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#
# Q3Rally Makefile
#
# GNU Make required
#
COMPILE_PLATFORM = $( shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g' )
COMPILE_ARCH = $( shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/' )
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#arm64 hack!
i f e q ( $( shell uname -m ) , a r m 6 4 )
COMPILE_ARCH = arm64
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i f e q ( $( shell uname -m ) , a a r c h 6 4 )
COMPILE_ARCH = arm64
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i f e q ( $( COMPILE_PLATFORM ) , s u n o s )
# Solaris uname and GNU uname differ
COMPILE_ARCH = $( shell uname -p | sed -e 's/i.86/x86/' )
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i f n d e f B U I L D _ S T A N D A L O N E
BUILD_STANDALONE = 1
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i f n d e f B U I L D _ C L I E N T
BUILD_CLIENT =
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i f n d e f B U I L D _ S E R V E R
BUILD_SERVER =
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i f n d e f B U I L D _ G A M E _ S O
BUILD_GAME_SO =
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i f n d e f B U I L D _ G A M E _ Q V M
BUILD_GAME_QVM =
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i f n d e f B U I L D _ B A S E G A M E
BUILD_BASEGAME =
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i f n d e f B U I L D _ M I S S I O N P A C K
BUILD_MISSIONPACK = 0
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i f n d e f B U I L D _ R E N D E R E R _ O P E N G L 1
BUILD_RENDERER_OPENGL1 =
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i f n d e f B U I L D _ R E N D E R E R _ O P E N G L 2
BUILD_RENDERER_OPENGL2 =
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i f n d e f B U I L D _ A U T O U P D A T E R # DON'T build unless you mean to!
BUILD_AUTOUPDATER = 0
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# ioquake3 git commit that this is based on
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IOQ3_REVISION = c1ab47a7
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#############################################################################
#
# If you require a different configuration from the defaults below, create a
# new file named "Makefile.local" in the same directory as this file and define
# your parameters there. This allows you to change configuration without
# causing problems with keeping up to date with the repository.
#
#############################################################################
- i n c l u d e M a k e f i l e . l o c a l
i f e q ( $( COMPILE_PLATFORM ) , c y g w i n )
PLATFORM = mingw32
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# detect "emmake make"
i f e q ( $( findstring /emcc ,$ ( CC ) ) , / e m c c )
PLATFORM = emscripten
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i f n d e f P L A T F O R M
PLATFORM = $( COMPILE_PLATFORM)
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export PLATFORM
i f e q ( $( PLATFORM ) , m i n g w 3 2 )
MINGW = 1
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i f e q ( $( PLATFORM ) , m i n g w 6 4 )
MINGW = 1
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i f e q ( $( COMPILE_ARCH ) , i 8 6 p c )
COMPILE_ARCH = x86
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i f e q ( $( COMPILE_ARCH ) , a m d 6 4 )
COMPILE_ARCH = x86_64
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i f e q ( $( COMPILE_ARCH ) , x 6 4 )
COMPILE_ARCH = x86_64
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i f e q ( $( COMPILE_ARCH ) , p o w e r p c )
COMPILE_ARCH = ppc
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i f e q ( $( COMPILE_ARCH ) , p o w e r p c 6 4 )
COMPILE_ARCH = ppc64
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i f e q ( $( COMPILE_ARCH ) , a x p )
COMPILE_ARCH = alpha
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i f n d e f A R C H
ARCH = $( COMPILE_ARCH)
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export ARCH
i f n e q ( $( PLATFORM ) , $( COMPILE_PLATFORM ) )
CROSS_COMPILING = 1
e l s e
CROSS_COMPILING = 0
ifneq ( $( ARCH) ,$( COMPILE_ARCH) )
CROSS_COMPILING = 1
endif
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export CROSS_COMPILING
i f n d e f V E R S I O N
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VERSION = v0.5
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i f n d e f C L I E N T B I N
CLIENTBIN = q3rally
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i f n d e f S E R V E R B I N
SERVERBIN = q3rally-server
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i f n d e f B A S E G A M E
BASEGAME = baseq3r
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i f n d e f B A S E G A M E _ C F L A G S
BASEGAME_CFLAGS =
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i f n d e f M I S S I O N P A C K
MISSIONPACK = missionpack
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i f n d e f M I S S I O N P A C K _ C F L A G S
MISSIONPACK_CFLAGS = -DMISSIONPACK
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i f n d e f C O P Y D I R
COPYDIR = "/usr/local/games/quake3"
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i f n d e f C O P Y B I N D I R
COPYBINDIR = $( COPYDIR)
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i f n d e f M O U N T _ D I R
MOUNT_DIR = code
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i f n d e f B U I L D _ D I R
BUILD_DIR = build
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i f n d e f T E M P D I R
TEMPDIR = /tmp
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i f n d e f G E N E R A T E _ D E P E N D E N C I E S
GENERATE_DEPENDENCIES = 1
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i f n d e f U S E _ O P E N A L
USE_OPENAL = 1
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i f n d e f U S E _ O P E N A L _ D L O P E N
USE_OPENAL_DLOPEN = 1
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i f n d e f U S E _ C U R L
USE_CURL = 1
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i f n d e f U S E _ C U R L _ D L O P E N
ifdef MINGW
USE_CURL_DLOPEN = 0
else
USE_CURL_DLOPEN = 1
endif
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i f n d e f U S E _ C O D E C _ V O R B I S
USE_CODEC_VORBIS = 1
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i f n d e f U S E _ C O D E C _ O P U S
USE_CODEC_OPUS = 1
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i f n d e f U S E _ C O D E C _ T H E O R A
USE_CODEC_THEORA = 1
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i f n d e f U S E _ M U M B L E
USE_MUMBLE = 1
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i f n d e f U S E _ V O I P
USE_VOIP = 1
e n d i f
i f n d e f U S E _ F R E E T Y P E
USE_FREETYPE = 0
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i f n d e f U S E _ I N T E R N A L _ L I B S
USE_INTERNAL_LIBS = 1
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i f n d e f U S E _ I N T E R N A L _ O G G
USE_INTERNAL_OGG = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ I N T E R N A L _ V O R B I S
USE_INTERNAL_VORBIS = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ I N T E R N A L _ O P U S
USE_INTERNAL_OPUS = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ I N T E R N A L _ T H E O R A
USE_INTERNAL_THEORA = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ I N T E R N A L _ Z L I B
USE_INTERNAL_ZLIB = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ I N T E R N A L _ J P E G
USE_INTERNAL_JPEG = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ L O C A L _ H E A D E R S
USE_LOCAL_HEADERS = $( USE_INTERNAL_LIBS)
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i f n d e f U S E _ R E N D E R E R _ D L O P E N
USE_RENDERER_DLOPEN = 1
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i f n d e f U S E _ Y A C C
USE_YACC = 0
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i f n d e f U S E _ A U T O U P D A T E R # DON'T include unless you mean to!
USE_AUTOUPDATER = 0
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i f n d e f D E B U G _ C F L A G S
DEBUG_CFLAGS = -ggdb -O0
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#############################################################################
BD = $( BUILD_DIR) /debug-$( PLATFORM) -$( ARCH)
BR = $( BUILD_DIR) /release-$( PLATFORM) -$( ARCH)
CDIR = $( MOUNT_DIR) /client
SDIR = $( MOUNT_DIR) /server
RCOMMONDIR = $( MOUNT_DIR) /renderercommon
RGL1DIR = $( MOUNT_DIR) /renderergl1
RGL2DIR = $( MOUNT_DIR) /renderergl2
CMDIR = $( MOUNT_DIR) /qcommon
SDLDIR = $( MOUNT_DIR) /sdl
ASMDIR = $( MOUNT_DIR) /asm
SYSDIR = $( MOUNT_DIR) /sys
GDIR = $( MOUNT_DIR) /game
CGDIR = $( MOUNT_DIR) /cgame
BLIBDIR = $( MOUNT_DIR) /botlib
NDIR = $( MOUNT_DIR) /null
UIDIR = $( MOUNT_DIR) /ui
Q3UIDIR = $( MOUNT_DIR) /q3_ui
JPDIR = $( MOUNT_DIR) /jpeg-8c
OGGDIR = $( MOUNT_DIR) /libogg-1.3.3
VORBISDIR = $( MOUNT_DIR) /libvorbis-1.3.6
OPUSDIR = $( MOUNT_DIR) /opus-1.2.1
OPUSFILEDIR = $( MOUNT_DIR) /opusfile-0.9
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THEORADIR = $( MOUNT_DIR) /libtheora-1.1.1
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ZDIR = $( MOUNT_DIR) /zlib
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TOOLSDIR = $( MOUNT_DIR) /tools
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Q3ASMDIR = $( MOUNT_DIR) /tools/asm
LBURGDIR = $( MOUNT_DIR) /tools/lcc/lburg
Q3CPPDIR = $( MOUNT_DIR) /tools/lcc/cpp
Q3LCCETCDIR = $( MOUNT_DIR) /tools/lcc/etc
Q3LCCSRCDIR = $( MOUNT_DIR) /tools/lcc/src
AUTOUPDATERSRCDIR = $( MOUNT_DIR) /autoupdater
LIBTOMCRYPTSRCDIR = $( AUTOUPDATERSRCDIR) /rsa_tools/libtomcrypt-1.17
TOMSFASTMATHSRCDIR = $( AUTOUPDATERSRCDIR) /rsa_tools/tomsfastmath-0.13.1
LOKISETUPDIR = misc/setup
NSISDIR = misc/nsis
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WEBDIR = $( MOUNT_DIR) /web
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SDLHDIR = $( MOUNT_DIR) /SDL2
LIBSDIR = $( MOUNT_DIR) /libs
bin_path = $( shell which $( 1) 2> /dev/null)
# The autoupdater uses curl, so figure out its flags no matter what.
# We won't need this if we only build the server
# set PKG_CONFIG_PATH or PKG_CONFIG to influence this, e.g.
# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig or
# PKG_CONFIG=arm-linux-gnueabihf-pkg-config
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i f e q ( $( CROSS_COMPILING ) , 0 )
PKG_CONFIG ?= pkg-config
e l s e
i f n e q ( $( PKG_CONFIG_PATH ) , )
PKG_CONFIG ?= pkg-config
e l s e
# Don't use host pkg-config when cross-compiling.
# (unknown-pkg-config is meant to be a non-existant command.)
PKG_CONFIG ?= unknown-pkg-config
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e n d i f
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i f n e q ( $( call bin_path , $ ( PKG_CONFIG ) ) , )
CURL_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags libcurl)
CURL_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs libcurl)
OPENAL_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags openal)
OPENAL_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs openal)
SDL_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags sdl2| sed 's/-Dmain=SDL_main//' )
SDL_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs sdl2)
e l s e
# assume they're in the system default paths (no -I or -L needed)
CURL_LIBS ?= -lcurl
OPENAL_LIBS ?= -lopenal
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# Use sdl2-config if all else fails
i f e q ( $( SDL_CFLAGS ) , )
ifneq ( $( call bin_path, sdl2-config) ,)
SDL_CFLAGS = $( shell sdl2-config --cflags)
SDL_LIBS = $( shell sdl2-config --libs)
endif
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# Add git version info
USE_GIT =
i f e q ( $( wildcard .git ) , . g i t )
GIT_REV = $( shell git show -s --pretty= format:%ad+%h --date= short | tr -d '-' )
ifneq ( $( GIT_REV) ,)
VERSION:= $( VERSION) +$( GIT_REV)
USE_GIT = 1
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endif
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i f d e f I O Q 3 _ R E V I S I O N
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VERSION:= $( VERSION) _IOQ3+$( IOQ3_REVISION)
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#############################################################################
# SETUP AND BUILD -- LINUX
#############################################################################
INSTALL = install
MKDIR = mkdir -p
EXTRA_FILES =
CLIENT_EXTRA_FILES =
i f n e q ( , $( findstring "$ ( COMPILE_PLATFORM ) ", "linux " "gnu_kfreebsd " "kfreebsd -gnu " "gnu ") )
TOOLS_CFLAGS += -DARCH_STRING= \" $( COMPILE_ARCH) \"
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i f n e q ( , $( findstring "$ ( PLATFORM ) ", "linux " "gnu_kfreebsd " "kfreebsd -gnu " "gnu ") )
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-pipe -DUSE_ICON -DARCH_STRING= \\ \" $( ARCH) \\ \"
CLIENT_CFLAGS += $( SDL_CFLAGS)
OPTIMIZEVM = -O3
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
ifeq ( $( ARCH) ,x86_64)
OPTIMIZEVM = -O3
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
else
ifeq ( $( ARCH) ,x86)
OPTIMIZEVM = -O3 -march= i586
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
else
ifeq ( $( ARCH) ,ppc)
ALTIVEC_CFLAGS = -maltivec
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,ppc64)
ALTIVEC_CFLAGS = -maltivec
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,sparc)
OPTIMIZE += -mtune= ultrasparc3 -mv8plus
OPTIMIZEVM += -mtune= ultrasparc3 -mv8plus
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,armv7l)
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,alpha)
# According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
# -ffast-math will cause the client to die with SIGFPE on Alpha
OPTIMIZE = $( OPTIMIZEVM)
endif
endif
endif
SHLIBEXT = so
SHLIBCFLAGS = -fPIC -fvisibility= hidden
SHLIBLDFLAGS = -shared $( LDFLAGS)
THREAD_LIBS = -lpthread
LIBS = -ldl -lm
AUTOUPDATER_LIBS += -ldl
CLIENT_LIBS = $( SDL_LIBS)
RENDERER_LIBS = $( SDL_LIBS)
ifeq ( $( USE_PORTABLE_RPATH) ,1)
# $ is escaped using two, so this is literally $ORIGIN
CLIENT_LIBS += -Wl,-rpath,'$$ORIGIN/lib/$(ARCH)'
RENDERER_LIBS += -Wl,-rpath,'$$ORIGIN/lib/$(ARCH)'
endif
ifeq ( $( USE_OPENAL) ,1)
ifneq ( $( USE_OPENAL_DLOPEN) ,1)
CLIENT_LIBS += $( THREAD_LIBS) $( OPENAL_LIBS)
endif
endif
ifeq ( $( USE_CURL) ,1)
CLIENT_CFLAGS += $( CURL_CFLAGS)
ifneq ( $( USE_CURL_DLOPEN) ,1)
CLIENT_LIBS += $( CURL_LIBS)
endif
endif
ifeq ( $( USE_MUMBLE) ,1)
CLIENT_LIBS += -lrt
endif
ifeq ( $( ARCH) ,x86)
