemoveCommand ("kickbots");
|
2011-02-18 14:31:32 +00:00
|
|
|
Cmd_RemoveCommand ("banUser");
|
|
|
|
Cmd_RemoveCommand ("banClient");
|
|
|
|
Cmd_RemoveCommand ("status");
|
|
|
|
Cmd_RemoveCommand ("serverinfo");
|
|
|
|
Cmd_RemoveCommand ("systeminfo");
|
|
|
|
Cmd_RemoveCommand ("dumpuser");
|
|
|
|
Cmd_RemoveCommand ("map_restart");
|
|
|
|
Cmd_RemoveCommand ("sectorlist");
|
|
|
|
Cmd_RemoveCommand ("say");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|