mirror of
https://github.com/nzp-team/vhlt.git
synced 2024-11-10 06:31:38 +00:00
944 lines
23 KiB
C++
944 lines
23 KiB
C++
#include "qrad.h"
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#ifndef HLRAD_TRANSPARENCY_CPP
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// Transparency array
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#ifdef HLRAD_HULLU
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typedef struct {
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unsigned x;
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unsigned y;
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vec3_t transparency;
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} transparency_t;
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static transparency_t *s_transparency_list=NULL;
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static unsigned long s_transparency_count=0;
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static unsigned long s_max_transparency_count=0;
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static void FindOpacity(const unsigned p1, const unsigned p2, vec3_t &out)
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{
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for(unsigned long i = 0; i < s_transparency_count; i++)
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{
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if(s_transparency_list[i].x==p1 && s_transparency_list[i].y==p2)
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{
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VectorCopy(s_transparency_list[i].transparency, out);
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return;
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}
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}
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VectorFill(out, 1.0);
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}
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#endif /*HLRAD_HULLU*/
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#endif
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typedef struct
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{
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unsigned offset:24;
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unsigned values:8;
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}
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sparse_row_t;
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typedef struct
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{
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sparse_row_t* row;
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int count;
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}
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sparse_column_t;
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sparse_column_t* s_vismatrix;
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// Vismatrix protected
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static unsigned IsVisbitInArray(const unsigned x, const unsigned y)
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{
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int first, last, current;
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int y_byte = y / 8;
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sparse_row_t* row;
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sparse_column_t* column = s_vismatrix + x;
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if (!column->count)
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{
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return -1;
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}
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first = 0;
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last = column->count - 1;
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// Warning("Searching . . .");
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// binary search to find visbit
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while (1)
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{
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current = (first + last) / 2;
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row = column->row + current;
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// Warning("first %u, last %u, current %u, row %p, row->offset %u", first, last, current, row, row->offset);
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if ((row->offset) < y_byte)
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{
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first = current + 1;
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}
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else if ((row->offset) > y_byte)
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{
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last = current - 1;
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}
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else
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{
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return current;
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}
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if (first > last)
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{
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return -1;
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}
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}
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}
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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static void SetVisColumn (int patchnum, bool uncompressedcolumn[MAX_SPARSE_VISMATRIX_PATCHES])
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{
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sparse_column_t *column;
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int mbegin;
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int m;
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int i;
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unsigned int bits;
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column = &s_vismatrix[patchnum];
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if (column->count || column->row)
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{
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Error ("SetVisColumn: column has been set");
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}
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for (mbegin = 0; mbegin < g_num_patches; mbegin += 8)
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{
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bits = 0;
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for (m = mbegin; m < mbegin + 8; m++)
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{
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if (m >= g_num_patches)
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{
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break;
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}
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if (uncompressedcolumn[m]) // visible
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{
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if (m < patchnum)
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{
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Error ("SetVisColumn: invalid parameter: m < patchnum");
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}
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bits |= (1 << (m - mbegin));
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}
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}
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if (bits)
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{
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column->count++;
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}
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}
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if (!column->count)
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{
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return;
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}
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column->row = (sparse_row_t *)malloc (column->count * sizeof (sparse_row_t));
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hlassume (column->row != NULL, assume_NoMemory);
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i = 0;
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for (mbegin = 0; mbegin < g_num_patches; mbegin += 8)
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{
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bits = 0;
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for (m = mbegin; m < mbegin + 8; m++)
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{
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if (m >= g_num_patches)
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{
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break;
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}
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if (uncompressedcolumn[m]) // visible
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{
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bits |= (1 << (m - mbegin));
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}
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}
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if (bits)
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{
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column->row[i].offset = mbegin / 8;
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column->row[i].values = bits;
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i++;
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}
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}
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if (i != column->count)
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{
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Error ("SetVisColumn: internal error");
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}
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}