# linux32 make ...
BASE_CFLAGS += -m32
else
ifeq ( $( ARCH) ,ppc64)
BASE_CFLAGS += -m64
endif
endif
e l s e # ifeq Linux
#############################################################################
# SETUP AND BUILD -- MAC OS X
#############################################################################
i f e q ( $( PLATFORM ) , d a r w i n )
HAVE_VM_COMPILED = true
LIBS = -framework Cocoa
CLIENT_LIBS =
RENDERER_LIBS =
OPTIMIZEVM = -O3
# Default minimum Mac OS X version
ifeq ( $( MACOSX_VERSION_MIN) ,)
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MACOSX_VERSION_MIN = 10.9
ifneq ( $( findstring $( ARCH) ,ppc ppc64) ,)
MACOSX_VERSION_MIN = 10.5
endif
ifeq ( $( ARCH) ,x86)
MACOSX_VERSION_MIN = 10.6
endif
ifeq ( $( ARCH) ,x86_64)
# trying to find default SDK version is hard
# macOS 10.15 requires -sdk macosx but 10.11 doesn't support it
# macOS 10.6 doesn't have -show-sdk-version
DEFAULT_SDK = $( shell xcrun -sdk macosx -show-sdk-version 2> /dev/null)
ifeq ( $( DEFAULT_SDK) ,)
DEFAULT_SDK = $( shell xcrun -show-sdk-version 2> /dev/null)
endif
ifeq ( $( DEFAULT_SDK) ,)
$( error Error: Unable to determine macOS SDK version. On macOS 10.6 to 10.8 run: make MACOSX_VERSION_MIN = 10.6 On macOS 10.9 or later run: make MACOSX_VERSION_MIN = 10.9 ) ;
endif
ifneq ( $( findstring $( DEFAULT_SDK) ,10.6 10.7 10.8) ,)
MACOSX_VERSION_MIN = 10.6
else
MACOSX_VERSION_MIN = 10.9
endif
endif
ifeq ( $( ARCH) ,arm64)
MACOSX_VERSION_MIN = 11.0
endif
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endif
MACOSX_MAJOR = $( shell echo $( MACOSX_VERSION_MIN) | cut -d. -f1)
MACOSX_MINOR = $( shell echo $( MACOSX_VERSION_MIN) | cut -d. -f2)
ifeq ( $( shell test $( MACOSX_MINOR) -gt 9; echo $$ ?) ,0)
# Multiply and then remove decimal. 10.10 -> 101000.0 -> 101000
MAC_OS_X_VERSION_MIN_REQUIRED = $( shell echo " $( MACOSX_MAJOR) * 10000 + $( MACOSX_MINOR) * 100 " | bc | cut -d. -f1)
else
# Multiply by 100 and then remove decimal. 10.7 -> 1070.0 -> 1070
MAC_OS_X_VERSION_MIN_REQUIRED = $( shell echo " $( MACOSX_VERSION_MIN) * 100 " | bc | cut -d. -f1)
endif
LDFLAGS += -mmacosx-version-min= $( MACOSX_VERSION_MIN)
BASE_CFLAGS += -mmacosx-version-min= $( MACOSX_VERSION_MIN) \
-DMAC_OS_X_VERSION_MIN_REQUIRED= $( MAC_OS_X_VERSION_MIN_REQUIRED)
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MACOSX_ARCH = $( ARCH)
ifeq ( $( ARCH) ,x86)
MACOSX_ARCH = i386
endif
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ifeq ( $( ARCH) ,ppc)
BASE_CFLAGS += -arch ppc
ALTIVEC_CFLAGS = -faltivec
endif
ifeq ( $( ARCH) ,ppc64)
BASE_CFLAGS += -arch ppc64
ALTIVEC_CFLAGS = -faltivec
endif
ifeq ( $( ARCH) ,x86)
OPTIMIZEVM += -march= prescott -mfpmath= sse
# x86 vm will crash without -mstackrealign since MMX instructions will be
# used no matter what and they corrupt the frame pointer in VM calls
BASE_CFLAGS += -arch i386 -m32 -mstackrealign
endif
ifeq ( $( ARCH) ,x86_64)
OPTIMIZEVM += -mfpmath= sse
BASE_CFLAGS += -arch x86_64
endif
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ifeq ( $( ARCH) ,arm64)
# HAVE_VM_COMPILED=false # TODO: implement compiled vm
BASE_CFLAGS += -arch arm64
endif
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# When compiling on OSX for OSX, we're not cross compiling as far as the
# Makefile is concerned, as target architecture is specified as a compiler
# argument
ifeq ( $( COMPILE_PLATFORM) ,darwin)
CROSS_COMPILING = 0
endif
ifeq ( $( CROSS_COMPILING) ,1)
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# If CC is already set to something generic, we probably want to use
# something more specific
ifneq ( $( findstring $( strip $( CC) ) ,cc gcc) ,)
CC =
endif
ifndef CC
ifndef DARWIN
# macOS 10.9 SDK
DARWIN = 13
ifneq ( $( findstring $( ARCH) ,ppc ppc64) ,)
# macOS 10.5 SDK, though as of writing osxcross doesn't support ppc/ppc64
DARWIN = 9
endif
ifeq ( $( ARCH) ,arm64)
# macOS 11.3 SDK
DARWIN = 20.4
endif
endif
CC = $( MACOSX_ARCH) -apple-darwin$( DARWIN) -cc
RANLIB = $( MACOSX_ARCH) -apple-darwin$( DARWIN) -ranlib
LIPO = $( MACOSX_ARCH) -apple-darwin$( DARWIN) -lipo
ifeq ( $( call bin_path, $( CC) ) ,)
$( error Unable to find osxcross $( CC) )
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endif
endif
endif
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ifndef LIPO
LIPO = lipo
endif
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BASE_CFLAGS += -fno-strict-aliasing -fno-common -pipe
ifeq ( $( USE_OPENAL) ,1)
ifneq ( $( USE_LOCAL_HEADERS) ,1)
CLIENT_CFLAGS += -I/System/Library/Frameworks/OpenAL.framework/Headers
endif
ifneq ( $( USE_OPENAL_DLOPEN) ,1)
CLIENT_LIBS += -framework OpenAL
endif
endif
ifeq ( $( USE_CURL) ,1)
CLIENT_CFLAGS += $( CURL_CFLAGS)
ifneq ( $( USE_CURL_DLOPEN) ,1)
CLIENT_LIBS += $( CURL_LIBS)
endif
endif
BASE_CFLAGS += -D_THREAD_SAFE= 1
CLIENT_LIBS += -framework IOKit
RENDERER_LIBS += -framework OpenGL
ifeq ( $( USE_LOCAL_HEADERS) ,1)
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ifeq ( $( shell test $( MAC_OS_X_VERSION_MIN_REQUIRED) -ge 1090; echo $$ ?) ,0)
# Universal Binary 2 - for running on macOS 10.9 or later
# x86_64 (10.9 or later), arm64 (11.0 or later)
MACLIBSDIR = $( LIBSDIR) /macosx-ub2
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BASE_CFLAGS += -I$( SDLHDIR) /include
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else
# Universal Binary - for running on Mac OS X 10.5 or later
# ppc (10.5/10.6), x86 (10.6 or later), x86_64 (10.6 or later)
#
# x86/x86_64 on 10.5 will run the ppc build.
#
# SDL 2.0.1, last with Mac OS X PowerPC
# SDL 2.0.4, last with Mac OS X 10.5 (x86/x86_64)
# SDL 2.0.22, last with Mac OS X 10.6 (x86/x86_64)
#
# code/libs/macosx-ub/libSDL2-2.0.0.dylib contents
# - ppc build is SDL 2.0.1 with a header change so it compiles
# - x86/x86_64 build are SDL 2.0.22
MACLIBSDIR = $( LIBSDIR) /macosx-ub
ifneq ( $( findstring $( ARCH) ,ppc ppc64) ,)
BASE_CFLAGS += -I$( SDLHDIR) /include-macppc
else
BASE_CFLAGS += -I$( SDLHDIR) /include-2.0.22
endif
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endif
# We copy sdlmain before ranlib'ing it so that subversion doesn't think
# the file has been modified by each build.
LIBSDLMAIN = $( B) /libSDL2main.a
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LIBSDLMAINSRC = $( MACLIBSDIR) /libSDL2main.a
CLIENT_LIBS += $( MACLIBSDIR) /libSDL2-2.0.0.dylib
RENDERER_LIBS += $( MACLIBSDIR) /libSDL2-2.0.0.dylib
CLIENT_EXTRA_FILES += $( MACLIBSDIR) /libSDL2-2.0.0.dylib
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else
BASE_CFLAGS += -I/Library/Frameworks/SDL2.framework/Headers
CLIENT_LIBS += -framework SDL2
RENDERER_LIBS += -framework SDL2
endif
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
SHLIBEXT = dylib
SHLIBCFLAGS = -fPIC -fno-common
SHLIBLDFLAGS = -dynamiclib $( LDFLAGS) -Wl,-U,_com_altivec
NOTSHLIBCFLAGS = -mdynamic-no-pic
e l s e # ifeq darwin
#############################################################################
# SETUP AND BUILD -- MINGW32
#############################################################################
i f d e f M I N G W
ifeq ( $( CROSS_COMPILING) ,1)
# If CC is already set to something generic, we probably want to use
# something more specific
ifneq ( $( findstring $( strip $( CC) ) ,cc gcc) ,)
CC =
endif
# We need to figure out the correct gcc and windres
ifeq ( $( ARCH) ,x86_64)
MINGW_PREFIXES = x86_64-w64-mingw32 amd64-mingw32msvc
endif
ifeq ( $( ARCH) ,x86)
MINGW_PREFIXES = i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32
endif
ifndef CC
CC = $( firstword $( strip $( foreach MINGW_PREFIX, $( MINGW_PREFIXES) , \
$( call bin_path, $( MINGW_PREFIX) -gcc) ) ) )
endif
ifndef WINDRES
WINDRES = $( firstword $( strip $( foreach MINGW_PREFIX, $( MINGW_PREFIXES) , \
$( call bin_path, $( MINGW_PREFIX) -windres) ) ) )
endif
else
# Some MinGW installations define CC to cc, but don't actually provide cc,
# so check that CC points to a real binary and use gcc if it doesn't
ifeq ( $( call bin_path, $( CC) ) ,)
CC = gcc
endif
endif
# using generic windres if specific one is not present
ifndef WINDRES
WINDRES = windres
endif
ifeq ( $( CC) ,)
$( error Cannot find a suitable cross compiler for $( PLATFORM) )
endif
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON
# In the absence of wspiapi.h, require Windows XP or later
ifeq ( $( shell test -e $( CMDIR) /wspiapi.h; echo $$ ?) ,1)
BASE_CFLAGS += -DWINVER= 0x501
endif
ifeq ( $( USE_OPENAL) ,1)
CLIENT_CFLAGS += $( OPENAL_CFLAGS)
ifneq ( $( USE_OPENAL_DLOPEN) ,1)
CLIENT_LDFLAGS += $( OPENAL_LDFLAGS)
endif
endif
ifeq ( $( ARCH) ,x86_64)
OPTIMIZEVM = -O3
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,x86)
OPTIMIZEVM = -O3 -march= i586
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
endif
SHLIBEXT = dll
SHLIBCFLAGS =
SHLIBLDFLAGS = -shared $( LDFLAGS)
BINEXT = .exe
ifeq ( $( CROSS_COMPILING) ,0)
TOOLS_BINEXT = .exe
endif
ifeq ( $( COMPILE_PLATFORM) ,cygwin)
TOOLS_BINEXT = .exe
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# Under cygwin the default of using gcc for TOOLS_CC won't work, so
# we need to figure out the appropriate compiler to use, based on the
# host architecture that we're running under (as tools run on the host)
ifeq ( $( COMPILE_ARCH) ,x86_64)
TOOLS_MINGW_PREFIXES = x86_64-w64-mingw32 amd64-mingw32msvc
endif
ifeq ( $( COMPILE_ARCH) ,x86)
TOOLS_MINGW_PREFIXES = i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32
endif
TOOLS_CC = $( firstword $( strip $( foreach TOOLS_MINGW_PREFIX, $( TOOLS_MINGW_PREFIXES) , \
$( call bin_path, $( TOOLS_MINGW_PREFIX) -gcc) ) ) )
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endif
LIBS = -lws2_32 -lwinmm -lpsapi
AUTOUPDATER_LIBS += -lwininet
# clang 3.4 doesn't support this
ifneq ( " $( CC) " , $( findstring " $( CC) " , "clang" "clang++" ) )
CLIENT_LDFLAGS += -mwindows
endif
CLIENT_LIBS = -lgdi32 -lole32
RENDERER_LIBS = -lgdi32 -lole32 -static-libgcc
ifeq ( $( USE_FREETYPE) ,1)
FREETYPE_CFLAGS = -Ifreetype2
endif
ifeq ( $( USE_CURL) ,1)
CLIENT_CFLAGS += $( CURL_CFLAGS)
ifneq ( $( USE_CURL_DLOPEN) ,1)
ifeq ( $( USE_LOCAL_HEADERS) ,1)
CLIENT_CFLAGS += -DCURL_STATICLIB
ifeq ( $( ARCH) ,x86_64)
CLIENT_LIBS += $( LIBSDIR) /win64/libcurl.a -lcrypt32
else
CLIENT_LIBS += $( LIBSDIR) /win32/libcurl.a -lcrypt32
endif
else
CLIENT_LIBS += $( CURL_LIBS)
endif
endif
endif
ifeq ( $( ARCH) ,x86)
# build 32bit
BASE_CFLAGS += -m32
else
BASE_CFLAGS += -m64
endif
# libmingw32 must be linked before libSDLmain
CLIENT_LIBS += -lmingw32
RENDERER_LIBS += -lmingw32
ifeq ( $( USE_LOCAL_HEADERS) ,1)
CLIENT_CFLAGS += -I$( SDLHDIR) /include
ifeq ( $( ARCH) ,x86)
CLIENT_LIBS += $( LIBSDIR) /win32/libSDL2main.a \
$( LIBSDIR) /win32/libSDL2.dll.a
RENDERER_LIBS += $( LIBSDIR) /win32/libSDL2main.a \
$( LIBSDIR) /win32/libSDL2.dll.a
SDLDLL = SDL2.dll
CLIENT_EXTRA_FILES += $( LIBSDIR) /win32/SDL2.dll
else
CLIENT_LIBS += $( LIBSDIR) /win64/libSDL264main.a \
$( LIBSDIR) /win64/libSDL264.dll.a
RENDERER_LIBS += $( LIBSDIR) /win64/libSDL264main.a \
$( LIBSDIR) /win64/libSDL264.dll.a
SDLDLL = SDL264.dll
CLIENT_EXTRA_FILES += $( LIBSDIR) /win64/SDL264.dll
endif
else
CLIENT_CFLAGS += $( SDL_CFLAGS)
CLIENT_LIBS += $( SDL_LIBS)
RENDERER_LIBS += $( SDL_LIBS)
SDLDLL = SDL2.dll
endif
e l s e # ifdef MINGW
#############################################################################
# SETUP AND BUILD -- FREEBSD
#############################################################################
i f e q ( $( PLATFORM ) , f r e e b s d )
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# Use the default C compiler
TOOLS_CC = cc
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# flags
BASE_CFLAGS = \
-Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON -DMAP_ANONYMOUS= MAP_ANON
CLIENT_CFLAGS += $( SDL_CFLAGS)
HAVE_VM_COMPILED = true
OPTIMIZEVM =
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
SHLIBEXT = so
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -shared $( LDFLAGS)
THREAD_LIBS = -lpthread
# don't need -ldl (FreeBSD)
LIBS = -lm
CLIENT_LIBS =
CLIENT_LIBS += $( SDL_LIBS)
RENDERER_LIBS = $( SDL_LIBS)
# optional features/libraries
ifeq ( $( USE_OPENAL) ,1)
ifeq ( $( USE_OPENAL_DLOPEN) ,1)
CLIENT_LIBS += $( THREAD_LIBS) $( OPENAL_LIBS)
endif
endif
ifeq ( $( USE_CURL) ,1)
CLIENT_CFLAGS += $( CURL_CFLAGS)
ifeq ( $( USE_CURL_DLOPEN) ,1)
CLIENT_LIBS += $( CURL_LIBS)
endif
endif
# cross-compiling tweaks
ifeq ( $( ARCH) ,x86)
ifeq ( $( CROSS_COMPILING) ,1)
BASE_CFLAGS += -m32
endif
endif
ifeq ( $( ARCH) ,x86_64)
ifeq ( $( CROSS_COMPILING) ,1)
BASE_CFLAGS += -m64
endif
endif
e l s e # ifeq freebsd
#############################################################################
# SETUP AND BUILD -- OPENBSD
#############################################################################
i f e q ( $( PLATFORM ) , o p e n b s d )
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-pipe -DUSE_ICON -DMAP_ANONYMOUS= MAP_ANON
CLIENT_CFLAGS += $( SDL_CFLAGS)
OPTIMIZEVM = -O3
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
ifeq ( $( ARCH) ,x86_64)
OPTIMIZEVM = -O3
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
else
ifeq ( $( ARCH) ,x86)
OPTIMIZEVM = -O3 -march= i586
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
else
ifeq ( $( ARCH) ,ppc)
ALTIVEC_CFLAGS = -maltivec
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,ppc64)
ALTIVEC_CFLAGS = -maltivec
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,sparc64)
OPTIMIZE += -mtune= ultrasparc3 -mv8plus
OPTIMIZEVM += -mtune= ultrasparc3 -mv8plus
HAVE_VM_COMPILED = true
endif
ifeq ( $( ARCH) ,alpha)
# According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
# -ffast-math will cause the client to die with SIGFPE on Alpha
OPTIMIZE = $( OPTIMIZEVM)
endif
endif
endif
ifeq ( $( USE_CURL) ,1)
CLIENT_CFLAGS += $( CURL_CFLAGS)
USE_CURL_DLOPEN = 0
endif
# no shm_open on OpenBSD
USE_MUMBLE = 0
SHLIBEXT = so
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -shared $( LDFLAGS)
THREAD_LIBS = -lpthread
LIBS = -lm
CLIENT_LIBS =
CLIENT_LIBS += $( SDL_LIBS)
RENDERER_LIBS = $( SDL_LIBS)
ifeq ( $( USE_OPENAL) ,1)
ifneq ( $( USE_OPENAL_DLOPEN) ,1)
CLIENT_LIBS += $( THREAD_LIBS) $( OPENAL_LIBS)
endif
endif
ifeq ( $( USE_CURL) ,1)
ifneq ( $( USE_CURL_DLOPEN) ,1)
CLIENT_LIBS += $( CURL_LIBS)
endif
endif
e l s e # ifeq openbsd
#############################################################################
# SETUP AND BUILD -- NETBSD
#############################################################################
i f e q ( $( PLATFORM ) , n e t b s d )
LIBS = -lm
SHLIBEXT = so
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -shared $( LDFLAGS)
THREAD_LIBS = -lpthread
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
ifeq ( $( ARCH) ,x86)
HAVE_VM_COMPILED = true
endif
BUILD_CLIENT = 0
e l s e # ifeq netbsd
#############################################################################
# SETUP AND BUILD -- IRIX
#############################################################################
i f e q ( $( PLATFORM ) , i r i x 6 4 )
LIB = lib
ARCH = mips
CC = c99
BASE_CFLAGS = -Dstricmp= strcasecmp -Xcpluscomm -woff 1185 \
-I. -I$( ROOT) /usr/include
CLIENT_CFLAGS += $( SDL_CFLAGS)
