mirror of
https://github.com/nzp-team/quakespasm.git
synced 2024-11-14 00:11:19 +00:00
115 lines
3.4 KiB
C
115 lines
3.4 KiB
C
/*
|
|
Copyright (C) 1996-2001 Id Software, Inc.
|
|
Copyright (C) 2002-2009 John Fitzgibbons and others
|
|
Copyright (C) 2009-2010 Ozkan Sezer
|
|
Copyright (C) 2010-2014 QuakeSpasm developers
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
/*
|
|
net.h
|
|
quake's interface to the networking layer
|
|
network functions and data, common to the
|
|
whole engine
|
|
*/
|
|
|
|
#ifndef _QUAKE_NET_H
|
|
#define _QUAKE_NET_H
|
|
|
|
|
|
#define NET_NAMELEN 64
|
|
|
|
#define NET_MAXMESSAGE 64000 /* ericw -- was 32000 */
|
|
|
|
extern int DEFAULTnet_hostport;
|
|
extern int net_hostport;
|
|
|
|
extern cvar_t hostname;
|
|
|
|
extern double net_time;
|
|
extern sizebuf_t net_message;
|
|
extern int net_activeconnections;
|
|
|
|
|
|
void NET_Init (void);
|
|
void NET_Shutdown (void);
|
|
|
|
struct qsocket_s *NET_CheckNewConnections (void);
|
|
// returns a new connection number if there is one pending, else -1
|
|
|
|
struct qsocket_s *NET_Connect (const char *host);
|
|
// called by client to connect to a host. Returns -1 if not able to
|
|
|
|
double NET_QSocketGetTime (const struct qsocket_s *sock);
|
|
const char *NET_QSocketGetAddressString (const struct qsocket_s *sock);
|
|
|
|
qboolean NET_CanSendMessage (struct qsocket_s *sock);
|
|
// Returns true or false if the given qsocket can currently accept a
|
|
// message to be transmitted.
|
|
|
|
int NET_GetMessage (struct qsocket_s *sock);
|
|
// returns data in net_message sizebuf
|
|
// returns 0 if no data is waiting
|
|
// returns 1 if a message was received
|
|
// returns 2 if an unreliable message was received
|
|
// returns -1 if the connection died
|
|
|
|
int NET_SendMessage (struct qsocket_s *sock, sizebuf_t *data);
|
|
int NET_SendUnreliableMessage (struct qsocket_s *sock, sizebuf_t *data);
|
|
// returns 0 if the message connot be delivered reliably, but the connection
|
|
// is still considered valid
|
|
// returns 1 if the message was sent properly
|
|
// returns -1 if the connection died
|
|
|
|
int NET_SendToAll(sizebuf_t *data, double blocktime);
|
|
// This is a reliable *blocking* send to all attached clients.
|
|
|
|
void NET_Close (struct qsocket_s *sock);
|
|
// if a dead connection is returned by a get or send function, this function
|
|
// should be called when it is convenient
|
|
|
|
// Server calls when a client is kicked off for a game related misbehavior
|
|
// like an illegal protocal conversation. Client calls when disconnecting
|
|
// from a server.
|
|
// A netcon_t number will not be reused until this function is called for it
|
|
|
|
void NET_Poll (void);
|
|
|
|
|
|
// Server list related globals:
|
|
extern qboolean slistInProgress;
|
|
extern qboolean slistSilent;
|
|
extern qboolean slistLocal;
|
|
|
|
extern int hostCacheCount;
|
|
|
|
void NET_Slist_f (void);
|
|
void NET_SlistSort (void);
|
|
const char *NET_SlistPrintServer (int n);
|
|
const char *NET_SlistPrintServerName (int n);
|
|
|
|
|
|
/* FIXME: driver related, but public:
|
|
*/
|
|
extern qboolean ipxAvailable;
|
|
extern qboolean tcpipAvailable;
|
|
extern char my_ipx_address[NET_NAMELEN];
|
|
extern char my_tcpip_address[NET_NAMELEN];
|
|
|
|
#endif /* _QUAKE_NET_H */
|
|
|