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#else
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// Vismatrix protected
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static void InsertVisbitIntoArray(const unsigned x, const unsigned y)
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{
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unsigned count;
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unsigned y_byte = y / 8;
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sparse_column_t* column = s_vismatrix + x;
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sparse_row_t* row = column->row;
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if (!column->count)
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{
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column->count++;
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row = column->row = (sparse_row_t*)malloc(sizeof(sparse_row_t));
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#ifdef HLRAD_HLASSUMENOMEMORY
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hlassume (row != NULL, assume_NoMemory);
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#endif
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row->offset = y_byte;
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row->values = 1 << (y & 7);
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return;
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}
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// Insertion
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count = 0;
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while (count < column->count)
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{
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if (row->offset > y_byte)
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{
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unsigned newsize = (column->count + 1) * sizeof(sparse_row_t);
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sparse_row_t* newrow = (sparse_row_t*)malloc(newsize);
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#ifdef HLRAD_HLASSUMENOMEMORY
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hlassume (newrow != NULL, assume_NoMemory);
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#endif
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memcpy(newrow, column->row, count * sizeof(sparse_row_t));
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memcpy(newrow + count + 1, column->row + count, (column->count - count) * sizeof(sparse_row_t));
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row = newrow + count;
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row->offset = y_byte;
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row->values = 1 << (y & 7);
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free(column->row);
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column->row = newrow;
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column->count++;
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return;
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}
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row++;
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count++;
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}
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// Append
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{
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unsigned newsize = (count + 1) * sizeof(sparse_row_t);
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sparse_row_t* newrow = (sparse_row_t*)malloc(newsize);
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#ifdef HLRAD_HLASSUMENOMEMORY
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hlassume (newrow != NULL, assume_NoMemory);
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#endif
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memcpy(newrow, column->row, column->count * sizeof(sparse_row_t));
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row = newrow + column->count;
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row->offset = y_byte;
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row->values = 1 << (y & 7);
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free(column->row);
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column->row = newrow;
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column->count++;
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return;
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}
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}
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// Vismatrix public
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static void SetVisBit(unsigned x, unsigned y)
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{
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unsigned offset;
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if (x == y)
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{
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return;
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}
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if (x > y)
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{
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const unsigned a = x;
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const unsigned b = y;
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x = b;
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y = a;
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}
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if (x > g_num_patches)
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{
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Warning("in SetVisBit(), x > num_patches");
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}
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if (y > g_num_patches)
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{
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Warning("in SetVisBit(), y > num_patches");
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}
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ThreadLock();
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if ((offset = IsVisbitInArray(x, y)) != -1)
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{
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s_vismatrix[x].row[offset].values |= 1 << (y & 7);
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}
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else
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{
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InsertVisbitIntoArray(x, y);
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}
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ThreadUnlock();
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}
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#endif
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// Vismatrix public
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#ifdef HLRAD_TRANSPARENCY_CPP
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static bool CheckVisBitSparse(unsigned x, unsigned y
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#ifdef HLRAD_HULLU
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, vec3_t &transparency_out
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, unsigned int &next_index
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#endif
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)
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{
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#ifdef HLRAD_HULLU
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int offset;
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#else
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unsigned offset;
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#endif
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#ifdef HLRAD_HULLU
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VectorFill(transparency_out, 1.0);
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#endif
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if (x == y)
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{
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return 1;
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}
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#ifdef HLRAD_HULLU
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const unsigned a = x;
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const unsigned b = y;
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#endif
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if (x > y)
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{
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#ifndef HLRAD_HULLU
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const unsigned a = x;
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const unsigned b = y;
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#endif
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x = b;
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y = a;
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}
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if (x > g_num_patches)
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{
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Warning("in CheckVisBit(), x > num_patches");
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}
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if (y > g_num_patches)
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{
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Warning("in CheckVisBit(), y > num_patches");
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}
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if ((offset = IsVisbitInArray(x, y)) != -1)
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{
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#ifdef HLRAD_HULLU
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if(g_customshadow_with_bouncelight)
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{
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GetTransparency(a, b, transparency_out, next_index);
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}
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#endif
