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https://github.com/nzp-team/vhlt.git
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372 lines
10 KiB
C++
372 lines
10 KiB
C++
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#include "csg.h"
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vec_t g_BrushUnionThreshold = DEFAULT_BRUSH_UNION_THRESHOLD;
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static Winding* NewWindingFromPlane(const brushhull_t* const hull, const int planenum)
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{
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Winding* winding;
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Winding* front;
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Winding* back;
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bface_t* face;
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plane_t* plane;
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plane = &g_mapplanes[planenum];
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winding = new Winding(plane->normal, plane->dist);
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for (face = hull->faces; face; face = face->next)
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{
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plane = &g_mapplanes[face->planenum];
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winding->Clip(plane->normal, plane->dist, &front, &back);
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delete winding;
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if (front)
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{
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delete front;
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}
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if (back)
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{
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winding = back;
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}
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else
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{
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Developer(DEVELOPER_LEVEL_ERROR, "NewFaceFromPlane returning NULL");
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return NULL;
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}
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}
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return winding;
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}
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static void AddFaceToList(bface_t** head, bface_t* newface)
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{
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hlassert(newface);
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hlassert(newface->w);
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if (!*head)
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{
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*head = newface;
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return;
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}
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else
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{
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bface_t* node = *head;
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while (node->next)
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{
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node = node->next;
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}
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node->next = newface;
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newface->next = NULL;
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}
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}
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static int NumberOfHullFaces(const brushhull_t* const hull)
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{
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int x;
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bface_t* face;
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if (!hull->faces)
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{
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return 0;
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}
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for (x = 0, face = hull->faces; face; face = face->next, x++)
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{ // counter
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}
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return x;
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}
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// Returns false if union of brushes is obviously zero
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static void AddPlaneToUnion(brushhull_t* hull, const int planenum)
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{
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bool need_new_face = false;
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bface_t* new_face_list;
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bface_t* face;
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bface_t* next;
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plane_t* split;
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Winding* front;
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Winding* back;
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new_face_list = NULL;
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next = NULL;
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hlassert(hull);
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if (!hull->faces)
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{
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return;
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}
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hlassert(hull->faces->w);
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for (face = hull->faces; face; face = next)
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{
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hlassert(face->w);
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next = face->next;
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// Duplicate plane, ignore
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if (face->planenum == planenum)
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{
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AddFaceToList(&new_face_list, CopyFace(face));
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continue;
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}
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split = &g_mapplanes[planenum];
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face->w->Clip(split->normal, split->dist, &front, &back);
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if (front)
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{
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delete front;
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need_new_face = true;
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if (back)
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{ // Intersected the face
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delete face->w;
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face->w = back;
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AddFaceToList(&new_face_list, CopyFace(face));
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}
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}
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else
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{
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// Completely missed it, back is identical to face->w so it is destroyed
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if (back)
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{
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delete back;
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AddFaceToList(&new_face_list, CopyFace(face));
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}
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}
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hlassert(face->w);
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}
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FreeFaceList(hull->faces);
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hull->faces = new_face_list;
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if (need_new_face && (NumberOfHullFaces(hull) > 2))
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{
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Winding* new_winding = NewWindingFromPlane(hull, planenum);
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if (new_winding)
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{
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bface_t* new_face = (bface_t*)Alloc(sizeof(bface_t));
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new_face->planenum = planenum;
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new_face->w = new_winding;
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new_face->next = hull->faces;
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hull->faces = new_face;
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}
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}
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}
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static vec_t CalculateSolidVolume(const brushhull_t* const hull)
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{
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// calculate polyhedron origin
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// subdivide face winding into triangles
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// for each face
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// calculate volume of triangle of face to origin
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// add subidivided volume chunk to total
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int x = 0;
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vec_t volume = 0.0;
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vec_t inverse;
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vec3_t midpoint = { 0.0, 0.0, 0.0 };
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bface_t* face;
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for (face = hull->faces; face; face = face->next, x++)
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{
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vec3_t facemid;
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face->w->getCenter(facemid);
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VectorAdd(midpoint, facemid, midpoint);
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Developer(DEVELOPER_LEVEL_MESSAGE, "Midpoint for face %d is %f %f %f\n", x, facemid[0], facemid[1], facemid[2]);
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}
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inverse = 1.0 / x;
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VectorScale(midpoint, inverse, midpoint);