OPTIMIZE = -O3
SHLIBEXT = so
SHLIBCFLAGS =
SHLIBLDFLAGS = -shared
LIBS = -ldl -lm -lgen
AUTOUPDATER_LIBS += -ldl
# FIXME: The X libraries probably aren't necessary?
CLIENT_LIBS = -L/usr/X11/$( LIB) $( SDL_LIBS) \
-lX11 -lXext -lm
RENDERER_LIBS = $( SDL_LIBS)
e l s e # ifeq IRIX
#############################################################################
# SETUP AND BUILD -- SunOS
#############################################################################
i f e q ( $( PLATFORM ) , s u n o s )
CC = gcc
INSTALL = ginstall
MKDIR = gmkdir -p
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COPYDIR = "/usr/local/share/games/q3rally"
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ifneq ( $( ARCH) ,x86)
ifneq ( $( ARCH) ,sparc)
$( error arch $( ARCH) is currently not supported)
endif
endif
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-pipe -DUSE_ICON
CLIENT_CFLAGS += $( SDL_CFLAGS)
OPTIMIZEVM = -O3 -funroll-loops
ifeq ( $( ARCH) ,sparc)
OPTIMIZEVM += -O3 \
-fstrength-reduce -falign-functions= 2 \
-mtune= ultrasparc3 -mv8plus -mno-faster-structs
HAVE_VM_COMPILED = true
else
ifeq ( $( ARCH) ,x86)
OPTIMIZEVM += -march= i586 -fomit-frame-pointer \
-falign-functions= 2 -fstrength-reduce
HAVE_VM_COMPILED = true
BASE_CFLAGS += -m32
CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA
CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA
endif
endif
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
SHLIBEXT = so
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -shared $( LDFLAGS)
THREAD_LIBS = -lpthread
LIBS = -lsocket -lnsl -ldl -lm
AUTOUPDATER_LIBS += -ldl
BOTCFLAGS = -O0
CLIENT_LIBS += $( SDL_LIBS) -lX11 -lXext -liconv -lm
RENDERER_LIBS = $( SDL_LIBS)
e l s e # ifeq sunos
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#############################################################################
# SETUP AND BUILD -- emscripten
#############################################################################
i f e q ( $( PLATFORM ) , e m s c r i p t e n )
ifneq ( $( findstring /emcc,$( CC) ) ,/emcc)
CC = emcc
endif
ARCH = wasm32
BINEXT = .js
# dlopen(), opengl1, and networking are not functional
USE_RENDERER_DLOPEN = 0
USE_OPENAL_DLOPEN = 0
BUILD_GAME_SO = 0
BUILD_RENDERER_OPENGL1 = 0
BUILD_SERVER = 0
CLIENT_CFLAGS += -s USE_SDL = 2
CLIENT_LDFLAGS += -s TOTAL_MEMORY = 256MB
CLIENT_LDFLAGS += -s STACK_SIZE = 5MB
CLIENT_LDFLAGS += -s MIN_WEBGL_VERSION = 1 -s MAX_WEBGL_VERSION = 2
# The HTML file can use these functions to load extra files before the game starts.
CLIENT_LDFLAGS += -s EXPORTED_RUNTIME_METHODS = FS,addRunDependency,removeRunDependency
CLIENT_LDFLAGS += -s EXIT_RUNTIME = 1
CLIENT_LDFLAGS += -s EXPORT_ES6
CLIENT_LDFLAGS += -s EXPORT_NAME = ioquake3
# Game data files can be packaged by emcc into a .data file that lives next to the wasm bundle
# and added to the virtual filesystem before the game starts. This requires the game data to be
# present at build time and it can't be changed afterward.
# For more flexibility, game data files can be loaded from a web server at runtime by listing
# them in client-config.json. This way they don't have to be present at build time and can be
# changed later.
ifeq ( $( EMSCRIPTEN_PRELOAD_FILE) ,1)
ifeq ( $( wildcard $( BASEGAME) /*) ,)
$( error " No files in ' $( BASEGAME) ' directory for emscripten to preload. " )
endif
CLIENT_LDFLAGS += --preload-file $( BASEGAME)
endif
OPTIMIZEVM = -O3
OPTIMIZE = $( OPTIMIZEVM) -ffast-math
# These allow a warning-free build.
# Some of these warnings may actually be legit problems and should be fixed at some point.
BASE_CFLAGS += -Wno-deprecated-non-prototype -Wno-dangling-else -Wno-implicit-const-int-float-conversion -Wno-misleading-indentation -Wno-format-overflow -Wno-logical-not-parentheses -Wno-absolute-value
DEBUG_CFLAGS = -g3 -O0 # -fsanitize=address -fsanitize=undefined
# Emscripten needs debug compiler flags to be passed to the linker as well
DEBUG_LDFLAGS = $( DEBUG_CFLAGS)
SHLIBEXT = wasm
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -s SIDE_MODULE
e l s e # ifeq emscripten
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#############################################################################
# SETUP AND BUILD -- GENERIC
#############################################################################
BASE_CFLAGS =
OPTIMIZE = -O3
SHLIBEXT = so
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -shared
e n d i f #Linux
e n d i f #darwin
e n d i f #MINGW
e n d i f #FreeBSD
e n d i f #OpenBSD
e n d i f #NetBSD
e n d i f #IRIX
e n d i f #SunOS
2024-06-13 20:37:24 +00:00
e n d i f #emscripten
2018-08-23 02:35:14 +00:00
i f n d e f C C
CC = gcc
e n d i f
i f n d e f R A N L I B
RANLIB = ranlib
e n d i f
i f n e q ( $( HAVE_VM_COMPILED ) , t r u e )
BASE_CFLAGS += -DNO_VM_COMPILED
e n d i f
TARGETS =
i f n d e f F U L L B I N E X T
FULLBINEXT = .$( ARCH) $( BINEXT)
# Leave .x86 off win32 binaries
ifdef MINGW
ifeq ( $( ARCH) ,x86)
FULLBINEXT = $( BINEXT)
endif
endif
e n d i f
i f n d e f S H L I B N A M E
SHLIBNAME = $( ARCH) .$( SHLIBEXT)
e n d i f
i f n e q ( $( BUILD_SERVER ) , 0 )
TARGETS += $( B) /$( SERVERBIN) $( FULLBINEXT)
e n d i f
i f n e q ( $( BUILD_CLIENT ) , 0 )
ifneq ( $( USE_RENDERER_DLOPEN) ,0)
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TARGETS += $( B) /$( CLIENTBIN) $( FULLBINEXT)
ifneq ( $( BUILD_RENDERER_OPENGL1) ,0)
TARGETS += $( B) /renderer_opengl1_$( SHLIBNAME)
endif
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ifneq ( $( BUILD_RENDERER_OPENGL2) ,0)
TARGETS += $( B) /renderer_opengl2_$( SHLIBNAME)
endif
else
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ifneq ( $( BUILD_RENDERER_OPENGL1) ,0)
TARGETS += $( B) /$( CLIENTBIN) $( FULLBINEXT)
endif
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ifneq ( $( BUILD_RENDERER_OPENGL2) ,0)
TARGETS += $( B) /$( CLIENTBIN) _opengl2$( FULLBINEXT)
endif
endif
e n d i f
i f n e q ( $( BUILD_GAME_SO ) , 0 )
ifneq ( $( BUILD_BASEGAME) ,0)
TARGETS += \
$( B) /$( BASEGAME) /cgame$( SHLIBNAME) \
$( B) /$( BASEGAME) /qagame$( SHLIBNAME) \
$( B) /$( BASEGAME) /ui$( SHLIBNAME)
endif
ifneq ( $( BUILD_MISSIONPACK) ,0)
TARGETS += \
$( B) /$( MISSIONPACK) /cgame$( SHLIBNAME) \
$( B) /$( MISSIONPACK) /qagame$( SHLIBNAME) \
$( B) /$( MISSIONPACK) /ui$( SHLIBNAME)
endif
e n d i f
i f n e q ( $( BUILD_GAME_QVM ) , 0 )
ifneq ( $( BUILD_BASEGAME) ,0)
TARGETS += \
$( B) /$( BASEGAME) /vm/cgame.qvm \
$( B) /$( BASEGAME) /vm/qagame.qvm \
$( B) /$( BASEGAME) /vm/ui.qvm
endif
ifneq ( $( BUILD_MISSIONPACK) ,0)
TARGETS += \
$( B) /$( MISSIONPACK) /vm/cgame.qvm \
$( B) /$( MISSIONPACK) /vm/qagame.qvm \
$( B) /$( MISSIONPACK) /vm/ui.qvm
endif
e n d i f
i f n e q ( $( BUILD_AUTOUPDATER ) , 0 )
# PLEASE NOTE that if you run an exe on Windows Vista or later
# with "setup", "install", "update" or other related terms, it
# will unconditionally trigger a UAC prompt, and in the case of
# ioq3 calling CreateProcess() on it, it'll just fail immediately.
# So don't call this thing "autoupdater" here!
AUTOUPDATER_BIN := autosyncerator$( FULLBINEXT)
TARGETS += $( B) /$( AUTOUPDATER_BIN)
e n d i f
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i f e q ( $( PLATFORM ) , e m s c r i p t e n )
ifneq ( $( BUILD_SERVER) ,0)
GENERATEDTARGETS += $( B) /$( SERVERBIN) .$( ARCH) .wasm
ifeq ( $( EMSCRIPTEN_PRELOAD_FILE) ,1)
GENERATEDTARGETS += $( B) /$( SERVERBIN) .$( ARCH) .data
endif
endif
ifneq ( $( BUILD_CLIENT) ,0)
TARGETS += $( B) /$( CLIENTBIN) .html
ifneq ( $( EMSCRIPTEN_PRELOAD_FILE) ,1)
TARGETS += $( B) /$( CLIENTBIN) -config.json
endif
ifneq ( $( USE_RENDERER_DLOPEN) ,0)
GENERATEDTARGETS += $( B) /$( CLIENTBIN) .$( ARCH) .wasm
ifeq ( $( EMSCRIPTEN_PRELOAD_FILE) ,1)
GENERATEDTARGETS += $( B) /$( CLIENTBIN) .$( ARCH) .data
endif
else
ifneq ( $( BUILD_RENDERER_OPENGL1) ,0)
GENERATEDTARGETS += $( B) /$( CLIENTBIN) .$( ARCH) .wasm
ifeq ( $( EMSCRIPTEN_PRELOAD_FILE) ,1)
GENERATEDTARGETS += $( B) /$( CLIENTBIN) .$( ARCH) .data
endif
endif
ifneq ( $( BUILD_RENDERER_OPENGL2) ,0)
GENERATEDTARGETS += $( B) /$( CLIENTBIN) _opengl2.$( ARCH) .wasm
ifeq ( $( EMSCRIPTEN_PRELOAD_FILE) ,1)
GENERATEDTARGETS += $( B) /$( CLIENTBIN) _opengl2.$( ARCH) .data
endif
endif
endif
endif
e n d i f
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i f e q ( $( USE_OPENAL ) , 1 )
CLIENT_CFLAGS += -DUSE_OPENAL
ifeq ( $( USE_OPENAL_DLOPEN) ,1)
CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
e n d i f
i f e q ( $( USE_CURL ) , 1 )
CLIENT_CFLAGS += -DUSE_CURL
ifeq ( $( USE_CURL_DLOPEN) ,1)
CLIENT_CFLAGS += -DUSE_CURL_DLOPEN
endif
e n d i f
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i f e q ( $( USE_CODEC_THEORA ) , 1 )
CLIENT_CFLAGS += -DUSE_CIN_THEORA
ifeq ( $( USE_INTERNAL_THEORA) ,1)
THEORA_CFLAGS = -I$( THEORADIR) /include
else
THEORA_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags theoradec || true )
THEORA_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs theoradec || echo -ltheoradec)
endif
CLIENT_CFLAGS += $( THEORA_CFLAGS)
CLIENT_LIBS += $( THEORA_LIBS)
NEED_OGG = 1
e n d i f
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i f e q ( $( USE_VOIP ) , 1 )
CLIENT_CFLAGS += -DUSE_VOIP
SERVER_CFLAGS += -DUSE_VOIP
NEED_OPUS = 1
e n d i f
i f e q ( $( USE_CODEC_OPUS ) , 1 )
CLIENT_CFLAGS += -DUSE_CODEC_OPUS
NEED_OPUS = 1
e n d i f
i f e q ( $( NEED_OPUS ) , 1 )
ifeq ( $( USE_INTERNAL_OPUS) ,1)
OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA \
-I$( OPUSDIR) /include -I$( OPUSDIR) /celt -I$( OPUSDIR) /silk \
-I$( OPUSDIR) /silk/float -I$( OPUSFILEDIR) /include
else
OPUS_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags opusfile opus || true )
OPUS_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs opusfile opus || echo -lopusfile -lopus)
endif
CLIENT_CFLAGS += $( OPUS_CFLAGS)
CLIENT_LIBS += $( OPUS_LIBS)
NEED_OGG = 1
e n d i f
i f e q ( $( USE_CODEC_VORBIS ) , 1 )
CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
ifeq ( $( USE_INTERNAL_VORBIS) ,1)
CLIENT_CFLAGS += -I$( VORBISDIR) /include -I$( VORBISDIR) /lib
else
VORBIS_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags vorbisfile vorbis || true )
VORBIS_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis)
endif
CLIENT_CFLAGS += $( VORBIS_CFLAGS)
CLIENT_LIBS += $( VORBIS_LIBS)
NEED_OGG = 1
e n d i f
i f e q ( $( NEED_OGG ) , 1 )
ifeq ( $( USE_INTERNAL_OGG) ,1)
OGG_CFLAGS = -I$( OGGDIR) /include
else
OGG_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags ogg || true )
OGG_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs ogg || echo -logg)
endif
CLIENT_CFLAGS += $( OGG_CFLAGS)
CLIENT_LIBS += $( OGG_LIBS)
e n d i f
i f e q ( $( USE_RENDERER_DLOPEN ) , 1 )
CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN
e n d i f
i f e q ( $( USE_MUMBLE ) , 1 )
CLIENT_CFLAGS += -DUSE_MUMBLE
e n d i f
i f e q ( $( USE_INTERNAL_ZLIB ) , 1 )
ZLIB_CFLAGS = -DNO_GZIP -I$( ZDIR)
e l s e
ZLIB_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags zlib || true )
ZLIB_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs zlib || echo -lz)
e n d i f
BASE_CFLAGS += $( ZLIB_CFLAGS)
LIBS += $( ZLIB_LIBS)
i f e q ( $( USE_INTERNAL_JPEG ) , 1 )
BASE_CFLAGS += -DUSE_INTERNAL_JPEG
BASE_CFLAGS += -I$( JPDIR)
e l s e
# IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc;
# we fall back to hard-coded answers if libjpeg.pc is unavailable
JPEG_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags libjpeg || true )
JPEG_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs libjpeg || echo -ljpeg)
BASE_CFLAGS += $( JPEG_CFLAGS)
RENDERER_LIBS += $( JPEG_LIBS)
e n d i f
i f e q ( $( USE_FREETYPE ) , 1 )
FREETYPE_CFLAGS ?= $( shell $( PKG_CONFIG) --silence-errors --cflags freetype2 || true )
FREETYPE_LIBS ?= $( shell $( PKG_CONFIG) --silence-errors --libs freetype2 || echo -lfreetype)
BASE_CFLAGS += -DBUILD_FREETYPE $( FREETYPE_CFLAGS)
RENDERER_LIBS += $( FREETYPE_LIBS)
e n d i f
i f e q ( $( USE_AUTOUPDATER ) , 1 )
CLIENT_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN= \\ \" $( AUTOUPDATER_BIN) \\ \"
SERVER_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN= \\ \" $( AUTOUPDATER_BIN) \\ \"
e n d i f
i f e q ( $( BUILD_AUTOUPDATER ) , 1 )
AUTOUPDATER_LIBS += $( LIBTOMCRYPTSRCDIR) /libtomcrypt.a $( TOMSFASTMATHSRCDIR) /libtfm.a
e n d i f
i f e q ( "$(CC)" , $( findstring "$ ( CC ) ", "clang " "clang ++") )
BASE_CFLAGS += -Qunused-arguments
e n d i f
i f d e f D E F A U L T _ B A S E D I R