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return s_vismatrix[x].row[offset].values & (1 << (y & 7));
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}
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return false;
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}
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#else /*HLRAD_TRANSPARENCY_CPP*/
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static bool CheckVisBitSparse(unsigned x, unsigned y
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#ifdef HLRAD_HULLU
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, vec3_t &transparency_out
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#endif
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)
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{
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unsigned offset;
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if (x == y)
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{
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#ifdef HLRAD_HULLU
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VectorFill(transparency_out, 1.0);
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#endif
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return 1;
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}
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if (x > y)
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{
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const unsigned a = x;
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const unsigned b = y;
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x = b;
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y = a;
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}
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if (x > g_num_patches)
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{
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Warning("in CheckVisBit(), x > num_patches");
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}
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if (y > g_num_patches)
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{
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Warning("in CheckVisBit(), y > num_patches");
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}
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if ((offset = IsVisbitInArray(x, y)) != -1)
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{
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#ifdef HLRAD_HULLU
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if(g_customshadow_with_bouncelight)
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{
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vec3_t tmp = {1.0, 1.0, 1.0};
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FindOpacity(x, y, tmp);
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VectorCopy(tmp, transparency_out);
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}
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else
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{
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VectorFill(transparency_out, 1.0);
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}
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#endif
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return s_vismatrix[x].row[offset].values & (1 << (y & 7));
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}
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#ifdef HLRAD_HULLU
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VectorFill(transparency_out, 1.0);
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#endif
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return 0;
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}
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#endif /*HLRAD_TRANSPARENCY_CPP*/
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/*
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* ==============
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* TestPatchToFace
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*
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* Sets vis bits for all patches in the face
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* ==============
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*/
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static void TestPatchToFace(const unsigned patchnum, const int facenum, const int head
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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, byte *pvs
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#endif
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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, bool uncompressedcolumn[MAX_SPARSE_VISMATRIX_PATCHES]
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#endif
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)
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{
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patch_t* patch = &g_patches[patchnum];
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patch_t* patch2 = g_face_patches[facenum];
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// if emitter is behind that face plane, skip all patches
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if (patch2)
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{
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const dplane_t* plane2 = getPlaneFromFaceNumber(facenum);
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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if (DotProduct (patch->origin, plane2->normal) > PatchPlaneDist (patch2) + ON_EPSILON - patch->emitter_range)
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#else
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if (DotProduct(patch->origin, plane2->normal) > (PatchPlaneDist(patch2) + MINIMUM_PATCH_DISTANCE))
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#endif
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{
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// we need to do a real test
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const dplane_t* plane = getPlaneFromFaceNumber(patch->faceNumber);
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for (; patch2; patch2 = patch2->next)
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{
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unsigned m = patch2 - g_patches;
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#ifdef HLRAD_HULLU
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vec3_t transparency = {1.0,1.0,1.0};
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#endif
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#ifdef HLRAD_OPAQUE_STYLE
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int opaquestyle = -1;
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#endif
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// check vis between patch and patch2
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// if bit has not already been set
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// && v2 is not behind light plane
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// && v2 is visible from v1
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if (m > patchnum)
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{
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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if (patch2->leafnum == 0 || !(pvs[(patch2->leafnum - 1) >> 3] & (1 << ((patch2->leafnum - 1) & 7))))
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{
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continue;
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}
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#endif
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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vec3_t origin1, origin2;
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vec3_t delta;
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vec_t dist;
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VectorSubtract (patch->origin, patch2->origin, delta);
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dist = VectorLength (delta);
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if (dist < patch2->emitter_range - ON_EPSILON)
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{
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GetAlternateOrigin (patch->origin, plane->normal, patch2, origin2);
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}
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else
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{
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VectorCopy (patch2->origin, origin2);
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}
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if (DotProduct (origin2, plane->normal) <= PatchPlaneDist (patch) + MINIMUM_PATCH_DISTANCE)
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{
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continue;
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}
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if (dist < patch->emitter_range - ON_EPSILON)
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{
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GetAlternateOrigin (patch2->origin, plane2->normal, patch, origin1);
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}
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else
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{
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VectorCopy (patch->origin, origin1);
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}
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if (DotProduct (origin1, plane2->normal) <= PatchPlaneDist (patch2) + MINIMUM_PATCH_DISTANCE)
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{
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continue;
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}
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#else
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if (DotProduct(patch2->origin, plane->normal) <= (PatchPlaneDist(patch) + MINIMUM_PATCH_DISTANCE))
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{
