mirror of
https://github.com/nzp-team/quakespasm.git
synced 2024-11-10 06:32:03 +00:00
4714 lines
116 KiB
C
4714 lines
116 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "bgmusic.h"
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#include <dirent.h>
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#ifdef VITA
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#include <psp2/io/fcntl.h>
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#endif
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#ifdef VITA
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#include <psp2/touch.h>
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#endif // VITA
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// anti-enum propaganda
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#define OPT_CSETTING_LSENS 420
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#define OPT_CSETTING_LACC 421
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#define OPT_GSETTING_MAXFPS 422
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#define OPT_GSETTING_FOV 423
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#define OPT_GSETTING_GAMMA 424
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#define OPT_CSETTING_GSEX 425
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#define OPT_CSETTING_GSEY 426
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// end propagating
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#ifdef VITA
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#define Draw_BgMenu() Draw_StretchPic(0, 0, menu_bk, vid.width, vid.height)
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#else
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#define Draw_BgMenu() Draw_StretchPic(0, vid.height * 0.5, menu_bk, vid.width/2, vid.height/2)
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#endif
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extern cvar_t waypoint_mode;
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extern cvar_t in_aimassist;
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extern cvar_t joy_invert;
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extern cvar_t crosshair;
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extern cvar_t scr_showfps;
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extern cvar_t scr_dynamic_fov;
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extern cvar_t host_maxfps;
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extern cvar_t r_fullbright;
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extern cvar_t gl_texturemode;
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extern cvar_t scr_fov;
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extern cvar_t motioncam;
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extern cvar_t gyromode;
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extern cvar_t gyrosensx;
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extern cvar_t gyrosensy;
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cvar_t cl_enablereartouchpad = {"cl_enablereartouchpad", "0", CVAR_ARCHIVE};
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extern int loadingScreen;
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extern int ShowBlslogo;
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extern char* loadname2;
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extern char* loadnamespec;
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extern qboolean loadscreeninit;
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extern float cl_forwardspeed;
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char* game_build_date;
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qpic_t *menu_bk;
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qpic_t *start_bk;
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qpic_t *pause_bk;
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void (*vid_menucmdfn)(void); //johnfitz
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void (*vid_menudrawfn)(void);
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void (*vid_menukeyfn)(int key);
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qboolean paused_hack;
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typedef struct
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{
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int occupied;
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int map_allow_game_settings;
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int map_use_thumbnail;
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char* map_name;
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char* map_name_pretty;
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char* map_desc_1;
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char* map_desc_2;
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char* map_desc_3;
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char* map_desc_4;
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char* map_desc_5;
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char* map_desc_6;
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char* map_desc_7;
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char* map_desc_8;
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char* map_author;
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char* map_thumbnail_path;
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} usermap_t;
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usermap_t custom_maps[50];
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#define BASE_MAP_COUNT 3
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char* base_maps [] =
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{
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"ndu",
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"warehouse",
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"christmas_special"
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};
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enum m_state_e m_state;
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int old_m_state;
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void M_Start_Menu_f (void);
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void M_Menu_Main_f (void);
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void M_Paused_Menu_f(void);
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void M_Menu_SinglePlayer_f (void);
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void M_Menu_Maps_f (void);
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void M_Menu_Restart_f (void);
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void M_Menu_Exit_f (void);
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void M_Menu_MultiPlayer_f (void);
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void M_Menu_Setup_f (void);
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void M_Menu_Net_f (void);
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void M_Menu_LanConfig_f (void);
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void M_Menu_GameOptions_f (void);
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void M_Menu_Search_f (void);
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void M_Menu_ServerList_f (void);
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void M_Menu_Achievement_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Keys_f (void);
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void M_Control_Settings_f (void);
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void M_Graphics_Settings_f (void);
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void M_Menu_Video_f (void);
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void M_Menu_Credits_f (void);
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void M_Menu_Quit_f (void);
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void M_Main_Draw (void);
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void M_SinglePlayer_Draw (void);
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void M_Menu_Maps_Draw (void);
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void M_Achievement_Draw (void);
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void M_MultiPlayer_Draw (void);
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void M_Setup_Draw (void);
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void M_Net_Draw (void);
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void M_LanConfig_Draw (void);
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void M_GameOptions_Draw (void);
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void M_Search_Draw (void);
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void M_ServerList_Draw (void);
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void M_Options_Draw (void);
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void M_OSK_Draw (void);
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void M_Keys_Draw (void);
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void M_Control_Settings_Draw (void);
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void M_Graphics_Settings_Draw (void);
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void M_Video_Draw (void);
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void M_Credits_Draw (void);
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void M_Quit_Draw (void);
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void M_Main_Key (int key);
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void M_SinglePlayer_Key (int key);
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void M_Load_Key (int key);
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void M_Save_Key (int key);
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void M_Achievement_Key (int key);
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void M_MultiPlayer_Key (int key);
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void M_Setup_Key (int key);
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void M_Net_Key (int key);
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void M_LanConfig_Key (int key);
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void M_GameOptions_Key (int key);
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void M_Search_Key (int key);
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void M_ServerList_Key (int key);
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void M_Options_Key (int key);
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void M_Keys_Key (int key);
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void M_Control_Settings_Key (int key);
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void M_Graphics_Settings_Key (int key);
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void M_Video_Key (int key);
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void M_Credits_Key (int key);
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void M_Quit_Key (int key);
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qboolean m_entersound; // play after drawing a frame, so caching
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// won't disrupt the sound
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qboolean m_recursiveDraw;
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enum m_state_e m_return_state;
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qboolean m_return_onerror;
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char m_return_reason [32];
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#define StartingGame (m_multiplayer_cursor == 1)
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#define JoiningGame (m_multiplayer_cursor == 0)
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#define IPXConfig (m_net_cursor == 0)
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#define TCPIPConfig (m_net_cursor == 1)
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#define LINE_HEIGHT 2
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#define LINE_COLOR 14
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void M_ConfigureNetSubsystem(void);
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/*
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================
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M_DrawCharacter
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Draws one solid graphics character
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================
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*/
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void M_DrawCharacter (int cx, int line, int num)
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{
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Draw_Character (cx, line, num);
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}
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void M_Print (int cx, int cy, const char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, (*str)+128);
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str++;
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cx += 8;
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}
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}
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void M_PrintWhite (int cx, int cy, const char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void M_DrawTransPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x, y, pic); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x, y, pic); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawTransPicTranslate (int x, int y, qpic_t *pic, int top, int bottom) //johnfitz -- more parameters
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{
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Draw_TransPicTranslate (x, y, pic, top, bottom); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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qpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp");
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M_DrawTransPic (cx, cy+8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp");
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp");
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M_DrawTransPic (cx, cy+8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp");
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M_DrawTransPic (cx, cy+8, p);
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}
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//=============================================================================
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#define MENU_MAIN 0
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#define MENU_SINGLEPLAYER 1
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#define MENU_DEFAULT 2
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#define MENU_PAUSE 3
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#define MENU_START 4
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// naievil: TODO -- fading cyclical background?
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void Menu_Background_Draw (int type) {
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qpic_t *bg;
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int i;
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switch(type) {
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case MENU_MAIN:
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bg = Draw_CachePic("gfx/menu/menu_background.tga");
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break;
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default:
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bg = Draw_CachePic("gfx/menu/menu_background.tga");
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break;
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}
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if (key_dest != key_menu_pause && old_m_state != m_paused_menu)
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Draw_StretchPic(0, vid.height * 0.5, bg, vid.width/2, vid.height/2);
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}
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//=============================================================================
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int m_save_demonum;
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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m_entersound = true;
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if (key_dest == key_menu)
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{
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if (m_state != m_main)
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{
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M_Menu_Main_f ();
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return;
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}
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//IN_Activate();
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key_dest = key_game;
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m_state = m_none;
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return;
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}
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if (key_dest == key_console)
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{
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Con_ToggleConsole_f ();
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}
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else if (sv.active && (svs.maxclients > 1 || key_dest == key_game))
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{
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M_Paused_Menu_f();
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}
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else
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{
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M_Menu_Main_f ();
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}
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}
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void M_Paused_Menu_f (void) {
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_paused_menu;
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m_entersound = true;
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loadingScreen = 0;
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loadscreeninit = false;
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}
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#define Max_Paused_Items 4
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int M_Paused_Cusor;
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void M_Paused_Menu_Draw (void) {
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paused_hack = true;
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#ifdef VITA
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int y = 0;
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#else
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int y = vid.height * 0.5;
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#endif
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// Fill black to make everything easier to see
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Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
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// Header
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Draw_ColoredStringScale(10, y + 10, "PAUSED", 1, 1, 1, 1, 3.0f);
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// Resume
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if (M_Paused_Cusor == 0)
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Draw_ColoredStringScale(10, y + 190, "Resume", 1, 0, 0, 1, 1.5f);
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else
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Draw_ColoredStringScale(10, y + 190, "Resume", 1, 1, 1, 1, 1.5f);
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// Restart
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if (M_Paused_Cusor == 1)
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Draw_ColoredStringScale(10, y + 205, "Restart", 1, 0, 0, 1, 1.5f);
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else
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Draw_ColoredStringScale(10, y + 205, "Restart", 1, 1, 1, 1, 1.5f);
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// Settings
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if (M_Paused_Cusor == 2)
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Draw_ColoredStringScale(10, y + 220, "Settings", 1, 0, 0, 1, 1.5f);
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else
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Draw_ColoredStringScale(10, y + 220, "Settings", 1, 1, 1, 1, 1.5f);
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// Main Menu
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if (M_Paused_Cusor == 3)
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Draw_ColoredStringScale(10, y + 235, "Main Menu", 1, 0, 0, 1, 1.5f);
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else