BASE_CFLAGS += -DDEFAULT_BASEDIR= \\ \" $( DEFAULT_BASEDIR) \\ \"
e n d i f
i f e q ( $( USE_LOCAL_HEADERS ) , 1 )
BASE_CFLAGS += -DUSE_LOCAL_HEADERS
e n d i f
i f e q ( $( BUILD_STANDALONE ) , 1 )
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BASE_CFLAGS += -DSTANDALONE
QVM_CFLAGS += -DSTANDALONE
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e n d i f
i f e q ( $( GENERATE_DEPENDENCIES ) , 1 )
DEPEND_CFLAGS = -MMD
e l s e
DEPEND_CFLAGS =
e n d i f
i f e q ( $( NO_STRIP ) , 1 )
STRIP_FLAG =
e l s e
STRIP_FLAG = -s
e n d i f
# https://reproducible-builds.org/specs/source-date-epoch/
i f d e f S O U R C E _ D A T E _ E P O C H
BASE_CFLAGS += -DPRODUCT_DATE= \\ \" $( shell date --date= " @ $$ SOURCE_DATE_EPOCH " "+%b %_d %Y" | sed -e 's/ /\\\ /' g) \\ \"
e n d i f
BASE_CFLAGS += -DPRODUCT_VERSION= \\ \" $( VERSION) \\ \"
BASE_CFLAGS += -Wformat= 2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral
BASE_CFLAGS += -Wstrict-aliasing= 2 -Wmissing-format-attribute
BASE_CFLAGS += -Wdisabled-optimization
BASE_CFLAGS += -Werror-implicit-function-declaration
i f e q ( $( V ) , 1 )
echo_cmd = @:
Q =
e l s e
echo_cmd = @echo
Q = @
e n d i f
d e f i n e D O _ C C
$( echo_cmd ) "CC $<"
$( Q ) $( CC ) $( NOTSHLIBCFLAGS ) $( CFLAGS ) $( CLIENT_CFLAGS ) $( OPTIMIZE ) - o $@ - c $<
e n d e f
d e f i n e D O _ C C _ A L T I V E C
$( echo_cmd ) "CC $<"
$( Q ) $( CC ) $( NOTSHLIBCFLAGS ) $( CFLAGS ) $( CLIENT_CFLAGS ) $( OPTIMIZE ) $( ALTIVEC_CFLAGS ) - o $@ - c $<
e n d e f
d e f i n e D O _ R E F _ C C
$( echo_cmd ) "REF_CC $<"
$( Q ) $( CC ) $( SHLIBCFLAGS ) $( CFLAGS ) $( CLIENT_CFLAGS ) $( OPTIMIZE ) - o $@ - c $<
e n d e f
d e f i n e D O _ R E F _ C C _ A L T I V E C
$( echo_cmd ) "REF_CC $<"
$( Q ) $( CC ) $( SHLIBCFLAGS ) $( CFLAGS ) $( CLIENT_CFLAGS ) $( OPTIMIZE ) $( ALTIVEC_CFLAGS ) - o $@ - c $<
e n d e f
d e f i n e D O _ R E F _ S T R
$( echo_cmd ) "REF_STR $<"
$( Q ) r m - f $@
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$( Q ) $( STRINGIFY ) $< $@
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e n d e f
d e f i n e D O _ B O T _ C C
$( echo_cmd ) "BOT_CC $<"
$( Q ) $( CC ) $( NOTSHLIBCFLAGS ) $( CFLAGS ) $( BOTCFLAGS ) $( OPTIMIZE ) - D B O T L I B - o $@ - c $<
e n d e f
i f e q ( $( GENERATE_DEPENDENCIES ) , 1 )
DO_QVM_DEP = cat $( @:%.o= %.d) | sed -e 's/\.o/\.asm/g' >> $( @:%.o= %.d)
e n d i f
d e f i n e D O _ S H L I B _ C C
$( echo_cmd ) "SHLIB_CC $<"
$( Q ) $( CC ) $( BASEGAME_CFLAGS ) $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ G A M E _ C C
$( echo_cmd ) "GAME_CC $<"
$( Q ) $( CC ) $( BASEGAME_CFLAGS ) - D Q A G A M E $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ C G A M E _ C C
$( echo_cmd ) "CGAME_CC $<"
$( Q ) $( CC ) $( BASEGAME_CFLAGS ) - D C G A M E $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ U I _ C C
$( echo_cmd ) "UI_CC $<"
$( Q ) $( CC ) $( BASEGAME_CFLAGS ) - D U I $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ S H L I B _ C C _ M I S S I O N P A C K
$( echo_cmd ) "SHLIB_CC_MISSIONPACK $<"
$( Q ) $( CC ) $( MISSIONPACK_CFLAGS ) $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ G A M E _ C C _ M I S S I O N P A C K
$( echo_cmd ) "GAME_CC_MISSIONPACK $<"
$( Q ) $( CC ) $( MISSIONPACK_CFLAGS ) - D Q A G A M E $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ C G A M E _ C C _ M I S S I O N P A C K
$( echo_cmd ) "CGAME_CC_MISSIONPACK $<"
$( Q ) $( CC ) $( MISSIONPACK_CFLAGS ) - D C G A M E $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ U I _ C C _ M I S S I O N P A C K
$( echo_cmd ) "UI_CC_MISSIONPACK $<"
$( Q ) $( CC ) $( MISSIONPACK_CFLAGS ) - D U I $( SHLIBCFLAGS ) $( CFLAGS ) $( OPTIMIZEVM ) - o $@ - c $<
$( Q ) $( DO_QVM_DEP )
e n d e f
d e f i n e D O _ A S
$( echo_cmd ) "AS $<"
$( Q ) $( CC ) $( CFLAGS ) $( OPTIMIZE ) - x a s s e m b l e r - w i t h - c p p - o $@ - c $<
e n d e f
d e f i n e D O _ D E D _ C C
$( echo_cmd ) "DED_CC $<"
$( Q ) $( CC ) $( NOTSHLIBCFLAGS ) - D D E D I C A T E D $( CFLAGS ) $( SERVER_CFLAGS ) $( OPTIMIZE ) - o $@ - c $<
e n d e f
d e f i n e D O _ W I N D R E S
$( echo_cmd ) "WINDRES $<"
$( Q ) $( WINDRES ) - i $< - o $@
e n d e f
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d e f i n e D O _ D E D _ W I N D R E S
$( echo_cmd ) "DED_WINDRES $<"
$( Q ) $( WINDRES ) - D D E D I C A T E D - i $< - o $@
e n d e f
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#############################################################################
# MAIN TARGETS
#############################################################################
default : release
all : debug release
debug :
@$( MAKE) targets B = $( BD) CFLAGS = " $( CFLAGS) $( BASE_CFLAGS) $( DEPEND_CFLAGS) " \
OPTIMIZE = " $( DEBUG_CFLAGS) " OPTIMIZEVM = " $( DEBUG_CFLAGS) " \
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CLIENT_CFLAGS = " $( CLIENT_CFLAGS) " SERVER_CFLAGS = " $( SERVER_CFLAGS) " V = $( V) \
LDFLAGS = " $( LDFLAGS) $( DEBUG_LDFLAGS) "
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release :
@$( MAKE) targets B = $( BR) CFLAGS = " $( CFLAGS) $( BASE_CFLAGS) $( DEPEND_CFLAGS) " \
OPTIMIZE = " -DNDEBUG $( OPTIMIZE) " OPTIMIZEVM = " -DNDEBUG $( OPTIMIZEVM) " \
CLIENT_CFLAGS = " $( CLIENT_CFLAGS) " SERVER_CFLAGS = " $( SERVER_CFLAGS) " V = $( V)
i f n e q ( $( call bin_path , tput ) , )
TERM_COLUMNS = $( shell if c = ` tput cols` ; then echo $$ ( ( $$ c-4) ) ; else echo 76; fi )
e l s e
TERM_COLUMNS = 76
e n d i f
d e f i n e A D D _ C O P Y _ T A R G E T
TARGETS += $2
$2 : $1
$( echo_cmd) " CP $$ < "
@cp $1 $2
e n d e f
# These functions allow us to generate rules for copying a list of files
# into the base directory of the build; this is useful for bundling libs,
# README files or whatever else
d e f i n e G E N E R A T E _ C O P Y _ T A R G E T S
$( foreach FILE ,$ 1, \
$( eval $( call ADD_COPY_TARGET, \
$( FILE) , \
$( addprefix $( B) /,$( notdir $( FILE) ) ) ) ) )
e n d e f
$( call GENERATE_COPY_TARGETS ,$ ( EXTRA_FILES ) )
i f n e q ( $( BUILD_CLIENT ) , 0 )
$( call GENERATE_COPY_TARGETS,$( CLIENT_EXTRA_FILES) )
e n d i f
NAKED_TARGETS = $( shell echo $( TARGETS) | sed -e " s! $( B) /!!g " )
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NAKED_GENERATEDTARGETS = $( shell echo $( GENERATEDTARGETS) | sed -e " s! $( B) /!!g " )
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print_list = -@for i in $( 1) ; \
do \
echo " $$ i " ; \
done
i f n e q ( $( call bin_path , fmt ) , )
print_wrapped = @echo $( 1) | fmt -w $( TERM_COLUMNS) | sed -e " s/^\(.*\) $$ / \1/ "
e l s e
print_wrapped = $( print_list)
e n d i f
# Create the build directories, check libraries and print out
# an informational message, then start building
targets : makedirs
@echo ""
@echo " Building $( CLIENTBIN) in $( B) : "
i f d e f I O Q 3 _ R E V I S I O N
@echo " IOQ3_REVISION: $( IOQ3_REVISION) "
e n d i f
@echo " PLATFORM: $( PLATFORM) "
@echo " ARCH: $( ARCH) "
@echo " VERSION: $( VERSION) "
@echo " COMPILE_PLATFORM: $( COMPILE_PLATFORM) "
@echo " COMPILE_ARCH: $( COMPILE_ARCH) "
@echo " HAVE_VM_COMPILED: $( HAVE_VM_COMPILED) "
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@echo " PKG_CONFIG: $( PKG_CONFIG) "
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@echo " CC: $( CC) "
i f e q ( $( PLATFORM ) , m i n g w 3 2 )
@echo " WINDRES: $( WINDRES) "
e n d i f
@echo ""
@echo " CFLAGS:"
$( call print_wrapped, $( CFLAGS) $( OPTIMIZE) )
@echo ""
@echo " CLIENT_CFLAGS:"
$( call print_wrapped, $( CLIENT_CFLAGS) )
@echo ""
@echo " SERVER_CFLAGS:"
$( call print_wrapped, $( SERVER_CFLAGS) )
@echo ""
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@echo " TOOLS_CFLAGS:"
$( call print_wrapped, $( TOOLS_CFLAGS) )
@echo ""
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@echo " LDFLAGS:"
$( call print_wrapped, $( LDFLAGS) )
@echo ""
@echo " LIBS:"
$( call print_wrapped, $( LIBS) )
@echo ""
@echo " CLIENT_LIBS:"
$( call print_wrapped, $( CLIENT_LIBS) )
@echo ""
@echo " AUTOUPDATER_LIBS:"
$( call print_wrapped, $( AUTOUPDATER_LIBS) )
@echo ""
@echo " Output:"
$( call print_list, $( NAKED_TARGETS) )
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$( call print_list, $( NAKED_GENERATEDTARGETS) )
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@echo ""
i f n e q ( $( TARGETS ) , )
ifndef DEBUG_MAKEFILE
@$( MAKE) $( TARGETS) $( B) .zip V = $( V)
endif
e n d i f
$(B).zip : $( TARGETS )
i f e q ( $( PLATFORM ) , d a r w i n )
ifdef ARCHIVE
@( "./make-macosx-app.sh" release $( ARCH) ; if [ " $$ ? " -eq 0 ] && [ -d " $( B) /ioquake3.app " ] ; then rm -f $@ ; cd $( B) && zip --symlinks -r9 ../../$@ ` find "ioquake3.app" -print | sed -e " s! $( B) /!!g " ` ; else rm -f $@ ; cd $( B) && zip -r9 ../../$@ $( NAKED_TARGETS) ; fi )
endif
e n d i f
i f n e q ( $( PLATFORM ) , d a r w i n )
ifdef ARCHIVE
@rm -f $@
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@( cd $( B) && zip -r9 ../../$@ $( NAKED_TARGETS) $( NAKED_GENERATEDTARGETS) )
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endif
e n d i f
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@:
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makedirs :
@$( MKDIR) $( B) /autoupdater
@$( MKDIR) $( B) /client/opus
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@$( MKDIR) $( B) /client/theora
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@$( MKDIR) $( B) /client/vorbis
@$( MKDIR) $( B) /renderergl1
@$( MKDIR) $( B) /renderergl2
@$( MKDIR) $( B) /renderergl2/glsl
@$( MKDIR) $( B) /ded
@$( MKDIR) $( B) /$( BASEGAME) /cgame
@$( MKDIR) $( B) /$( BASEGAME) /game
@$( MKDIR) $( B) /$( BASEGAME) /ui
@$( MKDIR) $( B) /$( BASEGAME) /qcommon
@$( MKDIR) $( B) /$( BASEGAME) /vm
@$( MKDIR) $( B) /$( MISSIONPACK) /cgame
@$( MKDIR) $( B) /$( MISSIONPACK) /game
@$( MKDIR) $( B) /$( MISSIONPACK) /ui
@$( MKDIR) $( B) /$( MISSIONPACK) /qcommon
@$( MKDIR) $( B) /$( MISSIONPACK) /vm
@$( MKDIR) $( B) /tools/asm
@$( MKDIR) $( B) /tools/etc
@$( MKDIR) $( B) /tools/rcc
@$( MKDIR) $( B) /tools/cpp
@$( MKDIR) $( B) /tools/lburg
#############################################################################
# QVM BUILD TOOLS
#############################################################################
i f n d e f T O O L S _ C C
# A compiler which probably produces native binaries
TOOLS_CC = gcc
e n d i f
i f n d e f Y A C C
YACC = yacc
e n d i f
TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing
TOOLS_CFLAGS += $( TOOLS_OPTIMIZE) \
-DTEMPDIR= \" $( TEMPDIR) \" -DSYSTEM= \" \" \
-I$( Q3LCCSRCDIR) \
-I$( LBURGDIR)
TOOLS_LIBS =
TOOLS_LDFLAGS =
i f e q ( $( GENERATE_DEPENDENCIES ) , 1 )
TOOLS_CFLAGS += -MMD
e n d i f
d e f i n e D O _ Y A C C
$( echo_cmd ) "YACC $<"
$( Q ) $( YACC ) $<
$( Q ) m v - f y . t a b . c $@
e n d e f
d e f i n e D O _ T O O L S _ C C
$( echo_cmd ) "TOOLS_CC $<"
$( Q ) $( TOOLS_CC ) $( TOOLS_CFLAGS ) - o $@ - c $<
e n d e f
d e f i n e D O _ T O O L S _ C C _ D A G C H E C K
$( echo_cmd ) "TOOLS_CC_DAGCHECK $<"
$( Q ) $( TOOLS_CC ) $( TOOLS_CFLAGS ) - W n o - u n u s e d - o $@ - c $<
e n d e f
LBURG = $( B) /tools/lburg/lburg$( TOOLS_BINEXT)
DAGCHECK_C = $( B) /tools/rcc/dagcheck.c
Q3RCC = $( B) /tools/q3rcc$( TOOLS_BINEXT)
Q3CPP = $( B) /tools/q3cpp$( TOOLS_BINEXT)
Q3LCC = $( B) /tools/q3lcc$( TOOLS_BINEXT)
Q3ASM = $( B) /tools/q3asm$( TOOLS_BINEXT)
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STRINGIFY = $( B) /tools/stringify$( TOOLS_BINEXT)
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LBURGOBJ = \
$( B) /tools/lburg/lburg.o \
$( B) /tools/lburg/gram.o
# override GNU Make built-in rule for converting gram.y to gram.c
%.c : %.y
i f e q ( $( USE_YACC ) , 1 )
$( DO_YACC)
e n d i f
$(B)/tools/lburg/%.o : $( LBURGDIR ) /%.c
$( DO_TOOLS_CC)
$(LBURG) : $( LBURGOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( TOOLS_CC) $( TOOLS_CFLAGS) $( TOOLS_LDFLAGS) -o $@ $^ $( TOOLS_LIBS)
Q3RCCOBJ = \
$( B) /tools/rcc/alloc.o \
$( B) /tools/rcc/bind.o \
$( B) /tools/rcc/bytecode.o \
$( B) /tools/rcc/dag.o \
$( B) /tools/rcc/dagcheck.o \
$( B) /tools/rcc/decl.o \
$( B) /tools/rcc/enode.o \
$( B) /tools/rcc/error.o \
$( B) /tools/rcc/event.o \
$( B) /tools/rcc/expr.o \
$( B) /tools/rcc/gen.o \
$( B) /tools/rcc/init.o \
$( B) /tools/rcc/inits.o \
$( B) /tools/rcc/input.o \
$( B) /tools/rcc/lex.o \
$( B) /tools/rcc/list.o \
$( B) /tools/rcc/main.o \
$( B) /tools/rcc/null.o \
$( B) /tools/rcc/output.o \
$( B) /tools/rcc/prof.o \
$( B) /tools/rcc/profio.o \
$( B) /tools/rcc/simp.o \