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continue;
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}
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#endif
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#ifdef HLRAD_WATERBLOCKLIGHT
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if (TestLine(
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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origin1, origin2
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#else
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patch->origin, patch2->origin
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#endif
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) != CONTENTS_EMPTY)
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#else
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if (TestLine_r(head,
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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origin1, origin2
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#else
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patch->origin, patch2->origin
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#endif
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) != CONTENTS_EMPTY)
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#endif
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{
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continue;
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}
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if (TestSegmentAgainstOpaqueList(
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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origin1, origin2
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#else
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patch->origin, patch2->origin
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#endif
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#ifdef HLRAD_HULLU
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, transparency
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#endif
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#ifdef HLRAD_OPAQUE_STYLE
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, opaquestyle
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#endif
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))
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{
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continue;
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}
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#ifdef HLRAD_OPAQUE_STYLE_BOUNCE
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if (opaquestyle != -1)
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{
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AddStyleToStyleArray (m, patchnum, opaquestyle);
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AddStyleToStyleArray (patchnum, m, opaquestyle);
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}
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#endif
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#ifdef HLRAD_HULLU
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#ifdef HLRAD_TRANSPARENCY_CPP
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if(g_customshadow_with_bouncelight && !VectorCompare(transparency, vec3_one) )
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{
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AddTransparencyToRawArray(patchnum, m, transparency);
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}
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#else
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// transparency face fix table
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if(g_customshadow_with_bouncelight && fabs(VectorAvg(transparency) - 1.0) < 0.001)
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{
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while(s_transparency_count>=s_max_transparency_count)
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{
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//new size
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unsigned long oldsize = s_max_transparency_count;
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s_max_transparency_count += 128;
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//realloc
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s_transparency_list = (transparency_t*)realloc(s_transparency_list, s_max_transparency_count * sizeof(transparency_t));
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// clean new memory
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memset(&s_transparency_list[oldsize], 0, sizeof(transparency_t) * 128);
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}
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//add to array
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VectorCopy(transparency, s_transparency_list[s_transparency_count].transparency);
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s_transparency_list[s_transparency_count].y = m;
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s_transparency_list[s_transparency_count].x = patchnum;
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s_transparency_count++;
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}
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#endif
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#endif /*HLRAD_HULLU*/
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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uncompressedcolumn[m] = true;
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#else
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SetVisBit(m, patchnum);
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#endif
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}
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}
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}
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}
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}
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#ifndef HLRAD_VISMATRIX_NOMARKSURFACES
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/*
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* ==============
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* BuildVisRow
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*
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* Calc vis bits from a single patch
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* ==============
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*/
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static void BuildVisRow(const int patchnum, byte* pvs, const int head)
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{
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int j, k, l;
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byte face_tested[MAX_MAP_FACES];
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dleaf_t* leaf;
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memset(face_tested, 0, g_numfaces);
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// leaf 0 is the solid leaf (skipped)
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#ifdef HLRAD_VIS_FIX
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for (j = 1, leaf = g_dleafs + 1; j < 1 + g_dmodels[0].visleafs; j++, leaf++)
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#else
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for (j = 1, leaf = g_dleafs + 1; j < g_numleafs; j++, leaf++)
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#endif
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{
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if (!(pvs[(j - 1) >> 3] & (1 << ((j - 1) & 7))))
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{
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continue; // not in pvs
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}
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for (k = 0; k < leaf->nummarksurfaces; k++)
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{
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l = g_dmarksurfaces[leaf->firstmarksurface + k];
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// faces can be marksurfed by multiple leaves, but
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// don't bother testing again
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if (face_tested[l])
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continue;
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face_tested[l] = 1;
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TestPatchToFace(patchnum, l, head
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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, pvs
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#endif
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);
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}
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}
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}
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#endif
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/*
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* ===========
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* BuildVisLeafs
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*
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* This is run by multiple threads
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* ===========
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*/
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#ifdef SYSTEM_WIN32
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#pragma warning(push)
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#pragma warning(disable: 4100) // unreferenced formal parameter
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#endif
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static void BuildVisLeafs(int threadnum)
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{
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int i;
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int lface, facenum, facenum2;
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byte pvs[(MAX_MAP_LEAFS + 7) / 8];
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dleaf_t* srcleaf;
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dleaf_t* leaf;