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Draw_ColoredStringScale(10, y + 235, "Main Menu", 1, 1, 1, 1, 1.5f);
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}
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void M_Paused_Menu_Key (int key)
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{
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switch (key)
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{
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case K_BBUTTON:
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case K_ESCAPE:
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paused_hack = false;
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key_dest = key_game;
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m_state = m_none;
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break;
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case K_DOWNARROW:
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S_LocalSound ("sounds/menu/navigate.wav");
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if (++M_Paused_Cusor >= Max_Paused_Items)
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M_Paused_Cusor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("sounds/menu/navigate.wav");
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if (--M_Paused_Cusor < 0)
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M_Paused_Cusor = Max_Paused_Items - 1;
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break;
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case K_ENTER:
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case K_ABUTTON:
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m_entersound = true;
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switch (M_Paused_Cusor)
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{
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case 0:
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// Resume
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paused_hack = false;
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key_dest = key_game;
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m_state = m_none;
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break;
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case 1:
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// Restart
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M_Menu_Restart_f();
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break;
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case 2:
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//
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M_Menu_Options_f();
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break;
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case 3:
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paused_hack = false;
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// This is supposed to be to exit the map
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M_Menu_Exit_f();
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break;
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}
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}
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}
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void M_Start_Menu_f ()
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{
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key_dest = key_menu;
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m_state = m_start;
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m_entersound = true;
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loadingScreen = 0;
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}
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static void M_Start_Menu_Draw ()
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{
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qpic_t *start_bk;
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start_bk = Draw_CachePic("gfx/lscreen/lscreen.tga");
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Draw_StretchPic(0, 0, start_bk, vid.width, vid.height);
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// Use the useprint canvas because it's easier to draw things scaled well not in console
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char *s = "Press start";
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GL_SetCanvas(CANVAS_USEPRINT);
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Draw_String ((vid.width/2 - (strlen(s)*8))/2, vid.height * 0.85, s);
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}
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void M_Start_Key (int key)
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{
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switch (key) {
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default:
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case K_ESCAPE:
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S_LocalSound ("sounds/menu/enter.wav");
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Cbuf_AddText("togglemenu\n");
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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/* MAIN MENU */
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int m_main_cursor;
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#ifdef VITA
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#define MAIN_ITEMS 5
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#else
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#define MAIN_ITEMS 4
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#endif
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|
|
|
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void M_Menu_Main_f (void)
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{
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if (key_dest != key_menu)
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{
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m_save_demonum = cls.demonum;
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cls.demonum = -1;
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}
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_main;
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m_entersound = true;
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|
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#ifdef VITA
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Load_Achivements();
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#endif
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}
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|
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void M_Main_Draw (void)
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{
|
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#ifdef VITA
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int y = 0;
|
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#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
|
|
// Menu Background
|
|
menu_bk = Draw_CachePic("gfx/menu/menu_background.tga");
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 1);
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - (strlen(game_build_date) * 8), y + 5, game_build_date, 1, 1, 1, 1);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "MAIN MENU", 1, 1, 1, 1, 3.0f);
|
|
|
|
// Solo
|
|
if (m_main_cursor == 0)
|
|
Draw_ColoredStringScale(10, y + 55, "Solo", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 55, "Solo", 1, 1, 1, 1, 1.5f);
|
|
|
|
|
|
// Co-Op (Unfinished, so non-selectable)
|
|
Draw_ColoredStringScale(10, y + 70, "Co-Op (Coming Soon!)", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, y + 90, 240, 3, 220, 220, 220, 255);
|
|
|
|
// Settings
|
|
if (m_main_cursor == 1)
|
|
Draw_ColoredStringScale(10, y + 100, "Settings", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 100, "Settings", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Achievements (Unavailable, so non-selectable)
|
|
//Draw_ColoredStringScale(10, y + 115, "Achievements", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
|
|
#ifdef VITA
|
|
if (m_main_cursor == 2)
|
|
Draw_ColoredStringScale(10, y + 122, "Achievements", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 122, "Achievements", 1, 1, 1, 1, 1.5f);
|
|
#else
|
|
// Achievements (Unavailable, so non-selectable)
|
|
Draw_ColoredStringScale(10, y + 115, "Achievements", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
#endif
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, y + 135, 240, 3, 220, 220, 220, 255);
|
|
#ifdef VITA
|
|
// Credits
|
|
if (m_main_cursor == 3)
|
|
#else
|
|
if (m_main_cursor == 2)
|
|
#endif
|
|
Draw_ColoredStringScale(10, y + 145, "Credits", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 145, "Credits", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, y + 165, 240, 3, 220, 220, 220, 255);
|
|
#ifdef VITA
|
|
// Exit
|
|
if (m_main_cursor == 4)
|
|
#else
|
|
if (m_main_cursor == 3)
|
|
#endif
|
|
Draw_ColoredStringScale(10, y + 175, "Exit", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 175, "Exit", 1, 1, 1, 1, 1.5f);
|
|
|
|
|
|
// future note: 335 = back
|
|
|
|
|
|
switch (m_main_cursor) {
|
|
#ifdef VITA
|
|
case 0: Draw_ColoredStringScale(10, y + 305, "Take on the Hordes by yourself.", 1, 1, 1, 1, 1.5f); break;
|
|
case 1: Draw_ColoredStringScale(10, y + 305, "Adjust your Settings to Optimize your Experience.", 1, 1, 1, 1, 1.5f); break;
|
|
case 2: Draw_ColoredStringScale(10, y + 305, "View locked or unlocked Achievements.", 1, 1, 1, 1, 1.5f); break;
|
|
case 3: Draw_ColoredStringScale(10, y + 305, "See who made NZ:P possible.", 1, 1, 1, 1, 1.5f); break;
|
|
case 4:
|
|
Draw_ColoredStringScale(10, y + 305, "Return to Vita Homescreen.", 1, 1, 1, 1, 1.5f);
|
|
break;
|
|
default: break;
|
|
#else
|
|
case 0: Draw_ColoredStringScale(10, y + 305, "Take on the Hordes by yourself.", 1, 1, 1, 1, 1.5f); break;
|
|
case 1: Draw_ColoredStringScale(10, y + 305, "Adjust your Settings to Optimize your Experience.", 1, 1, 1, 1, 1.5f); break;
|
|
//case 2: Draw_ColoredStringScale(10, y + 305, "View locked or unlocked Achievements.", 1, 1, 1, 1, 1.5f); break;
|
|
case 2: Draw_ColoredStringScale(10, y + 305, "See who made NZ:P possible.", 1, 1, 1, 1, 1.5f); break;
|
|
case 3:
|
|
Draw_ColoredStringScale(10, y + 305, "Return to Horizon (SwitchOS).", 1, 1, 1, 1, 1.5f);
|
|
break;
|
|
default: break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
void M_Main_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
cls.demonum = m_save_demonum;
|
|
if (!fitzmode) /* QuakeSpasm customization: */
|
|
break;
|
|
if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
|
|
CL_NextDemo ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_main_cursor >= MAIN_ITEMS)
|
|
m_main_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_main_cursor < 0)
|
|
m_main_cursor = MAIN_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
|
|
switch (m_main_cursor)
|
|
{
|
|
case 0:
|
|
M_Menu_SinglePlayer_f ();
|
|
break;
|
|
|
|
case 1:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
#ifdef VITA
|
|
case 2:
|
|
M_Menu_Achievement_f ();
|
|
break;
|
|
#endif
|
|
|
|
#ifdef VITA
|
|
case 3:
|
|
#else
|
|
case 2:
|
|
#endif
|
|
M_Menu_Credits_f ();
|
|
break;
|
|
#ifdef VITA
|
|
case 4:
|
|
#else
|
|
case 3:
|
|
#endif
|
|
M_Menu_Quit_f ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
qboolean wasInMenus;
|
|
|
|
char *restartMessage [] =
|
|
{
|
|
|
|
" Are you sure you want",
|
|
" to restart this game? ", //msg:0
|
|
" ",
|
|
" A :Yes B : No "
|
|
};
|
|
|
|
|
|
void M_Menu_Restart_f (void)
|
|
{
|
|
wasInMenus = (key_dest == key_menu_pause);
|
|
key_dest = key_menu;
|
|
m_state = m_restart;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_Restart_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
m_state = m_paused_menu;
|
|
m_entersound = true;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_ABUTTON:
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
paused_hack = false;
|
|
//Cbuf_AddText ("restart\n");
|
|
PR_ExecuteProgram (pr_global_struct->Soft_Restart);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void M_Restart_Draw (void)
|
|
{
|
|
m_state = m_paused_menu;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_restart;
|
|
|
|
GL_SetCanvas(CANVAS_MENU);
|
|
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_Print (64, 84, restartMessage[0]);
|
|
M_Print (64, 92, restartMessage[1]);
|
|
M_Print (64, 100, restartMessage[2]);
|
|
M_Print (64, 108, restartMessage[3]);
|
|
}
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
/* EXIT MENU */
|
|
|
|
|
|
char *exitMessage [] =
|
|
{
|
|
|
|
"Are you sure you want to",
|
|
" quit to the Main Menu? ", //msg:0
|
|
" ",
|
|
" A :Yes B : No "
|
|
};
|
|
|
|
|
|
void M_Menu_Exit_f (void)
|
|
{
|
|
wasInMenus = (key_dest == key_menu_pause);
|
|
key_dest = key_menu;
|
|
paused_hack = false;
|
|
m_state = m_exit;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_Exit_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
m_state = m_paused_menu;
|
|
m_entersound = true;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_ABUTTON:
|
|
Cbuf_AddText("disconnect\n");
|
|
paused_hack = false;
|
|
M_Menu_Main_f();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void M_Exit_Draw (void)
|
|
{
|
|
m_state = m_paused_menu;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_exit;
|
|
|
|
GL_SetCanvas(CANVAS_MENU);
|
|
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_Print (64, 84, exitMessage[0]);
|
|
M_Print (64, 92, exitMessage[1]);
|
|
M_Print (64, 100, exitMessage[2]);
|
|
M_Print (64, 108, exitMessage[3]);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SINGLE PLAYER MENU */
|
|
#ifdef VITA
|
|
int x_map_info_disp = 200;
|
|
#else
|
|
int x_map_info_disp = 0;
|
|
#endif
|
|
|
|
int m_singleplayer_cursor;
|
|
#define SINGLEPLAYER_ITEMS 5
|
|
|
|
|
|
void M_Menu_SinglePlayer_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_singleplayer;
|
|
m_entersound = true;
|
|
}
|
|
|
|
void M_SinglePlayer_Draw (void)
|
|
{
|
|
qpic_t *menu_ndu = Draw_CachePic("gfx/menu/nacht_der_untoten.tga");
|
|
//qpic_t *menu_kn = Draw_CachePic("gfx/menu/kino_der_toten.tga");
|
|
qpic_t *menu_wh = Draw_CachePic("gfx/menu/warehouse.tga");
|
|
//qpic_t* menu_wn = Draw_CachePic("gfx/menu/wahnsinn.tga");
|
|
qpic_t* menu_ch = Draw_CachePic("gfx/menu/christmas_special.tga");
|
|
qpic_t* menu_custom = Draw_CachePic("gfx/menu/custom.tga");
|
|
|
|
#ifdef VITA
|
|
int y = 0;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
paused_hack = false;
|
|
|
|
// Menu Background
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - (strlen(game_build_date) * 8), y + 5, game_build_date, 1, 1, 1, 1);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "SOLO", 1, 1, 1, 1, 3.0f);
|
|
|
|
// Nacht der Untoten
|
|
if (m_singleplayer_cursor == 0)
|
|
Draw_ColoredStringScale(10, y + 55, "Nacht der Untoten", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 55, "Nacht der Untoten", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Kino der Toten
|
|
Draw_ColoredStringScale(10, y + 70, "Kino der Toten", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
|
|
// Warehouse
|
|
if (m_singleplayer_cursor == 1)
|
|
Draw_ColoredStringScale(10, y + 85, "Warehouse", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 85, "Warehouse", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Wahnsinn
|
|
Draw_ColoredStringScale(10, y + 100, "Wahnsinn", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
|
|
// Christmas Special
|
|
if (m_singleplayer_cursor == 2)
|
|
Draw_ColoredStringScale(10, y + 115, "Christmas Special", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 115, "Christmas Special", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, y + 135, 240, 3, 220, 220, 220, 255);
|
|
|
|
// Custom Maps
|
|
if (m_singleplayer_cursor == 3)
|
|
Draw_ColoredStringScale(10, y + 145, "Custom Maps", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 145, "Custom Maps", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Back
|
|
if (m_singleplayer_cursor == 4)
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Map description & pic
|
|
switch (m_singleplayer_cursor) {
|
|
case 0:
|
|
Draw_StretchPic(x_map_info_disp + 290, y + 55, menu_ndu, 300, 170);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 235, "Desolate bunker located on a Ge-", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 250, "rman airfield, stranded after a", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 265, "brutal plane crash surrounded by", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 280, "hordes of undead. Exploit myste-", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 295, "rious forces at play and hold o-", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 310, "ut against relentless waves. Der", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 325, "Anstieg ist jetzt. Will you fall", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 340, "to the overwhelming onslaught?", 1, 1, 1, 1, 1.5f);
|
|
break;
|
|
case 1:
|
|
Draw_StretchPic(x_map_info_disp + 290, y + 55, menu_wh, 300, 170);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 235, "Old Warehouse full of Zombies!", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 250, "Fight your way to the Power", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 265, "Switch through the Hordes!", 1, 1, 1, 1, 1.5f);
|
|
break;
|
|
case 2:
|
|
Draw_StretchPic(x_map_info_disp + 290, y + 55, menu_ch, 300, 170);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 235, "No Santa this year. Though we're", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 250, "sure you will get presents from", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 265, "the undead! Will you accept them?", 1, 1, 1, 1, 1.5f);
|
|
break;
|
|
case 3:
|
|
Draw_StretchPic(x_map_info_disp + 290, y + 55, menu_custom, 300, 170);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 235, "Custom Maps made by Community", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 250, "Members on the Fourm and on", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 265, "Discord!", 1, 1, 1, 1, 1.5f);
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_SinglePlayer_Key (int key)
|
|
{
|
|
#ifdef VITA // For some reasons, clicking on "Solo" on Vita causes double inputs propagation
|
|
static int fix_double_input = 0;
|
|
#endif
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
|
|
m_singleplayer_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_singleplayer_cursor < 0)
|
|
m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
|
|
switch (m_singleplayer_cursor)
|
|
{
|
|
case 0:
|
|
// Nacht Der Untoten
|
|
#ifdef VITA
|
|
if (!fix_double_input) {
|
|
fix_double_input++;
|
|
break;
|
|
}
|
|
#endif
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("deathmatch 0\n");
|
|
Cbuf_AddText ("coop 0\n");
|
|
Cbuf_AddText ("music_loop\n");
|
|
Cbuf_AddText ("music_stop\n");
|
|
Cbuf_AddText ("map ndu\n");
|
|
loadingScreen = 1;
|
|
loadname2 = "ndu";
|
|
loadnamespec = "Nacht der Untoten";
|
|
break;
|
|
|
|
case 1:
|
|
// Warehouse
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("deathmatch 0\n");
|
|
Cbuf_AddText ("coop 0\n");
|
|
Cbuf_AddText ("map warehouse\n");
|
|
Cbuf_AddText ("music_loop\n");
|
|
Cbuf_AddText ("music_stop\n");
|
|
loadingScreen = 1;
|
|
loadname2 = "warehouse";
|
|
loadnamespec = "Warehouse";
|
|
break;
|
|
|
|
case 2:
|
|
// Christmas Special
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("deathmatch 0\n");
|
|
Cbuf_AddText ("coop 0\n");
|
|
Cbuf_AddText ("map christmas_special\n");
|
|
Cbuf_AddText ("music_loop\n");
|
|
Cbuf_AddText ("music_stop\n");
|
|
loadingScreen = 1;
|
|
loadname2 = "christmas_special";
|
|
loadnamespec = "Christmas Special";
|
|
break;
|
|
|
|
case 3:
|
|
// Custom Maps
|
|
M_Menu_Maps_f ();
|
|
break;
|
|
|
|
case 4:
|
|
// Back
|
|
M_Menu_Main_f ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------
|
|
//----------------------ACHIEVMENTS----------------------
|
|
//-------------------------------------------------------
|
|
|
|
//=============================================================================
|
|
/* ACHIEVEMENT MENU */
|
|
#ifdef VITA
|
|
|
|
int m_achievement_cursor;
|
|
int m_achievement_selected;
|
|
int m_achievement_scroll[2];
|
|
int total_unlocked_achievements;
|
|
int total_locked_achievements;
|
|
|
|
|
|
achievement_list_t achievement_list[MAX_ACHIEVEMENTS];
|
|
qpic_t *achievement_locked;
|
|
|
|
void Achievement_Init (void)
|
|
{
|
|
achievement_list[0].img = Draw_CachePic("gfx/achievement/ready.tga");
|
|
achievement_list[0].unlocked = 0;
|
|
achievement_list[0].progress = 0;
|
|
strcpy(achievement_list[0].name, "Ready..");
|
|
strcpy(achievement_list[0].description, "Reach round 5");
|
|
|
|
achievement_list[1].img = Draw_CachePic("gfx/achievement/steady.tga");
|
|
achievement_list[1].unlocked = 0;
|
|
achievement_list[1].progress = 0;
|
|
strcpy(achievement_list[1].name, "Steady..");
|
|
strcpy(achievement_list[1].description, "Reach round 10");
|
|
|
|
achievement_list[2].img = Draw_CachePic("gfx/achievement/go_hell_no.tga");
|
|
achievement_list[2].unlocked = 0;
