mirror of
https://github.com/nzp-team/quakespasm.git
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1610 lines
37 KiB
C
1610 lines
37 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_parse.c -- parse a message received from the server
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#include "quakedef.h"
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#include "bgmusic.h"
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extern qboolean domaxammo;
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qboolean crosshair_pulse_grenade;
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const char *svc_strings[] =
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{
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"svc_bad",
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"svc_nop",
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"svc_disconnect",
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"svc_updatestat",
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"svc_version", // [long] server version
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"svc_setview", // [short] entity number
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"svc_sound", // <see code>
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"svc_time", // [float] server time
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"svc_print", // [string] null terminated string
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"svc_stufftext", // [string] stuffed into client's console buffer
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// the string should be \n terminated
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"svc_setangle", // [vec3] set the view angle to this absolute value
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"svc_serverinfo", // [long] version
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// [string] signon string
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// [string]..[0]model cache [string]...[0]sounds cache
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// [string]..[0]item cache
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"svc_lightstyle", // [byte] [string]
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"svc_updatename", // [byte] [string]
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"svc_updatepoints", // [byte] [short]
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"svc_clientdata", // <shortbits + data>
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"svc_stopsound", // <see code>
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"svc_updatecolors", // [byte] [byte]
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"svc_particle", // [vec3] <variable>
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"svc_damage", // [byte] impact [byte] blood [vec3] from
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"svc_spawnstatic",
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"OBSOLETE svc_spawnbinary",
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"svc_spawnbaseline",
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"svc_temp_entity", // <variable>
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"svc_setpause",
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"svc_signonnum",
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"svc_centerprint",
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"svc_killedmonster",
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"svc_foundsecret",
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"svc_spawnstaticsound",
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"svc_intermission",
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"svc_finale", // [string] music [string] text
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"svc_cdtrack", // [byte] track [byte] looptrack
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"svc_sellscreen",
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"svc_cutscene",
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//johnfitz -- new server messages
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"svc_weaponfire", // 35
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"svc_hitmark", // 36
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"svc_skybox", // 37 // [string] skyname
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"svc_useprint", // 38
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"", // 39
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"svc_bf", // 40 // no data
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"svc_fog", // 41 // [byte] start [byte] end [byte] red [byte] green [byte] blue [float] time
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"svc_spawnbaseline2", //42 // support for large modelindex, large framenum, alpha, using flags
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"svc_spawnstatic2", // 43 // support for large modelindex, large framenum, alpha, using flags
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"svc_spawnstaticsound2", // 44 // [coord3] [short] samp [byte] vol [byte] aten
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"svc_songegg", // 45
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"svc_maxammo", // 46
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"svc_pulse", // 47
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"", // 48
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"", // 49
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"svc_bspdecal", // 50 // [string] name [byte] decal_size [coords] pos
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"svc_limbupdate", // 51
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"svc_achievement", // 52
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"svc_updatekills" // 53
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//johnfitz
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};
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qboolean warn_about_nehahra_protocol; //johnfitz
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extern vec3_t v_punchangles[2]; //johnfitz
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//=============================================================================
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/*
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===============
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CL_EntityNum
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This error checks and tracks the total number of entities
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===============
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*/
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entity_t *CL_EntityNum (int num)
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{
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//johnfitz -- check minimum number too
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if (num < 0)
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Host_Error ("CL_EntityNum: %i is an invalid number",num);
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//john
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if (num >= cl.num_entities)
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{
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if (num >= cl_max_edicts) //johnfitz -- no more MAX_EDICTS
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Host_Error ("CL_EntityNum: %i is an invalid number",num);
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while (cl.num_entities<=num)
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{
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cl_entities[cl.num_entities].colormap = vid.colormap;
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cl_entities[cl.num_entities].lerpflags |= LERP_RESETMOVE|LERP_RESETANIM; //johnfitz
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cl.num_entities++;
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}
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}
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return &cl_entities[num];
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}
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/*
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==================
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CL_ParseStartSoundPacket
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==================
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*/
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void CL_ParseStartSoundPacket(void)
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{
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vec3_t pos;
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int channel, ent;
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int sound_num;
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int volume;
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int field_mask;
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float attenuation;
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int i;
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field_mask = MSG_ReadByte();
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if (field_mask & SND_VOLUME)
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volume = MSG_ReadByte ();
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else
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volume = DEFAULT_SOUND_PACKET_VOLUME;