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patch_t* patch;
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int head;
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unsigned patchnum;
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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bool *uncompressedcolumn = (bool *)malloc (MAX_SPARSE_VISMATRIX_PATCHES * sizeof (bool));
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hlassume (uncompressedcolumn != NULL, assume_NoMemory);
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#endif
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while (1)
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{
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//
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// build a minimal BSP tree that only
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// covers areas relevent to the PVS
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//
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i = GetThreadWork();
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if (i == -1)
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{
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break;
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}
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i++; // skip leaf 0
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srcleaf = &g_dleafs[i];
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#ifdef HLRAD_WITHOUTVIS
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if (!g_visdatasize)
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{
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#ifdef ZHLT_DecompressVis_FIX
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memset (pvs, 255, (g_dmodels[0].visleafs + 7) / 8);
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#else
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memset(pvs, 255, (g_numleafs + 7) / 8);
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#endif
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}
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else
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{
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#endif
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#ifdef HLRAD_VIS_FIX
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if (srcleaf->visofs == -1)
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{
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Developer (DEVELOPER_LEVEL_ERROR, "Error: No visdata for leaf %d\n", i);
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continue;
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}
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#endif
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DecompressVis(&g_dvisdata[srcleaf->visofs], pvs, sizeof(pvs));
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#ifdef HLRAD_WITHOUTVIS
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}
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#endif
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head = 0;
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//
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// go through all the faces inside the
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// leaf, and process the patches that
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// actually have origins inside
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//
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#ifdef HLRAD_VISMATRIX_NOMARKSURFACES
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for (facenum = 0; facenum < g_numfaces; facenum++)
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{
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for (patch = g_face_patches[facenum]; patch; patch = patch->next)
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{
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if (patch->leafnum != i)
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continue;
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patchnum = patch - g_patches;
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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for (int m = 0; m < g_num_patches; m++)
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{
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uncompressedcolumn[m] = false;
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}
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#endif
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for (facenum2 = facenum + 1; facenum2 < g_numfaces; facenum2++)
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TestPatchToFace (patchnum, facenum2, head, pvs
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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, uncompressedcolumn
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#endif
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);
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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SetVisColumn (patchnum, uncompressedcolumn);
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#endif
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}
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}
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#else
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for (lface = 0; lface < srcleaf->nummarksurfaces; lface++)
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{
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facenum = g_dmarksurfaces[srcleaf->firstmarksurface + lface];
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for (patch = g_face_patches[facenum]; patch; patch = patch->next)
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{
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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if (patch->leafnum != i)
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{
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continue;
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}
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#else
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leaf = PointInLeaf(patch->origin);
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if (leaf != srcleaf)
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{
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continue;
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}
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#endif
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patchnum = patch - g_patches;
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// build to all other world leafs
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BuildVisRow(patchnum, pvs, head);
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// build to bmodel faces
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if (g_nummodels < 2)
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{
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continue;
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}
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for (facenum2 = g_dmodels[1].firstface; facenum2 < g_numfaces; facenum2++)
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{
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TestPatchToFace(patchnum, facenum2, head
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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, pvs
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#endif
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);
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}
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}
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}
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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if (g_nummodels >= 2)
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{
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for (facenum = g_dmodels[1].firstface; facenum < g_numfaces; facenum++)
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{
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for (patch = g_face_patches[facenum]; patch; patch = patch->next)
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{
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if (patch->leafnum != i)
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continue;
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patchnum = patch - g_patches;
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// skip BuildVisRow here because entity patchnums are always bigger than world patchnums.
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for (facenum2 = g_dmodels[1].firstface; facenum2 < g_numfaces; facenum2++)
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TestPatchToFace(patchnum, facenum2, head, pvs);
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}
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}
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}
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#endif
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#endif
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}
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#ifdef HLRAD_SPARSEVISMATRIX_FAST
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free (uncompressedcolumn);
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#endif
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}
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#ifdef SYSTEM_WIN32
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#pragma warning(pop)
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#endif
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/*
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* ==============
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* BuildVisMatrix
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* ==============
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*/
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static void BuildVisMatrix()
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{
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s_vismatrix = (sparse_column_t*)AllocBlock(g_num_patches * sizeof(sparse_column_t));