|
|
achievement_list[2].progress = 0;
|
|
strcpy(achievement_list[2].name, "Go? Hell No...");
|
|
strcpy(achievement_list[2].description, "Reach round 15");
|
|
|
|
achievement_list[3].img = Draw_CachePic("gfx/achievement/where_legs_go.tga");
|
|
achievement_list[3].unlocked = 0;
|
|
achievement_list[3].progress = 0;
|
|
strcpy(achievement_list[3].name, "Where Did Legs Go?");
|
|
strcpy(achievement_list[3].description, "Turn a zombie into a crawler");
|
|
|
|
achievement_list[4].img = Draw_CachePic("gfx/achievement/the_f_bomb.tga");
|
|
achievement_list[4].unlocked = 0;
|
|
achievement_list[4].progress = 0;
|
|
strcpy(achievement_list[4].name, "The F Bomb");
|
|
strcpy(achievement_list[4].description, "Use the Nuke power-up to kill a single Zombie");
|
|
|
|
/*achievement_list[3].img = Draw_CachePic("gfx/achievement/beast");
|
|
achievement_list[3].unlocked = 0;
|
|
achievement_list[3].progress = 0;
|
|
strcpy(achievement_list[3].name, "Beast");
|
|
strcpy(achievement_list[3].description, "Survive round after round 5 with knife and grenades only");
|
|
|
|
achievement_list[4].img = Draw_CachePic("gfx/achievement/survival");
|
|
achievement_list[4].unlocked = 0;
|
|
achievement_list[4].progress = 0;
|
|
strcpy(achievement_list[4].name, "Survival Expert");
|
|
strcpy(achievement_list[4].description, "Use pistol and knife only to reach round 10");
|
|
|
|
achievement_list[5].img = Draw_CachePic("gfx/achievement/boomstick");
|
|
achievement_list[5].unlocked = 0;
|
|
achievement_list[5].progress = 0;
|
|
strcpy(achievement_list[5].name, "Boomstick");
|
|
strcpy(achievement_list[5].description, "3 for 1 with shotgun blast");
|
|
|
|
achievement_list[6].img = Draw_CachePic("gfx/achievement/boom_headshots");
|
|
achievement_list[6].unlocked = 0;
|
|
achievement_list[6].progress = 0;
|
|
strcpy(achievement_list[6].name, "Boom Headshots");
|
|
strcpy(achievement_list[6].description, "Get 10 headshots");
|
|
|
|
achievement_list[7].img = Draw_CachePic("gfx/achievement/where_did");
|
|
achievement_list[7].unlocked = 0;
|
|
achievement_list[7].progress = 0;
|
|
strcpy(achievement_list[7].name, "Where Did Legs Go?");
|
|
strcpy(achievement_list[7].description, "Make a crawler zombie");
|
|
|
|
achievement_list[8].img = Draw_CachePic("gfx/achievement/keep_the_change");
|
|
achievement_list[8].unlocked = 0;
|
|
achievement_list[8].progress = 0;
|
|
strcpy(achievement_list[8].name, "Keep The Change");
|
|
strcpy(achievement_list[8].description, "Purchase everything");
|
|
|
|
achievement_list[9].img = Draw_CachePic("gfx/achievement/big_thanks");
|
|
achievement_list[9].unlocked = 0;
|
|
achievement_list[9].progress = 0;
|
|
strcpy(achievement_list[9].name, "Big Thanks To Explosion");
|
|
strcpy(achievement_list[9].description, "Get 10 kills with one grenade");
|
|
|
|
achievement_list[10].img = Draw_CachePic("gfx/achievement/warmed-up");
|
|
achievement_list[10].unlocked = 0;
|
|
achievement_list[10].progress = 0;
|
|
strcpy(achievement_list[10].name, "Getting Warmed-Up");
|
|
strcpy(achievement_list[10].description, "Achieve 10 achievements");
|
|
|
|
achievement_list[11].img = Draw_CachePic("gfx/achievement/mysterybox_maniac");
|
|
achievement_list[11].unlocked = 0;
|
|
achievement_list[11].progress = 0;
|
|
strcpy(achievement_list[11].name, "Mysterybox Maniac");
|
|
strcpy(achievement_list[11].description, "use mysterybox 20 times");
|
|
|
|
achievement_list[12].img = Draw_CachePic("gfx/achievement/instant_help");
|
|
achievement_list[12].unlocked = 0;
|
|
achievement_list[12].progress = 0;
|
|
strcpy(achievement_list[12].name, "Instant Help");
|
|
strcpy(achievement_list[12].description, "Kill 100 zombies with insta-kill");
|
|
|
|
achievement_list[13].img = Draw_CachePic("gfx/achievement/blow_the_bank");
|
|
achievement_list[13].unlocked = 0;
|
|
achievement_list[13].progress = 0;
|
|
strcpy(achievement_list[13].name, "Blow The Bank");
|
|
strcpy(achievement_list[13].description, "earn 1,000,000");
|
|
|
|
achievement_list[14].img = Draw_CachePic("gfx/achievement/ammo_cost");
|
|
achievement_list[14].unlocked = 0;
|
|
achievement_list[14].progress = 0;
|
|
strcpy(achievement_list[14].name, "Ammo Cost Too Much");
|
|
strcpy(achievement_list[14].description, "After round 5, don't fire a bullet for whole round");
|
|
|
|
achievement_list[15].img = Draw_CachePic("gfx/achievement/the_f_bomb");
|
|
achievement_list[15].unlocked = 0;
|
|
achievement_list[15].progress = 0;
|
|
strcpy(achievement_list[15].name, "The F Bomb");
|
|
strcpy(achievement_list[15].description, "Only nuke one zombie");
|
|
|
|
achievement_list[16].img = Draw_CachePic("gfx/achievement/why_are");
|
|
achievement_list[16].unlocked = 0;
|
|
achievement_list[16].progress = 0;
|
|
strcpy(achievement_list[16].name, "Why Are We Waiting?");
|
|
strcpy(achievement_list[16].description, "Stand still for 2 minutes");
|
|
|
|
achievement_list[17].img = Draw_CachePic("gfx/achievement/never_missed");
|
|
achievement_list[17].unlocked = 0;
|
|
achievement_list[17].progress = 0;
|
|
strcpy(achievement_list[17].name, "Never Missed A Shot");
|
|
strcpy(achievement_list[17].description, "Make it to round 5 without missing a shot");
|
|
|
|
achievement_list[18].img = Draw_CachePic("gfx/achievement/300_bastards_less");
|
|
achievement_list[18].unlocked = 0;
|
|
achievement_list[18].progress = 0;
|
|
strcpy(achievement_list[18].name, "300 Bastards less");
|
|
strcpy(achievement_list[18].description, "Kill 300 zombies");
|
|
|
|
achievement_list[19].img = Draw_CachePic("gfx/achievement/music_fan");
|
|
achievement_list[19].unlocked = 0;
|
|
achievement_list[19].progress = 0;
|
|
strcpy(achievement_list[19].name, "Music Fan");
|
|
strcpy(achievement_list[19].description, "Turn on radio 20 times");
|
|
|
|
achievement_list[20].img = Draw_CachePic("gfx/achievement/one_clip");
|
|
achievement_list[20].unlocked = 0;
|
|
achievement_list[20].progress = 0;
|
|
strcpy(achievement_list[20].name, "One Clip");
|
|
strcpy(achievement_list[20].description, "Complete a round with mg42 without reloading");
|
|
|
|
achievement_list[21].img = Draw_CachePic("gfx/achievement/one_20_20");
|
|
achievement_list[21].unlocked = 0;
|
|
achievement_list[21].progress = 0;
|
|
strcpy(achievement_list[21].name, "One Clip, 20 Bullets, 20 Headshots");
|
|
strcpy(achievement_list[21].description, "Score 20 headshots, with 20 bullets, and don't reload");
|
|
|
|
achievement_list[22].img = Draw_CachePic("gfx/achievement/and_stay_out");
|
|
achievement_list[22].unlocked = 0;
|
|
achievement_list[22].progress = 0;
|
|
strcpy(achievement_list[22].name, "And Stay out");
|
|
strcpy(achievement_list[22].description, "Don't let zombies in for 2 rounds");*/
|
|
|
|
achievement_locked = Draw_CachePic("gfx/achievement/achievement_locked.tga");
|
|
|
|
m_achievement_scroll[0] = 0;
|
|
m_achievement_scroll[1] = 0;
|
|
}
|
|
|
|
|
|
void Load_Achivements (void)
|
|
{
|
|
int achievement_file;
|
|
achievement_file = sceIoOpen(va("%s/data/ach.dat",com_gamedir), SCE_O_RDONLY, 0);
|
|
|
|
if (achievement_file >= 0) {
|
|
char* buffer = (char*)calloc(2, sizeof(char));
|
|
for (int i = 0; i < MAX_ACHIEVEMENTS; i++) {
|
|
sceIoRead(achievement_file, buffer, sizeof(char)*2);
|
|
achievement_list[i].unlocked = atoi(buffer);
|
|
sceIoRead(achievement_file, buffer, sizeof(char)*2);
|
|
achievement_list[i].progress = atoi(buffer);
|
|
}
|
|
} else {
|
|
achievement_file = sceIoOpen(va("%s/data/ach.dat",com_gamedir), SCE_O_WRONLY | SCE_O_CREAT | SCE_O_TRUNC, 0);
|
|
|
|
for (int i = 0; i < MAX_ACHIEVEMENTS; i++) {
|
|
sceIoWrite(achievement_file, "0\n", sizeof(char)*2);
|
|
sceIoWrite(achievement_file, "0\n", sizeof(char)*2);
|
|
}
|
|
}
|
|
sceIoClose(achievement_file);
|
|
}
|
|
void Save_Achivements (void)
|
|
{
|
|
int achievement_file;
|
|
achievement_file = sceIoOpen(va("%s/data/ach.dat",com_gamedir), SCE_O_WRONLY, 0);
|
|
|
|
//if(!achievement_file)
|
|
//Sys_Error("Achievement file not preset.");
|
|
|
|
if (achievement_file >= 0) {
|
|
for (int i = 0; i < MAX_ACHIEVEMENTS; i++) {
|
|
char* buffer = va("%i\n", achievement_list[i].unlocked);
|
|
char* buffer2 = va("%i\n", achievement_list[i].progress);
|
|
sceIoWrite(achievement_file, va("%i\n", achievement_list[i].unlocked), strlen(buffer));
|
|
sceIoWrite(achievement_file, va("%i\n", achievement_list[i].progress), strlen(buffer2));
|
|
}
|
|
} else {
|
|
Load_Achivements();
|
|
}
|
|
}
|
|
|
|
|
|
void M_Menu_Achievement_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_achievement;
|
|
m_entersound = true;
|
|
Load_Achivements();
|
|
}
|
|
|
|
void M_Achievement_Draw (void)
|
|
{
|
|
int i, b, y;
|
|
int unlocked_achievement[MAX_ACHIEVEMENTS];
|
|
int locked_achievement[MAX_ACHIEVEMENTS];
|
|
int maxLenght = floor((vid.width - 155)/16);
|
|
int stringLenght;
|
|
char *description;
|
|
char *string_line = (char*) malloc(maxLenght);
|
|
int lines;
|
|
|
|
y = 5;
|
|
total_unlocked_achievements = 0;
|
|
total_locked_achievements = 0;
|
|
|
|
for (i = 0; i < MAX_ACHIEVEMENTS; i++)
|
|
{
|
|
unlocked_achievement[i] = -1;
|
|
locked_achievement[i] = -1;
|
|
if (achievement_list[i].unlocked)
|
|
{
|
|
unlocked_achievement[total_unlocked_achievements] = i;
|
|
total_unlocked_achievements += 1;
|
|
}
|
|
else
|
|
{
|
|
locked_achievement[total_locked_achievements] = i;
|
|
total_locked_achievements += 1;
|
|
}
|
|
}
|
|
|
|
// Background
|
|
if (paused_hack == false)
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 960, 544, 0, 0, 0, 1);
|
|
|
|
// Version String
|
|
Draw_ColoredStringScale(vid.width - 40, 5, "v1.0", 255, 255, 255, 1, 1.0f);
|
|
|
|
if (!m_achievement_selected)
|
|
{
|
|
Draw_FillByColor(15, 8, 225, 12, 204, 0, 0, 150);
|
|
Draw_FillByColor(240, 8, 225, 12, 0, 0, 0, 150);
|
|
|
|
if (total_unlocked_achievements <= 0)
|
|
{
|
|
Draw_FillByColor(15, 25, vid.width - 30, 60, 0, 0, 0, 150);
|
|
Draw_StretchPic (20, 30 + y, achievement_locked, 150, 50);
|
|
Draw_ColoredStringScale (180, 50 + y, "No achievements unlocked :(", 255, 255, 255, 1, 1.0f);
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (unlocked_achievement[i + m_achievement_scroll[0]] >= 0)
|
|
{
|
|
Draw_FillByColor(15, 25 + y, vid.width - 30, 60, 0, 0, 0, 150);
|
|
|
|
Draw_StretchPic (20, 30 + y, achievement_list[unlocked_achievement[i + m_achievement_scroll[0]]].img, 150, 50);
|
|
Draw_ColoredStringScale (180, 30 + y, achievement_list[unlocked_achievement[i + m_achievement_scroll[0]]].name, 255, 255, 255, 1, 1.0f);
|
|
description = achievement_list[unlocked_achievement[i + m_achievement_scroll[0]]].description;
|
|
stringLenght = strlen(description);
|
|
lines = stringLenght/maxLenght;
|
|
if ((maxLenght % stringLenght) != 0)
|
|
lines++;
|
|
|
|
for (b = 0; b < lines; b++) {
|
|
strncpy(string_line, description+maxLenght*b, (maxLenght-1));
|
|
Draw_ColoredStringScale (180, 60 + y + b*8, string_line, 255, 255, 255, 1, 1.0f);
|
|
}
|
|
|
|
//if (stringLenght <= maxLenght)
|
|
// Draw_String (125, 40 + y, description);
|
|
|
|
y += 75;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (total_locked_achievements <= 0)
|
|
{
|
|
Draw_FillByColor(15, 25, vid.width - 30, 60, 0, 0, 0, 150);
|
|
Draw_StretchPic (20, 30 + y, achievement_locked, 150, 50);
|
|
Draw_ColoredStringScale (180, 50 + y, "All achievements unlocked :)", 255, 255, 255, 1, 1.0f);
|
|
}
|
|
|
|
Draw_FillByColor(15, 8, 225, 12, 0, 0, 0, 150);
|
|
Draw_FillByColor(vid.width - 167, 8, 225, 12, 204, 0, 0, 150);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (locked_achievement[i + m_achievement_scroll[1]] >= 0)
|
|
{
|
|
Draw_FillByColor(15, 25 + y, vid.width - 30, 60, 0, 0, 0, 150);
|
|
|
|
Draw_StretchPic (20, 30 + y, achievement_locked, 150, 50);
|
|
Draw_ColoredStringScale (180, 30 + y, achievement_list[locked_achievement[i + m_achievement_scroll[1]]].name, 255, 255, 255, 1, 1.0f);
|
|
description = achievement_list[locked_achievement[i + m_achievement_scroll[1]]].description;
|
|
stringLenght = strlen(description);
|
|
lines = stringLenght/maxLenght;
|
|
if ((maxLenght % stringLenght) != 0)
|
|
lines++;
|
|
|
|
for (b = 0; b < lines; b++) {
|
|
strncpy(string_line, description+maxLenght*b, (maxLenght-1));
|
|
Draw_ColoredStringScale (180, 60 + y + b*8, string_line, 255, 255, 255, 1, 1.0f);
|
|
}
|
|
|
|
|
|
//if (stringLenght <= maxLenght)
|
|
// Draw_String (125, 40 + y, description);
|
|
|
|
y += 70;
|
|
}
|
|
}
|
|
}
|
|
|
|
free(string_line);
|
|
Draw_ColoredStringScale (15, 10, "Unlocked Achievements", 255, 255, 255, 1, 1.0f);
|
|
Draw_ColoredStringScale (vid.width - 167, 10, "Locked Achievements", 255, 255, 255, 1, 1.0f);
|
|
}
|
|
|
|
void M_Achievement_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
m_achievement_selected = 0;
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
m_achievement_selected = 1;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
m_achievement_scroll[m_achievement_selected]--;
|
|
if (m_achievement_scroll[m_achievement_selected] < 0)
|
|
m_achievement_scroll[m_achievement_selected] = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
m_achievement_scroll[m_achievement_selected]++;
|
|
|
|
if (m_achievement_selected)
|
|
{
|
|
if (m_achievement_scroll[1] > total_locked_achievements - 3)
|
|
m_achievement_scroll[1] = total_locked_achievements - 3;
|
|
}
|
|
else
|
|
{
|
|
if (m_achievement_scroll[0] > total_unlocked_achievements - 3)
|
|
m_achievement_scroll[0] = total_unlocked_achievements - 3;
|
|
}
|
|
if (m_achievement_scroll[m_achievement_selected] < 0)
|
|
m_achievement_scroll[m_achievement_selected] = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
switch (m_achievement_cursor)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
int m_maps_cursor;
|
|
int MAP_ITEMS;
|
|
int user_maps_num = 0;
|
|
int current_custom_map_page;
|
|
int custom_map_pages;
|
|
int multiplier;
|
|
char user_levels[256][MAX_QPATH];
|
|
|
|
void M_Menu_Maps_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_maps;
|
|
m_entersound = true;
|
|
MAP_ITEMS = 13;
|
|
current_custom_map_page = 1;
|
|
}
|
|
extern vrect_t scr_vrect;
|
|
void M_Menu_Maps_Draw (void)
|
|
{
|
|
#ifdef VITA
|
|
int y = scr_vrect.y * 0.5;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
qpic_t* menu_cuthum;
|
|
|
|
// Menu Background
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - (strlen(game_build_date) * 8), y + 5, game_build_date, 1, 1, 1, 1);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "CUSTOM MAPS", 1, 1, 1, 1, 3.0f);
|
|
|
|
int line_increment;
|
|
line_increment = 0;
|
|
|
|
if (current_custom_map_page > 1)
|
|
multiplier = (current_custom_map_page - 1) * 15;
|
|
else
|
|
multiplier = 0;
|
|
|
|
for (int i = 0; i < 15; i++) {
|
|
if (custom_maps[i + multiplier].occupied == false)
|
|
continue;
|
|
|
|
if (m_maps_cursor == i) {
|
|
if (custom_maps[i + multiplier].map_use_thumbnail == 1) {
|
|
menu_cuthum = Draw_CachePic(custom_maps[i + multiplier].map_thumbnail_path);
|
|
if (menu_cuthum != NULL)
|
|
{
|
|
Draw_StretchPic(x_map_info_disp + 290, y + 55, menu_cuthum, 300, 170);
|
|
}
|
|
}
|
|
|
|
if (custom_maps[i + multiplier].map_name_pretty != 0)
|
|
Draw_ColoredStringScale(10, y + (55 + (15 * i)), custom_maps[i + multiplier].map_name_pretty, 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + (55 + (15 * i)), custom_maps[i + multiplier].map_name, 1, 0, 0, 1, 1.5f);
|
|
|
|
if (custom_maps[i + multiplier].map_desc_1 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_1, " ") != 0) {
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 235, custom_maps[i + multiplier].map_desc_1, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_2 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_2, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 250, custom_maps[i + multiplier].map_desc_2, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_3 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_3, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 265, custom_maps[i + multiplier].map_desc_3, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_4 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_4, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 280, custom_maps[i + multiplier].map_desc_4, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_5 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_5, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 295, custom_maps[i + multiplier].map_desc_5, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_6 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_6, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 310, custom_maps[i + multiplier].map_desc_6, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_7 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_7, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 325, custom_maps[i + multiplier].map_desc_7, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_8 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_8, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + 340, custom_maps[i + multiplier].map_desc_8, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_author != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_author, " ") != 0) {
|
|
int author_offset = 250 + (15 * line_increment);
|
|
Draw_ColoredStringScale(x_map_info_disp + 245, y + author_offset, custom_maps[i + multiplier].map_author, 1, 1, 0, 1, 1.5f);
|
|
}
|
|
}
|
|
} else {
|
|
if (custom_maps[i + multiplier].map_name_pretty != 0)
|
|
Draw_ColoredStringScale(10, y + (55 + (15 * i)), custom_maps[i + multiplier].map_name_pretty, 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + (55 + (15 * i)), custom_maps[i + multiplier].map_name, 1, 1, 1, 1, 1.5f);
|
|
}
|
|
}
|
|
|
|
if (current_custom_map_page != custom_map_pages) {
|
|
if (m_maps_cursor == 15)
|
|
Draw_ColoredStringScale(10, y + 305, "Next Page", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 305, "Next Page", 1, 1, 1, 1, 1.5f);
|
|
} else {
|
|
Draw_ColoredStringScale(10, y + 305, "Next Page", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
}
|
|
|
|
if (current_custom_map_page != 1) {
|
|
if (m_maps_cursor == 16)
|
|
Draw_ColoredStringScale(10, y + 320, "Previous Page", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 320, "Previous Page", 1, 1, 1, 1, 1.5f);
|
|
} else {
|
|
Draw_ColoredStringScale(10, y + 320, "Previous Page", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
}
|
|
|
|
if (m_maps_cursor == 17)
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 1, 1, 1, 1.5f);
|
|
}
|
|
|
|
|
|
void M_Menu_Maps_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_SinglePlayer_f ();
|
|
break;
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
m_maps_cursor++;
|
|
|
|
if (m_maps_cursor < 14 && custom_maps[m_maps_cursor + multiplier].occupied == false) {
|
|
m_maps_cursor = 15;
|
|
}
|
|
|
|
if (m_maps_cursor == 15 && current_custom_map_page == custom_map_pages)
|
|
m_maps_cursor = 16;
|
|
|
|
if (m_maps_cursor == 16 && current_custom_map_page == 1)
|
|
m_maps_cursor = 17;
|
|
|
|
if (m_maps_cursor >= 18)
|
|
m_maps_cursor = 0;
|
|
break;
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
m_maps_cursor--;
|
|
|
|
if (m_maps_cursor < 0)
|
|
m_maps_cursor = 17;
|
|
|
|
if (m_maps_cursor == 16 && current_custom_map_page == 1)
|
|
m_maps_cursor = 15;
|
|
|
|
if (m_maps_cursor == 15 && current_custom_map_page == custom_map_pages)
|
|
m_maps_cursor = 14;
|
|
|
|
if (m_maps_cursor <= 14 && custom_maps[m_maps_cursor + multiplier].occupied == false) {
|
|
for (int i = 14; i > -1; i--) {
|
|
if (custom_maps[i + multiplier].occupied == true) {
|
|
m_maps_cursor = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
|
|
if (m_maps_cursor == 17) {
|
|
M_Menu_SinglePlayer_f ();
|
|
} else if (m_maps_cursor == 16) {
|
|
current_custom_map_page--;
|
|
} else if (m_maps_cursor == 15) {
|
|
current_custom_map_page++;
|
|
} else {
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("deathmatch 0\n");
|
|
Cbuf_AddText ("coop 0\n");
|
|
Cbuf_AddText ("music_loop\n");
|
|
Cbuf_AddText ("music_stop\n");
|
|
|
|
char map_selection[MAX_QPATH];
|
|
strcpy(map_selection, custom_maps[m_maps_cursor + multiplier].map_name);
|
|
Cbuf_AddText (va("map %s\n", custom_maps[m_maps_cursor + multiplier].map_name));
|
|
|
|
loadingScreen = 1;
|
|
loadname2 = custom_maps[m_maps_cursor + multiplier].map_name;
|
|
if (custom_maps[m_maps_cursor + multiplier].map_name_pretty != 0)
|
|
loadnamespec = custom_maps[m_maps_cursor + multiplier].map_name_pretty;
|
|
else
|
|
loadnamespec = custom_maps[m_maps_cursor + multiplier].map_name;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//==================== Map Find System By Crow_bar =============================
|
|
// Modified by Naievil for Nintendo Switch release
|
|
|
|
extern char cwd[MAX_OSPATH];
|
|
|
|
void Map_Finder(void)
|
|
{
|
|
DIR* dir;
|
|
struct dirent* ent;
|
|
char map_dir[MAX_OSPATH];
|
|
qboolean breakaway;
|
|
|
|
for (int i = 0; i < 50; i++) {
|
|
custom_maps[i].occupied = false;
|
|
}
|
|
|
|
strcpy(map_dir, strcat(cwd, "/nzp/maps"));
|
|
dir = opendir(map_dir);
|
|
if(dir==NULL)
|
|
{
|
|
Host_Error("Map_Finder: Failed to open dir %s\n", map_dir);
|
|
}
|
|
else
|
|
{
|
|
while ((ent = readdir(dir)))
|
|
{
|
|
if(!strcmp(COM_FileGetExtension(ent->d_name),"bsp") || !strcmp(COM_FileGetExtension(ent->d_name),"BSP"))
|
|
{
|
|
// Attempt to fix operating system files (macOS, bleh)
|
|
// from appearing in maps menu.