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Developer(DEVELOPER_LEVEL_MESSAGE, "Midpoint for hull is %f %f %f\n", midpoint[0], midpoint[1], midpoint[2]);
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for (face = hull->faces; face; face = face->next, x++)
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{
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plane_t* plane = &g_mapplanes[face->planenum];
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vec_t area = face->w->getArea();
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vec_t dist = DotProduct(plane->normal, midpoint);
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dist -= plane->dist;
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dist = fabs(dist);
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volume += area * dist / 3.0;
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}
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Developer(DEVELOPER_LEVEL_MESSAGE, "Volume for brush is %f\n", volume);
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return volume;
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}
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static void DumpHullWindings(const brushhull_t* const hull)
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{
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int x = 0;
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bface_t* face;
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for (face = hull->faces; face; face = face->next)
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{
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Developer(DEVELOPER_LEVEL_MEGASPAM, "Winding %d\n", x++);
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face->w->Print();
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Developer(DEVELOPER_LEVEL_MEGASPAM, "\n");
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}
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}
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static bool isInvalidHull(const brushhull_t* const hull)
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{
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int x = 0;
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bface_t* face;
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vec3_t mins = { 99999.0, 99999.0, 99999.0 };
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vec3_t maxs = { -99999.0, -99999.0, -99999.0 };
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for (face = hull->faces; face; face = face->next)
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{
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unsigned int y;
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Winding* winding = face->w;
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for (y = 0; y < winding->m_NumPoints; y++)
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{
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VectorCompareMinimum(mins, winding->m_Points[y], mins);
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VectorCompareMaximum(maxs, winding->m_Points[y], maxs);
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}
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}
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for (x = 0; x < 3; x++)
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{
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if ((mins[x] < (-BOGUS_RANGE / 2)) || (maxs[x] > (BOGUS_RANGE / 2)))
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{
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return true;
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}
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}
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return false;
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}
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void CalculateBrushUnions(const int brushnum)
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{
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int bn, hull;
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brush_t* b1;
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brush_t* b2;
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brushhull_t* bh1;
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brushhull_t* bh2;
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entity_t* e;
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b1 = &g_mapbrushes[brushnum];
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e = &g_entities[b1->entitynum];
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for (hull = 0; hull < 1 /* NUM_HULLS */ ; hull++)
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{
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bh1 = &b1->hulls[hull];
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if (!bh1->faces) // Skip it if it is not in this hull
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{
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continue;
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}
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for (bn = brushnum + 1; bn < e->numbrushes; bn++)
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{ // Only compare if b2 > b1, tests are communitive
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b2 = &g_mapbrushes[e->firstbrush + bn];
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bh2 = &b2->hulls[hull];
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if (!bh2->faces) // Skip it if it is not in this hull
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{
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continue;
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}
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if (b1->contents != b2->contents)
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{
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continue; // different contents, ignore
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}
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Developer(DEVELOPER_LEVEL_SPAM, "Processing hull %d brush %d and brush %d\n", hull, brushnum, bn);
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{
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brushhull_t union_hull;
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bface_t* face;
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union_hull.bounds = bh1->bounds;
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union_hull.faces = CopyFaceList(bh1->faces);
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for (face = bh2->faces; face; face = face->next)
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{
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AddPlaneToUnion(&union_hull, face->planenum);
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}
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// union was clipped away (no intersection)
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if (!union_hull.faces)
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{
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continue;
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}
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if (g_developer >= DEVELOPER_LEVEL_MESSAGE)
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{
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Log("\nUnion windings\n");
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DumpHullWindings(&union_hull);
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Log("\nBrush %d windings\n", brushnum);
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DumpHullWindings(bh1);
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Log("\nBrush %d windings\n", bn);
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DumpHullWindings(bh2);
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}
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{
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vec_t volume_brush_1;
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vec_t volume_brush_2;
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vec_t volume_brush_union;
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vec_t volume_ratio_1;
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vec_t volume_ratio_2;
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if (isInvalidHull(&union_hull))
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{
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FreeFaceList(union_hull.faces);
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continue;
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}
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volume_brush_union = CalculateSolidVolume(&union_hull);
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volume_brush_1 = CalculateSolidVolume(bh1);
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volume_brush_2 = CalculateSolidVolume(bh2);
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volume_ratio_1 = volume_brush_union / volume_brush_1;
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volume_ratio_2 = volume_brush_union / volume_brush_2;
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if ((volume_ratio_1 > g_BrushUnionThreshold) || (g_developer >= DEVELOPER_LEVEL_MESSAGE))
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{
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volume_ratio_1 *= 100.0;
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Warning("Entity %d : Brush %d intersects with brush %d by %2.3f percent",
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#ifdef HLCSG_COUNT_NEW
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b1->originalentitynum, b1->originalbrushnum, b2->originalbrushnum,
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#else
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b1->entitynum, brushnum, bn,
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#endif
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volume_ratio_1);
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}
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if ((volume_ratio_2 > g_BrushUnionThreshold) || (g_developer >= DEVELOPER_LEVEL_MESSAGE))
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{
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volume_ratio_2 *= 100.0;
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Warning("Entity %d : Brush %d intersects with brush %d by %2.3f percent",
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#ifdef HLCSG_COUNT_NEW
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b1->originalentitynum, b2->originalbrushnum, b1->originalbrushnum,
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#else
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b1->entitynum, bn, brushnum,
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#endif
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volume_ratio_2);
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}
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}
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FreeFaceList(union_hull.faces);
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}
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}
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}
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}
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