$( B) /tools/rcc/stmt.o \
$( B) /tools/rcc/string.o \
$( B) /tools/rcc/sym.o \
$( B) /tools/rcc/symbolic.o \
$( B) /tools/rcc/trace.o \
$( B) /tools/rcc/tree.o \
$( B) /tools/rcc/types.o
$(DAGCHECK_C) : $( LBURG ) $( Q 3LCCSRCDIR ) /dagcheck .md
$( echo_cmd) " LBURG $( Q3LCCSRCDIR) /dagcheck.md "
$( Q) $( LBURG) $( Q3LCCSRCDIR) /dagcheck.md $@
$(B)/tools/rcc/dagcheck.o : $( DAGCHECK_C )
$( DO_TOOLS_CC_DAGCHECK)
$(B)/tools/rcc/%.o : $( Q 3LCCSRCDIR ) /%.c
$( DO_TOOLS_CC)
$(Q3RCC) : $( Q 3RCCOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( TOOLS_CC) $( TOOLS_CFLAGS) $( TOOLS_LDFLAGS) -o $@ $^ $( TOOLS_LIBS)
Q3CPPOBJ = \
$( B) /tools/cpp/cpp.o \
$( B) /tools/cpp/lex.o \
$( B) /tools/cpp/nlist.o \
$( B) /tools/cpp/tokens.o \
$( B) /tools/cpp/macro.o \
$( B) /tools/cpp/eval.o \
$( B) /tools/cpp/include.o \
$( B) /tools/cpp/hideset.o \
$( B) /tools/cpp/getopt.o \
$( B) /tools/cpp/unix.o
$(B)/tools/cpp/%.o : $( Q 3CPPDIR ) /%.c
$( DO_TOOLS_CC)
$(Q3CPP) : $( Q 3CPPOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( TOOLS_CC) $( TOOLS_CFLAGS) $( TOOLS_LDFLAGS) -o $@ $^ $( TOOLS_LIBS)
Q3LCCOBJ = \
$( B) /tools/etc/lcc.o \
$( B) /tools/etc/bytecode.o
$(B)/tools/etc/%.o : $( Q 3LCCETCDIR ) /%.c
$( DO_TOOLS_CC)
$(Q3LCC) : $( Q 3LCCOBJ ) $( Q 3RCC ) $( Q 3CPP )
$( echo_cmd) " LD $@ "
$( Q) $( TOOLS_CC) $( TOOLS_CFLAGS) $( TOOLS_LDFLAGS) -o $@ $( Q3LCCOBJ) $( TOOLS_LIBS)
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$(STRINGIFY) : $( TOOLSDIR ) /stringify .c
$( echo_cmd) " TOOLS_CC $@ "
$( Q) $( TOOLS_CC) $( TOOLS_CFLAGS) $( TOOLS_LDFLAGS) -o $@ $( TOOLSDIR) /stringify.c $( TOOLS_LIBS)
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d e f i n e D O _ Q 3 L C C
$( echo_cmd ) "Q3LCC $<"
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$( Q ) $( Q 3LCC ) $( BASEGAME_CFLAGS ) $( QVM_CFLAGS ) - o $@ $<
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e n d e f
d e f i n e D O _ C G A M E _ Q 3 L C C
$( echo_cmd ) "CGAME_Q3LCC $<"
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$( Q ) $( Q 3LCC ) $( BASEGAME_CFLAGS ) - D C G A M E $( QVM_CFLAGS ) - o $@ $<
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e n d e f
d e f i n e D O _ G A M E _ Q 3 L C C
$( echo_cmd ) "GAME_Q3LCC $<"
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$( Q ) $( Q 3LCC ) $( BASEGAME_CFLAGS ) - D Q A G A M E $( QVM_CFLAGS ) - o $@ $<
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e n d e f
d e f i n e D O _ U I _ Q 3 L C C
$( echo_cmd ) "UI_Q3LCC $<"
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$( Q ) $( Q 3LCC ) $( BASEGAME_CFLAGS ) - D U I $( QVM_CFLAGS ) - o $@ $<
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e n d e f
d e f i n e D O _ Q 3 L C C _ M I S S I O N P A C K
$( echo_cmd ) "Q3LCC_MISSIONPACK $<"
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$( Q ) $( Q 3LCC ) $( MISSIONPACK_CFLAGS ) $( QVM_CFLAGS ) - o $@ $<
2018-08-23 02:35:14 +00:00
e n d e f
d e f i n e D O _ C G A M E _ Q 3 L C C _ M I S S I O N P A C K
$( echo_cmd ) "CGAME_Q3LCC_MISSIONPACK $<"
2023-12-19 02:47:11 +00:00
$( Q ) $( Q 3LCC ) $( MISSIONPACK_CFLAGS ) - D C G A M E $( QVM_CFLAGS ) - o $@ $<
2018-08-23 02:35:14 +00:00
e n d e f
d e f i n e D O _ G A M E _ Q 3 L C C _ M I S S I O N P A C K
$( echo_cmd ) "GAME_Q3LCC_MISSIONPACK $<"
2023-12-19 02:47:11 +00:00
$( Q ) $( Q 3LCC ) $( MISSIONPACK_CFLAGS ) - D Q A G A M E $( QVM_CFLAGS ) - o $@ $<
2018-08-23 02:35:14 +00:00
e n d e f
d e f i n e D O _ U I _ Q 3 L C C _ M I S S I O N P A C K
$( echo_cmd ) "UI_Q3LCC_MISSIONPACK $<"
2023-12-19 02:47:11 +00:00
$( Q ) $( Q 3LCC ) $( MISSIONPACK_CFLAGS ) - D U I $( QVM_CFLAGS ) - o $@ $<
2018-08-23 02:35:14 +00:00
e n d e f
Q3ASMOBJ = \
$( B) /tools/asm/q3asm.o \
$( B) /tools/asm/cmdlib.o
$(B)/tools/asm/%.o : $( Q 3ASMDIR ) /%.c
$( DO_TOOLS_CC)
$(Q3ASM) : $( Q 3ASMOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( TOOLS_CC) $( TOOLS_CFLAGS) $( TOOLS_LDFLAGS) -o $@ $^ $( TOOLS_LIBS)
#############################################################################
# AUTOUPDATER
#############################################################################
d e f i n e D O _ A U T O U P D A T E R _ C C
$( echo_cmd ) "AUTOUPDATER_CC $<"
$( Q ) $( CC ) $( CFLAGS ) - I $( LIBTOMCRYPTSRCDIR ) / s r c / h e a d e r s - I $( TOMSFASTMATHSRCDIR ) / s r c / h e a d e r s $( CURL_CFLAGS ) - o $@ - c $<
e n d e f
Q3AUTOUPDATEROBJ = \
$( B) /autoupdater/autoupdater.o
$(B)/autoupdater/%.o : $( AUTOUPDATERSRCDIR ) /%.c
$( DO_AUTOUPDATER_CC)
$(B)/$(AUTOUPDATER_BIN) : $( Q 3AUTOUPDATEROBJ )
$( echo_cmd) " AUTOUPDATER_LD $@ "
$( Q) $( CC) $( LDFLAGS) -o $@ $( Q3AUTOUPDATEROBJ) $( AUTOUPDATER_LIBS)
#############################################################################
# CLIENT/SERVER
#############################################################################
Q3OBJ = \
$( B) /client/cl_cgame.o \
$( B) /client/cl_cin.o \
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$( B) /client/cl_cin_ogm.o \
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$( B) /client/cl_console.o \
$( B) /client/cl_input.o \
$( B) /client/cl_keys.o \
$( B) /client/cl_main.o \
$( B) /client/cl_net_chan.o \
$( B) /client/cl_parse.o \
$( B) /client/cl_scrn.o \
$( B) /client/cl_ui.o \
$( B) /client/cl_avi.o \
\
$( B) /client/cm_load.o \
$( B) /client/cm_patch.o \
$( B) /client/cm_polylib.o \
$( B) /client/cm_test.o \
$( B) /client/cm_trace.o \
\
$( B) /client/cmd.o \
$( B) /client/common.o \
$( B) /client/cvar.o \
$( B) /client/files.o \
$( B) /client/md4.o \
$( B) /client/md5.o \
$( B) /client/msg.o \
$( B) /client/net_chan.o \
$( B) /client/net_ip.o \
$( B) /client/huffman.o \
\
$( B) /client/snd_altivec.o \
$( B) /client/snd_adpcm.o \
$( B) /client/snd_dma.o \
$( B) /client/snd_mem.o \
$( B) /client/snd_mix.o \
$( B) /client/snd_wavelet.o \
\
$( B) /client/snd_main.o \
$( B) /client/snd_codec.o \
$( B) /client/snd_codec_wav.o \
$( B) /client/snd_codec_ogg.o \
$( B) /client/snd_codec_opus.o \
\
$( B) /client/qal.o \
$( B) /client/snd_openal.o \
\
$( B) /client/cl_curl.o \
\
$( B) /client/sv_bot.o \
$( B) /client/sv_ccmds.o \
$( B) /client/sv_client.o \
$( B) /client/sv_game.o \
$( B) /client/sv_init.o \
$( B) /client/sv_main.o \
$( B) /client/sv_net_chan.o \
$( B) /client/sv_snapshot.o \
$( B) /client/sv_world.o \
\
$( B) /client/q_math.o \
$( B) /client/q_shared.o \
\
$( B) /client/unzip.o \
$( B) /client/ioapi.o \
$( B) /client/puff.o \
$( B) /client/vm.o \
$( B) /client/vm_interpreted.o \
\
$( B) /client/be_aas_bspq3.o \
$( B) /client/be_aas_cluster.o \
$( B) /client/be_aas_debug.o \
$( B) /client/be_aas_entity.o \
$( B) /client/be_aas_file.o \
$( B) /client/be_aas_main.o \
$( B) /client/be_aas_move.o \
$( B) /client/be_aas_optimize.o \
$( B) /client/be_aas_reach.o \
$( B) /client/be_aas_route.o \
$( B) /client/be_aas_routealt.o \
$( B) /client/be_aas_sample.o \
$( B) /client/be_ai_char.o \
$( B) /client/be_ai_chat.o \
$( B) /client/be_ai_gen.o \
$( B) /client/be_ai_goal.o \
$( B) /client/be_ai_move.o \
$( B) /client/be_ai_weap.o \
$( B) /client/be_ai_weight.o \
$( B) /client/be_ea.o \
$( B) /client/be_interface.o \
$( B) /client/l_crc.o \
$( B) /client/l_libvar.o \
$( B) /client/l_log.o \
$( B) /client/l_memory.o \
$( B) /client/l_precomp.o \
$( B) /client/l_script.o \
$( B) /client/l_struct.o \
\
$( B) /client/sdl_input.o \
$( B) /client/sdl_snd.o \
\
$( B) /client/con_log.o \
$( B) /client/sys_autoupdater.o \
$( B) /client/sys_main.o
i f d e f M I N G W
Q3OBJ += \
$( B) /client/con_passive.o
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e l s e
i f e q ( $( PLATFORM ) , e m s c r i p t e n )
Q3OBJ += \
$( B) /client/con_passive.o
2018-08-23 02:35:14 +00:00
e l s e
Q3OBJ += \
$( B) /client/con_tty.o
e n d i f
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e n d i f
2018-08-23 02:35:14 +00:00
Q3R2OBJ = \
$( B) /renderergl2/tr_animation.o \
$( B) /renderergl2/tr_backend.o \
$( B) /renderergl2/tr_bsp.o \
$( B) /renderergl2/tr_cmds.o \
$( B) /renderergl2/tr_curve.o \
$( B) /renderergl2/tr_dsa.o \
$( B) /renderergl2/tr_extramath.o \
$( B) /renderergl2/tr_extensions.o \
$( B) /renderergl2/tr_fbo.o \
$( B) /renderergl2/tr_flares.o \
$( B) /renderergl2/tr_font.o \
$( B) /renderergl2/tr_glsl.o \
$( B) /renderergl2/tr_image.o \
$( B) /renderergl2/tr_image_bmp.o \
$( B) /renderergl2/tr_image_jpg.o \
$( B) /renderergl2/tr_image_pcx.o \
$( B) /renderergl2/tr_image_png.o \
$( B) /renderergl2/tr_image_tga.o \
$( B) /renderergl2/tr_image_dds.o \
$( B) /renderergl2/tr_init.o \
$( B) /renderergl2/tr_light.o \
$( B) /renderergl2/tr_main.o \
$( B) /renderergl2/tr_marks.o \
$( B) /renderergl2/tr_mesh.o \
$( B) /renderergl2/tr_model.o \
$( B) /renderergl2/tr_model_iqm.o \
$( B) /renderergl2/tr_noise.o \
$( B) /renderergl2/tr_postprocess.o \
$( B) /renderergl2/tr_scene.o \
$( B) /renderergl2/tr_shade.o \
$( B) /renderergl2/tr_shade_calc.o \
$( B) /renderergl2/tr_shader.o \
$( B) /renderergl2/tr_shadows.o \
$( B) /renderergl2/tr_sky.o \
$( B) /renderergl2/tr_surface.o \
$( B) /renderergl2/tr_vbo.o \
$( B) /renderergl2/tr_world.o \
\
$( B) /renderergl1/sdl_gamma.o \
$( B) /renderergl1/sdl_glimp.o
Q3R2STRINGOBJ = \
$( B) /renderergl2/glsl/bokeh_fp.o \
$( B) /renderergl2/glsl/bokeh_vp.o \
$( B) /renderergl2/glsl/calclevels4x_fp.o \
$( B) /renderergl2/glsl/calclevels4x_vp.o \
$( B) /renderergl2/glsl/depthblur_fp.o \
$( B) /renderergl2/glsl/depthblur_vp.o \
$( B) /renderergl2/glsl/dlight_fp.o \
$( B) /renderergl2/glsl/dlight_vp.o \
$( B) /renderergl2/glsl/down4x_fp.o \
$( B) /renderergl2/glsl/down4x_vp.o \
$( B) /renderergl2/glsl/fogpass_fp.o \
$( B) /renderergl2/glsl/fogpass_vp.o \
$( B) /renderergl2/glsl/generic_fp.o \
$( B) /renderergl2/glsl/generic_vp.o \
$( B) /renderergl2/glsl/lightall_fp.o \
$( B) /renderergl2/glsl/lightall_vp.o \
$( B) /renderergl2/glsl/pshadow_fp.o \
$( B) /renderergl2/glsl/pshadow_vp.o \
$( B) /renderergl2/glsl/shadowfill_fp.o \
$( B) /renderergl2/glsl/shadowfill_vp.o \
$( B) /renderergl2/glsl/shadowmask_fp.o \
$( B) /renderergl2/glsl/shadowmask_vp.o \
$( B) /renderergl2/glsl/ssao_fp.o \
$( B) /renderergl2/glsl/ssao_vp.o \
$( B) /renderergl2/glsl/texturecolor_fp.o \
$( B) /renderergl2/glsl/texturecolor_vp.o \
$( B) /renderergl2/glsl/tonemap_fp.o \
$( B) /renderergl2/glsl/tonemap_vp.o
Q3ROBJ = \
$( B) /renderergl1/tr_altivec.o \
$( B) /renderergl1/tr_animation.o \
$( B) /renderergl1/tr_backend.o \
$( B) /renderergl1/tr_bsp.o \
$( B) /renderergl1/tr_cmds.o \
$( B) /renderergl1/tr_curve.o \
$( B) /renderergl1/tr_flares.o \
$( B) /renderergl1/tr_font.o \
$( B) /renderergl1/tr_image.o \
$( B) /renderergl1/tr_image_bmp.o \
$( B) /renderergl1/tr_image_jpg.o \
$( B) /renderergl1/tr_image_pcx.o \
$( B) /renderergl1/tr_image_png.o \
$( B) /renderergl1/tr_image_tga.o \
$( B) /renderergl1/tr_init.o \
$( B) /renderergl1/tr_light.o \
$( B) /renderergl1/tr_main.o \
$( B) /renderergl1/tr_marks.o \
$( B) /renderergl1/tr_mesh.o \
$( B) /renderergl1/tr_model.o \
$( B) /renderergl1/tr_model_iqm.o \
$( B) /renderergl1/tr_noise.o \
$( B) /renderergl1/tr_scene.o \
$( B) /renderergl1/tr_shade.o \
$( B) /renderergl1/tr_shade_calc.o \
$( B) /renderergl1/tr_shader.o \
$( B) /renderergl1/tr_shadows.o \
$( B) /renderergl1/tr_sky.o \
$( B) /renderergl1/tr_surface.o \
$( B) /renderergl1/tr_world.o \
\
$( B) /renderergl1/sdl_gamma.o \
$( B) /renderergl1/sdl_glimp.o
i f n e q ( $( USE_RENDERER_DLOPEN ) , 0 )
Q3ROBJ += \
$( B) /renderergl1/q_shared.o \
$( B) /renderergl1/puff.o \
$( B) /renderergl1/q_math.o \
$( B) /renderergl1/tr_subs.o
Q3R2OBJ += \
$( B) /renderergl1/q_shared.o \
$( B) /renderergl1/puff.o \
$( B) /renderergl1/q_math.o \
$( B) /renderergl1/tr_subs.o
e n d i f
i f n e q ( $( USE_INTERNAL_JPEG ) , 0 )
JPGOBJ = \
$( B) /renderergl1/jaricom.o \
$( B) /renderergl1/jcapimin.o \
$( B) /renderergl1/jcapistd.o \
$( B) /renderergl1/jcarith.o \
$( B) /renderergl1/jccoefct.o \
$( B) /renderergl1/jccolor.o \
$( B) /renderergl1/jcdctmgr.o \
$( B) /renderergl1/jchuff.o \
$( B) /renderergl1/jcinit.o \
$( B) /renderergl1/jcmainct.o \
$( B) /renderergl1/jcmarker.o \
$( B) /renderergl1/jcmaster.o \
$( B) /renderergl1/jcomapi.o \
$( B) /renderergl1/jcparam.o \
$( B) /renderergl1/jcprepct.o \
$( B) /renderergl1/jcsample.o \
$( B) /renderergl1/jctrans.o \
$( B) /renderergl1/jdapimin.o \
$( B) /renderergl1/jdapistd.o \
$( B) /renderergl1/jdarith.o \
$( B) /renderergl1/jdatadst.o \
$( B) /renderergl1/jdatasrc.o \