|
|
if (ent->d_name[0] == '.' || ent->d_name[0] == '_')
|
|
continue;
|
|
|
|
breakaway = false;
|
|
char ntype[32];
|
|
COM_StripExtension(ent->d_name, ntype, sizeof(ntype));
|
|
|
|
for (int j = 0; j < BASE_MAP_COUNT; j++)
|
|
{
|
|
if (breakaway == true)
|
|
break;
|
|
|
|
if(!strcmp(ntype, base_maps[j]))
|
|
{
|
|
//Con_Printf("ntype: %s\n base_map: %s\n", ntype, base_maps[j]);
|
|
breakaway = true;
|
|
}
|
|
}
|
|
|
|
if (breakaway == true)
|
|
{
|
|
//Con_Printf("Breaking away at ntype: %s\n", ntype);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
//Con_Printf("Success at ntype: %s\n", ntype);
|
|
custom_maps[user_maps_num].occupied = true;
|
|
custom_maps[user_maps_num].map_name = malloc(sizeof(char)*32);
|
|
sprintf(custom_maps[user_maps_num].map_name, "%s", ntype);
|
|
|
|
char* setting_path;
|
|
FILE* setting_file;
|
|
|
|
setting_path = malloc(sizeof(char)*64);
|
|
custom_maps[user_maps_num].map_thumbnail_path = malloc(sizeof(char)*64);
|
|
|
|
strcpy(setting_path, map_dir);
|
|
strcat(setting_path, "/");
|
|
|
|
strcpy(custom_maps[user_maps_num].map_thumbnail_path, "gfx/menu/custom/");
|
|
strcat(setting_path, custom_maps[user_maps_num].map_name);
|
|
strcat(custom_maps[user_maps_num].map_thumbnail_path, custom_maps[user_maps_num].map_name);
|
|
strcat(custom_maps[user_maps_num].map_thumbnail_path, ".tga");
|
|
strcat(setting_path, ".txt");
|
|
|
|
setting_file = fopen(setting_path, "r");
|
|
|
|
if (setting_file != NULL) {
|
|
int state;
|
|
state = 0;
|
|
int value;
|
|
|
|
custom_maps[user_maps_num].map_name_pretty = malloc(sizeof(char)*32);
|
|
custom_maps[user_maps_num].map_desc_1 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_2 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_3 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_4 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_5 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_6 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_7 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_8 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_author = malloc(sizeof(char)*40);
|
|
|
|
char buffer[64];
|
|
int bufferlen = sizeof(buffer);
|
|
|
|
while(fgets(buffer, bufferlen, setting_file)) {
|
|
// strip newlines
|
|
buffer[strcspn(buffer, "\r")] = 0;
|
|
buffer[strcspn(buffer, "\n")] = 0;
|
|
|
|
switch(state) {
|
|
case 0: strcpy(custom_maps[user_maps_num].map_name_pretty, buffer); break;
|
|
case 1: strcpy(custom_maps[user_maps_num].map_desc_1, buffer); break;
|
|
case 2: strcpy(custom_maps[user_maps_num].map_desc_2, buffer); break;
|
|
case 3: strcpy(custom_maps[user_maps_num].map_desc_3, buffer); break;
|
|
case 4: strcpy(custom_maps[user_maps_num].map_desc_4, buffer); break;
|
|
case 5: strcpy(custom_maps[user_maps_num].map_desc_5, buffer); break;
|
|
case 6: strcpy(custom_maps[user_maps_num].map_desc_6, buffer); break;
|
|
case 7: strcpy(custom_maps[user_maps_num].map_desc_7, buffer); break;
|
|
case 8: strcpy(custom_maps[user_maps_num].map_desc_8, buffer); break;
|
|
case 9: strcpy(custom_maps[user_maps_num].map_author, buffer); break;
|
|
case 10: value = 0; sscanf(buffer, "%d", &value); custom_maps[user_maps_num].map_use_thumbnail = value; break;
|
|
case 11: value = 0; sscanf(buffer, "%d", &value); custom_maps[user_maps_num].map_allow_game_settings = value; break;
|
|
default: break;
|
|
}
|
|
state++;
|
|
}
|
|
fclose(setting_file);
|
|
}
|
|
user_maps_num = user_maps_num + 1;
|
|
}
|
|
}
|
|
}
|
|
closedir(dir);
|
|
}
|
|
custom_map_pages = (int)ceil((double)(user_maps_num + 1)/15);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* MULTIPLAYER MENU */
|
|
|
|
int m_multiplayer_cursor;
|
|
#define MULTIPLAYER_ITEMS 3
|
|
|
|
|
|
void M_Menu_MultiPlayer_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_multiplayer;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Draw (void)
|
|
{
|
|
int f;
|
|
qpic_t *p;
|
|
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
// p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
// M_DrawPic ( (320-p->width)/2, 4, p);
|
|
// M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
|
|
|
|
f = (int)(realtime * 10)%6;
|
|
|
|
// M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
|
|
if (ipxAvailable || tcpipAvailable)
|
|
return;
|
|
M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
|
|
m_multiplayer_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_multiplayer_cursor < 0)
|
|
m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
switch (m_multiplayer_cursor)
|
|
{
|
|
case 0:
|
|
if (ipxAvailable || tcpipAvailable)
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case 1:
|
|
if (ipxAvailable || tcpipAvailable)
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_Setup_f ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SETUP MENU */
|
|
|
|
int setup_cursor = 4;
|
|
int setup_cursor_table[] = {40, 56, 80, 104, 140};
|
|
|
|
char setup_hostname[16];
|
|
char setup_myname[16];
|
|
int setup_oldtop;
|
|
int setup_oldbottom;
|
|
int setup_top;
|
|
int setup_bottom;
|
|
|
|
#define NUM_SETUP_CMDS 5
|
|
|
|
void M_Menu_Setup_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_setup;
|
|
m_entersound = true;
|
|
Q_strcpy(setup_myname, cl_name.string);
|
|
Q_strcpy(setup_hostname, hostname.string);
|
|
setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
|
|
setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
|
|
}
|
|
|
|
|
|
void M_Setup_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
|
|
//M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
//p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
//M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
M_Print (64, 40, "Hostname");
|
|
M_DrawTextBox (160, 32, 16, 1);
|
|
M_Print (168, 40, setup_hostname);
|
|
|
|
M_Print (64, 56, "Your name");
|
|
M_DrawTextBox (160, 48, 16, 1);
|
|
M_Print (168, 56, setup_myname);
|
|
|
|
M_Print (64, 80, "Shirt color");
|
|
M_Print (64, 104, "Pants color");
|
|
|
|
M_DrawTextBox (64, 140-8, 14, 1);
|
|
M_Print (72, 140, "Accept Changes");
|
|
|
|
//p = Draw_CachePic ("gfx/bigbox.lmp");
|
|
//M_DrawTransPic (160, 64, p);
|
|
//p = Draw_CachePic ("gfx/menuplyr.lmp");
|
|
//M_DrawTransPicTranslate (172, 72, p, setup_top, setup_bottom);
|
|
|
|
M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (setup_cursor == 0)
|
|
M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
|
|
|
|
if (setup_cursor == 1)
|
|
M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Setup_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
setup_cursor--;
|
|
if (setup_cursor < 0)
|
|
setup_cursor = NUM_SETUP_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
setup_cursor++;
|
|
if (setup_cursor >= NUM_SETUP_CMDS)
|
|
setup_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (setup_cursor < 2)
|
|
return;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (setup_cursor == 2)
|
|
setup_top = setup_top - 1;
|
|
if (setup_cursor == 3)
|
|
setup_bottom = setup_bottom - 1;
|
|
break;
|
|
case K_RIGHTARROW:
|
|
if (setup_cursor < 2)
|
|
return;
|
|
forward:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (setup_cursor == 2)
|
|
setup_top = setup_top + 1;
|
|
if (setup_cursor == 3)
|
|
setup_bottom = setup_bottom + 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
if (setup_cursor == 0 || setup_cursor == 1)
|
|
return;
|
|
|
|
if (setup_cursor == 2 || setup_cursor == 3)
|
|
goto forward;
|
|
|
|
// setup_cursor == 4 (OK)
|
|
if (Q_strcmp(cl_name.string, setup_myname) != 0)
|
|
Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
|
|
if (Q_strcmp(hostname.string, setup_hostname) != 0)
|
|
Cvar_Set("hostname", setup_hostname);
|
|
if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
|
|
Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
|
|
m_entersound = true;
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (setup_cursor == 0)
|
|
{
|
|
if (strlen(setup_hostname))
|
|
setup_hostname[strlen(setup_hostname)-1] = 0;
|
|
}
|
|
|
|
if (setup_cursor == 1)
|
|
{
|
|
if (strlen(setup_myname))
|
|
setup_myname[strlen(setup_myname)-1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (setup_top > 13)
|
|
setup_top = 0;
|
|
if (setup_top < 0)
|
|
setup_top = 13;
|
|
if (setup_bottom > 13)
|
|
setup_bottom = 0;
|
|
if (setup_bottom < 0)
|
|
setup_bottom = 13;
|
|
}
|
|
|
|
|
|
void M_Setup_Char (int k)
|
|
{
|
|
int l;
|
|
|
|
switch (setup_cursor)
|
|
{
|
|
case 0:
|
|
l = strlen(setup_hostname);
|
|
if (l < 15)
|
|
{
|
|
setup_hostname[l+1] = 0;
|
|
setup_hostname[l] = k;
|
|
}
|
|
break;
|
|
case 1:
|
|
l = strlen(setup_myname);
|
|
if (l < 15)
|
|
{
|
|
setup_myname[l+1] = 0;
|
|
setup_myname[l] = k;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_Setup_TextEntry (void)
|
|
{
|
|
return (setup_cursor == 0 || setup_cursor == 1);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* NET MENU */
|
|
|
|
int m_net_cursor;
|
|
int m_net_items;
|
|
|
|
const char *net_helpMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
" Novell network LANs ",
|
|
" or Windows 95 DOS-box. ",
|
|
" ",
|
|
"(LAN=Local Area Network)",
|
|
|
|
" Commonly used to play ",
|
|
" over the Internet, but ",
|
|
" also used on a Local ",
|
|
" Area Network. "
|
|
};
|
|
|
|
void M_Menu_Net_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_net;
|
|
m_entersound = true;
|
|
m_net_items = 2;
|
|
|
|
if (m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
m_net_cursor--;
|
|
M_Net_Key (K_DOWNARROW);
|
|
}
|
|
|
|
|
|
void M_Net_Draw (void)
|
|
{
|
|
int f;
|
|
qpic_t *p;
|
|
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
// p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
// M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
f = 32;
|
|
|
|
// if (ipxAvailable)
|
|
// p = Draw_CachePic ("gfx/netmen3.lmp");
|
|
// else
|
|
// p = Draw_CachePic ("gfx/dim_ipx.lmp");
|
|
// M_DrawTransPic (72, f, p);
|
|
|
|
f += 19;
|
|
// if (tcpipAvailable)
|
|
// p = Draw_CachePic ("gfx/netmen4.lmp");
|
|
// else
|
|
// p = Draw_CachePic ("gfx/dim_tcp.lmp");
|
|
// M_DrawTransPic (72, f, p);
|
|
|
|
f = (320-26*8)/2;
|
|
M_DrawTextBox (f, 96, 24, 4);
|
|
f += 8;
|
|
M_Print (f, 104, net_helpMessage[m_net_cursor*4+0]);
|
|
M_Print (f, 112, net_helpMessage[m_net_cursor*4+1]);
|
|
M_Print (f, 120, net_helpMessage[m_net_cursor*4+2]);
|
|
M_Print (f, 128, net_helpMessage[m_net_cursor*4+3]);
|
|
|
|
f = (int)(realtime * 10)%6;
|
|
//M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
}
|
|
|
|
|
|
void M_Net_Key (int k)
|
|
{
|
|
again:
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_net_cursor < 0)
|
|
m_net_cursor = m_net_items - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
}
|
|
|
|
if (m_net_cursor == 0 && !ipxAvailable)
|
|
goto again;
|
|
if (m_net_cursor == 1 && !tcpipAvailable)
|
|
goto again;
|
|
}
|
|
|
|
//=============================================================================
|
|
/* OPTIONS MENU */
|
|
|
|
enum
|
|
{
|
|
OPT_CUSTOMIZE = 0,
|
|
OPT_CONSOLE, // 1
|
|
OPT_DEFAULTS, // 2
|
|
OPT_SCALE,
|
|
OPT_SCRSIZE,
|
|
OPT_GAMMA,
|
|
OPT_CONTRAST,
|
|
OPT_MOUSESPEED,
|
|
OPT_SBALPHA,
|
|
OPT_SNDVOL,
|
|
OPT_MUSICVOL,
|
|
OPT_MUSICEXT,
|
|
OPT_ALWAYRUN,
|
|
OPT_INVMOUSE,
|
|
OPT_ALWAYSMLOOK,
|
|
OPT_LOOKSPRING,
|
|
OPT_LOOKSTRAFE,
|
|
OPT_AIMASSIST,
|
|
//#ifdef _WIN32
|
|
// OPT_USEMOUSE,
|
|
//#endif
|
|
OPT_VIDEO, // This is the last before OPTIONS_ITEMS
|
|
OPTIONS_ITEMS
|
|
};
|
|
|
|
enum
|
|
{
|
|
ALWAYSRUN_OFF = 0,
|
|
ALWAYSRUN_VANILLA,
|
|
ALWAYSRUN_QUAKESPASM,
|
|
ALWAYSRUN_ITEMS
|
|
};
|
|
|
|
#define SLIDER_RANGE 10
|
|
|
|
int options_cursor;
|
|
void M_Menu_Options_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
old_m_state = m_state;
|
|
m_state = m_options;
|
|
m_entersound = true;
|
|
}
|
|
|
|
// stupid fucking hack because i am lazy
|
|
void M_AdjustSlidersAdvanced (int dir, int option)
|
|
{
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
switch(option) {
|
|
case OPT_GSETTING_GAMMA: // gamma
|
|
vid_gamma.value -= dir * 0.05;
|
|
if (vid_gamma.value < 0.5)
|
|
vid_gamma.value = 0.5;
|
|
if (vid_gamma.value > 1)
|
|
vid_gamma.value = 1;
|
|
Cvar_SetValue ("gamma", vid_gamma.value);
|
|
break;
|
|
case OPT_GSETTING_MAXFPS:
|
|
host_maxfps.value = host_maxfps.value + dir * 5;
|
|
if (host_maxfps.value < 30)
|
|
host_maxfps.value = 30;
|
|
if (host_maxfps.value > 65)
|
|
host_maxfps.value = 65;
|
|
Cvar_SetValue ("host_maxfps", host_maxfps.value);
|
|
break;
|
|
case OPT_GSETTING_FOV:
|
|
scr_fov.value += dir * 5;
|
|
if (scr_fov.value < 50)
|
|
scr_fov.value = 50;
|
|
if (scr_fov.value > 120 && dir > 0)
|
|
scr_fov.value = 120;
|
|
Cvar_SetValue ("fov", scr_fov.value);
|
|
break;
|
|
case OPT_CSETTING_LSENS:
|
|
sensitivity.value += dir * 0.5;
|
|
if (sensitivity.value < 1)
|
|
sensitivity.value = 1;
|
|
if (sensitivity.value > 11)
|
|
sensitivity.value = 11;
|
|
Cvar_SetValue ("sensitivity", sensitivity.value);
|
|
break;
|
|
case OPT_CSETTING_GSEX:
|
|
gyrosensx.value += dir * 0.05;
|
|
if (gyrosensx.value < 0.5)
|
|
gyrosensx.value = 0.5;
|
|
if (gyrosensx.value > 1)
|
|
gyrosensx.value = 1;
|
|
Cvar_SetValue ("gyrosensx", gyrosensx.value);
|
|
break;
|
|
case OPT_CSETTING_GSEY:
|
|
gyrosensy.value += dir * 0.05;
|
|
if (gyrosensy.value < 0.5)
|
|
gyrosensy.value = 0.5;
|
|
if (gyrosensy.value > 1)
|
|
gyrosensy.value = 1;
|
|
Cvar_SetValue ("gyrosensy", gyrosensy.value);
|
|
break;
|
|
/*case OPT_CSETTING_LACC:
|
|
in_acceleration.value -= dir * 0.25;
|
|
if (in_acceleration.value < 0.5)
