q3rally/baseq3r/maps/q3r_domination_test.map

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// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -576 56 8 ) ( -576 -72 8 ) ( -576 -72 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0
( 48 384 8 ) ( -80 384 8 ) ( -80 384 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0
( 576 -64 8 ) ( 576 64 8 ) ( 576 64 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0
( -48 -384 8 ) ( 80 -384 8 ) ( 80 -384 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0
( -64 -64 8 ) ( -64 64 8 ) ( 64 64 8 ) q3r_dirt_grass/darkdirt02 128 128 0 -0.5 0.5 0 0 0
( 64 64 0 ) ( -64 64 0 ) ( -64 -64 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0
}
// brush 1
{
( -576 384 64 ) ( -576 -384 64 ) ( -576 -384 8 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0
( -504 384 0 ) ( -576 384 0 ) ( -576 384 -56 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0
( -568 -384 64 ) ( -568 384 64 ) ( -568 384 8 ) q3r_building/brick01 0 64 0 -0.125 0.125 0 0 0
( -576 -384 64 ) ( -504 -384 64 ) ( -504 -384 8 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0
( -576 -384 72 ) ( -576 384 72 ) ( -504 384 72 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0
( -504 384 8 ) ( -576 384 8 ) ( -576 -384 8 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0
}
// brush 2
{
( 576 -384 8 ) ( 576 384 8 ) ( 504 384 8 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0
( 504 384 72 ) ( 576 384 72 ) ( 576 -384 72 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0
( 504 -384 8 ) ( 504 -384 64 ) ( 576 -384 64 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0
( 568 384 8 ) ( 568 384 64 ) ( 568 -384 64 ) q3r_building/brick01 0 64 0 -0.125 0.125 0 0 0
( 576 384 -56 ) ( 576 384 0 ) ( 504 384 0 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0
( 576 -384 8 ) ( 576 -384 64 ) ( 576 384 64 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0
}
// brush 3
{
( -568 -384 8 ) ( 200 -384 8 ) ( 200 -312 8 ) q3r_building/brick01 -384 -368 -90 0.5 0.5 0 0 0
( 200 -312 72 ) ( 200 -384 72 ) ( -568 -384 72 ) q3r_building/brick01 -384 -368 -90 0.5 0.5 0 0 0
( -568 -312 8 ) ( -568 -312 64 ) ( -568 -384 64 ) q3r_building/brick01 -384 0 -180 0.5 -0.5 0 0 0
( 200 -376 8 ) ( 200 -376 64 ) ( -568 -376 64 ) q3r_building/brick01 -448 63 -180 0.125 -0.125 0 0 0
( 568 -384 -64 ) ( 568 -384 -8 ) ( 568 -312 -8 ) q3r_building/brick01 -384 0 -180 0.5 -0.5 0 0 0
( -568 -384 8 ) ( -568 -384 64 ) ( 200 -384 64 ) q3r_building/brick01 368 0 0 0.5 0.5 0 0 0
}
// brush 4
{
( 568 384 8 ) ( 568 384 64 ) ( -200 384 64 ) q3r_building/brick01 368 0 -180 0.5 -0.5 0 0 0
( -568 384 -64 ) ( -568 384 -8 ) ( -568 312 -8 ) q3r_building/brick01 -384 0 0 0.5 0.5 0 0 0
( -200 376 8 ) ( -200 376 64 ) ( 568 376 64 ) q3r_building/brick01 -448 63 0 0.125 0.125 0 0 0
( 568 312 8 ) ( 568 312 64 ) ( 568 384 64 ) q3r_building/brick01 -384 0 0 0.5 0.5 0 0 0
( -200 312 72 ) ( -200 384 72 ) ( 568 384 72 ) q3r_building/brick01 -384 -368 90 0.5 0.5 0 0 0
