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155 lines
3.8 KiB
C++
155 lines
3.8 KiB
C++
// Copyright (C) 2000 Sean Cavanaugh
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// This file is licensed under the terms of the Lesser GNU Public License
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// (see LPGL.txt, or http://www.gnu.org/copyleft/lesser.txt)
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#include "vis.h"
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void Zones::set(UINT32 zone, const BoundingBox& bounds)
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{
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if (zone < m_ZoneCount)
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{
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m_ZoneBounds[zone] = bounds;
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}
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}
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UINT32 Zones::getZoneFromBounds(const BoundingBox& bounds)
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{
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UINT32 x;
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for (x=0; x<m_ZoneCount; x++)
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{
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if (m_ZoneBounds[x].testSuperset(bounds))
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{
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return x;
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}
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}
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return 0;
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}
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UINT32 Zones::getZoneFromWinding(const Winding& winding)
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{
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UINT32 x;
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BoundingBox bounds;
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for (x=0; x<winding.m_NumPoints; x++)
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{
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bounds.add(winding.m_Points[x]);
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}
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return getZoneFromBounds(bounds);
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}
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// BORROWED FROM HLRAD
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// TODO: Consolite into common sometime
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static Winding* WindingFromFace(const dface_t* f)
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{
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int i;
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int se;
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dvertex_t* dv;
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int v;
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Winding* w = new Winding(f->numedges);
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for (i = 0; i < f->numedges; i++)
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{
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se = g_dsurfedges[f->firstedge + i];
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if (se < 0)
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{
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v = g_dedges[-se].v[1];
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}
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else
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{
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v = g_dedges[se].v[0];
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}
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dv = &g_dvertexes[v];
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VectorCopy(dv->point, w->m_Points[i]);
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}
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return w;
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}
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Zones* MakeZones(void)
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{
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UINT32 x;
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UINT32 func_vis_count = 0;
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ParseEntities();
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// Note: we arent looping through entities because we only care if it has a winding/bounding box
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// First count the number of func_vis's
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for (x=0; x<g_nummodels; x++)
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{
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entity_t* ent = EntityForModel(x);
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if (!strcasecmp(ValueForKey(ent, "classname"), "func_vis"))
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{
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UINT32 value = atoi(ValueForKey(ent, "node"));
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if (value)
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{
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func_vis_count++;
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}
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else
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{
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Error("func_vis with no \"node\" id\n");
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}
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}
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}
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if (!func_vis_count)
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{
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return NULL;
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}
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Zones* zones = new Zones(func_vis_count);
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for (x=0; x<g_nummodels; x++)
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{
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dmodel_t* mod = g_dmodels + x;
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entity_t* ent = EntityForModel(x);
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if (!strcasecmp(ValueForKey(ent, "classname"), "func_vis"))
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{
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UINT32 func_vis_id = atoi(ValueForKey(ent, "node"));
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{
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epair_t* keyvalue;
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for (keyvalue = ent->epairs; keyvalue; keyvalue = keyvalue->next)
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{
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UINT32 other_id = atoi(keyvalue->key);
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if (other_id)
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{
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zones->flag(func_vis_id, other_id);
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}
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}
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}
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{
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UINT32 j;
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BoundingBox bounds;
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dface_t* f = g_dfaces + mod->firstface;
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for (j = 0; j < mod->numfaces; j++, f++)
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{
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Winding* w = WindingFromFace(f);
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UINT32 k;
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for (k = 0; k < w->m_NumPoints; k++)
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{
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bounds.add(w->m_Points[k]);
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}
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delete w;
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}
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zones->set(func_vis_id, bounds);
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Log("Adding zone %u : mins(%4.3f %4.3f %4.3f) maxs(%4.3f %4.3f %4.3f)\n", func_vis_id,
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bounds.m_Mins[0],bounds.m_Mins[1],bounds.m_Mins[2],
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bounds.m_Maxs[0],bounds.m_Maxs[1],bounds.m_Maxs[2]);
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}
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}
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}
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return zones;
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}
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