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if (field_mask & SND_ATTENUATION)
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attenuation = MSG_ReadByte () / 64.0;
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else
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attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
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//johnfitz -- PROTOCOL_FITZQUAKE
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if (field_mask & SND_LARGEENTITY)
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{
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ent = (unsigned short) MSG_ReadShort ();
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channel = MSG_ReadByte ();
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}
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else
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{
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channel = (unsigned short) MSG_ReadShort ();
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ent = channel >> 3;
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channel &= 7;
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}
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if (field_mask & SND_LARGESOUND)
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sound_num = (unsigned short) MSG_ReadShort ();
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else
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sound_num = MSG_ReadByte ();
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//johnfitz
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//johnfitz -- check soundnum
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if (sound_num >= MAX_SOUNDS)
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Host_Error ("CL_ParseStartSoundPacket: %i > MAX_SOUNDS", sound_num);
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//johnfitz
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if (ent > cl_max_edicts) //johnfitz -- no more MAX_EDICTS
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Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
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for (i = 0; i < 3; i++)
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pos[i] = MSG_ReadCoord (cl.protocolflags);
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S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation);
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}
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/*
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==================
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CL_ParseBSPDecal
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Spawn decals on map
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Crow_bar.
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==================
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*/
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/*
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void CL_ParseBSPDecal (void)
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{
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vec3_t pos;
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int decal_size;
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char *texname;
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texname = MSG_ReadString ();
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decal_size = MSG_ReadByte ();
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pos[0] = MSG_ReadCoord (cl.protocolflags);
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pos[1] = MSG_ReadCoord (cl.protocolflags);
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pos[2] = MSG_ReadCoord (cl.protocolflags);
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if(!texname)
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return;
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Con_Printf("BSPDECAL[tex: %s size: %i pos: %f %f %f]\n", texname, decal_size, pos[0], pos[1], pos[2]);
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R_SpawnDecalBSP(pos, texname, decal_size);
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}
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*/
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/*
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==================
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CL_KeepaliveMessage
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When the client is taking a long time to load stuff, send keepalive messages
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so the server doesn't disconnect.
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==================
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*/
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static byte net_olddata[NET_MAXMESSAGE];
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void CL_KeepaliveMessage (void)
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{
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float time;
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static float lastmsg;
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int ret;
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sizebuf_t old;
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byte *olddata;
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if (sv.active)
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return; // no need if server is local
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if (cls.demoplayback)
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return;
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// read messages from server, should just be nops
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olddata = net_olddata;
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old = net_message;
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memcpy (olddata, net_message.data, net_message.cursize);
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do
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{
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ret = CL_GetMessage ();
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switch (ret)
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{
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default:
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Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed");
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case 0:
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break; // nothing waiting
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case 1:
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Host_Error ("CL_KeepaliveMessage: received a message");
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break;
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case 2:
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if (MSG_ReadByte() != svc_nop)
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Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop");
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break;
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}
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} while (ret);
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net_message = old;
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memcpy (net_message.data, olddata, net_message.cursize);
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// check time
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time = Sys_DoubleTime ();
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if (time - lastmsg < 5)
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return;
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lastmsg = time;
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// write out a nop
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Con_Printf ("--> client to server keepalive\n");
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MSG_WriteByte (&cls.message, clc_nop);
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NET_SendMessage (cls.netcon, &cls.message);
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SZ_Clear (&cls.message);
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}
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/*
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==================
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CL_ParseServerInfo
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==================
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*/
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void CL_ParseServerInfo (void)
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{
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const char *str;
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int i;
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int nummodels, numsounds;
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char model_precache[MAX_MODELS][MAX_QPATH];
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char sound_precache[MAX_SOUNDS][MAX_QPATH];
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Con_DPrintf ("Serverinfo packet received.\n");
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// ericw -- bring up loading plaque for map changes within a demo.
