vhlt/hlcsg/brushunion.cpp

372 lines
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C++
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2016-09-20 21:07:53 +00:00
#include "csg.h"
vec_t g_BrushUnionThreshold = DEFAULT_BRUSH_UNION_THRESHOLD;
static Winding* NewWindingFromPlane(const brushhull_t* const hull, const int planenum)
{
Winding* winding;
Winding* front;
Winding* back;
bface_t* face;
plane_t* plane;
plane = &g_mapplanes[planenum];
winding = new Winding(plane->normal, plane->dist);
for (face = hull->faces; face; face = face->next)
{
plane = &g_mapplanes[face->planenum];
winding->Clip(plane->normal, plane->dist, &front, &back);
delete winding;
if (front)
{
delete front;
}
if (back)
{
winding = back;
}
else
{
Developer(DEVELOPER_LEVEL_ERROR, "NewFaceFromPlane returning NULL");
return NULL;
}
}
return winding;
}
static void AddFaceToList(bface_t** head, bface_t* newface)
{
hlassert(newface);
hlassert(newface->w);
if (!*head)
{
*head = newface;
return;
}
else
{
bface_t* node = *head;
while (node->next)
{
node = node->next;
}
node->next = newface;
newface->next = NULL;
}
}
static int NumberOfHullFaces(const brushhull_t* const hull)
{
int x;
bface_t* face;
if (!hull->faces)
{
return 0;
}
for (x = 0, face = hull->faces; face; face = face->next, x++)
{ // counter
}
return x;
}
// Returns false if union of brushes is obviously zero
static void AddPlaneToUnion(brushhull_t* hull, const int planenum)
{
bool need_new_face = false;
bface_t* new_face_list;
bface_t* face;
bface_t* next;
plane_t* split;
Winding* front;
Winding* back;
new_face_list = NULL;
next = NULL;
hlassert(hull);
if (!hull->faces)
{
return;
}
hlassert(hull->faces->w);
for (face = hull->faces; face; face = next)
{
hlassert(face->w);
next = face->next;
// Duplicate plane, ignore
if (face->planenum == planenum)
{
AddFaceToList(&new_face_list, CopyFace(face));
continue;
}
split = &g_mapplanes[planenum];
face->w->Clip(split->normal, split->dist, &front, &back);
if (front)
{
delete front;
need_new_face = true;
if (back)
{ // Intersected the face
delete face->w;
face->w = back;
AddFaceToList(&new_face_list, CopyFace(face));
}
}
else
{
// Completely missed it, back is identical to face->w so it is destroyed
if (back)
{
delete back;
AddFaceToList(&new_face_list, CopyFace(face));
}
}
hlassert(face->w);
}
FreeFaceList(hull->faces);
hull->faces = new_face_list;
if (need_new_face && (NumberOfHullFaces(hull) > 2))
{
Winding* new_winding = NewWindingFromPlane(hull, planenum);
if (new_winding)
{
bface_t* new_face = (bface_t*)Alloc(sizeof(bface_t));
new_face->planenum = planenum;
new_face->w = new_winding;
new_face->next = hull->faces;
hull->faces = new_face;
}
}
}
static vec_t CalculateSolidVolume(const brushhull_t* const hull)
{
// calculate polyhedron origin
// subdivide face winding into triangles
// for each face
// calculate volume of triangle of face to origin
// add subidivided volume chunk to total
int x = 0;
vec_t volume = 0.0;
vec_t inverse;
vec3_t midpoint = { 0.0, 0.0, 0.0 };
bface_t* face;
for (face = hull->faces; face; face = face->next, x++)
{
vec3_t facemid;
face->w->getCenter(facemid);
VectorAdd(midpoint, facemid, midpoint);
Developer(DEVELOPER_LEVEL_MESSAGE, "Midpoint for face %d is %f %f %f\n", x, facemid[0], facemid[1], facemid[2]);
}
inverse = 1.0 / x;
VectorScale(midpoint, inverse, midpoint);
Developer(DEVELOPER_LEVEL_MESSAGE, "Midpoint for hull is %f %f %f\n", midpoint[0], midpoint[1], midpoint[2]);
for (face = hull->faces; face; face = face->next, x++)
{
plane_t* plane = &g_mapplanes[face->planenum];