( 568 384 8 ) ( -200 384 8 ) ( -200 312 8 ) q3r_building/brick01 -384 -368 90 0.5 0.5 0 0 0
}
// brush 5
{
( -584 384 384 ) ( -584 -384 384 ) ( -584 -384 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( -384 384 384 ) ( -584 384 384 ) ( -584 384 0 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0
( -576 -408 384 ) ( -576 360 384 ) ( -576 360 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( -584 -384 384 ) ( -384 -384 384 ) ( -384 -384 0 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0
( -584 -384 384 ) ( -584 384 384 ) ( -384 384 384 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0
( -384 384 0 ) ( -584 384 0 ) ( -584 -384 0 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0
}
// brush 6
{
( 384 -384 0 ) ( 584 -384 0 ) ( 584 384 0 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 0.5 0 0 0
( 584 384 384 ) ( 584 -384 384 ) ( 384 -384 384 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 0.5 0 0 0
( 584 384 384 ) ( 384 384 384 ) ( 384 384 0 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 -0.5 0 0 0
( 576 408 384 ) ( 576 -360 384 ) ( 576 -360 0 ) q3r_skies/env/mp_us/mp_us 0 0 -180 0.5 -0.5 0 0 0
( 384 -384 384 ) ( 584 -384 384 ) ( 584 -384 0 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 -0.5 0 0 0
( 584 -384 384 ) ( 584 384 384 ) ( 584 384 0 ) q3r_skies/env/mp_us/mp_us 0 0 -180 0.5 -0.5 0 0 0
}
// brush 7
{
( -608 384 384 ) ( 160 384 384 ) ( 160 384 0 ) q3r_skies/env/mp_us/mp_us -144 0 -180 0.5 -0.5 0 0 0
( -584 584 384 ) ( -584 384 384 ) ( -584 384 0 ) q3r_skies/env/mp_us/mp_us -128 0 0 0.5 0.5 0 0 0
( 208 392 384 ) ( -560 392 384 ) ( -560 392 0 ) q3r_skies/env/mp_us/mp_us -144 0 -180 0.5 -0.5 0 0 0
( 584 368 384 ) ( 584 568 384 ) ( 584 568 0 ) q3r_skies/env/mp_us/mp_us -128 0 0 0.5 0.5 0 0 0
( 184 384 384 ) ( -584 384 384 ) ( -584 584 384 ) q3r_skies/env/mp_us/mp_us -128 144 90 0.5 0.5 0 0 0
( -584 584 0 ) ( -584 384 0 ) ( 184 384 0 ) q3r_skies/env/mp_us/mp_us -128 144 90 0.5 0.5 0 0 0
}
// brush 8
{
( 584 -584 0 ) ( 584 -384 0 ) ( -184 -384 0 ) q3r_skies/env/mp_us/mp_us -128 -112 -90 0.5 0.5 0 0 0
( -184 -384 384 ) ( 584 -384 384 ) ( 584 -584 384 ) q3r_skies/env/mp_us/mp_us -128 -112 -90 0.5 0.5 0 0 0
( -584 -368 384 ) ( -584 -568 384 ) ( -584 -568 0 ) q3r_skies/env/mp_us/mp_us -128 0 -180 0.5 -0.5 0 0 0
( -208 -392 384 ) ( 560 -392 384 ) ( 560 -392 0 ) q3r_skies/env/mp_us/mp_us 112 0 0 0.5 0.5 0 0 0
( 584 -584 384 ) ( 584 -384 384 ) ( 584 -384 0 ) q3r_skies/env/mp_us/mp_us -128 0 -180 0.5 -0.5 0 0 0
( 608 -384 384 ) ( -160 -384 384 ) ( -160 -384 0 ) q3r_skies/env/mp_us/mp_us 112 0 0 0.5 0.5 0 0 0
}
// brush 9
{
( -584 392 384 ) ( -584 -392 384 ) ( -584 -392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( 584 392 384 ) ( -584 392 384 ) ( -584 392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( 584 -392 384 ) ( 584 392 384 ) ( 584 392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( -584 -392 384 ) ( 584 -392 384 ) ( 584 -392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( -584 -392 392 ) ( -584 392 392 ) ( 584 392 392 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
