mirror of
https://github.com/nzp-team/quakespasm.git
synced 2024-11-10 06:32:03 +00:00
296 lines
9 KiB
Text
296 lines
9 KiB
Text
#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/libnx/switch_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
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# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
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#
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# NO_ICON: if set to anything, do not use icon.
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# NO_NACP: if set to anything, no .nacp file is generated.
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# APP_TITLE is the name of the app stored in the .nacp file (Optional)
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# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
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# APP_VERSION is the version of the app stored in the .nacp file (Optional)
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# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
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# ICON is the filename of the icon (.jpg), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.jpg
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# - icon.jpg
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# - <libnx folder>/default_icon.jpg
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#---------------------------------------------------------------------------------
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APP_TITLE := NaziZombiesPortableNX
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APP_AUTHOR := NZP Team
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APP_VERSION := 1.0.0
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ICON := assets/nx/icon.jpg
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TARGET := nzportable
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BUILD := build
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SOURCES :=
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SOURCEFILES :=\
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source/bsd_strlcat.c \
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source/bsd_strlcpy.c \
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source/bgmusic.c \
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source/snd_codec.c \
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source/snd_flac.c \
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source/snd_wave.c \
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source/snd_vorbis.c \
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source/snd_opus.c \
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source/snd_mpg123.c \
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source/snd_mikmod.c \
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source/snd_xmp.c \
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source/snd_umx.c \
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source/snd_dma.c \
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source/snd_mix.c \
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source/snd_mem.c \
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source/snd_sdl.c \
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source/cd_sdl.c \
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source/in_sdl.c \
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source/gl_refrag.c \
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source/gl_rlight.c \
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source/gl_rpart.c \
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source/gl_rmain.c \
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source/gl_fog.c \
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source/gl_rmisc.c \
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source/r_part.c \
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source/r_world.c \
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source/gl_screen.c \
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source/gl_sky.c \
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source/gl_warp.c \
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source/gl_vidsdl.c \
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source/gl_hud.c \
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source/gl_draw.c \
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source/image.c \
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source/gl_texmgr.c \
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source/gl_mesh.c \
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source/r_sprite.c \
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source/r_alias.c \
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source/r_brush.c \
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source/gl_model.c \
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source/net_bsd.c \
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source/net_udp.c \
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source/pl_nx.c \
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source/sys_sdl_nx.c \
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source/main_sdl_nx.c \
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source/net_dgrm.c \
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source/net_loop.c \
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source/net_main.c \
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source/chase.c \
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source/cl_demo.c \
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source/cl_input.c \
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source/cl_main.c \
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source/cl_parse.c \
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source/cl_tent.c \
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source/console.c \
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source/keys.c \
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source/menu.c \
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source/sbar.c \
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source/view.c \
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source/wad.c \
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source/cmd.c \
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source/common.c \
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source/crc.c \
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source/cvar.c \
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source/cfgfile.c \
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source/host.c \
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source/host_cmd.c \
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source/matrixlib.o \
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source/mathlib.c \
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source/pr_cmds.c \
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source/pr_edict.c \
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source/pr_exec.c \
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source/sv_main.c \
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source/sv_move.c \
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source/sv_phys.c \
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source/sv_user.c \
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source/world.c \
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source/zone.c \
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source/glad/glad.c
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DATA := data
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INCLUDES :=
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DEFINES += -DUSE_SDL2 -DUSE_CODEC_VORBIS -DUSE_CODEC_MP3 -DUSE_CODEC_WAVE -DSDL_FRAMEWORK
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EXEFS_SRC := exefs_src
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#ROMFS := romfs
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -mcpu=cortex-a57+crc+fp+simd
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CFLAGS := -g -Wall -O3 -fno-strict-aliasing -fomit-frame-pointer -ffunction-sections \
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$(ARCH) $(DEFINES)
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CFLAGS += $(INCLUDE) -D__SWITCH__
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lSDL2main -lSDL2 -lEGL -lglapi -ldrm_nouveau \
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-lvorbisfile -lvorbis -logg -lmpg123 -lnx -lm -lstdc++
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(LIBNX)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach sf,$(SOURCEFILES),$(CURDIR)/$(dir $(sf))) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) $(foreach f,$(SOURCEFILES),$(notdir $(f)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.jpg)
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ifneq (,$(findstring $(TARGET).jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).jpg
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else
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ifneq (,$(findstring icon.jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.jpg
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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ifeq ($(strip $(NO_ICON)),)
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export NROFLAGS += --icon=$(APP_ICON)
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endif
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ifeq ($(strip $(NO_NACP)),)
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export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
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endif
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ifneq ($(APP_TITLEID),)
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export NACPFLAGS += --titleid=$(APP_TITLEID)
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endif
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ifneq ($(ROMFS),)
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export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
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endif
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.nx
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD)/nx
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@rm $(BUILD)/*.o
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@rm $(BUILD)/*.d
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#---------------------------------------------------------------------------------
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else
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.PHONY: all
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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all : $(OUTPUT).pfs0 $(OUTPUT).nro
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mkdir -p nx/objs
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mkdir -p nx/exefs
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mv *.o nx/objs/
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mv *.d nx/objs/
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mv exefs/* nx/exefs/*
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mv nzportable.lst nx/objs/
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mv nzportable.map nx/objs/
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mv ../nzportable.nacp nx/
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mv ../nzportable.nro nx/
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mv ../nzportable.elf nx/
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mv ../nzportable.nso nx/
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mv ../nzportable.pfs0 nx/
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$(OUTPUT).pfs0 : $(OUTPUT).nso
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$(OUTPUT).nso : $(OUTPUT).elf
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ifeq ($(strip $(NO_NACP)),)
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$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
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else
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$(OUTPUT).nro : $(OUTPUT).elf
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endif
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$(OUTPUT).elf : $(OFILES)
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$(OFILES_SRC) : $(HFILES_BIN)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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