vec_t area = face->w->getArea();
vec_t dist = DotProduct(plane->normal, midpoint);
dist -= plane->dist;
dist = fabs(dist);
volume += area * dist / 3.0;
}
Developer(DEVELOPER_LEVEL_MESSAGE, "Volume for brush is %f\n", volume);
return volume;
}
static void DumpHullWindings(const brushhull_t* const hull)
{
int x = 0;
bface_t* face;
for (face = hull->faces; face; face = face->next)
{
Developer(DEVELOPER_LEVEL_MEGASPAM, "Winding %d\n", x++);
face->w->Print();
Developer(DEVELOPER_LEVEL_MEGASPAM, "\n");
}
}
static bool isInvalidHull(const brushhull_t* const hull)
{
int x = 0;
bface_t* face;
vec3_t mins = { 99999.0, 99999.0, 99999.0 };
vec3_t maxs = { -99999.0, -99999.0, -99999.0 };
for (face = hull->faces; face; face = face->next)
{
unsigned int y;
Winding* winding = face->w;
for (y = 0; y < winding->m_NumPoints; y++)
{
VectorCompareMinimum(mins, winding->m_Points[y], mins);
VectorCompareMaximum(maxs, winding->m_Points[y], maxs);
}
}
for (x = 0; x < 3; x++)
{
if ((mins[x] < (-BOGUS_RANGE / 2)) || (maxs[x] > (BOGUS_RANGE / 2)))
{
return true;
}
}
return false;
}
void CalculateBrushUnions(const int brushnum)
{
int bn, hull;
brush_t* b1;
brush_t* b2;
brushhull_t* bh1;
brushhull_t* bh2;
entity_t* e;
b1 = &g_mapbrushes[brushnum];
e = &g_entities[b1->entitynum];
for (hull = 0; hull < 1 /* NUM_HULLS */ ; hull++)
{
bh1 = &b1->hulls[hull];
if (!bh1->faces) // Skip it if it is not in this hull
{
continue;
}
for (bn = brushnum + 1; bn < e->numbrushes; bn++)
{ // Only compare if b2 > b1, tests are communitive
b2 = &g_mapbrushes[e->firstbrush + bn];
bh2 = &b2->hulls[hull];
if (!bh2->faces) // Skip it if it is not in this hull
{
continue;
}
if (b1->contents != b2->contents)
{
continue; // different contents, ignore
}
Developer(DEVELOPER_LEVEL_SPAM, "Processing hull %d brush %d and brush %d\n", hull, brushnum, bn);
{
brushhull_t union_hull;
bface_t* face;
union_hull.bounds = bh1->bounds;
union_hull.faces = CopyFaceList(bh1->faces);
for (face = bh2->faces; face; face = face->next)
{
AddPlaneToUnion(&union_hull, face->planenum);
}
// union was clipped away (no intersection)
if (!union_hull.faces)
{
continue;
}
if (g_developer >= DEVELOPER_LEVEL_MESSAGE)
{
Log("\nUnion windings\n");
DumpHullWindings(&union_hull);
Log("\nBrush %d windings\n", brushnum);
DumpHullWindings(bh1);
Log("\nBrush %d windings\n", bn);
DumpHullWindings(bh2);
}
{
vec_t volume_brush_1;
vec_t volume_brush_2;
vec_t volume_brush_union;
vec_t volume_ratio_1;
vec_t volume_ratio_2;
if (isInvalidHull(&union_hull))
{
FreeFaceList(union_hull.faces);
continue;
}
volume_brush_union = CalculateSolidVolume(&union_hull);
volume_brush_1 = CalculateSolidVolume(bh1);
volume_brush_2 = CalculateSolidVolume(bh2);
volume_ratio_1 = volume_brush_union / volume_brush_1;
volume_ratio_2 = volume_brush_union / volume_brush_2;
if ((volume_ratio_1 > g_BrushUnionThreshold) || (g_developer >= DEVELOPER_LEVEL_MESSAGE))
{
volume_ratio_1 *= 100.0;
Warning("Entity %d : Brush %d intersects with brush %d by %2.3f percent",
#ifdef HLCSG_COUNT_NEW
b1->originalentitynum, b1->originalbrushnum, b2->originalbrushnum,
#else
b1->entitynum, brushnum, bn,
#endif
volume_ratio_1);
}
if ((volume_ratio_2 > g_BrushUnionThreshold) || (g_developer >= DEVELOPER_LEVEL_MESSAGE))
{
volume_ratio_2 *= 100.0;
Warning("Entity %d : Brush %d intersects with brush %d by %2.3f percent",
#ifdef HLCSG_COUNT_NEW
b1->originalentitynum, b2->originalbrushnum, b1->originalbrushnum,
#else
b1->entitynum, bn, brushnum,
#endif
volume_ratio_2);
}
}
FreeFaceList(union_hull.faces);
}
}
}
}