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55 lines
1.7 KiB
Text
55 lines
1.7 KiB
Text
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Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)
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Version 34
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Readme File
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2015/8/17
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----------
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About This Document:
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This document contains last-minute information about ZHLT, including questions you may have concerning the tools or your computer. If you have a question, check to see if it is addressed here first: you may save yourself an email to me at a latter date.
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I. GENERAL TECHNICAL ISSUES
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II. LICENCE
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III. CONTACTING ME
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I. GENERAL TECHNICAL ISSUES
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To get the code to run you should have a copy of VS 2005 Final (Pro). The code has not been tested in the betas and the freeware issue of VS 2005 (C++) has no support to compile 64bit.
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There are allot of "warnings" when you do compile, but these should be ignored - as fixing them causes compile errors, such as hull holes, and invisible walls - along with bad lighting, and slower complies.
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The code should work with a *nix complier that has support for Microsoft secure memory commands.
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II. LICENCE
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0) This code is protected by the GPL, a link to the GPL can be found at the end of this page.
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1) In addition to the GPL, the Valve SDK 2.3 EULA overrides any rights you may have obtained in the GPL, when needed.
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2) The iD Quake 2 Licence overrides portions of both the Valve EULA, and the GPL where needed, please contact iD for information on this subject.
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Copy of the GPL
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http://www.gnu.org/copyleft/gpl.html
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Valve SDK EULA
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http://valvesoftware.com/business.html
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Quake II Source EULA
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http://www.idsoftware.com/business/technology/techlicense.php#The%20Quake%20II%20Engine
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III. CONTACTING ME
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I can be contacted via:
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Email
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vluzacn@163.com
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