|
|
in_acceleration.value = 0.5;
|
|
if (in_acceleration.value > 2)
|
|
in_acceleration.value = 2;
|
|
Cvar_SetValue ("acceleration", in_acceleration.value);
|
|
break;*/
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
void M_AdjustSliders (int dir)
|
|
{
|
|
float f, l;
|
|
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_SCALE: // console and menu scale
|
|
l = ((vid.width + 31) / 32) / 10.0;
|
|
f = scr_conscale.value + dir * .1;
|
|
if (f < 1) f = 1;
|
|
else if(f > l) f = l;
|
|
Cvar_SetValue ("scr_conscale", f);
|
|
Cvar_SetValue ("scr_menuscale", f);
|
|
Cvar_SetValue ("scr_sbarscale", f);
|
|
break;
|
|
case OPT_SCRSIZE: // screen size
|
|
f = scr_viewsize.value + dir * 10;
|
|
if (f > 120) f = 120;
|
|
else if(f < 30) f = 30;
|
|
Cvar_SetValue ("viewsize", f);
|
|
break;
|
|
case OPT_GAMMA: // gamma
|
|
f = vid_gamma.value - dir * 0.05;
|
|
if (f < 0.5) f = 0.5;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("gamma", f);
|
|
break;
|
|
case OPT_CONTRAST: // contrast
|
|
f = vid_contrast.value + dir * 0.1;
|
|
if (f < 1) f = 1;
|
|
else if (f > 2) f = 2;
|
|
Cvar_SetValue ("contrast", f);
|
|
break;
|
|
case OPT_MOUSESPEED: // mouse speed
|
|
f = sensitivity.value + dir * 0.5;
|
|
if (f > 11) f = 11;
|
|
else if (f < 1) f = 1;
|
|
Cvar_SetValue ("sensitivity", f);
|
|
break;
|
|
case OPT_SBALPHA: // statusbar alpha
|
|
f = scr_sbaralpha.value - dir * 0.05;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("scr_sbaralpha", f);
|
|
break;
|
|
case OPT_MUSICVOL: // music volume
|
|
f = bgmvolume.value + dir * 0.1;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("bgmvolume", f);
|
|
break;
|
|
case OPT_MUSICEXT: // enable external music vs cdaudio
|
|
Cvar_Set ("bgm_extmusic", bgm_extmusic.value ? "0" : "1");
|
|
break;
|
|
case OPT_SNDVOL: // sfx volume
|
|
f = sfxvolume.value + dir * 0.1;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("volume", f);
|
|
break;
|
|
|
|
case OPT_ALWAYRUN: // always run
|
|
Cvar_SetValue ("cl_alwaysrun", 0);
|
|
Cvar_SetValue ("cl_forwardspeed", 165);
|
|
Cvar_SetValue ("cl_backspeed", 140);
|
|
break;
|
|
|
|
case OPT_INVMOUSE: // invert mouse
|
|
Cvar_SetValue ("m_pitch", -m_pitch.value);
|
|
break;
|
|
|
|
case OPT_ALWAYSMLOOK:
|
|
if (in_mlook.state & 1)
|
|
Cbuf_AddText("-mlook");
|
|
else
|
|
Cbuf_AddText("+mlook");
|
|
break;
|
|
|
|
case OPT_LOOKSPRING: // lookspring
|
|
Cvar_Set ("lookspring", lookspring.value ? "0" : "1");
|
|
break;
|
|
|
|
case OPT_LOOKSTRAFE: // lookstrafe
|
|
Cvar_Set ("lookstrafe", lookstrafe.value ? "0" : "1");
|
|
break;
|
|
|
|
case OPT_AIMASSIST:
|
|
Cvar_Set ("in_aimassist", in_aimassist.value ? "0" : "1");
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_DrawSlider (int x, int y, float range)
|
|
{
|
|
int i;
|
|
|
|
if (range < 0)
|
|
range = 0;
|
|
if (range > 1)
|
|
range = 1;
|
|
M_DrawCharacter (x-8, y, 128);
|
|
for (i = 0; i < SLIDER_RANGE; i++)
|
|
M_DrawCharacter (x + i*8, y, 129);
|
|
M_DrawCharacter (x+i*8, y, 130);
|
|
M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
|
|
}
|
|
|
|
void M_DrawCheckbox (int x, int y, int on)
|
|
{
|
|
#if 0
|
|
if (on)
|
|
M_DrawCharacter (x, y, 131);
|
|
else
|
|
M_DrawCharacter (x, y, 129);
|
|
#endif
|
|
if (on)
|
|
M_Print (x, y, "on");
|
|
else
|
|
M_Print (x, y, "off");
|
|
}
|
|
|
|
#define OPTION_ITEMS 5
|
|
|
|
void M_Options_Draw (void)
|
|
{
|
|
#ifdef VITA
|
|
int y = 0;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
|
|
// Menu Background
|
|
if (paused_hack == false)
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - (strlen(game_build_date) * 8), y + 5, game_build_date, 1, 1, 1, 1);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "SETTINGS", 1, 1, 1, 1, 3.0f);
|
|
|
|
// Graphics Settings
|
|
if (options_cursor == 0)
|
|
Draw_ColoredStringScale(10, y + 55, "Graphics Settings", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 55, "Graphics Settings", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Controls
|
|
if (options_cursor == 1)
|
|
Draw_ColoredStringScale(10, y + 70, "Controls", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 70, "Controls", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Control Settings
|
|
if (options_cursor == 2)
|
|
Draw_ColoredStringScale(10, y + 85, "Control Settings", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 85, "Control Settings", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, y + 105, 240, 3, 220, 220, 220, 255);
|
|
|
|
// Console
|
|
if (options_cursor == 3)
|
|
Draw_ColoredStringScale(10, y + 115, "Console", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 115, "Console", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Back
|
|
if (options_cursor == 4)
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Descriptions
|
|
switch(options_cursor) {
|
|
case 0: Draw_ColoredStringScale(10, y + 305, "Adjust settings relating to Graphical Fidelity.", 1, 1, 1, 1, 1.5f); break;
|
|
case 1: Draw_ColoredStringScale(10, y + 305, "Customize your Control Scheme.", 1, 1, 1, 1, 1.5f); break;
|
|
case 2: Draw_ColoredStringScale(10, y + 305, "Adjust settings in relation to how NZ:P Controls.", 1, 1, 1, 1, 1.5f); break;
|
|
case 3: Draw_ColoredStringScale(10, y + 305, "Open the Console to input Commands.", 1, 1, 1, 1, 1.5f); break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
extern qboolean console_enabled;
|
|
void M_Options_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
|
|
if (paused_hack == true) {
|
|
M_Paused_Menu_f ();
|
|
} else {
|
|
M_Menu_Main_f ();
|
|
}
|
|
|
|
break;
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
|
|
switch (options_cursor) {
|
|
case 0:
|
|
M_Graphics_Settings_f();
|
|
break;
|
|
case 1:
|
|
M_Menu_Keys_f();
|
|
break;
|
|
case 2:
|
|
M_Control_Settings_f();
|
|
break;
|
|
case 3:
|
|
m_state = m_none;
|
|
paused_hack = false;
|
|
console_enabled = true;
|
|
Con_ToggleConsole_f();
|
|
break;
|
|
case 4:
|
|
|
|
if (paused_hack == true) {
|
|
M_Paused_Menu_f ();
|
|
} else {
|
|
M_Menu_Main_f ();
|
|
}
|
|
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
break;
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
options_cursor--;
|
|
if (options_cursor < 0) {
|
|
options_cursor = OPTION_ITEMS-1;
|
|
}
|
|
break;
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
options_cursor++;
|
|
if (options_cursor >= OPTION_ITEMS)
|
|
options_cursor = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//
|
|
// NZ:P Graphics Settings
|
|
//
|
|
|
|
void M_Graphics_Settings_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_net; // lazy
|
|
m_entersound = true;
|
|
}
|
|
|
|
static int gsettings_cursor;
|
|
|
|
#define GSETTINGS_ITEMS 8
|
|
|
|
void M_Graphics_Settings_Draw (void)
|
|
{
|
|
#ifdef VITA
|
|
int y = 0;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
float r;
|
|
|
|
// Menu Background
|
|
if (paused_hack == false)
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "GRAPHICS SETTINGS", 1, 1, 1, 1, 3.0f);
|
|
|
|
// Show FPS
|
|
if (gsettings_cursor == 0)
|
|
Draw_ColoredStringScale(10, y + 55, "Show FPS", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 55, "Show FPS", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (scr_showfps.value == 0)
|
|
Draw_ColoredStringScale(300, y + 55, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 55, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Max FPS
|
|
if (gsettings_cursor == 1)
|
|
Draw_ColoredStringScale(10, y + 70, "Max FPS", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 70, "Max FPS", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = (host_maxfps.value - 30.0)*(1.0/35.0);
|
|
M_DrawSlider (308, y + 70, r);
|
|
|
|
// Field of View
|
|
if (gsettings_cursor == 2)
|
|
Draw_ColoredStringScale(10, y + 85, "Field of View", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 85, "Field of View", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = (scr_fov.value - 50.0)*(1.0/70.0);
|
|
M_DrawSlider (308, y + 85, r);
|
|
|
|
// Brightness
|
|
if (gsettings_cursor == 3)
|
|
Draw_ColoredStringScale(10, y + 100, "Brightness", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 100, "Brightness", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = (1.0 - vid_gamma.value) / 0.5;
|
|
M_DrawSlider (308, y + 100, r);
|
|
|
|
// TODO
|
|
Draw_ColoredStringScale(10, y + 115, "Decals", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 130, "Particles", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
/*
|
|
// Decals
|
|
if (gsettings_cursor == 4)
|
|
Draw_ColoredStringScale(10, y + 115, "Decals", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 115, "Decals", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Particles
|
|
if (gsettings_cursor == 5)
|
|
Draw_ColoredStringScale(10, y + 130, "Particles", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 130, "Particles", 1, 1, 1, 1, 1.5f);
|
|
*/
|
|
|
|
// Fullbright
|
|
if (gsettings_cursor == 6)
|
|
Draw_ColoredStringScale(10, y + 145, "Fullbright", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 145, "Fullbright", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (r_fullbright.value == 0)
|
|
Draw_ColoredStringScale(300, y + 145, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 145, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Retro
|
|
if (gsettings_cursor == 7)
|
|
Draw_ColoredStringScale(10, y + 160, "Retro", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 160, "Retro", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (!strcmp(gl_texturemode.string, "GL_LINEAR"))
|
|
Draw_ColoredStringScale(300, y + 160, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 160, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Toggle Dynamic FOV
|
|
if (gsettings_cursor == 8)
|
|
Draw_ColoredStringScale(10, y + 175, "Dynamic FOV", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 175, "Dynamic FOV", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (scr_dynamic_fov.value == 0)
|
|
Draw_ColoredStringScale(300, y + 175, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 175, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Back
|
|
if (gsettings_cursor == 9)
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Descriptions
|
|
switch(gsettings_cursor) {
|
|
case 0: Draw_ColoredStringScale(10, y + 305, "Toggle Framerate Overlay.", 1, 1, 1, 1, 1.5f); break;
|
|
case 1: Draw_ColoredStringScale(10, y + 305, "Increase or Decrease Max Frames per Second.", 1, 1, 1, 1, 1.5f); break;
|
|
case 2: Draw_ColoredStringScale(10, y + 305, "Adjust Game Field of View.", 1, 1, 1, 1, 1.5f); break;
|
|
case 3: Draw_ColoredStringScale(10, y + 305, "Increase or Decrease Game Brightness.", 1, 1, 1, 1, 1.5f); break;
|
|
case 6: Draw_ColoredStringScale(10, y + 305, "Toggle all non-realtime lights.", 1, 1, 1, 1, 1.5f); break;
|
|
case 7: Draw_ColoredStringScale(10, y + 305, "Toggle texture filtering.", 1, 1, 1, 1, 1.5f); break;
|
|
case 8: Draw_ColoredStringScale(10, y + 305, "Toggle Dynamic FOV.", 1, 1, 1, 1, 1.5f); break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
void M_Graphics_Settings_Key (int key)
|
|
{
|
|
switch(key) {
|
|
case K_ABUTTON:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
switch(gsettings_cursor) {
|
|
case 0: Cvar_SetValue("scr_showfps", scr_showfps.value ? 0 : 1); break;
|
|
case 6: Cvar_SetValue("r_fullbright", r_fullbright.value ? 0 : 1); break;
|
|
case 7: Cvar_Set("gl_texturemode", strcmp(gl_texturemode.string, "GL_LINEAR") ? "GL_LINEAR" : "GL_NEAREST_MIPMAP_LINEAR" ); break;
|
|
case 8: Cvar_SetValue("scr_dynamic_fov", scr_dynamic_fov.value ? 0 : 1); break;
|
|
case 9: M_Menu_Options_f (); break;
|
|
default: break;
|
|
}
|
|
break;
|
|
case K_BBUTTON:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
case K_LEFTARROW:
|
|
switch(gsettings_cursor) {
|
|
case 1: M_AdjustSlidersAdvanced(-1, OPT_GSETTING_MAXFPS); break;
|
|
case 2: M_AdjustSlidersAdvanced(-1, OPT_GSETTING_FOV); break;
|
|
case 3: M_AdjustSlidersAdvanced(-1, OPT_GSETTING_GAMMA); break;
|
|
default: break;
|
|
}
|
|
break;
|
|
case K_RIGHTARROW:
|
|
switch(gsettings_cursor) {
|
|
case 1: M_AdjustSlidersAdvanced(1, OPT_GSETTING_MAXFPS); break;
|
|
case 2: M_AdjustSlidersAdvanced(1, OPT_GSETTING_FOV); break;
|
|
case 3: M_AdjustSlidersAdvanced(1, OPT_GSETTING_GAMMA); break;
|
|
default: break;
|
|
}
|
|
break;
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gsettings_cursor--;
|
|
|
|
if (gsettings_cursor == 5)
|
|
gsettings_cursor = 3;
|
|
|
|
if (gsettings_cursor < 0)
|
|
gsettings_cursor = GSETTINGS_ITEMS;
|
|
break;
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gsettings_cursor++;
|
|
|
|
if (gsettings_cursor == 4)
|
|
gsettings_cursor = 6;
|
|
|
|
if (gsettings_cursor > GSETTINGS_ITEMS)
|
|
gsettings_cursor = 0;
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
//
|
|
// NZ:P Control Settings
|
|
//
|
|
|
|
void M_Control_Settings_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_video; // lazy
|
|
m_entersound = true;
|
|
}
|
|
|
|
static int csettings_cursor;
|
|
|
|
#ifdef VITA
|
|
void Vita_ToggleRearTouchPad (void)
|
|
{
|
|
if (cl_enablereartouchpad.value == 0) {
|
|
sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, 0);
|
|
sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
|
|
} else {
|
|
sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, 1);
|
|
sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// PSVita requires an extra menu option for disabling of the rear touch pad.
