quakespasm/source/draw.h
Tyler Young 5231b5c010
Font Kerning Implementation by Cypress (#51)
* Fix function definition for Waypoints and silence unneeded developer print

* Revert "Fix function definition for Waypoints and silence unneeded developer print"

This reverts commit 4e13b00c33.

* Fix typo from ai revamp merge

* typo#2

* NX/VITA: WIP Font Kerning Implementation

* Font Kerning Implementation

---------

Co-authored-by: cypress <motolegacy@proton.me>
2024-09-01 13:23:26 -07:00

70 lines
3 KiB
C

/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others
Copyright (C) 2010-2014 QuakeSpasm developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _QUAKE_DRAW_H
#define _QUAKE_DRAW_H
// draw.h -- these are the only functions outside the refresh allowed
// to touch the vid buffer
extern qpic_t *draw_disc; // also used on sbar
void Draw_Init (void);
void Draw_Character (int x, int y, int num);
void Draw_CharacterScale (int x, int y, int num, float scale);
void Draw_CharacterRGBA(int x, int y, int num, float r, float g, float b, float a); //sB
void Draw_DebugChar (char num);
void Draw_StretchPic (int x, int y, qpic_t *pic, int x_value, int y_value);
void Draw_Pic (int x, int y, qpic_t *pic);
void Draw_AlphaPic (int x, int y, qpic_t *pic, float alpha);
void Draw_ColorPic (int x, int y, qpic_t *pic, float r, float g, float b, float alpha);
void Draw_ColorStretchPic (int x, int y, int width, int height, qpic_t *pic, float r, float g, float b, float alpha);
void Draw_AlphaStretchPic (int x, int y, int width, int height, float alpha, qpic_t *pic);
void Draw_TransPicTranslate (int x, int y, qpic_t *pic, int top, int bottom); //johnfitz -- more parameters
void Draw_ConsoleBackground (void); //johnfitz -- removed parameter int lines
void Draw_LoadingFill(void);
void Draw_TileClear (int x, int y, int w, int h);
void Draw_Fill (int x, int y, int w, int h, int c, float alpha); //johnfitz -- added alpha
void Draw_FillByColor (int x, int y, int w, int h, float r, float g, float b, float a);
void Draw_FadeScreen (void);
void Draw_String (int x, int y, const char *str);
extern float loading_cur_step;
extern int loading_step;
extern char loading_name[32];
extern float loading_num_step;
extern int font_kerningamount[96];
void Draw_ColoredString (int x, int y, const char *str, float r, float g, float b, float a);
void Draw_ColoredStringScale (int x, int y, const char *str, float r, float g, float b, float a, float s);
void Draw_ColoredStringCentered(int y, char *text, float r, float g, float b, float a, float s);
qpic_t *Draw_PicFromWad (const char *name);
qpic_t *Draw_CachePic (const char *path);
void Draw_NewGame (void);
void GL_SetCanvas (canvastype newcanvas); //johnfitz
void Clear_LoadingFill (void);
gltexture_t *loadtextureimage (char* filename);
float getTextWidth(char *str, float scale);
#endif /* _QUAKE_DRAW_H */