( 608 392 384 ) ( -560 392 384 ) ( -560 -392 384 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0
}
}
// entity 1
{
"classname" "team_CTF_bluespawn"
"origin" "-480 -256 40"
"angle" "0"
}
// entity 2
{
"classname" "team_CTF_bluespawn"
"origin" "-480 256 40"
"angle" "0"
}
// entity 3
{
"classname" "team_CTF_redspawn"
"origin" "480 256 40"
"angle" "180"
}
// entity 4
{
"classname" "team_CTF_redspawn"
"angle" "180"
"origin" "480 -256 40"
}
// entity 5
{
"classname" "team_CTF_blueplayer"
"origin" "-480 128 40"
"angle" "0"
}
// entity 6
{
"classname" "team_CTF_blueplayer"
"origin" "-480 -128 40"
"angle" "0"
}
// entity 7
{
"classname" "team_CTF_redplayer"
"origin" "480 -128 40"
"angle" "180"
}
// entity 8
{
"classname" "team_CTF_redplayer"
"angle" "180"
"origin" "480 128 40"
}
// entity 9
{
"classname" "team_DOMINATION_sigil"
"origin" "128 -256 40"
}
// entity 10
{
"classname" "team_DOMINATION_sigil"
"origin" "0 0 40"
}
// entity 11
{
"classname" "team_DOMINATION_sigil"
"origin" "-128 256 40"
}
// entity 12
{
"classname" "info_player_deathmatch"
"origin" "-480 0 40"
"angle" "0"
}
// entity 13
{
"classname" "info_player_deathmatch"
"origin" "480 0 40"
"angle" "180"
}
// entity 14
{
"classname" "weapon_flamethrower"
"origin" "0 128 40"
}
// entity 15
{
"classname" "ammo_flame"
"origin" "-48 128 40"
}
// entity 16
{
"classname" "ammo_flame"
"origin" "48 128 40"
}
// entity 17
{
"classname" "info_player_deathmatch"
"origin" "384 0 40"
"angle" "180"
}
// entity 18
{
"classname" "info_player_deathmatch"
"origin" "384 -120 40"
"angle" "180"
}
// entity 19
{
"classname" "info_player_deathmatch"
"origin" "384 256 40"
"angle" "180"
}
// entity 20
{
"classname" "info_player_deathmatch"
"origin" "384 136 40"
"angle" "180"
}
// entity 21
{
"classname" "info_player_deathmatch"
"origin" "384 -256 40"
"angle" "180"
}
// entity 22
{
"classname" "info_player_deathmatch"
"origin" "-384 0 40"
"angle" "0"
}
// entity 23
{
"classname" "info_player_deathmatch"
"origin" "-384 -120 40"
"angle" "0"
}
// entity 24
{
"classname" "info_player_deathmatch"
"origin" "-384 256 40"
"angle" "0"
}
// entity 25
{
"classname" "info_player_deathmatch"
"origin" "-384 136 40"
"angle" "0"
}
// entity 26
{
"classname" "info_player_deathmatch"
"origin" "-384 -256 40"
"angle" "0"
}
// entity 27
{
"classname" "rally_startfinish"
// brush 0
{
( 32 32 368 ) ( 32 -32 368 ) ( -16 32 368 ) common/startfinish 0 0 0 0.5 0.5 0 0 0
( 32 32 368 ) ( -16 32 368 ) ( 32 32 336 ) common/startfinish 0 32 0 0.5 0.5 0 0 0
( 32 32 368 ) ( 32 32 336 ) ( 32 -32 368 ) common/startfinish 0 32 0 0.5 0.5 0 0 0
( -16 -32 336 ) ( 32 -32 336 ) ( -16 32 336 ) common/startfinish 0 0 0 0.5 0.5 0 0 0
( -16 -32 336 ) ( -16 -32 368 ) ( 32 -32 336 ) common/startfinish 0 32 0 0.5 0.5 0 0 0
( -16 -32 336 ) ( -16 32 336 ) ( -16 -32 368 ) common/startfinish 0 32 0 0.5 0.5 0 0 0
}
}
// entity 28
{
"classname" "weapon_plasmagun"
"origin" "48.000000 -128.000000 32.000000"
"count" "200"
}