|
|
//
|
|
#ifdef VITA
|
|
#define CSETTINGS_ITEMS 10
|
|
#else
|
|
#define CSETTINGS_ITEMS 9
|
|
#endif
|
|
|
|
void M_Control_Settings_Draw (void)
|
|
{
|
|
#ifdef VITA
|
|
int y = 0;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
float r;
|
|
|
|
// Menu Background
|
|
if (paused_hack == false)
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "CONTROL SETTINGS", 1, 1, 1, 1, 3.0f);
|
|
|
|
// Draw Crosshair
|
|
if (csettings_cursor == 0)
|
|
Draw_ColoredStringScale(10, y + 55, "Draw Cursor", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 55, "Draw Cursor", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (crosshair.value == 0)
|
|
Draw_ColoredStringScale(300, y + 55, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 55, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Aim Assist
|
|
if (csettings_cursor == 1)
|
|
Draw_ColoredStringScale(10, y + 70, "Aim Assist", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 70, "Aim Assist", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (in_aimassist.value == 0)
|
|
Draw_ColoredStringScale(300, y + 70, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 70, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Look Sensitivity
|
|
if (csettings_cursor == 2)
|
|
Draw_ColoredStringScale(10, y + 85, "Look Sensitivity", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 85, "Look Sensitivity", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = (sensitivity.value - 1)/10;
|
|
M_DrawSlider (308, y + 85, r);
|
|
|
|
// TODO
|
|
Draw_ColoredStringScale(10, y + 100, "Look Acceleration", 0.5, 0.5, 0.5, 1, 1.5f);
|
|
/*
|
|
// Look Acceleration
|
|
if (csettings_cursor == 3)
|
|
Draw_ColoredStringScale(10, y + 100, "Look Acceleration", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 100, "Look Acceleration", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = 1.0f -((in_acceleration.value - 0.5f)/1.5f);
|
|
M_DrawSlider (316, y + 100, r);
|
|
*/
|
|
|
|
// Look Inversion
|
|
if (csettings_cursor == 4)
|
|
Draw_ColoredStringScale(10, y + 115, "Look Inversion", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 115, "Look Inversion", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (joy_invert.value == 0)
|
|
Draw_ColoredStringScale(300, y + 115, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 115, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Gyro-Aim
|
|
if (csettings_cursor == 5)
|
|
Draw_ColoredStringScale(10, y + 130, "Gyro-Aim", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 130, "Gyro-Aim", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (motioncam.value == 0)
|
|
Draw_ColoredStringScale(300, y + 130, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 130, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Gyro Mode
|
|
if (csettings_cursor == 6)
|
|
Draw_ColoredStringScale(10, y + 145, "Gyro Mode", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 145, "Gyro Mode", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (gyromode.value == 0)
|
|
Draw_ColoredStringScale(300, y + 145, "Always On", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 145, "ADS Only", 1, 1, 1, 1, 1.5f);
|
|
|
|
// Gyro Sensitivity X
|
|
if (csettings_cursor == 7)
|
|
Draw_ColoredStringScale(10, y + 160, "Gyro Sensitivity X", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 160, "Gyro Sensitivity X", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = (gyrosensx.value - 0.5)*(1.0/0.5);
|
|
M_DrawSlider (308, y + 160, r);
|
|
|
|
// Gyro Sensitivity Y
|
|
if (csettings_cursor == 8)
|
|
Draw_ColoredStringScale(10, y + 175, "Gyro Sensitivity Y", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 175, "Gyro Sensitivity Y", 1, 1, 1, 1, 1.5f);
|
|
|
|
r = (gyrosensy.value - 0.5)*(1.0/0.5);
|
|
M_DrawSlider (308, y + 175, r);
|
|
|
|
#ifdef VITA
|
|
if (csettings_cursor == 9)
|
|
Draw_ColoredStringScale(10, y + 190, "Rear TouchPad", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 190, "Rear TouchPad", 1, 1, 1, 1, 1.5f);
|
|
|
|
if (cl_enablereartouchpad.value == 0)
|
|
Draw_ColoredStringScale(300, y + 190, "Disabled", 1, 1, 1, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(300, y + 190, "Enabled", 1, 1, 1, 1, 1.5f);
|
|
#endif // VITA
|
|
|
|
// Back
|
|
#ifdef VITA
|
|
if (csettings_cursor == 10)
|
|
#else
|
|
if (csettings_cursor == 9)
|
|
#endif // VITA
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 0, 0, 1, 1.5f);
|
|
else
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 1, 1, 1, 1.5f);
|
|
|
|
|
|
// Descriptions
|
|
switch(csettings_cursor) {
|
|
case 0: Draw_ColoredStringScale(10, y + 305, "Toggle Crosshair in-game.", 1, 1, 1, 1, 1.5f); break;
|
|
case 1: Draw_ColoredStringScale(10, y + 305, "Toggle Assisted Aim to improve Targeting.", 1, 1, 1, 1, 1.5f); break;
|
|
case 2: Draw_ColoredStringScale(10, y + 305, "Adjust Look Sensitivity.", 1, 1, 1, 1, 1.5f); break;
|
|
case 3: Draw_ColoredStringScale(10, y + 305, "Adjust Look Acceleration.", 1, 1, 1, 1, 1.5f); break;
|
|
case 4: Draw_ColoredStringScale(10, y + 305, "Toggle inverted Camera control.", 1, 1, 1, 1, 1.5f); break;
|
|
case 5: Draw_ColoredStringScale(10, y + 305, "Toggle Gyroscopic Aiming.", 1, 1, 1, 1, 1.5f); break;
|
|
case 6: Draw_ColoredStringScale(10, y + 305, "Set to use Gyro Always or only when ADS.", 1, 1, 1, 1, 1.5f); break;
|
|
case 7: Draw_ColoredStringScale(10, y + 305, "Adjust Gyro Sensitivty on the X Axis.", 1, 1, 1, 1, 1.5f); break;
|
|
case 8: Draw_ColoredStringScale(10, y + 305, "Adjust Gyro Sensitivty on the Y Axis.", 1, 1, 1, 1, 1.5f); break;
|
|
#ifdef VITA
|
|
case 9: Draw_ColoredStringScale(10, y + 305, "Toggle support for the PSVita Rear TouchPad.", 1, 1, 1, 1, 1.5f); break;
|
|
#endif // VITA
|
|
}
|
|
}
|
|
|
|
void M_Control_Settings_Key (int key)
|
|
{
|
|
switch(key) {
|
|
case K_ABUTTON:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
switch(csettings_cursor) {
|
|
case 0: Cvar_SetValue("crosshair", crosshair.value ? 0 : 1); break;
|
|
case 1: Cvar_SetValue("in_aimassist", in_aimassist.value ? 0 : 1); break;
|
|
//case 2: break;
|
|
//case 3: break;
|
|
case 4: Cvar_SetValue("joy_invert", joy_invert.value ? 0 : 1); break;
|
|
case 5: Cvar_SetValue("motioncam", motioncam.value ? 0 : 1); break;
|
|
case 6: Cvar_SetValue("gyromode", gyromode.value ? 0 : 1); break;
|
|
#ifdef VITA
|
|
case 9: Cvar_SetValue("cl_enablereartouchpad", cl_enablereartouchpad.value ? 0 : 1); Vita_ToggleRearTouchPad(); break;
|
|
case 10: M_Menu_Options_f (); break;
|
|
#else
|
|
case 9: M_Menu_Options_f (); break;
|
|
#endif
|
|
default: break;
|
|
}
|
|
break;
|
|
case K_BBUTTON:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
case K_LEFTARROW:
|
|
switch(csettings_cursor) {
|
|
case 2: M_AdjustSlidersAdvanced(-1, OPT_CSETTING_LSENS); break;
|
|
case 3: M_AdjustSlidersAdvanced(-1, OPT_CSETTING_LACC); break;
|
|
case 7: M_AdjustSlidersAdvanced(-1, OPT_CSETTING_GSEX); break;
|
|
case 8: M_AdjustSlidersAdvanced(-1, OPT_CSETTING_GSEY); break;
|
|
default: break;
|
|
}
|
|
break;
|
|
case K_RIGHTARROW:
|
|
switch(csettings_cursor) {
|
|
case 2: M_AdjustSlidersAdvanced(1, OPT_CSETTING_LSENS); break;
|
|
case 3: M_AdjustSlidersAdvanced(1, OPT_CSETTING_LACC); break;
|
|
case 7: M_AdjustSlidersAdvanced(1, OPT_CSETTING_GSEX); break;
|
|
case 8: M_AdjustSlidersAdvanced(1, OPT_CSETTING_GSEY); break;
|
|
default: break;
|
|
}
|
|
break;
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
csettings_cursor--;
|
|
|
|
if (csettings_cursor == 3)
|
|
csettings_cursor = 2;
|
|
|
|
if (csettings_cursor < 0)
|
|
csettings_cursor = CSETTINGS_ITEMS;
|
|
break;
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
csettings_cursor++;
|
|
|
|
if (csettings_cursor == 3)
|
|
csettings_cursor = 4;
|
|
|
|
if (csettings_cursor > CSETTINGS_ITEMS)
|
|
csettings_cursor = 0;
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
char *bindnames[][2] =
|
|
{
|
|
#if 0 // Current consoles using this engine do have those buttons mapped to analogs
|
|
{"+forward", "Walk Forward"},
|
|
{"+back", "Walk Backward"},
|
|
{"+moveleft", "Move Left"},
|
|
{"+moveright", "Move Right"},
|
|
{"+lookup", "Look Up"},
|
|
{"+lookdown", "Look Down"},
|
|
{"+left", "Look Left"},
|
|
{"+right", "Look Right"},
|
|
#endif
|
|
{"+jump", "Jump"},
|
|
{"+attack", "Fire"},
|
|
{"+aim", "Aim Down Sight"},
|
|
{"+switch", "Switch Weapon"},
|
|
{"+use", "Interact"},
|
|
{"+reload", "Reload"},
|
|
{"+knife", "Melee"},
|
|
{"+grenade", "Grenade"},
|
|
{"impulse 23", "Sprint"},
|
|
{"impulse 30", "Crouch"}
|
|
};
|
|
|
|
#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
|
|
|
|
static int keys_cursor;
|
|
static qboolean bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_keys;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_FindKeysForCommand (const char *command, int *threekeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
threekeys[0] = threekeys[1] = threekeys[2] = -1;
|
|
l = strlen(command);
|
|
count = 0;
|
|
|
|
for (j = 0; j < MAX_KEYS; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
{
|
|
threekeys[count] = j;
|
|
count++;
|
|
if (count == 3)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void M_UnbindCommand (const char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j = 0; j < MAX_KEYS; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, NULL);
|
|
}
|
|
}
|
|
|
|
extern qpic_t *pic_up, *pic_down;
|
|
|
|
extern qpic_t *b_up;
|
|
extern qpic_t *b_down;
|
|
extern qpic_t *b_left;
|
|
extern qpic_t *b_right;
|
|
extern qpic_t *b_lthumb;
|
|
extern qpic_t *b_rthumb;
|
|
extern qpic_t *b_lshoulder;
|
|
extern qpic_t *b_rshoulder;
|
|
extern qpic_t *b_abutton;
|
|
extern qpic_t *b_bbutton;
|
|
extern qpic_t *b_ybutton;
|
|
extern qpic_t *b_xbutton;
|
|
extern qpic_t *b_lt;
|
|
extern qpic_t *b_rt;
|
|
|
|
void M_Keys_Draw (void)
|
|
{
|
|
#ifdef VITA
|
|
int y = 0;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
char* b;
|
|
|
|
// Menu Background
|
|
if (paused_hack == false)
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "CONTROLS", 1, 1, 1, 1, 3.0f);
|
|
|
|
if (bind_grab) {
|
|
Draw_ColoredStringScale(86, y + 305, "Press a key or button for this action", 1, 1, 1, 1, 1.5f);
|
|
} else {
|
|
Draw_ColoredStringScale(150, y + 305, "Press to change, to clear", 1, 1, 1, 1, 1.5f);
|
|
Draw_StretchPic(220, y + 305, b_abutton, 16, 16);
|
|
Draw_StretchPic(375, y + 305, b_ybutton, 16, 16);
|
|
}
|
|
|
|
for(int i = 0; i < (int)NUMCOMMANDS; i++) {
|
|
int y_offset = y + (55 + 15 * i);
|
|
if (i == keys_cursor) {
|
|
Draw_ColoredStringScale(10, y_offset, bindnames[i][1], 1, 0, 0, 1, 1.5f);
|
|
} else {
|
|
Draw_ColoredStringScale(10, y_offset, bindnames[i][1], 1, 1, 1, 1, 1.5f);
|
|
}
|
|
|
|
for (int j = 0; j < 256; j++) {
|
|
b = keybindings[j];
|
|
|
|
if (!b) {
|
|
continue;
|
|
}
|
|
|
|
if (!strcmp (b, bindnames[i][0]))
|
|
{
|
|
qpic_t *btn_to_draw = GetButtonIcon(bindnames[i][0]);
|
|
if (!strcmp("LSHOULDER", bindnames[i][0]) || !strcmp("RSHOULDER", bindnames[i][0]))
|
|
Draw_StretchPic(300, y_offset + 4, btn_to_draw, 16, 8);
|
|
else
|
|
Draw_StretchPic(300, y_offset, btn_to_draw, 16, 16);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (keys_cursor == NUMCOMMANDS) {
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 0, 0, 1, 1.5f);
|
|
} else {
|
|
Draw_ColoredStringScale(10, y + 335, "Back", 1, 1, 1, 1, 1.5f);
|
|
M_DrawCharacter (282, y + 58 + keys_cursor*15, 12+((int)(realtime*4)&1));
|
|
}
|
|
}
|
|
|
|
|
|
void M_Keys_Key (int k)
|
|
{
|
|
char cmd[80];
|
|
int keys[3];
|
|
|
|
if (bind_grab)
|
|
{ // defining a key
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
if ((k != K_ESCAPE) && (k != '`'))
|
|
{
|
|
sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
bind_grab = false;
|
|
IN_Deactivate(modestate == MS_WINDOWED); // deactivate because we're returning to the menu
|
|
return;
|
|
}
|
|
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
keys_cursor--;
|
|
if (keys_cursor < 0)
|
|
keys_cursor = NUMCOMMANDS;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
keys_cursor++;
|
|
if (keys_cursor >= (int)NUMCOMMANDS + 1)
|
|
keys_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER: // go into bind mode
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
if (keys_cursor == NUMCOMMANDS)
|
|
M_Menu_Options_f();
|
|
else {
|
|
M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
if (keys[2] != -1)
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
bind_grab = true;
|
|
IN_Activate(); // activate to allow mouse key binding
|
|
}
|
|
break;
|
|
|
|
case K_BACKSPACE: // delete bindings
|
|
case K_DEL:
|
|
case K_YBUTTON:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* CONSOLE OSK */
|
|
|
|
#define CHAR_SIZE 8
|
|
#define MAX_Y 8
|
|
#define MAX_X 12
|
|
|
|
#define MAX_CHAR_LINE 36
|
|
#define MAX_CHAR 72
|
|
|
|
int osk_pos_x = 0;
|
|
int osk_pos_y = 0;
|
|
int max_len = 0;
|
|
int m_old_state = 0;
|
|
|
|
char* osk_out_buff = NULL;
|
|
char osk_buffer[128];
|
|
|
|
char *osk_help [] =
|
|
{
|
|
"CONFIRM: ",
|
|
" Y ",
|
|
"CANCEL: ",
|
|
" B ",
|
|
"DELETE: ",
|
|
" X ",
|
|
"ADD CHAR:",
|
|
" A ",
|
|
""
|
|
};
|
|
|
|
char *osk_text [] =
|
|
{
|
|
" 1 2 3 4 5 6 7 8 9 0 - = ` ",
|
|
" q w e r t y u i o p [ ] ",
|
|
" a s d f g h j k l ; ' \\ ",
|
|
" z x c v b n m , . / ",
|
|
" ",
|
|
" ! @ # $ % ^ & * ( ) _ + ~ ",
|
|
" Q W E R T Y U I O P { } ",
|
|
" A S D F G H J K L : \" | ",
|
|
" Z X C V B N M < > ? "
|
|
};
|
|
|
|
void M_OSK_Draw (void) {
|
|
|
|
int x,y;
|
|
int i;
|
|
|
|
char *selected_line = osk_text[osk_pos_y];
|
|
char selected_char[2];
|
|
|
|
GL_SetCanvas(CANVAS_MENU);
|
|
|
|
selected_char[0] = selected_line[1+(2*osk_pos_x)];
|
|
selected_char[1] = '\0';
|
|
if (selected_char[0] == ' ' || selected_char[0] == '\t')
|
|
selected_char[0] = 'X';
|
|
|
|
y = 20;
|
|
x = 16;
|
|
|
|
M_DrawTextBox (10, 10, 26, 10);
|
|
M_DrawTextBox (10+(26*CHAR_SIZE), 10, 10, 10);
|
|
M_DrawTextBox (10, 10+(10*CHAR_SIZE),36, 3);
|
|
|
|
for(i=0;i<=MAX_Y;i++)
