vhlt/template/BaseMath.h
2016-09-21 00:07:53 +03:00

183 lines
3.4 KiB
C++

// Copyright (C) 2000 Sean Cavanaugh
// This file is licensed under the terms of the Lesser GNU Public License
// (see LPGL.txt, or http://www.gnu.org/copyleft/lesser.txt)
#ifndef BASEMATH_H__
#define BASEMATH_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#if defined(_WIN32) && !defined(FASTCALL)
#define FASTCALL __fastcall
#endif
//
// MIN/MAX/AVG functions, work best with basic types
//
template < typename T >
inline T FASTCALL MIN(const T a, const T b)
{
return ((a < b) ? a : b);
}
template < typename T >
inline T FASTCALL MIN(const T a, const T b, const T c)
{
return (MIN(MIN(a, b), c));
}
template < typename T >
inline T FASTCALL MAX(const T a, const T b)
{
return ((a > b) ? a : b);
}
template < typename T >
inline T FASTCALL MAX(const T a, const T b, const T c)
{
return (MAX(MAX(a, b), c));
}
template < typename T >
inline T FASTCALL AVG(const T a, const T b)
{
return ((a + b) / 2);
}
//
// MIN/MAX/AVG functions, work best with user-defined types
// (hopefully the compiler will choose the right one in most cases
//
template < typename T >
inline T FASTCALL MIN(const T& a, const T& b)
{
return ((a < b) ? a : b);
}
template < typename T >
inline T FASTCALL MIN(const T& a, const T& b, const T& c)
{
return (MIN(MIN(a, b), c));
}
template < typename T >
inline T FASTCALL MAX(const T& a, const T& b)
{
return ((a > b) ? a : b);
}
template < typename T >
inline T FASTCALL MAX(const T& a, const T& b, const T& c)
{
return (MAX(MAX(a, b), c));
}
template < typename T >
inline T FASTCALL AVG(const T& a, const T& b)
{
return ((a + b) / 2);
}
//
// Generic Array Operations
//
template < typename T >
inline T FASTCALL MIN(const T* array, const int size)
{
assert(size);
T val = array[0];
for (int i = 1; i < size; i++)
{
if (val > array[i])
{
val = array[i];
}
}
return val;
}
template < typename T >
inline T FASTCALL MAX(const T* array, const int size)
{
assert(size);
T val = array[0];
for (int i = 1; i < size; i++)
{
if (val < array[i])
{
val = array[i];
}
}
return val;
}
template < typename T >
inline T FASTCALL AVG(const T* array, const int size)
{
assert(size);
T sum = array[0];
for (int i = 1; i < size; i++)
{
sum += array[i];
}
return sum / num;
}
template < typename T >
inline T FASTCALL SUM(const T* array, const int size)
{
assert(size);
T sum = array[0];
for (int i = 1; i < size; i++)
{
sum += array[i];
}
return sum;
}
// Uses one temp to swap, works best with user-defined types or doubles/long doubles
template < typename T >
inline void FASTCALL SWAP(T& a, T& b)
{
T temp = a;
a = b;
b = temp;
}
// XOR math to swap (no temps), works with integral types very well
template < typename T >
inline void FASTCALL XOR_SWAP(T& a, T& b)
{
a ^= b;
b ^= a;
a ^= b;
}
// Uses two temps to swap, works very well with built-in types on pipelined CPUs
template < typename T >
inline void FASTCALL PIPE_SWAP(T& a, T& b)
{
T tmpA = a;
T tmpB = b;
b = tmpA;
a = tmpB;
}
#endif // BASEMATH_H__