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if (!s_vismatrix)
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{
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Log("Failed to allocate vismatrix");
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hlassume(s_vismatrix != NULL, assume_NoMemory);
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}
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#ifdef HLRAD_VIS_FIX
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NamedRunThreadsOn(g_dmodels[0].visleafs, g_estimate, BuildVisLeafs);
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#else
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NamedRunThreadsOn(g_numleafs - 1, g_estimate, BuildVisLeafs);
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#endif
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}
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static void FreeVisMatrix()
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{
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if (s_vismatrix)
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{
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unsigned x;
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sparse_column_t* item;
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for (x = 0, item = s_vismatrix; x < g_num_patches; x++, item++)
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{
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if (item->row)
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{
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free(item->row);
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}
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}
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if (FreeBlock(s_vismatrix))
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{
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s_vismatrix = NULL;
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}
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else
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{
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Warning("Unable to free vismatrix");
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}
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}
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#ifndef HLRAD_TRANSPARENCY_CPP
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#ifdef HLRAD_HULLU
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if(s_transparency_list)
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{
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free(s_transparency_list);
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s_transparency_list = NULL;
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}
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s_transparency_count = s_max_transparency_count = 0;
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#endif
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#endif
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}
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static void DumpVismatrixInfo()
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{
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unsigned totals[8];
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#ifdef ZHLT_64BIT_FIX
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size_t total_vismatrix_memory;
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#else
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unsigned total_vismatrix_memory;
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#endif
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total_vismatrix_memory = sizeof(sparse_column_t) * g_num_patches;
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sparse_column_t* column_end = s_vismatrix + g_num_patches;
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sparse_column_t* column = s_vismatrix;
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memset(totals, 0, sizeof(totals));
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while (column < column_end)
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{
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total_vismatrix_memory += column->count * sizeof(sparse_row_t);
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column++;
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}
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Log("%-20s: %5.1f megs\n", "visibility matrix", total_vismatrix_memory / (1024 * 1024.0));
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}
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//
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// end old vismat.c
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////////////////////////////
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void MakeScalesSparseVismatrix()
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{
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char transferfile[_MAX_PATH];
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hlassume(g_num_patches < MAX_SPARSE_VISMATRIX_PATCHES, assume_MAX_PATCHES);
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#ifdef ZHLT_DEFAULTEXTENSION_FIX
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safe_snprintf(transferfile, _MAX_PATH, "%s.inc", g_Mapname);
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#else
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safe_strncpy(transferfile, g_source, _MAX_PATH);
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StripExtension(transferfile);
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DefaultExtension(transferfile, ".inc");
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#endif
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if (!g_incremental || !readtransfers(transferfile, g_num_patches))
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{
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// determine visibility between g_patches
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BuildVisMatrix();
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DumpVismatrixInfo();
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g_CheckVisBit = CheckVisBitSparse;
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#ifdef HLRAD_HULLU
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#ifdef HLRAD_TRANSPARENCY_CPP
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CreateFinalTransparencyArrays("custom shadow array");
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#else
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if((s_max_transparency_count*sizeof(transparency_t))>=(1024 * 1024))
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Log("%-20s: %5.1f megs\n", "custom shadow array", (s_max_transparency_count*sizeof(transparency_t)) / (1024 * 1024.0));
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else if(s_transparency_count)
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Log("%-20s: %5.1f kilos\n", "custom shadow array", (s_max_transparency_count*sizeof(transparency_t)) / 1024.0);
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#endif
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#endif
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#ifndef HLRAD_HULLU
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NamedRunThreadsOn(g_num_patches, g_estimate, MakeScales);
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#else
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if(g_rgb_transfers)
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{NamedRunThreadsOn(g_num_patches, g_estimate, MakeRGBScales);}
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else
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{NamedRunThreadsOn(g_num_patches, g_estimate, MakeScales);}
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#endif
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FreeVisMatrix();
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#ifdef HLRAD_HULLU
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#ifdef HLRAD_TRANSPARENCY_CPP
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FreeTransparencyArrays();
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#endif
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#endif
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#ifndef HLRAD_NOSWAP
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// invert the transfers for gather vs scatter
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#ifndef HLRAD_HULLU
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NamedRunThreadsOnIndividual(g_num_patches, g_estimate, SwapTransfers);
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#else
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if(g_rgb_transfers)
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{NamedRunThreadsOnIndividual(g_num_patches, g_estimate, SwapRGBTransfers);}
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else
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{NamedRunThreadsOnIndividual(g_num_patches, g_estimate, SwapTransfers);}
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#endif
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#endif /*HLRAD_NOSWAP*/
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if (g_incremental)
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{
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writetransfers(transferfile, g_num_patches);
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}
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else
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{
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_unlink(transferfile);
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}
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// release visibility matrix
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DumpTransfersMemoryUsage();
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#ifdef HLRAD_OPAQUE_STYLE_BOUNCE
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CreateFinalStyleArrays ("dynamic shadow array");
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#endif
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}
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}
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