|
|
{
|
|
M_PrintWhite (x, y+(CHAR_SIZE*i), osk_text[i]);
|
|
if (i % 2 == 0)
|
|
M_Print (x+(27*CHAR_SIZE), y+(CHAR_SIZE*i), osk_help[i]);
|
|
else
|
|
M_PrintWhite (x+(27*CHAR_SIZE), y+(CHAR_SIZE*i), osk_help[i]);
|
|
}
|
|
|
|
int text_len = strlen(osk_buffer);
|
|
if (text_len > MAX_CHAR_LINE) {
|
|
|
|
char oneline[MAX_CHAR_LINE+1];
|
|
strncpy(oneline,osk_buffer,MAX_CHAR_LINE);
|
|
oneline[MAX_CHAR_LINE] = '\0';
|
|
|
|
M_Print (x+4, y+4+(CHAR_SIZE*(MAX_Y+2)), oneline );
|
|
|
|
strncpy(oneline,osk_buffer+MAX_CHAR_LINE, text_len - MAX_CHAR_LINE);
|
|
oneline[text_len - MAX_CHAR_LINE] = '\0';
|
|
|
|
M_Print (x+4, y+4+(CHAR_SIZE*(MAX_Y+3)), oneline );
|
|
M_PrintWhite (x+4+(CHAR_SIZE*(text_len - MAX_CHAR_LINE)), y+4+(CHAR_SIZE*(MAX_Y+3)),"_");
|
|
}
|
|
else {
|
|
M_Print (x+4, y+4+(CHAR_SIZE*(MAX_Y+2)), osk_buffer );
|
|
M_PrintWhite (x+4+(CHAR_SIZE*(text_len)), y+4+(CHAR_SIZE*(MAX_Y+2)),"_");
|
|
}
|
|
M_Print (x+((((osk_pos_x)*2)+1)*CHAR_SIZE), y+(osk_pos_y*CHAR_SIZE), selected_char);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* VIDEO MENU */
|
|
|
|
void M_Menu_Video_f (void)
|
|
{
|
|
(*vid_menucmdfn) (); //johnfitz
|
|
}
|
|
|
|
|
|
void M_Video_Draw (void)
|
|
{
|
|
(*vid_menudrawfn) ();
|
|
}
|
|
|
|
|
|
void M_Video_Key (int key)
|
|
{
|
|
(*vid_menukeyfn) (key);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
#define NUM_CREDITS_PAGES 1
|
|
|
|
|
|
void M_Menu_Credits_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
old_m_state = m_state;
|
|
m_state = m_credits;
|
|
m_entersound = true;
|
|
help_page = 0;
|
|
}
|
|
|
|
|
|
|
|
void M_Credits_Draw (void)
|
|
{
|
|
#ifdef VITA
|
|
int y = 0;
|
|
#else
|
|
int y = vid.height * 0.5;
|
|
#endif
|
|
|
|
// Menu Background
|
|
Draw_BgMenu();
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 1280, 720, 0, 0, 0, 0.4);
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - (strlen(game_build_date) * 8), y + 5, game_build_date, 1, 1, 1, 1);
|
|
|
|
// Header
|
|
Draw_ColoredStringScale(10, y + 10, "CREDITS", 1, 1, 1, 1, 3.0f);
|
|
|
|
Draw_ColoredStringScale(10, y + 55, "Blubswillrule: Coding, Models, GFX, Sounds, Music", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 70, "Ju[s]tice: Maps, Models, GFX", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 85, "Jukki: Coding", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 100, "Biodude: Sounds", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 115, "DR_Mabuse1981: Coding", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 130, "Naievil: Coding, NX Maintaining", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 145, "MotoLegacy: Coding, GFX, Music, NX Maintaining", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 160, "Derped_Crusader: Models, GFX", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 175, "Rinnegatamante: Vita Maintaining", 1, 1, 1, 1, 1.5f);
|
|
|
|
Draw_ColoredStringScale(10, y + 205, "Special Thanks:", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 220, "- Spike: FTEQW", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 235, "- Shpuld: CleanQC4FTE", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 250, "- Crow_Bar: DQuake", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 265, "- st1x51: DQuakePlus", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 280, "- fgsfdsfgs: Quakespasm-NX", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 295, "- Azenn: GFX help", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 310, "- tavo: Music help", 1, 1, 1, 1, 1.5f);
|
|
Draw_ColoredStringScale(10, y + 325, "- BCDeshiG: Heavy bug testing", 1, 1, 1, 1, 1.5f);
|
|
|
|
Draw_ColoredStringScale(10, y + 350, "Back", 1, 0, 0, 1, 1.5f);
|
|
}
|
|
|
|
|
|
void M_Credits_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_ENTER:
|
|
case K_BBUTTON:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
/*case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
m_entersound = true;
|
|
if (++help_page >= NUM_CREDITS_PAGES)
|
|
help_page = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
m_entersound = true;
|
|
if (--help_page < 0)
|
|
help_page = NUM_CREDITS_PAGES-1;
|
|
break;*/
|
|
default: break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
enum m_state_e m_quit_prevstate;
|
|
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
old_m_state = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand()&7;
|
|
}
|
|
|
|
|
|
void M_Quit_Key (int key)
|
|
{
|
|
if (key == K_ESCAPE)
|
|
{
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_Quit_Char (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'y':
|
|
case 'Y':
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
qboolean M_Quit_TextEntry (void)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
void M_Quit_Draw (void) //johnfitz -- modified for new quit message
|
|
{
|
|
char msg1[] = "Nazi Zombies Portable";
|
|
char msg2[] = "by NZP Dev Team"; /* msg2/msg3 are mostly [40] */
|
|
char msg3[] = "Press a to quit";
|
|
int boxlen;
|
|
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
|
|
//okay, this is kind of fucked up. M_DrawTextBox will always act as if
|
|
//width is even. Also, the width and lines values are for the interior of the box,
|
|
//but the x and y values include the border.
|
|
boxlen = q_max(strlen(msg1), q_max((sizeof(msg2)-1),(sizeof(msg3)-1))) + 1;
|
|
if (boxlen & 1) boxlen++;
|
|
M_DrawTextBox (160-4*(boxlen+2), 76, boxlen, 4);
|
|
|
|
//now do the text
|
|
M_Print (160-4*strlen(msg1), 88, msg1);
|
|
M_Print (160-4*(sizeof(msg2)-1), 96, msg2);
|
|
M_PrintWhite (160-4*(sizeof(msg3)-1), 104, msg3);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* LAN CONFIG MENU */
|
|
|
|
int lanConfig_cursor = -1;
|
|
int lanConfig_cursor_table [] = {72, 92, 124};
|
|
#define NUM_LANCONFIG_CMDS 3
|
|
|
|
int lanConfig_port;
|
|
char lanConfig_portname[6];
|
|
char lanConfig_joinname[22];
|
|
|
|
void M_Menu_LanConfig_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_lanconfig;
|
|
m_entersound = true;
|
|
if (lanConfig_cursor == -1)
|
|
{
|
|
if (JoiningGame && TCPIPConfig)
|
|
lanConfig_cursor = 2;
|
|
else
|
|
lanConfig_cursor = 1;
|
|
}
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
lanConfig_cursor = 1;
|
|
lanConfig_port = DEFAULTnet_hostport;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
}
|
|
|
|
|
|
void M_LanConfig_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int basex;
|
|
const char *startJoin;
|
|
const char *protocol;
|
|
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
// p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
// basex = (320-p->width)/2;
|
|
// M_DrawPic (basex, 4, p);
|
|
|
|
if (StartingGame)
|
|
startJoin = "New Game";
|
|
else
|
|
startJoin = "Join Game";
|
|
if (IPXConfig)
|
|
protocol = "IPX";
|
|
else
|
|
protocol = "TCP/IP";
|
|
M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
|
|
basex += 8;
|
|
|
|
M_Print (basex, 52, "Address:");
|
|
if (IPXConfig)
|
|
M_Print (basex+9*8, 52, my_ipx_address);
|
|
else
|
|
M_Print (basex+9*8, 52, my_tcpip_address);
|
|
|
|
M_Print (basex, lanConfig_cursor_table[0], "Port");
|
|
M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
|
|
M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
|
|
|
|
if (JoiningGame)
|
|
{
|
|
M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
|
|
M_Print (basex, 108, "Join game at:");
|
|
M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
|
|
M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
|
|
}
|
|
else
|
|
{
|
|
M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
|
|
M_Print (basex+8, lanConfig_cursor_table[1], "OK");
|
|
}
|
|
|
|
M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 0)
|
|
M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 2)
|
|
M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhite (basex, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
lanConfig_cursor--;
|
|
if (lanConfig_cursor < 0)
|
|
lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
lanConfig_cursor++;
|
|
if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
|
|
lanConfig_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
if (lanConfig_cursor == 0)
|
|
break;
|
|
|
|
m_entersound = true;
|
|
|
|
M_ConfigureNetSubsystem ();
|
|
|
|
if (lanConfig_cursor == 1)
|
|
{
|
|
if (StartingGame)
|
|
{
|
|
M_Menu_GameOptions_f ();
|
|
break;
|
|
}
|
|
M_Menu_Search_f();
|
|
break;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (lanConfig_cursor == 0)
|
|
{
|
|
if (strlen(lanConfig_portname))
|
|
lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
if (strlen(lanConfig_joinname))
|
|
lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
{
|
|
if (key == K_UPARROW)
|
|
lanConfig_cursor = 1;
|
|
else
|
|
lanConfig_cursor = 0;
|
|
}
|
|
|
|
l = Q_atoi(lanConfig_portname);
|
|
if (l > 65535)
|
|
l = lanConfig_port;
|
|
else
|
|
lanConfig_port = l;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Char (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (lanConfig_cursor)
|
|
{
|
|
case 0:
|
|
if (key < '0' || key > '9')
|
|
return;
|
|
l = strlen(lanConfig_portname);
|
|
if (l < 5)
|
|
{
|
|
lanConfig_portname[l+1] = 0;
|
|
lanConfig_portname[l] = key;
|
|
}
|
|
break;
|
|
case 2:
|
|
l = strlen(lanConfig_joinname);
|
|
if (l < 21)
|
|
{
|
|
lanConfig_joinname[l+1] = 0;
|
|
lanConfig_joinname[l] = key;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_LanConfig_TextEntry (void)
|
|
{
|
|
return (lanConfig_cursor == 0 || lanConfig_cursor == 2);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* GAME OPTIONS MENU */
|
|
|
|
typedef struct
|
|
{
|
|
const char *name;
|
|
const char *description;
|
|
} level_t;
|
|
|
|
level_t levels[] =
|
|
{
|
|
{"start", "Entrance"}, // 0
|
|
|
|
{"e1m1", "Slipgate Complex"}, // 1
|
|
{"e1m2", "Castle of the Damned"},
|
|
{"e1m3", "The Necropolis"},
|
|
{"e1m4", "The Grisly Grotto"},
|
|
{"e1m5", "Gloom Keep"},
|
|
{"e1m6", "The Door To Chthon"},
|
|
{"e1m7", "The House of Chthon"},
|
|
{"e1m8", "Ziggurat Vertigo"},
|
|
|
|
{"e2m1", "The Installation"}, // 9
|
|
{"e2m2", "Ogre Citadel"},
|
|
{"e2m3", "Crypt of Decay"},
|
|
{"e2m4", "The Ebon Fortress"},
|
|
{"e2m5", "The Wizard's Manse"},
|
|
{"e2m6", "The Dismal Oubliette"},
|
|
{"e2m7", "Underearth"},
|
|
|
|
{"e3m1", "Termination Central"}, // 16
|
|
{"e3m2", "The Vaults of Zin"},
|
|
{"e3m3", "The Tomb of Terror"},
|
|
{"e3m4", "Satan's Dark Delight"},
|
|
{"e3m5", "Wind Tunnels"},
|
|
{"e3m6", "Chambers of Torment"},
|
|
{"e3m7", "The Haunted Halls"},
|
|
|
|
{"e4m1", "The Sewage System"}, // 23
|
|
{"e4m2", "The Tower of Despair"},
|
|
{"e4m3", "The Elder God Shrine"},
|
|
{"e4m4", "The Palace of Hate"},
|
|
{"e4m5", "Hell's Atrium"},
|
|
{"e4m6", "The Pain Maze"},
|
|
{"e4m7", "Azure Agony"},
|
|
{"e4m8", "The Nameless City"},
|
|
|
|
{"end", "Shub-Niggurath's Pit"}, // 31
|
|
|
|
{"dm1", "Place of Two Deaths"}, // 32
|
|
{"dm2", "Claustrophobopolis"},
|
|
{"dm3", "The Abandoned Base"},
|
|
{"dm4", "The Bad Place"},
|
|
{"dm5", "The Cistern"},
|
|
{"dm6", "The Dark Zone"}
|
|
};
|
|
|
|
//MED 01/06/97 added hipnotic levels
|
|
level_t hipnoticlevels[] =
|
|
{
|
|
{"start", "Command HQ"}, // 0
|
|
|
|
{"hip1m1", "The Pumping Station"}, // 1
|
|
{"hip1m2", "Storage Facility"},
|
|
{"hip1m3", "The Lost Mine"},
|
|
{"hip1m4", "Research Facility"},
|
|
{"hip1m5", "Military Complex"},
|
|
|
|
{"hip2m1", "Ancient Realms"}, // 6
|
|
{"hip2m2", "The Black Cathedral"},
|
|
{"hip2m3", "The Catacombs"},
|
|
{"hip2m4", "The Crypt"},
|
|
{"hip2m5", "Mortum's Keep"},
|
|
{"hip2m6", "The Gremlin's Domain"},
|
|
|
|
{"hip3m1", "Tur Torment"}, // 12
|
|
{"hip3m2", "Pandemonium"},
|
|
{"hip3m3", "Limbo"},
|
|
{"hip3m4", "The Gauntlet"},
|
|
|
|
{"hipend", "Armagon's Lair"}, // 16
|
|
|
|
{"hipdm1", "The Edge of Oblivion"} // 17
|
|
};
|
|
|
|
//PGM 01/07/97 added rogue levels
|
|
//PGM 03/02/97 added dmatch level
|
|
level_t roguelevels[] =
|
|
{
|
|
{"start", "Split Decision"},
|
|
{"r1m1", "Deviant's Domain"},
|
|
{"r1m2", "Dread Portal"},
|
|
{"r1m3", "Judgement Call"},
|
|
{"r1m4", "Cave of Death"},
|
|
{"r1m5", "Towers of Wrath"},
|
|
{"r1m6", "Temple of Pain"},
|
|
{"r1m7", "Tomb of the Overlord"},
|
|
{"r2m1", "Tempus Fugit"},
|
|
{"r2m2", "Elemental Fury I"},
|
|
{"r2m3", "Elemental Fury II"},
|
|
{"r2m4", "Curse of Osiris"},
|
|
{"r2m5", "Wizard's Keep"},
|
|
{"r2m6", "Blood Sacrifice"},
|
|
{"r2m7", "Last Bastion"},
|
|
{"r2m8", "Source of Evil"},
|
|
{"ctf1", "Division of Change"}
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
const char *description;
|
|
int firstLevel;
|
|
int levels;
|
|
} episode_t;
|
|
|
|
episode_t episodes[] =
|
|
{
|
|
{"Welcome to Quake", 0, 1},
|
|
{"Doomed Dimension", 1, 8},
|
|
{"Realm of Black Magic", 9, 7},
|
|
{"Netherworld", 16, 7},
|
|
{"The Elder World", 23, 8},
|
|
{"Final Level", 31, 1},
|
|
{"Deathmatch Arena", 32, 6}
|
|
};
|
|
|
|
//MED 01/06/97 added hipnotic episodes
|
|
episode_t hipnoticepisodes[] =
|
|
{
|
|
{"Scourge of Armagon", 0, 1},
|
|
{"Fortress of the Dead", 1, 5},
|
|
{"Dominion of Darkness", 6, 6},
|
|
{"The Rift", 12, 4},
|
|
{"Final Level", 16, 1},
|
|
{"Deathmatch Arena", 17, 1}
|
|
};
|
|
|
|
//PGM 01/07/97 added rogue episodes
|
|
//PGM 03/02/97 added dmatch episode
|
|
episode_t rogueepisodes[] =
|
|
{
|
|
{"Introduction", 0, 1},
|
|
{"Hell's Fortress", 1, 7},
|
|
{"Corridors of Time", 8, 8},
|
|
{"Deathmatch Arena", 16, 1}
|
|
};
|
|
|
|
int startepisode;
|
|
int startlevel;
|
|
int maxplayers;
|
|
qboolean m_serverInfoMessage = false;
|
|
double m_serverInfoMessageTime;
|
|
|
|
void M_Menu_GameOptions_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_gameoptions;
|
|
m_entersound = true;
|
|
if (maxplayers == 0)
|
|
maxplayers = svs.maxclients;
|
|
if (maxplayers < 2)
|
|
maxplayers = svs.maxclientslimit;
|
|
}
|
|
|
|
|
|
int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
|
|
#define NUM_GAMEOPTIONS 9
|
|
int gameoptions_cursor;
|
|
|
|
void M_GameOptions_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int x;