$( B) /renderergl1/jdcoefct.o \
$( B) /renderergl1/jdcolor.o \
$( B) /renderergl1/jddctmgr.o \
$( B) /renderergl1/jdhuff.o \
$( B) /renderergl1/jdinput.o \
$( B) /renderergl1/jdmainct.o \
$( B) /renderergl1/jdmarker.o \
$( B) /renderergl1/jdmaster.o \
$( B) /renderergl1/jdmerge.o \
$( B) /renderergl1/jdpostct.o \
$( B) /renderergl1/jdsample.o \
$( B) /renderergl1/jdtrans.o \
$( B) /renderergl1/jerror.o \
$( B) /renderergl1/jfdctflt.o \
$( B) /renderergl1/jfdctfst.o \
$( B) /renderergl1/jfdctint.o \
$( B) /renderergl1/jidctflt.o \
$( B) /renderergl1/jidctfst.o \
$( B) /renderergl1/jidctint.o \
$( B) /renderergl1/jmemmgr.o \
$( B) /renderergl1/jmemnobs.o \
$( B) /renderergl1/jquant1.o \
$( B) /renderergl1/jquant2.o \
$( B) /renderergl1/jutils.o
e n d i f
i f e q ( $( ARCH ) , x 8 6 )
Q3OBJ += \
$( B) /client/snd_mixa.o \
$( B) /client/matha.o \
$( B) /client/snapvector.o \
$( B) /client/ftola.o
e n d i f
i f e q ( $( ARCH ) , x 8 6 _ 6 4 )
Q3OBJ += \
$( B) /client/snapvector.o \
$( B) /client/ftola.o
e n d i f
2022-03-19 19:19:51 +00:00
i f e q ( $( USE_CODEC_THEORA ) , 1 )
i f e q ( $( USE_INTERNAL_THEORA ) , 1 )
Q3OBJ += \
$( B) /client/theora/apiwrapper.o \
$( B) /client/theora/bitpack.o \
$( B) /client/theora/decapiwrapper.o \
$( B) /client/theora/decinfo.o \
$( B) /client/theora/decode.o \
$( B) /client/theora/dequant.o \
$( B) /client/theora/fragment.o \
$( B) /client/theora/huffdec.o \
$( B) /client/theora/idct.o \
$( B) /client/theora/info.o \
$( B) /client/theora/internal.o \
$( B) /client/theora/quant.o \
$( B) /client/theora/state.o
THEORA_OBJ_X86 = \
$( B) /client/theora/mmxidct.o \
$( B) /client/theora/mmxfrag.o \
$( B) /client/theora/mmxstate.o \
$( B) /client/theora/x86state.o
i f e q ( $( ARCH ) , x 8 6 )
Q3OBJ += $( THEORA_OBJ_X86)
e n d i f
i f e q ( $( ARCH ) , x 8 6 _ 6 4 )
Q3OBJ += $( THEORA_OBJ_X86)
e n d i f
e n d i f
e n d i f
2018-08-23 02:35:14 +00:00
i f e q ( $( NEED_OPUS ) , 1 )
i f e q ( $( USE_INTERNAL_OPUS ) , 1 )
Q3OBJ += \
$( B) /client/opus/analysis.o \
$( B) /client/opus/mlp.o \
$( B) /client/opus/mlp_data.o \
$( B) /client/opus/opus.o \
$( B) /client/opus/opus_decoder.o \
$( B) /client/opus/opus_encoder.o \
$( B) /client/opus/opus_multistream.o \
$( B) /client/opus/opus_multistream_encoder.o \
$( B) /client/opus/opus_multistream_decoder.o \
$( B) /client/opus/repacketizer.o \
\
$( B) /client/opus/bands.o \
$( B) /client/opus/celt.o \
$( B) /client/opus/cwrs.o \
$( B) /client/opus/entcode.o \
$( B) /client/opus/entdec.o \
$( B) /client/opus/entenc.o \
$( B) /client/opus/kiss_fft.o \
$( B) /client/opus/laplace.o \
$( B) /client/opus/mathops.o \
$( B) /client/opus/mdct.o \
$( B) /client/opus/modes.o \
$( B) /client/opus/pitch.o \
$( B) /client/opus/celt_encoder.o \
$( B) /client/opus/celt_decoder.o \
$( B) /client/opus/celt_lpc.o \
$( B) /client/opus/quant_bands.o \
$( B) /client/opus/rate.o \
$( B) /client/opus/vq.o \
\
$( B) /client/opus/CNG.o \
$( B) /client/opus/code_signs.o \
$( B) /client/opus/init_decoder.o \
$( B) /client/opus/decode_core.o \
$( B) /client/opus/decode_frame.o \
$( B) /client/opus/decode_parameters.o \
$( B) /client/opus/decode_indices.o \
$( B) /client/opus/decode_pulses.o \
$( B) /client/opus/decoder_set_fs.o \
$( B) /client/opus/dec_API.o \
$( B) /client/opus/enc_API.o \
$( B) /client/opus/encode_indices.o \
$( B) /client/opus/encode_pulses.o \
$( B) /client/opus/gain_quant.o \
$( B) /client/opus/interpolate.o \
$( B) /client/opus/LP_variable_cutoff.o \
$( B) /client/opus/NLSF_decode.o \
$( B) /client/opus/NSQ.o \
$( B) /client/opus/NSQ_del_dec.o \
$( B) /client/opus/PLC.o \
$( B) /client/opus/shell_coder.o \
$( B) /client/opus/tables_gain.o \
$( B) /client/opus/tables_LTP.o \
$( B) /client/opus/tables_NLSF_CB_NB_MB.o \
$( B) /client/opus/tables_NLSF_CB_WB.o \
$( B) /client/opus/tables_other.o \
$( B) /client/opus/tables_pitch_lag.o \
$( B) /client/opus/tables_pulses_per_block.o \
$( B) /client/opus/VAD.o \
$( B) /client/opus/control_audio_bandwidth.o \
$( B) /client/opus/quant_LTP_gains.o \
$( B) /client/opus/VQ_WMat_EC.o \
$( B) /client/opus/HP_variable_cutoff.o \
$( B) /client/opus/NLSF_encode.o \
$( B) /client/opus/NLSF_VQ.o \
$( B) /client/opus/NLSF_unpack.o \
$( B) /client/opus/NLSF_del_dec_quant.o \
$( B) /client/opus/process_NLSFs.o \
$( B) /client/opus/stereo_LR_to_MS.o \
$( B) /client/opus/stereo_MS_to_LR.o \
$( B) /client/opus/check_control_input.o \
$( B) /client/opus/control_SNR.o \
$( B) /client/opus/init_encoder.o \
$( B) /client/opus/control_codec.o \
$( B) /client/opus/A2NLSF.o \
$( B) /client/opus/ana_filt_bank_1.o \
$( B) /client/opus/biquad_alt.o \
$( B) /client/opus/bwexpander_32.o \
$( B) /client/opus/bwexpander.o \
$( B) /client/opus/debug.o \
$( B) /client/opus/decode_pitch.o \
$( B) /client/opus/inner_prod_aligned.o \
$( B) /client/opus/lin2log.o \
$( B) /client/opus/log2lin.o \
$( B) /client/opus/LPC_analysis_filter.o \
$( B) /client/opus/LPC_fit.o \
$( B) /client/opus/LPC_inv_pred_gain.o \
$( B) /client/opus/table_LSF_cos.o \
$( B) /client/opus/NLSF2A.o \
$( B) /client/opus/NLSF_stabilize.o \
$( B) /client/opus/NLSF_VQ_weights_laroia.o \
$( B) /client/opus/pitch_est_tables.o \
$( B) /client/opus/resampler.o \
$( B) /client/opus/resampler_down2_3.o \
$( B) /client/opus/resampler_down2.o \
$( B) /client/opus/resampler_private_AR2.o \
$( B) /client/opus/resampler_private_down_FIR.o \
$( B) /client/opus/resampler_private_IIR_FIR.o \
$( B) /client/opus/resampler_private_up2_HQ.o \
$( B) /client/opus/resampler_rom.o \
$( B) /client/opus/sigm_Q15.o \
$( B) /client/opus/sort.o \
$( B) /client/opus/sum_sqr_shift.o \
$( B) /client/opus/stereo_decode_pred.o \
$( B) /client/opus/stereo_encode_pred.o \
$( B) /client/opus/stereo_find_predictor.o \
$( B) /client/opus/stereo_quant_pred.o \
\
$( B) /client/opus/apply_sine_window_FLP.o \
$( B) /client/opus/corrMatrix_FLP.o \
$( B) /client/opus/encode_frame_FLP.o \
$( B) /client/opus/find_LPC_FLP.o \
$( B) /client/opus/find_LTP_FLP.o \
$( B) /client/opus/find_pitch_lags_FLP.o \
$( B) /client/opus/find_pred_coefs_FLP.o \
$( B) /client/opus/LPC_analysis_filter_FLP.o \
$( B) /client/opus/LTP_analysis_filter_FLP.o \
$( B) /client/opus/LTP_scale_ctrl_FLP.o \
$( B) /client/opus/noise_shape_analysis_FLP.o \
$( B) /client/opus/process_gains_FLP.o \
$( B) /client/opus/regularize_correlations_FLP.o \
$( B) /client/opus/residual_energy_FLP.o \
$( B) /client/opus/warped_autocorrelation_FLP.o \
$( B) /client/opus/wrappers_FLP.o \
$( B) /client/opus/autocorrelation_FLP.o \
$( B) /client/opus/burg_modified_FLP.o \
$( B) /client/opus/bwexpander_FLP.o \
$( B) /client/opus/energy_FLP.o \
$( B) /client/opus/inner_product_FLP.o \
$( B) /client/opus/k2a_FLP.o \
$( B) /client/opus/LPC_inv_pred_gain_FLP.o \
$( B) /client/opus/pitch_analysis_core_FLP.o \
$( B) /client/opus/scale_copy_vector_FLP.o \
$( B) /client/opus/scale_vector_FLP.o \
$( B) /client/opus/schur_FLP.o \
$( B) /client/opus/sort_FLP.o \
\
$( B) /client/http.o \
$( B) /client/info.o \
$( B) /client/internal.o \
$( B) /client/opusfile.o \
$( B) /client/stream.o \
$( B) /client/wincerts.o
e n d i f
e n d i f
i f e q ( $( NEED_OGG ) , 1 )
i f e q ( $( USE_INTERNAL_OGG ) , 1 )
Q3OBJ += \
$( B) /client/bitwise.o \
$( B) /client/framing.o
e n d i f
e n d i f
i f e q ( $( USE_CODEC_VORBIS ) , 1 )
i f e q ( $( USE_INTERNAL_VORBIS ) , 1 )
Q3OBJ += \
$( B) /client/vorbis/analysis.o \
$( B) /client/vorbis/bitrate.o \
$( B) /client/vorbis/block.o \
$( B) /client/vorbis/codebook.o \
$( B) /client/vorbis/envelope.o \
$( B) /client/vorbis/floor0.o \
$( B) /client/vorbis/floor1.o \
$( B) /client/vorbis/info.o \
$( B) /client/vorbis/lookup.o \
$( B) /client/vorbis/lpc.o \
$( B) /client/vorbis/lsp.o \
$( B) /client/vorbis/mapping0.o \
$( B) /client/vorbis/mdct.o \
$( B) /client/vorbis/psy.o \
$( B) /client/vorbis/registry.o \
$( B) /client/vorbis/res0.o \
$( B) /client/vorbis/smallft.o \
$( B) /client/vorbis/sharedbook.o \
$( B) /client/vorbis/synthesis.o \
$( B) /client/vorbis/vorbisfile.o \
$( B) /client/vorbis/window.o
e n d i f
e n d i f
i f e q ( $( USE_INTERNAL_ZLIB ) , 1 )
Q3OBJ += \
$( B) /client/adler32.o \
$( B) /client/crc32.o \
$( B) /client/inffast.o \
$( B) /client/inflate.o \
$( B) /client/inftrees.o \
$( B) /client/zutil.o
e n d i f
i f e q ( $( HAVE_VM_COMPILED ) , t r u e )
ifneq ( $( findstring $( ARCH) ,x86 x86_64) ,)
Q3OBJ += \
$( B) /client/vm_x86.o
endif
ifneq ( $( findstring $( ARCH) ,ppc ppc64) ,)
Q3OBJ += $( B) /client/vm_powerpc.o $( B) /client/vm_powerpc_asm.o
endif
ifeq ( $( ARCH) ,sparc)
Q3OBJ += $( B) /client/vm_sparc.o
endif
ifeq ( $( ARCH) ,armv7l)
Q3OBJ += $( B) /client/vm_armv7l.o
endif
e n d i f
i f d e f M I N G W
Q3OBJ += \
$( B) /client/win_resource.o \
$( B) /client/sys_win32.o
e l s e
Q3OBJ += \
$( B) /client/sys_unix.o
e n d i f
i f e q ( $( PLATFORM ) , d a r w i n )
Q3OBJ += \
$( B) /client/sys_osx.o
e n d i f
i f e q ( $( USE_MUMBLE ) , 1 )
Q3OBJ += \
$( B) /client/libmumblelink.o
e n d i f
i f n e q ( $( USE_RENDERER_DLOPEN ) , 0 )
$(B)/$(CLIENTBIN)$(FULLBINEXT) : $( Q 3OBJ ) $( LIBSDLMAIN )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CLIENT_CFLAGS) $( CFLAGS) $( CLIENT_LDFLAGS) $( LDFLAGS) $( NOTSHLIBLDFLAGS) \
-o $@ $( Q3OBJ) \
$( LIBSDLMAIN) $( CLIENT_LIBS) $( LIBS)
$(B)/renderer_opengl1_$(SHLIBNAME) : $( Q 3ROBJ ) $( JPGOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( Q3ROBJ) $( JPGOBJ) \
$( THREAD_LIBS) $( LIBSDLMAIN) $( RENDERER_LIBS) $( LIBS)
$(B)/renderer_opengl2_$(SHLIBNAME) : $( Q 3R 2OBJ ) $( Q 3R 2STRINGOBJ ) $( JPGOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( Q3R2OBJ) $( Q3R2STRINGOBJ) $( JPGOBJ) \
$( THREAD_LIBS) $( LIBSDLMAIN) $( RENDERER_LIBS) $( LIBS)
e l s e
$(B)/$(CLIENTBIN)$(FULLBINEXT) : $( Q 3OBJ ) $( Q 3ROBJ ) $( JPGOBJ ) $( LIBSDLMAIN )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CLIENT_CFLAGS) $( CFLAGS) $( CLIENT_LDFLAGS) $( LDFLAGS) $( NOTSHLIBLDFLAGS) \
-o $@ $( Q3OBJ) $( Q3ROBJ) $( JPGOBJ) \
$( LIBSDLMAIN) $( CLIENT_LIBS) $( RENDERER_LIBS) $( LIBS)
$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT) : $( Q 3OBJ ) $( Q 3R 2OBJ ) $( Q 3R 2STRINGOBJ ) $( JPGOBJ ) $( LIBSDLMAIN )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CLIENT_CFLAGS) $( CFLAGS) $( CLIENT_LDFLAGS) $( LDFLAGS) $( NOTSHLIBLDFLAGS) \
-o $@ $( Q3OBJ) $( Q3R2OBJ) $( Q3R2STRINGOBJ) $( JPGOBJ) \
$( LIBSDLMAIN) $( CLIENT_LIBS) $( RENDERER_LIBS) $( LIBS)
e n d i f
i f n e q ( $( strip $ ( LIBSDLMAIN ) ) , )
i f n e q ( $( strip $ ( LIBSDLMAINSRC ) ) , )
$(LIBSDLMAIN) : $( LIBSDLMAINSRC )
2023-03-03 04:26:22 +00:00
i f e q ( $( PLATFORM ) , d a r w i n )
$( LIPO) -extract $( MACOSX_ARCH) $< -o $@
e l s e
2018-08-23 02:35:14 +00:00
cp $< $@
2023-03-03 04:26:22 +00:00
e n d i f
2018-08-23 02:35:14 +00:00
$( RANLIB) $@
e n d i f
e n d i f
#############################################################################
# DEDICATED SERVER
#############################################################################
Q3DOBJ = \
$( B) /ded/sv_bot.o \
$( B) /ded/sv_client.o \
$( B) /ded/sv_ccmds.o \
$( B) /ded/sv_game.o \
$( B) /ded/sv_init.o \
$( B) /ded/sv_main.o \
$( B) /ded/sv_net_chan.o \
$( B) /ded/sv_snapshot.o \
$( B) /ded/sv_world.o \
\
$( B) /ded/cm_load.o \
$( B) /ded/cm_patch.o \
$( B) /ded/cm_polylib.o \
$( B) /ded/cm_test.o \
$( B) /ded/cm_trace.o \
$( B) /ded/cmd.o \
$( B) /ded/common.o \
$( B) /ded/cvar.o \
$( B) /ded/files.o \
$( B) /ded/md4.o \
$( B) /ded/msg.o \
$( B) /ded/net_chan.o \
$( B) /ded/net_ip.o \
$( B) /ded/huffman.o \
\
$( B) /ded/q_math.o \
$( B) /ded/q_shared.o \
\
$( B) /ded/unzip.o \
$( B) /ded/ioapi.o \
$( B) /ded/vm.o \
$( B) /ded/vm_interpreted.o \
\
$( B) /ded/be_aas_bspq3.o \
$( B) /ded/be_aas_cluster.o \
$( B) /ded/be_aas_debug.o \
$( B) /ded/be_aas_entity.o \
$( B) /ded/be_aas_file.o \
$( B) /ded/be_aas_main.o \
$( B) /ded/be_aas_move.o \
$( B) /ded/be_aas_optimize.o \
$( B) /ded/be_aas_reach.o \
$( B) /ded/be_aas_route.o \
$( B) /ded/be_aas_routealt.o \
$( B) /ded/be_aas_sample.o \
$( B) /ded/be_ai_char.o \
$( B) /ded/be_ai_chat.o \
$( B) /ded/be_ai_gen.o \
$( B) /ded/be_ai_goal.o \
$( B) /ded/be_ai_move.o \
$( B) /ded/be_ai_weap.o \
$( B) /ded/be_ai_weight.o \
$( B) /ded/be_ea.o \
$( B) /ded/be_interface.o \
$( B) /ded/l_crc.o \
$( B) /ded/l_libvar.o \
$( B) /ded/l_log.o \
$( B) /ded/l_memory.o \
$( B) /ded/l_precomp.o \
$( B) /ded/l_script.o \
$( B) /ded/l_struct.o \
\
$( B) /ded/null_client.o \
$( B) /ded/null_input.o \
