vhlt/template/EndianMath.h

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2016-09-20 21:07:53 +00:00
// Copyright (C) 2000 Sean Cavanaugh
// This file is licensed under the terms of the Lesser GNU Public License
// (see LPGL.txt, or http://www.gnu.org/copyleft/lesser.txt)
#ifndef ENDIAN_H__
#define ENDIAN_H__
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "basictypes.h"
#include "BaseMath.h"
class Endian
{
public:
inline static INT16 FASTCALL Flip(const INT16 x)
{
INT16 a = (x >> 8) & 0x000FF;
INT16 b = (x << 8) & 0x0FF00;
INT16 rval = (a | b);
return rval;
}
inline static UINT16 FASTCALL Flip(const UINT16 x)
{
UINT16 a = (x >> 8) & 0x000FF;
UINT16 b = (x << 8) & 0x0FF00;
UINT16 rval = (a | b);
return rval;
}
inline static INT32 FASTCALL Flip(const INT32 x)
{
INT32 a = (x >> 24) & 0x0000000FF;
INT32 b = (x >> 8) & 0x00000FF00;
INT32 c = (x << 8) & 0x000FF0000;
INT32 d = (x << 24) & 0x0FF000000;
INT32 rval = (a | b | c | d);
return rval;
}
inline static UINT32 FASTCALL Flip(const UINT32 x)
{
INT32 a = (x >> 24) & 0x0000000FF;
INT32 b = (x >> 8) & 0x00000FF00;
INT32 c = (x << 8) & 0x000FF0000;
INT32 d = (x << 24) & 0x0FF000000;
INT32 rval = (a | b | c | d);
return rval;
}
#if 0
inline static INT64 FASTCALL Flip(const INT64 x)
{
INT64 a = (x >> 56) & 0x000000000000000FF;
INT64 b = (x >> 40) & 0x0000000000000FF00;
INT64 c = (x >> 24) & 0x00000000000FF0000;
INT64 d = (x >> 8 ) & 0x000000000FF000000;
INT64 e = (x << 8 ) & 0x0000000FF00000000;
INT64 f = (x << 24) & 0x00000FF0000000000;
INT64 g = (x << 40) & 0x000FF000000000000;
INT64 h = (x << 56) & 0x0FF00000000000000;
INT64 rval = (a | b | c | d | e | f | g | h);
return rval;
}
inline static UINT64 FASTCALL Flip(const UINT64 x)
{
UINT64 a = (x >> 56) & 0x000000000000000FF;
UINT64 b = (x >> 40) & 0x0000000000000FF00;
UINT64 c = (x >> 24) & 0x00000000000FF0000;
UINT64 d = (x >> 8 ) & 0x000000000FF000000;
UINT64 e = (x << 8 ) & 0x0000000FF00000000;
UINT64 f = (x << 24) & 0x00000FF0000000000;
UINT64 g = (x << 40) & 0x000FF000000000000;
UINT64 h = (x << 56) & 0x0FF00000000000000;
UINT64 rval = (a | b | c | d | e | f | g | h);
return rval;
}
#endif
inline static float FASTCALL Flip(const float x)
{
union floatflipper
{
struct _x_t
{
BYTE _v[4];
} _x;
float _f;
};
floatflipper tmp;
tmp._f = x;
SWAP(tmp._x._v[0], tmp._x._v[3]);
SWAP(tmp._x._v[1], tmp._x._v[2]);
return tmp._f;
}
inline static double FASTCALL Flip(const double x)
{
union floatflipper
{
struct _x_t
{
BYTE _v[8];
} _x;
double _d;
};
floatflipper tmp;
tmp._d = x;
SWAP(tmp._x._v[0], tmp._x._v[7]);
SWAP(tmp._x._v[1], tmp._x._v[6]);
SWAP(tmp._x._v[2], tmp._x._v[5]);
SWAP(tmp._x._v[3], tmp._x._v[4]);
return tmp._d;
}
inline static void FlipArray(unsigned size, INT16* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
inline static void FlipArray(unsigned size, UINT16* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
inline static void FlipArray(unsigned size, INT32* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
inline static void FlipArray(unsigned size, UINT32* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
#if 0
inline static void FlipArray(unsigned size, INT64* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
inline static void FlipArray(unsigned size, UINT64* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
#endif
inline static void FlipArray(unsigned size, float* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
inline static void FlipArray(unsigned size, double* x)
{
for (unsigned i=0 ; i<size ; i++, x++)
{
*x = Flip(*x);
}
}
};
#endif // ENDIAN_H__