mirror of
https://github.com/nzp-team/vhlt.git
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185 lines
4.7 KiB
C++
185 lines
4.7 KiB
C++
// Copyright (C) 2000 Sean Cavanaugh
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// This file is licensed under the terms of the Lesser GNU Public License
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// (see LPGL.txt, or http://www.gnu.org/copyleft/lesser.txt)
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#ifndef ENDIAN_H__
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#define ENDIAN_H__
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "basictypes.h"
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#include "BaseMath.h"
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class Endian
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{
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public:
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inline static INT16 FASTCALL Flip(const INT16 x)
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{
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INT16 a = (x >> 8) & 0x000FF;
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INT16 b = (x << 8) & 0x0FF00;
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INT16 rval = (a | b);
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return rval;
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}
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inline static UINT16 FASTCALL Flip(const UINT16 x)
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{
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UINT16 a = (x >> 8) & 0x000FF;
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UINT16 b = (x << 8) & 0x0FF00;
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UINT16 rval = (a | b);
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return rval;
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}
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inline static INT32 FASTCALL Flip(const INT32 x)
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{
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INT32 a = (x >> 24) & 0x0000000FF;
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INT32 b = (x >> 8) & 0x00000FF00;
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INT32 c = (x << 8) & 0x000FF0000;
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INT32 d = (x << 24) & 0x0FF000000;
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INT32 rval = (a | b | c | d);
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return rval;
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}
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inline static UINT32 FASTCALL Flip(const UINT32 x)
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{
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INT32 a = (x >> 24) & 0x0000000FF;
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INT32 b = (x >> 8) & 0x00000FF00;
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INT32 c = (x << 8) & 0x000FF0000;
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INT32 d = (x << 24) & 0x0FF000000;
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INT32 rval = (a | b | c | d);
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return rval;
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}
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#if 0
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inline static INT64 FASTCALL Flip(const INT64 x)
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{
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INT64 a = (x >> 56) & 0x000000000000000FF;
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INT64 b = (x >> 40) & 0x0000000000000FF00;
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INT64 c = (x >> 24) & 0x00000000000FF0000;
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INT64 d = (x >> 8 ) & 0x000000000FF000000;
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INT64 e = (x << 8 ) & 0x0000000FF00000000;
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INT64 f = (x << 24) & 0x00000FF0000000000;
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INT64 g = (x << 40) & 0x000FF000000000000;
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INT64 h = (x << 56) & 0x0FF00000000000000;
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INT64 rval = (a | b | c | d | e | f | g | h);
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return rval;
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}
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inline static UINT64 FASTCALL Flip(const UINT64 x)
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{
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UINT64 a = (x >> 56) & 0x000000000000000FF;
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UINT64 b = (x >> 40) & 0x0000000000000FF00;
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UINT64 c = (x >> 24) & 0x00000000000FF0000;
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UINT64 d = (x >> 8 ) & 0x000000000FF000000;
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UINT64 e = (x << 8 ) & 0x0000000FF00000000;
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UINT64 f = (x << 24) & 0x00000FF0000000000;
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UINT64 g = (x << 40) & 0x000FF000000000000;
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UINT64 h = (x << 56) & 0x0FF00000000000000;
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UINT64 rval = (a | b | c | d | e | f | g | h);
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return rval;
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}
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#endif
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inline static float FASTCALL Flip(const float x)
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{
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union floatflipper
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{
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struct _x_t
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{
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BYTE _v[4];
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} _x;
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float _f;
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};
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floatflipper tmp;
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tmp._f = x;
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SWAP(tmp._x._v[0], tmp._x._v[3]);
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SWAP(tmp._x._v[1], tmp._x._v[2]);
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return tmp._f;
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}
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inline static double FASTCALL Flip(const double x)
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{
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union floatflipper
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{
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struct _x_t
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{
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BYTE _v[8];
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} _x;
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double _d;
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};
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floatflipper tmp;
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tmp._d = x;
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SWAP(tmp._x._v[0], tmp._x._v[7]);
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SWAP(tmp._x._v[1], tmp._x._v[6]);
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SWAP(tmp._x._v[2], tmp._x._v[5]);
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SWAP(tmp._x._v[3], tmp._x._v[4]);
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return tmp._d;
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}
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inline static void FlipArray(unsigned size, INT16* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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inline static void FlipArray(unsigned size, UINT16* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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inline static void FlipArray(unsigned size, INT32* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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inline static void FlipArray(unsigned size, UINT32* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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#if 0
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inline static void FlipArray(unsigned size, INT64* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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inline static void FlipArray(unsigned size, UINT64* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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#endif
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inline static void FlipArray(unsigned size, float* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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inline static void FlipArray(unsigned size, double* x)
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{
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for (unsigned i=0 ; i<size ; i++, x++)
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{
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*x = Flip(*x);
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}
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}
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};
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#endif // ENDIAN_H__
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