$( B) /ded/null_snddma.o \
\
$( B) /ded/con_log.o \
$( B) /ded/sys_autoupdater.o \
$( B) /ded/sys_main.o
i f e q ( $( ARCH ) , x 8 6 )
Q3DOBJ += \
$( B) /ded/matha.o \
$( B) /ded/snapvector.o \
$( B) /ded/ftola.o
e n d i f
i f e q ( $( ARCH ) , x 8 6 _ 6 4 )
Q3DOBJ += \
$( B) /ded/snapvector.o \
$( B) /ded/ftola.o
e n d i f
i f e q ( $( USE_INTERNAL_ZLIB ) , 1 )
Q3DOBJ += \
$( B) /ded/adler32.o \
$( B) /ded/crc32.o \
$( B) /ded/inffast.o \
$( B) /ded/inflate.o \
$( B) /ded/inftrees.o \
$( B) /ded/zutil.o
e n d i f
i f e q ( $( HAVE_VM_COMPILED ) , t r u e )
ifneq ( $( findstring $( ARCH) ,x86 x86_64) ,)
Q3DOBJ += \
$( B) /ded/vm_x86.o
endif
ifneq ( $( findstring $( ARCH) ,ppc ppc64) ,)
Q3DOBJ += $( B) /ded/vm_powerpc.o $( B) /ded/vm_powerpc_asm.o
endif
ifeq ( $( ARCH) ,sparc)
Q3DOBJ += $( B) /ded/vm_sparc.o
endif
ifeq ( $( ARCH) ,armv7l)
Q3DOBJ += $( B) /client/vm_armv7l.o
endif
e n d i f
i f d e f M I N G W
Q3DOBJ += \
$( B) /ded/win_resource.o \
$( B) /ded/sys_win32.o \
$( B) /ded/con_win32.o
e l s e
Q3DOBJ += \
$( B) /ded/sys_unix.o \
$( B) /ded/con_tty.o
e n d i f
i f e q ( $( PLATFORM ) , d a r w i n )
Q3DOBJ += \
$( B) /ded/sys_osx.o
e n d i f
$(B)/$(SERVERBIN)$(FULLBINEXT) : $( Q 3DOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( LDFLAGS) $( NOTSHLIBLDFLAGS) -o $@ $( Q3DOBJ) $( LIBS)
#############################################################################
## Q3RALLY CGAME
#############################################################################
Q3CGOBJ_ = \
$( B) /$( BASEGAME) /cgame/cg_main.o \
$( B) /$( BASEGAME) /cgame/bg_misc.o \
$( B) /$( BASEGAME) /cgame/bg_pmove.o \
$( B) /$( BASEGAME) /cgame/bg_physics.o \
$( B) /$( BASEGAME) /cgame/bg_slidemove.o \
$( B) /$( BASEGAME) /cgame/bg_lib.o \
$( B) /$( BASEGAME) /cgame/bg_wheel_forces.o \
$( B) /$( BASEGAME) /cgame/cg_atmospheric.o \
$( B) /$( BASEGAME) /cgame/cg_consolecmds.o \
$( B) /$( BASEGAME) /cgame/cg_draw.o \
$( B) /$( BASEGAME) /cgame/cg_drawtools.o \
$( B) /$( BASEGAME) /cgame/cg_effects.o \
$( B) /$( BASEGAME) /cgame/cg_ents.o \
$( B) /$( BASEGAME) /cgame/cg_event.o \
$( B) /$( BASEGAME) /cgame/cg_info.o \
$( B) /$( BASEGAME) /cgame/cg_localents.o \
$( B) /$( BASEGAME) /cgame/cg_marks.o \
$( B) /$( BASEGAME) /cgame/cg_particles.o \
$( B) /$( BASEGAME) /cgame/cg_players.o \
$( B) /$( BASEGAME) /cgame/cg_playerstate.o \
$( B) /$( BASEGAME) /cgame/cg_predict.o \
$( B) /$( BASEGAME) /cgame/cg_rally_draw.o \
$( B) /$( BASEGAME) /cgame/cg_rally_drawtools.o \
$( B) /$( BASEGAME) /cgame/cg_rally_hud.o \
$( B) /$( BASEGAME) /cgame/cg_rally_hud2.o \
$( B) /$( BASEGAME) /cgame/cg_rally_platetools.o \
$( B) /$( BASEGAME) /cgame/cg_rally_racetools.o \
$( B) /$( BASEGAME) /cgame/cg_rally_rearweapons.o \
$( B) /$( BASEGAME) /cgame/cg_rally_scripted_objects.o \
$( B) /$( BASEGAME) /cgame/cg_rally_tools.o \
$( B) /$( BASEGAME) /cgame/cg_scoreboard.o \
$( B) /$( BASEGAME) /cgame/cg_servercmds.o \
$( B) /$( BASEGAME) /cgame/cg_snapshot.o \
$( B) /$( BASEGAME) /cgame/cg_view.o \
$( B) /$( BASEGAME) /cgame/cg_weapons.o \
\
$( B) /$( BASEGAME) /qcommon/q_math.o \
$( B) /$( BASEGAME) /qcommon/q_shared.o
Q3CGOBJ = $( Q3CGOBJ_) $( B) /$( BASEGAME) /cgame/cg_syscalls.o
Q3CGVMOBJ = $( Q3CGOBJ_:%.o= %.asm)
$(B)/$(BASEGAME)/cgame$(SHLIBNAME) : $( Q 3CGOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( Q3CGOBJ)
$(B)/$(BASEGAME)/vm/cgame.qvm : $( Q 3CGVMOBJ ) $( CGDIR ) /cg_syscalls .asm $( Q 3ASM )
$( echo_cmd) " Q3ASM $@ "
$( Q) $( Q3ASM) -o $@ $( Q3CGVMOBJ) $( CGDIR) /cg_syscalls.asm
#############################################################################
## MISSIONPACK CGAME
#############################################################################
MPCGOBJ_ = \
$( B) /$( MISSIONPACK) /cgame/cg_main.o \
$( B) /$( MISSIONPACK) /cgame/bg_misc.o \
$( B) /$( MISSIONPACK) /cgame/bg_pmove.o \
$( B) /$( MISSIONPACK) /cgame/bg_slidemove.o \
$( B) /$( MISSIONPACK) /cgame/bg_lib.o \
$( B) /$( MISSIONPACK) /cgame/cg_consolecmds.o \
$( B) /$( MISSIONPACK) /cgame/cg_newdraw.o \
$( B) /$( MISSIONPACK) /cgame/cg_draw.o \
$( B) /$( MISSIONPACK) /cgame/cg_drawtools.o \
$( B) /$( MISSIONPACK) /cgame/cg_effects.o \
$( B) /$( MISSIONPACK) /cgame/cg_ents.o \
$( B) /$( MISSIONPACK) /cgame/cg_event.o \
$( B) /$( MISSIONPACK) /cgame/cg_info.o \
$( B) /$( MISSIONPACK) /cgame/cg_localents.o \
$( B) /$( MISSIONPACK) /cgame/cg_marks.o \
$( B) /$( MISSIONPACK) /cgame/cg_particles.o \
$( B) /$( MISSIONPACK) /cgame/cg_players.o \
$( B) /$( MISSIONPACK) /cgame/cg_playerstate.o \
$( B) /$( MISSIONPACK) /cgame/cg_predict.o \
$( B) /$( MISSIONPACK) /cgame/cg_scoreboard.o \
$( B) /$( MISSIONPACK) /cgame/cg_servercmds.o \
$( B) /$( MISSIONPACK) /cgame/cg_snapshot.o \
$( B) /$( MISSIONPACK) /cgame/cg_view.o \
$( B) /$( MISSIONPACK) /cgame/cg_weapons.o \
$( B) /$( MISSIONPACK) /ui/ui_shared.o \
\
$( B) /$( MISSIONPACK) /qcommon/q_math.o \
$( B) /$( MISSIONPACK) /qcommon/q_shared.o
MPCGOBJ = $( MPCGOBJ_) $( B) /$( MISSIONPACK) /cgame/cg_syscalls.o
MPCGVMOBJ = $( MPCGOBJ_:%.o= %.asm)
$(B)/$(MISSIONPACK)/cgame$(SHLIBNAME) : $( MPCGOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( MPCGOBJ)
$(B)/$(MISSIONPACK)/vm/cgame.qvm : $( MPCGVMOBJ ) $( CGDIR ) /cg_syscalls .asm $( Q 3ASM )
$( echo_cmd) " Q3ASM $@ "
$( Q) $( Q3ASM) -o $@ $( MPCGVMOBJ) $( CGDIR) /cg_syscalls.asm
#############################################################################
## Q3RALLY GAME
#############################################################################
Q3GOBJ_ = \
$( B) /$( BASEGAME) /game/g_main.o \
$( B) /$( BASEGAME) /game/ai_chat.o \
$( B) /$( BASEGAME) /game/ai_cmd.o \
$( B) /$( BASEGAME) /game/ai_dmnet.o \
$( B) /$( BASEGAME) /game/ai_dmq3.o \
$( B) /$( BASEGAME) /game/ai_main.o \
$( B) /$( BASEGAME) /game/ai_team.o \
$( B) /$( BASEGAME) /game/ai_vcmd.o \
$( B) /$( BASEGAME) /game/bg_misc.o \
$( B) /$( BASEGAME) /game/bg_pmove.o \
$( B) /$( BASEGAME) /game/bg_physics.o \
$( B) /$( BASEGAME) /game/bg_slidemove.o \
$( B) /$( BASEGAME) /game/bg_lib.o \
$( B) /$( BASEGAME) /game/bg_wheel_forces.o \
$( B) /$( BASEGAME) /game/g_active.o \
$( B) /$( BASEGAME) /game/g_arenas.o \
$( B) /$( BASEGAME) /game/g_bot.o \
$( B) /$( BASEGAME) /game/g_client.o \
$( B) /$( BASEGAME) /game/g_cmds.o \
$( B) /$( BASEGAME) /game/g_combat.o \
$( B) /$( BASEGAME) /game/g_items.o \
$( B) /$( BASEGAME) /game/g_mem.o \
$( B) /$( BASEGAME) /game/g_misc.o \
$( B) /$( BASEGAME) /game/g_missile.o \
$( B) /$( BASEGAME) /game/g_mover.o \
$( B) /$( BASEGAME) /game/g_rally_hazard.o \
$( B) /$( BASEGAME) /game/g_rally_mapents.o \
$( B) /$( BASEGAME) /game/g_rally_mapobjects.o \
$( B) /$( BASEGAME) /game/g_rally_observer_cams.o \
$( B) /$( BASEGAME) /game/g_rally_racetools.o \
$( B) /$( BASEGAME) /game/g_rally_rearweapon.o \
$( B) /$( BASEGAME) /game/g_rally_scripted_objects.o \
$( B) /$( BASEGAME) /game/g_rally_tools.o \
$( B) /$( BASEGAME) /game/g_session.o \
$( B) /$( BASEGAME) /game/g_spawn.o \
$( B) /$( BASEGAME) /game/g_svcmds.o \
$( B) /$( BASEGAME) /game/g_target.o \
$( B) /$( BASEGAME) /game/g_team.o \
$( B) /$( BASEGAME) /game/g_trigger.o \
$( B) /$( BASEGAME) /game/g_utils.o \
$( B) /$( BASEGAME) /game/g_weapon.o \
\
$( B) /$( BASEGAME) /qcommon/q_math.o \
$( B) /$( BASEGAME) /qcommon/q_shared.o
Q3GOBJ = $( Q3GOBJ_) $( B) /$( BASEGAME) /game/g_syscalls.o
Q3GVMOBJ = $( Q3GOBJ_:%.o= %.asm)
$(B)/$(BASEGAME)/qagame$(SHLIBNAME) : $( Q 3GOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( Q3GOBJ)
$(B)/$(BASEGAME)/vm/qagame.qvm : $( Q 3GVMOBJ ) $( GDIR ) /g_syscalls .asm $( Q 3ASM )
$( echo_cmd) " Q3ASM $@ "
$( Q) $( Q3ASM) -o $@ $( Q3GVMOBJ) $( GDIR) /g_syscalls.asm
#############################################################################
## MISSIONPACK GAME
#############################################################################
MPGOBJ_ = \
$( B) /$( MISSIONPACK) /game/g_main.o \
$( B) /$( MISSIONPACK) /game/ai_chat.o \
$( B) /$( MISSIONPACK) /game/ai_cmd.o \
$( B) /$( MISSIONPACK) /game/ai_dmnet.o \
$( B) /$( MISSIONPACK) /game/ai_dmq3.o \
$( B) /$( MISSIONPACK) /game/ai_main.o \
$( B) /$( MISSIONPACK) /game/ai_team.o \
$( B) /$( MISSIONPACK) /game/ai_vcmd.o \
$( B) /$( MISSIONPACK) /game/bg_misc.o \
$( B) /$( MISSIONPACK) /game/bg_pmove.o \
$( B) /$( MISSIONPACK) /game/bg_slidemove.o \
$( B) /$( MISSIONPACK) /game/bg_lib.o \
$( B) /$( MISSIONPACK) /game/g_active.o \
$( B) /$( MISSIONPACK) /game/g_arenas.o \
$( B) /$( MISSIONPACK) /game/g_bot.o \
$( B) /$( MISSIONPACK) /game/g_client.o \
$( B) /$( MISSIONPACK) /game/g_cmds.o \
$( B) /$( MISSIONPACK) /game/g_combat.o \
$( B) /$( MISSIONPACK) /game/g_items.o \
$( B) /$( MISSIONPACK) /game/g_mem.o \
$( B) /$( MISSIONPACK) /game/g_misc.o \
$( B) /$( MISSIONPACK) /game/g_missile.o \
$( B) /$( MISSIONPACK) /game/g_mover.o \
$( B) /$( MISSIONPACK) /game/g_session.o \
$( B) /$( MISSIONPACK) /game/g_spawn.o \
$( B) /$( MISSIONPACK) /game/g_svcmds.o \
$( B) /$( MISSIONPACK) /game/g_target.o \
$( B) /$( MISSIONPACK) /game/g_team.o \
$( B) /$( MISSIONPACK) /game/g_trigger.o \
$( B) /$( MISSIONPACK) /game/g_utils.o \
$( B) /$( MISSIONPACK) /game/g_weapon.o \
\
$( B) /$( MISSIONPACK) /qcommon/q_math.o \
$( B) /$( MISSIONPACK) /qcommon/q_shared.o
MPGOBJ = $( MPGOBJ_) $( B) /$( MISSIONPACK) /game/g_syscalls.o
MPGVMOBJ = $( MPGOBJ_:%.o= %.asm)
$(B)/$(MISSIONPACK)/qagame$(SHLIBNAME) : $( MPGOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( MPGOBJ)
$(B)/$(MISSIONPACK)/vm/qagame.qvm : $( MPGVMOBJ ) $( GDIR ) /g_syscalls .asm $( Q 3ASM )
$( echo_cmd) " Q3ASM $@ "
$( Q) $( Q3ASM) -o $@ $( MPGVMOBJ) $( GDIR) /g_syscalls.asm
#############################################################################
## Q3RALLY UI
#############################################################################
# $(B)/$(BASEGAME)/ui/ui_controls2.o
# $(B)/$(BASEGAME)/ui/ui_servers2.o
# $(B)/$(BASEGAME)/ui/ui_startserver.o
Q3UIOBJ_ = \
$( B) /$( BASEGAME) /ui/ui_main.o \
$( B) /$( BASEGAME) /ui/bg_misc.o \
$( B) /$( BASEGAME) /ui/bg_lib.o \
$( B) /$( BASEGAME) /ui/ui_addbots.o \
$( B) /$( BASEGAME) /ui/ui_atoms.o \
$( B) /$( BASEGAME) /ui/ui_cdkey.o \
$( B) /$( BASEGAME) /ui/ui_cinematics.o \
$( B) /$( BASEGAME) /ui/ui_confirm.o \
$( B) /$( BASEGAME) /ui/ui_connect.o \
$( B) /$( BASEGAME) /ui/ui_credits.o \
$( B) /$( BASEGAME) /ui/ui_demo2.o \
$( B) /$( BASEGAME) /ui/ui_display.o \
$( B) /$( BASEGAME) /ui/ui_gameinfo.o \
$( B) /$( BASEGAME) /ui/ui_ingame.o \
$( B) /$( BASEGAME) /ui/ui_loadconfig.o \
$( B) /$( BASEGAME) /ui/ui_menu.o \
$( B) /$( BASEGAME) /ui/ui_mfield.o \
$( B) /$( BASEGAME) /ui/ui_mods.o \
$( B) /$( BASEGAME) /ui/ui_network.o \
$( B) /$( BASEGAME) /ui/ui_options.o \
$( B) /$( BASEGAME) /ui/ui_playermodel.o \
$( B) /$( BASEGAME) /ui/ui_players.o \
$( B) /$( BASEGAME) /ui/ui_playersettings.o \
$( B) /$( BASEGAME) /ui/ui_preferences.o \
$( B) /$( BASEGAME) /ui/ui_qmenu.o \
$( B) /$( BASEGAME) /ui/ui_rally_controls.o \
$( B) /$( BASEGAME) /ui/ui_rally_credits.o \
$( B) /$( BASEGAME) /ui/ui_rally_favorites.o \
$( B) /$( BASEGAME) /ui/ui_rally_gfxloading.o \
$( B) /$( BASEGAME) /ui/ui_rally_options.o \
$( B) /$( BASEGAME) /ui/ui_rally_servers.o \
$( B) /$( BASEGAME) /ui/ui_rally_startserver.o \
$( B) /$( BASEGAME) /ui/ui_rally_tools.o \
$( B) /$( BASEGAME) /ui/ui_removebots.o \
$( B) /$( BASEGAME) /ui/ui_saveconfig.o \
$( B) /$( BASEGAME) /ui/ui_serverinfo.o \
$( B) /$( BASEGAME) /ui/ui_setup.o \
$( B) /$( BASEGAME) /ui/ui_sound.o \
$( B) /$( BASEGAME) /ui/ui_sparena.o \
$( B) /$( BASEGAME) /ui/ui_specifyserver.o \
$( B) /$( BASEGAME) /ui/ui_splevel.o \
$( B) /$( BASEGAME) /ui/ui_sppostgame.o \
$( B) /$( BASEGAME) /ui/ui_spskill.o \
$( B) /$( BASEGAME) /ui/ui_team.o \
$( B) /$( BASEGAME) /ui/ui_teamorders.o \
$( B) /$( BASEGAME) /ui/ui_video.o \
\
$( B) /$( BASEGAME) /qcommon/q_math.o \
$( B) /$( BASEGAME) /qcommon/q_shared.o
Q3UIOBJ = $( Q3UIOBJ_) $( B) /$( MISSIONPACK) /ui/ui_syscalls.o
Q3UIVMOBJ = $( Q3UIOBJ_:%.o= %.asm)
$(B)/$(BASEGAME)/ui$(SHLIBNAME) : $( Q 3UIOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( Q3UIOBJ)
$(B)/$(BASEGAME)/vm/ui.qvm : $( Q 3UIVMOBJ ) $( UIDIR ) /ui_syscalls .asm $( Q 3ASM )
$( echo_cmd) " Q3ASM $@ "
$( Q) $( Q3ASM) -o $@ $( Q3UIVMOBJ) $( UIDIR) /ui_syscalls.asm
#############################################################################
## MISSIONPACK UI
#############################################################################
MPUIOBJ_ = \
$( B) /$( MISSIONPACK) /ui/ui_main.o \