|
|
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
// p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
// M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
M_DrawTextBox (152, 32, 10, 1);
|
|
M_Print (160, 40, "begin game");
|
|
|
|
M_Print (0, 56, " Max players");
|
|
M_Print (160, 56, va("%i", maxplayers) );
|
|
|
|
M_Print (0, 64, " Game Type");
|
|
if (coop.value)
|
|
M_Print (160, 64, "Cooperative");
|
|
else
|
|
M_Print (160, 64, "Deathmatch");
|
|
|
|
M_Print (0, 72, " Teamplay");
|
|
if (rogue)
|
|
{
|
|
const char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
case 3: msg = "Tag"; break;
|
|
case 4: msg = "Capture the Flag"; break;
|
|
case 5: msg = "One Flag CTF"; break;
|
|
case 6: msg = "Three Team CTF"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_Print (160, 72, msg);
|
|
}
|
|
else
|
|
{
|
|
const char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_Print (160, 72, msg);
|
|
}
|
|
|
|
M_Print (0, 80, " Skill");
|
|
if (skill.value == 0)
|
|
M_Print (160, 80, "Easy difficulty");
|
|
else if (skill.value == 1)
|
|
M_Print (160, 80, "Normal difficulty");
|
|
else if (skill.value == 2)
|
|
M_Print (160, 80, "Hard difficulty");
|
|
else
|
|
M_Print (160, 80, "Nightmare difficulty");
|
|
|
|
M_Print (0, 88, " Frag Limit");
|
|
if (fraglimit.value == 0)
|
|
M_Print (160, 88, "none");
|
|
else
|
|
M_Print (160, 88, va("%i frags", (int)fraglimit.value));
|
|
|
|
M_Print (0, 96, " Time Limit");
|
|
if (timelimit.value == 0)
|
|
M_Print (160, 96, "none");
|
|
else
|
|
M_Print (160, 96, va("%i minutes", (int)timelimit.value));
|
|
|
|
M_Print (0, 112, " Episode");
|
|
// MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
M_Print (160, 112, hipnoticepisodes[startepisode].description);
|
|
// PGM 01/07/97 added rogue episodes
|
|
else if (rogue)
|
|
M_Print (160, 112, rogueepisodes[startepisode].description);
|
|
else
|
|
M_Print (160, 112, episodes[startepisode].description);
|
|
|
|
M_Print (0, 120, " Level");
|
|
// MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
{
|
|
M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
// PGM 01/07/97 added rogue episodes
|
|
else if (rogue)
|
|
{
|
|
M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
else
|
|
{
|
|
M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
|
|
// line cursor
|
|
M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (m_serverInfoMessage)
|
|
{
|
|
if ((realtime - m_serverInfoMessageTime) < 5.0)
|
|
{
|
|
x = (320-26*8)/2;
|
|
M_DrawTextBox (x, 138, 24, 4);
|
|
x += 8;
|
|
M_Print (x, 146, " More than 4 players ");
|
|
M_Print (x, 154, " requires using command ");
|
|
M_Print (x, 162, "line parameters; please ");
|
|
M_Print (x, 170, " see techinfo.txt. ");
|
|
}
|
|
else
|
|
{
|
|
m_serverInfoMessage = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_NetStart_Change (int dir)
|
|
{
|
|
int count;
|
|
float f;
|
|
|
|
switch (gameoptions_cursor)
|
|
{
|
|
case 1:
|
|
maxplayers += dir;
|
|
if (maxplayers > svs.maxclientslimit)
|
|
{
|
|
maxplayers = svs.maxclientslimit;
|
|
m_serverInfoMessage = true;
|
|
m_serverInfoMessageTime = realtime;
|
|
}
|
|
if (maxplayers < 2)
|
|
maxplayers = 2;
|
|
break;
|
|
|
|
case 2:
|
|
Cvar_Set ("coop", coop.value ? "0" : "1");
|
|
break;
|
|
|
|
case 3:
|
|
count = (rogue) ? 6 : 2;
|
|
f = teamplay.value + dir;
|
|
if (f > count) f = 0;
|
|
else if (f < 0) f = count;
|
|
Cvar_SetValue ("teamplay", f);
|
|
break;
|
|
|
|
case 4:
|
|
f = skill.value + dir;
|
|
if (f > 3) f = 0;
|
|
else if (f < 0) f = 3;
|
|
Cvar_SetValue ("skill", f);
|
|
break;
|
|
|
|
case 5:
|
|
f = fraglimit.value + dir * 10;
|
|
if (f > 100) f = 0;
|
|
else if (f < 0) f = 100;
|
|
Cvar_SetValue ("fraglimit", f);
|
|
break;
|
|
|
|
case 6:
|
|
f = timelimit.value + dir * 5;
|
|
if (f > 60) f = 0;
|
|
else if (f < 0) f = 60;
|
|
Cvar_SetValue ("timelimit", f);
|
|
break;
|
|
|
|
case 7:
|
|
startepisode += dir;
|
|
//MED 01/06/97 added hipnotic count
|
|
if (hipnotic)
|
|
count = 6;
|
|
//PGM 01/07/97 added rogue count
|
|
//PGM 03/02/97 added 1 for dmatch episode
|
|
else if (rogue)
|
|
count = 4;
|
|
else if (registered.value)
|
|
count = 7;
|
|
else
|
|
count = 2;
|
|
|
|
if (startepisode < 0)
|
|
startepisode = count - 1;
|
|
|
|
if (startepisode >= count)
|
|
startepisode = 0;
|
|
|
|
startlevel = 0;
|
|
break;
|
|
|
|
case 8:
|
|
startlevel += dir;
|
|
//MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
count = hipnoticepisodes[startepisode].levels;
|
|
//PGM 01/06/97 added hipnotic episodes
|
|
else if (rogue)
|
|
count = rogueepisodes[startepisode].levels;
|
|
else
|
|
count = episodes[startepisode].levels;
|
|
|
|
if (startlevel < 0)
|
|
startlevel = count - 1;
|
|
|
|
if (startlevel >= count)
|
|
startlevel = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void M_GameOptions_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gameoptions_cursor--;
|
|
if (gameoptions_cursor < 0)
|
|
gameoptions_cursor = NUM_GAMEOPTIONS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gameoptions_cursor++;
|
|
if (gameoptions_cursor >= NUM_GAMEOPTIONS)
|
|
gameoptions_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
M_NetStart_Change (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
M_NetStart_Change (1);
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
if (gameoptions_cursor == 0)
|
|
{
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
|
|
Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
|
|
SCR_BeginLoadingPlaque ();
|
|
|
|
if (hipnotic)
|
|
Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
|
|
else if (rogue)
|
|
Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
|
|
else
|
|
Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
|
|
|
|
return;
|
|
}
|
|
|
|
M_NetStart_Change (1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SEARCH MENU */
|
|
|
|
qboolean searchComplete = false;
|
|
double searchCompleteTime;
|
|
|
|
void M_Menu_Search_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_search;
|
|
m_entersound = false;
|
|
slistSilent = true;
|
|
slistLocal = false;
|
|
searchComplete = false;
|
|
NET_Slist_f();
|
|
|
|
}
|
|
|
|
|
|
void M_Search_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int x;
|
|
|
|
// p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
// M_DrawPic ( (320-p->width)/2, 4, p);
|
|
x = (320/2) - ((12*8)/2) + 4;
|
|
M_DrawTextBox (x-8, 32, 12, 1);
|
|
M_Print (x, 40, "Searching...");
|
|
|
|
if(slistInProgress)
|
|
{
|
|
NET_Poll();
|
|
return;
|
|
}
|
|
|
|
if (! searchComplete)
|
|
{
|
|
searchComplete = true;
|
|
searchCompleteTime = realtime;
|
|
}
|
|
|
|
if (hostCacheCount)
|
|
{
|
|
M_Menu_ServerList_f ();
|
|
return;
|
|
}
|
|
|
|
M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
|
|
if ((realtime - searchCompleteTime) < 3.0)
|
|
return;
|
|
|
|
M_Menu_LanConfig_f ();
|
|
}
|
|
|
|
|
|
void M_Search_Key (int key)
|
|
{
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SLIST MENU */
|
|
|
|
int slist_cursor;
|
|
qboolean slist_sorted;
|
|
|
|
void M_Menu_ServerList_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_slist;
|
|
m_entersound = true;
|
|
slist_cursor = 0;
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
slist_sorted = false;
|
|
}
|
|
|
|
|
|
void M_ServerList_Draw (void)
|
|
{
|
|
int n;
|
|
qpic_t *p;
|
|
|
|
if (!slist_sorted)
|
|
{
|
|
slist_sorted = true;
|
|
NET_SlistSort ();
|
|
}
|
|
|
|
// p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
// M_DrawPic ( (320-p->width)/2, 4, p);
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
M_Print (16, 32 + 8*n, NET_SlistPrintServer (n));
|
|
M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhite (16, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_ServerList_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
|
|
case K_SPACE:
|
|
M_Menu_Search_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor--;
|
|
if (slist_cursor < 0)
|
|
slist_cursor = hostCacheCount - 1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor++;
|
|
if (slist_cursor >= hostCacheCount)
|
|
slist_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
slist_sorted = false;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", NET_SlistPrintServerName(slist_cursor)) );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f);
|
|
Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
|
|
Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f);
|
|
Cmd_AddCommand ("help", M_Menu_Credits_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
#ifdef VITA
|
|
Cmd_AddCommand ("savea", Save_Achivements);
|
|
Cmd_AddCommand ("loada", Load_Achivements);
|
|
#endif
|
|
Cvar_RegisterVariable(&cl_enablereartouchpad);
|
|
|
|
//Sys_FileOpenRead (va("%s/maps/%s.way",com_gamedir, sv.name), &h);
|
|
//Sys_FileOpenRead(va("%s/version.txt", com_gamedir));
|
|
|
|
// Snag the game version
|
|
long length;
|
|
FILE* f = fopen(va("%s/version.txt", com_gamedir), "rb");
|
|
|
|
if (f)
|
|
{
|
|
fseek (f, 0, SEEK_END);
|
|
length = ftell (f);
|
|
fseek (f, 0, SEEK_SET);
|
|
game_build_date = malloc(length);
|
|
|
|
if (game_build_date)
|
|
fread (game_build_date, 1, length, f);
|
|
|
|
fclose (f);
|
|
} else {
|
|
game_build_date = "version.txt not found.";
|
|
}
|
|
|
|
Map_Finder();
|
|
}
|
|
|
|
qboolean music_init = false;
|
|
|
|
void M_Draw (void)
|
|
{
|
|
if (m_state == m_none || key_dest != key_menu)
|
|
return;
|
|
|
|
if (!music_init) {
|
|
Cbuf_AddText("music tensioned_by_the_damned\n");
|
|
Cbuf_AddText("music_loop\n");
|
|
music_init = true;
|
|
}
|
|
|
|
if (!m_recursiveDraw)
|
|
{
|
|
//scr_copyeverything = 1;
|
|
|
|
if (scr_con_current)
|
|
{
|
|
Draw_ConsoleBackground ();
|
|
S_ExtraUpdate ();
|
|
}
|
|
|
|
Draw_FadeScreen (); //johnfitz -- fade even if console fills screen
|
|
}
|
|
else
|
|
{
|
|
m_recursiveDraw = false;
|
|
}
|
|
|
|
GL_SetCanvas(CANVAS_USEPRINT);
|
|
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
break;
|
|
|
|
case m_start:
|
|
//Menu_Background_Draw (MENU_START);
|
|
M_Start_Menu_Draw ();
|
|
break;
|
|
case m_main:
|
|
//Menu_Background_Draw (MENU_MAIN);
|
|
M_Main_Draw ();
|
|
break;
|
|
case m_paused_menu:
|
|
//Menu_Background_Draw (MENU_PAUSE);
|
|
M_Paused_Menu_Draw ();
|
|
break;
|
|
case m_restart:
|
|
M_Restart_Draw ();
|
|
break;
|
|
case m_exit:
|
|
M_Exit_Draw ();
|
|
break;
|
|
case m_singleplayer:
|
|
//Menu_Background_Draw (MENU_DEFAULT);
|
|
M_SinglePlayer_Draw ();
|
|
break;
|
|
case m_maps:
|
|
//Menu_Background_Draw (MENU_DEFAULT);
|
|
M_Menu_Maps_Draw ();
|
|
break;
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Draw ();
|
|
break;
|
|
#ifdef VITA
|
|
case m_achievement:
|
|
M_Achievement_Draw ();
|
|
break;
|
|
#endif
|
|
case m_setup:
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
M_Setup_Draw ();
|
|
break;
|
|
case m_net:
|
|
M_Graphics_Settings_Draw ();
|
|
break;
|
|
case m_options:
|
|
M_Options_Draw ();
|
|
break;
|
|
case m_keys:
|
|
M_Keys_Draw ();
|
|
break;
|
|
case m_video:
|
|
M_Control_Settings_Draw ();
|
|
break;
|
|
case m_credits:
|
|
M_Credits_Draw ();
|
|
break;
|
|
case m_quit:
|
|
if (!fitzmode)
|
|
{ /* QuakeSpasm customization: */
|
|
/* Quit now! S.A. */
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
}
|
|
M_Quit_Draw ();
|
|
break;
|
|
case m_lanconfig:
|
|
M_LanConfig_Draw ();
|
|
break;
|
|
case m_gameoptions:
|
|
//Menu_Background_Draw (MENU_DEFAULT);
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
M_GameOptions_Draw ();
|
|
break;
|
|
case m_search:
|
|
M_Search_Draw ();
|
|
break;
|
|
case m_slist:
|
|
M_ServerList_Draw ();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (m_entersound)
|
|
{
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
m_entersound = false;
|
|
}
|
|
|
|
S_ExtraUpdate ();
|
|
}
|
|
|
|
|
|
void M_Keydown (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
return;
|
|
|
|
case m_start:
|
|
M_Start_Key (key);
|
|
return;
|
|
|
|
case m_main:
|
|
M_Main_Key (key);
|
|
return;
|
|
|
|
case m_paused_menu:
|
|
M_Paused_Menu_Key (key);
|
|
return;
|
|
|
|
case m_restart:
|
|
M_Restart_Key (key);
|
|
return;
|
|
|
|
case m_exit:
|
|
M_Exit_Key (key);
|
|
return;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Key (key);
|
|
return;
|
|
|
|
case m_maps:
|
|
M_Menu_Maps_Key (key);
|
|
return;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Key (key);
|
|
return;
|
|
#ifdef VITA
|
|
case m_achievement:
|
|
M_Achievement_Key (key);
|
|
return;
|
|
#endif
|
|
|
|
case m_setup:
|
|
M_Setup_Key (key);
|
|
return;
|
|
|
|
case m_net:
|
|
M_Graphics_Settings_Key (key);
|
|
return;
|
|
|
|
case m_options:
|
|
M_Options_Key (key);
|
|
return;
|
|
|
|
case m_keys:
|
|
M_Keys_Key (key);
|
|
return;
|
|
|
|
case m_video:
|
|
M_Control_Settings_Key (key);
|
|
return;
|
|
|
|
case m_credits:
|
|
M_Credits_Key (key);
|
|
return;
|
|
|
|
case m_quit:
|
|
M_Quit_Key (key);
|
|
return;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Key (key);
|
|
return;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Key (key);
|
|
return;
|
|
|
|
case m_search:
|
|
M_Search_Key (key);
|
|
break;
|
|
|
|
case m_slist:
|
|
M_ServerList_Key (key);
|
|
return;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Charinput (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_setup:
|
|
M_Setup_Char (key);
|
|
return;
|
|
case m_quit:
|
|
M_Quit_Char (key);
|
|
return;
|
|
case m_lanconfig:
|
|
M_LanConfig_Char (key);
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_TextEntry (void)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_setup:
|
|
return M_Setup_TextEntry ();
|
|
case m_quit:
|
|
return M_Quit_TextEntry ();
|
|
case m_lanconfig:
|
|
return M_LanConfig_TextEntry ();
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void M_ConfigureNetSubsystem(void)
|
|
{
|
|
// enable/disable net systems to match desired config
|
|
Cbuf_AddText ("stopdemo\n");
|
|
|
|
if (IPXConfig || TCPIPConfig)
|
|
net_hostport = lanConfig_port;
|
|
}
|
|
|