$( B) /$( MISSIONPACK) /ui/ui_atoms.o \
$( B) /$( MISSIONPACK) /ui/ui_gameinfo.o \
$( B) /$( MISSIONPACK) /ui/ui_players.o \
$( B) /$( MISSIONPACK) /ui/ui_shared.o \
\
$( B) /$( MISSIONPACK) /ui/bg_misc.o \
$( B) /$( MISSIONPACK) /ui/bg_lib.o \
\
$( B) /$( MISSIONPACK) /qcommon/q_math.o \
$( B) /$( MISSIONPACK) /qcommon/q_shared.o
MPUIOBJ = $( MPUIOBJ_) $( B) /$( MISSIONPACK) /ui/ui_syscalls.o
MPUIVMOBJ = $( MPUIOBJ_:%.o= %.asm)
$(B)/$(MISSIONPACK)/ui$(SHLIBNAME) : $( MPUIOBJ )
$( echo_cmd) " LD $@ "
$( Q) $( CC) $( CFLAGS) $( SHLIBLDFLAGS) -o $@ $( MPUIOBJ)
$(B)/$(MISSIONPACK)/vm/ui.qvm : $( MPUIVMOBJ ) $( UIDIR ) /ui_syscalls .asm $( Q 3ASM )
$( echo_cmd) " Q3ASM $@ "
$( Q) $( Q3ASM) -o $@ $( MPUIVMOBJ) $( UIDIR) /ui_syscalls.asm
#############################################################################
## CLIENT/SERVER RULES
#############################################################################
$(B)/client/%.o : $( ASMDIR ) /%.s
$( DO_AS)
# k8 so inline assembler knows about SSE
$(B)/client/%.o : $( ASMDIR ) /%.c
$( DO_CC) -march= k8
$(B)/client/snd_altivec.o : $( CDIR ) /snd_altivec .c
$( DO_CC_ALTIVEC)
$(B)/client/%.o : $( CDIR ) /%.c
$( DO_CC)
$(B)/client/%.o : $( SDIR ) /%.c
$( DO_CC)
$(B)/client/%.o : $( CMDIR ) /%.c
$( DO_CC)
$(B)/client/%.o : $( BLIBDIR ) /%.c
$( DO_BOT_CC)
$(B)/client/%.o : $( OGGDIR ) /src /%.c
$( DO_CC)
$(B)/client/vorbis/%.o : $( VORBISDIR ) /lib /%.c
$( DO_CC)
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$(B)/client/theora/%.o : $( THEORADIR ) /lib /%.c
$( DO_CC)
$(B)/client/theora/%.o : $( THEORADIR ) /lib /x 86/%.c
$( DO_CC)
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$(B)/client/opus/%.o : $( OPUSDIR ) /src /%.c
$( DO_CC)
$(B)/client/opus/%.o : $( OPUSDIR ) /celt /%.c
$( DO_CC)
$(B)/client/opus/%.o : $( OPUSDIR ) /silk /%.c
$( DO_CC)
$(B)/client/opus/%.o : $( OPUSDIR ) /silk /float /%.c
$( DO_CC)
$(B)/client/%.o : $( OPUSFILEDIR ) /src /%.c
$( DO_CC)
$(B)/client/%.o : $( ZDIR ) /%.c
$( DO_CC)
$(B)/client/%.o : $( SDLDIR ) /%.c
$( DO_CC)
$(B)/client/%.o : $( SYSDIR ) /%.c
$( DO_CC)
$(B)/client/%.o : $( SYSDIR ) /%.m
$( DO_CC)
$(B)/client/win_resource.o : $( SYSDIR ) /win_resource .rc $( SYSDIR ) /win_manifest .xml
$( DO_WINDRES)
$(B)/renderergl1/%.o : $( CMDIR ) /%.c
$( DO_REF_CC)
$(B)/renderergl1/%.o : $( SDLDIR ) /%.c
$( DO_REF_CC)
$(B)/renderergl1/%.o : $( JPDIR ) /%.c
$( DO_REF_CC)
$(B)/renderergl1/%.o : $( RCOMMONDIR ) /%.c
$( DO_REF_CC)
$(B)/renderergl1/%.o : $( RGL 1DIR ) /%.c
$( DO_REF_CC)
$(B)/renderergl1/tr_altivec.o : $( RGL 1DIR ) /tr_altivec .c
$( DO_REF_CC_ALTIVEC)
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$(B)/renderergl2/glsl/%.c : $( RGL 2DIR ) /glsl /%.glsl $( STRINGIFY )
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$( DO_REF_STR)
$(B)/renderergl2/glsl/%.o : $( B ) /renderergl 2/glsl /%.c
$( DO_REF_CC)
$(B)/renderergl2/%.o : $( RCOMMONDIR ) /%.c
$( DO_REF_CC)
$(B)/renderergl2/%.o : $( RGL 2DIR ) /%.c
$( DO_REF_CC)
$(B)/ded/%.o : $( ASMDIR ) /%.s
$( DO_AS)
# k8 so inline assembler knows about SSE
$(B)/ded/%.o : $( ASMDIR ) /%.c
$( DO_CC) -march= k8
$(B)/ded/%.o : $( SDIR ) /%.c
$( DO_DED_CC)
$(B)/ded/%.o : $( CMDIR ) /%.c
$( DO_DED_CC)
$(B)/ded/%.o : $( ZDIR ) /%.c
$( DO_DED_CC)
$(B)/ded/%.o : $( BLIBDIR ) /%.c
$( DO_BOT_CC)
$(B)/ded/%.o : $( SYSDIR ) /%.c
$( DO_DED_CC)
$(B)/ded/%.o : $( SYSDIR ) /%.m
$( DO_DED_CC)
$(B)/ded/win_resource.o : $( SYSDIR ) /win_resource .rc $( SYSDIR ) /win_manifest .xml
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$( DO_DED_WINDRES)
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$(B)/ded/%.o : $( NDIR ) /%.c
$( DO_DED_CC)
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# Extra dependencies to ensure the git version is incorporated
i f e q ( $( USE_GIT ) , 1 )
$( B) /client/cl_console.o : .git
$( B) /client/common.o : .git
$( B) /ded/common.o : .git
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e n d i f
#############################################################################
## GAME MODULE RULES
#############################################################################
$(B)/$(BASEGAME)/cgame/bg_%.o : $( GDIR ) /bg_ %.c
$( DO_CGAME_CC)
$(B)/$(BASEGAME)/cgame/%.o : $( CGDIR ) /%.c
$( DO_CGAME_CC)
$(B)/$(BASEGAME)/cgame/bg_%.asm : $( GDIR ) /bg_ %.c $( Q 3LCC )
$( DO_CGAME_Q3LCC)
$(B)/$(BASEGAME)/cgame/%.asm : $( CGDIR ) /%.c $( Q 3LCC )
$( DO_CGAME_Q3LCC)
$(B)/$(MISSIONPACK)/cgame/bg_%.o : $( GDIR ) /bg_ %.c
$( DO_CGAME_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/cgame/%.o : $( CGDIR ) /%.c
$( DO_CGAME_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/cgame/bg_%.asm : $( GDIR ) /bg_ %.c $( Q 3LCC )
$( DO_CGAME_Q3LCC_MISSIONPACK)
$(B)/$(MISSIONPACK)/cgame/%.asm : $( CGDIR ) /%.c $( Q 3LCC )
$( DO_CGAME_Q3LCC_MISSIONPACK)
$(B)/$(BASEGAME)/game/%.o : $( GDIR ) /%.c
$( DO_GAME_CC)
$(B)/$(BASEGAME)/game/%.asm : $( GDIR ) /%.c $( Q 3LCC )
$( DO_GAME_Q3LCC)
$(B)/$(MISSIONPACK)/game/%.o : $( GDIR ) /%.c
$( DO_GAME_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/game/%.asm : $( GDIR ) /%.c $( Q 3LCC )
$( DO_GAME_Q3LCC_MISSIONPACK)
$(B)/$(BASEGAME)/ui/bg_%.o : $( GDIR ) /bg_ %.c
$( DO_UI_CC)
$(B)/$(BASEGAME)/ui/%.o : $( Q 3UIDIR ) /%.c
$( DO_UI_CC)
$(B)/$(BASEGAME)/ui/bg_%.asm : $( GDIR ) /bg_ %.c $( Q 3LCC )
$( DO_UI_Q3LCC)
$(B)/$(BASEGAME)/ui/%.asm : $( Q 3UIDIR ) /%.c $( Q 3LCC )
$( DO_UI_Q3LCC)
$(B)/$(MISSIONPACK)/ui/bg_%.o : $( GDIR ) /bg_ %.c
$( DO_UI_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/ui/%.o : $( UIDIR ) /%.c
$( DO_UI_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/ui/bg_%.asm : $( GDIR ) /bg_ %.c $( Q 3LCC )
$( DO_UI_Q3LCC_MISSIONPACK)
$(B)/$(MISSIONPACK)/ui/%.asm : $( UIDIR ) /%.c $( Q 3LCC )
$( DO_UI_Q3LCC_MISSIONPACK)
$(B)/$(BASEGAME)/qcommon/%.o : $( CMDIR ) /%.c
$( DO_SHLIB_CC)
$(B)/$(BASEGAME)/qcommon/%.asm : $( CMDIR ) /%.c $( Q 3LCC )
$( DO_Q3LCC)
$(B)/$(MISSIONPACK)/qcommon/%.o : $( CMDIR ) /%.c
$( DO_SHLIB_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/qcommon/%.asm : $( CMDIR ) /%.c $( Q 3LCC )
$( DO_Q3LCC_MISSIONPACK)
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#############################################################################
# EMSCRIPTEN
#############################################################################
$(B)/$(CLIENTBIN).html : $( WEBDIR ) /client .html
$( echo_cmd) " SED $@ "
$( Q) sed 's/__CLIENTBIN__/$(CLIENTBIN)/g;s/__BASEGAME__/$(BASEGAME)/g;s/__EMSCRIPTEN_PRELOAD_FILE__/$(EMSCRIPTEN_PRELOAD_FILE)/g' < $< > $@
$(B)/$(CLIENTBIN)-config.json : $( WEBDIR ) /client -config .json
$( echo_cmd) " CP $@ "
$( Q) cp $< $@
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#############################################################################
# MISC
#############################################################################
OBJ = $( Q3OBJ) $( Q3ROBJ) $( Q3R2OBJ) $( Q3DOBJ) $( JPGOBJ) \
$( MPGOBJ) $( Q3GOBJ) $( Q3CGOBJ) $( MPCGOBJ) $( Q3UIOBJ) $( MPUIOBJ) \
$( MPGVMOBJ) $( Q3GVMOBJ) $( Q3CGVMOBJ) $( MPCGVMOBJ) $( Q3UIVMOBJ) $( MPUIVMOBJ)
TOOLSOBJ = $( LBURGOBJ) $( Q3CPPOBJ) $( Q3RCCOBJ) $( Q3LCCOBJ) $( Q3ASMOBJ)
STRINGOBJ = $( Q3R2STRINGOBJ)
copyfiles : release
@if [ ! -d $( COPYDIR) /$( BASEGAME) ] ; then echo "You need to set COPYDIR to where your Quake3 data is!" ; fi
i f n e q ( $( BUILD_GAME_SO ) , 0 )
ifneq ( $( BUILD_BASEGAME) ,0)
-$( MKDIR) -m 0755 $( COPYDIR) /$( BASEGAME)
endif
ifneq ( $( BUILD_MISSIONPACK) ,0)
-$( MKDIR) -m 0755 $( COPYDIR) /$( MISSIONPACK)
endif
e n d i f
i f n e q ( $( BUILD_CLIENT ) , 0 )
ifneq ( $( USE_RENDERER_DLOPEN) ,0)
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$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( CLIENTBIN) $( FULLBINEXT) $( COPYBINDIR) /$( CLIENTBIN) $( FULLBINEXT)
ifneq ( $( BUILD_RENDERER_OPENGL1) ,0)
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$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /renderer_opengl1_$( SHLIBNAME) $( COPYBINDIR) /renderer_opengl1_$( SHLIBNAME)
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endif
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ifneq ( $( BUILD_RENDERER_OPENGL2) ,0)
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /renderer_opengl2_$( SHLIBNAME) $( COPYBINDIR) /renderer_opengl2_$( SHLIBNAME)
endif
else
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ifneq ( $( BUILD_RENDERER_OPENGL1) ,0)
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( CLIENTBIN) $( FULLBINEXT) $( COPYBINDIR) /$( CLIENTBIN) $( FULLBINEXT)
endif
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ifneq ( $( BUILD_RENDERER_OPENGL2) ,0)
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( CLIENTBIN) _opengl2$( FULLBINEXT) $( COPYBINDIR) /$( CLIENTBIN) _opengl2$( FULLBINEXT)
endif
endif
e n d i f
i f n e q ( $( BUILD_SERVER ) , 0 )
@if [ -f $( BR) /$( SERVERBIN) $( FULLBINEXT) ] ; then \
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( SERVERBIN) $( FULLBINEXT) $( COPYBINDIR) /$( SERVERBIN) $( FULLBINEXT) ; \
fi
e n d i f
i f n e q ( $( BUILD_GAME_SO ) , 0 )
ifneq ( $( BUILD_BASEGAME) ,0)
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( BASEGAME) /cgame$( SHLIBNAME) \
$( COPYDIR) /$( BASEGAME) /.
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( BASEGAME) /qagame$( SHLIBNAME) \
$( COPYDIR) /$( BASEGAME) /.
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( BASEGAME) /ui$( SHLIBNAME) \
$( COPYDIR) /$( BASEGAME) /.
endif
ifneq ( $( BUILD_MISSIONPACK) ,0)
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( MISSIONPACK) /cgame$( SHLIBNAME) \
$( COPYDIR) /$( MISSIONPACK) /.
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( MISSIONPACK) /qagame$( SHLIBNAME) \
$( COPYDIR) /$( MISSIONPACK) /.
$( INSTALL) $( STRIP_FLAG) -m 0755 $( BR) /$( MISSIONPACK) /ui$( SHLIBNAME) \
$( COPYDIR) /$( MISSIONPACK) /.
endif
e n d i f
clean : clean -debug clean -release
i f e q ( $( PLATFORM ) , m i n g w 3 2 )
@$( MAKE) -C $( NSISDIR) clean
e l s e
@$( MAKE) -C $( LOKISETUPDIR) clean
e n d i f
clean-debug :
@$( MAKE) clean2 B = $( BD)
clean-release :
@$( MAKE) clean2 B = $( BR)
clean2 :
@echo " CLEAN $( B) "
@rm -f $( OBJ)
@rm -f $( OBJ_D_FILES)
@rm -f $( STRINGOBJ)
@rm -f $( TARGETS)
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@rm -f $( GENERATEDTARGETS)
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toolsclean : toolsclean -debug toolsclean -release
toolsclean-debug :
@$( MAKE) toolsclean2 B = $( BD)
toolsclean-release :
@$( MAKE) toolsclean2 B = $( BR)
toolsclean2 :
@echo " TOOLS_CLEAN $( B) "
@rm -f $( TOOLSOBJ)
@rm -f $( TOOLSOBJ_D_FILES)
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@rm -f $( LBURG) $( DAGCHECK_C) $( Q3RCC) $( Q3CPP) $( Q3LCC) $( Q3ASM) $( STRINGIFY)
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distclean : clean toolsclean
@rm -rf $( BUILD_DIR)
installer : release
i f d e f M I N G W
@$( MAKE) VERSION = $( VERSION) -C $( NSISDIR) V = $( V) \
SDLDLL = $( SDLDLL) \
USE_RENDERER_DLOPEN = $( USE_RENDERER_DLOPEN) \
USE_OPENAL_DLOPEN = $( USE_OPENAL_DLOPEN) \
USE_CURL_DLOPEN = $( USE_CURL_DLOPEN) \
USE_INTERNAL_OPUS = $( USE_INTERNAL_OPUS) \
USE_INTERNAL_ZLIB = $( USE_INTERNAL_ZLIB) \
USE_INTERNAL_JPEG = $( USE_INTERNAL_JPEG)
e l s e
@$( MAKE) VERSION = $( VERSION) -C $( LOKISETUPDIR) V = $( V)
e n d i f
dist :
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git archive --format zip --output $( CLIENTBIN) -$( VERSION) .zip HEAD
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#############################################################################
# DEPENDENCIES
#############################################################################
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# Rebuild every target if Makefile or Makefile.local changes
i f n e q ( $( DEPEND_MAKEFILE ) , 0 )
.EXTRA_PREREQS := $( MAKEFILE_LIST)
e n d i f
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i f n e q ( $( B ) , )
OBJ_D_FILES = $( filter %.d,$( OBJ:%.o= %.d) )
TOOLSOBJ_D_FILES = $( filter %.d,$( TOOLSOBJ:%.o= %.d) )
-include $( OBJ_D_FILES) $( TOOLSOBJ_D_FILES)
e n d i f
.PHONY : all clean clean 2 clean -debug clean -release copyfiles \
debug default dist distclean installer makedirs \
release targets \
toolsclean toolsclean2 toolsclean-debug toolsclean-release \
$( OBJ_D_FILES) $( TOOLSOBJ_D_FILES)
# If the target name contains "clean", don't do a parallel build
i f n e q ( $( findstring clean , $ ( MAKECMDGOALS ) ) , )
.NOTPARALLEL :
e n d i f