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// it will be hidden in CL_SignonReply.
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if (cls.demoplayback)
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SCR_BeginLoadingPlaque();
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//
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// wipe the client_state_t struct
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//
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CL_ClearState ();
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// parse protocol version number
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i = MSG_ReadLong ();
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//johnfitz -- support multiple protocols
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if (i != PROTOCOL_NETQUAKE && i != PROTOCOL_FITZQUAKE && i != PROTOCOL_RMQ) {
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Con_Printf ("\n"); //because there's no newline after serverinfo print
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Host_Error ("Server returned version %i, not %i or %i or %i", i, PROTOCOL_NETQUAKE, PROTOCOL_FITZQUAKE, PROTOCOL_RMQ);
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}
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cl.protocol = i;
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//johnfitz
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if (cl.protocol == PROTOCOL_RMQ)
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{
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const unsigned int supportedflags = (PRFL_SHORTANGLE | PRFL_FLOATANGLE | PRFL_24BITCOORD | PRFL_FLOATCOORD | PRFL_EDICTSCALE | PRFL_INT32COORD);
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// mh - read protocol flags from server so that we know what protocol features to expect
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cl.protocolflags = (unsigned int) MSG_ReadLong ();
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if (0 != (cl.protocolflags & (~supportedflags)))
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{
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Con_Warning("PROTOCOL_RMQ protocolflags %i contains unsupported flags\n", cl.protocolflags);
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}
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}
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else cl.protocolflags = 0;
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// parse maxclients
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cl.maxclients = MSG_ReadByte ();
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if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD)
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{
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Host_Error ("Bad maxclients (%u) from server", cl.maxclients);
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}
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cl.scores = (scoreboard_t *) Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores");
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// parse gametype
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cl.gametype = MSG_ReadByte ();
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// parse signon message
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str = MSG_ReadString ();
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q_strlcpy (cl.levelname, str, sizeof(cl.levelname));
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// seperate the printfs so the server message can have a color
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Con_Printf ("\n%s\n", Con_Quakebar(40)); //johnfitz
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Con_Printf ("%c%s\n", 2, str);
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//johnfitz -- tell user which protocol this is
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Con_Printf ("Using protocol %i\n", i);
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// first we go through and touch all of the precache data that still
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// happens to be in the cache, so precaching something else doesn't
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// needlessly purge it
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// precache models
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memset (cl.model_precache, 0, sizeof(cl.model_precache));
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for (nummodels = 1 ; ; nummodels++)
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{
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str = MSG_ReadString ();
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if (!str[0])
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break;
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if (nummodels==MAX_MODELS)
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{
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Host_Error ("Server sent too many model precaches");
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}
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q_strlcpy (model_precache[nummodels], str, MAX_QPATH);
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Mod_TouchModel (str);
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}
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//johnfitz -- check for excessive models
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if (nummodels >= 256)
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Con_DWarning ("%i models exceeds standard limit of 256 (max = %d).\n", nummodels, MAX_MODELS);
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//johnfitz
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// precache sounds
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memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
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for (numsounds = 1 ; ; numsounds++)
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{
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str = MSG_ReadString ();
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if (!str[0])
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break;
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if (numsounds==MAX_SOUNDS)
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{
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Host_Error ("Server sent too many sound precaches");
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}
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q_strlcpy (sound_precache[numsounds], str, MAX_QPATH);
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S_TouchSound (str);
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}
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//johnfitz -- check for excessive sounds
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if (numsounds >= 256)
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Con_DWarning ("%i sounds exceeds standard limit of 256 (max = %d).\n", numsounds, MAX_SOUNDS);
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//johnfitz
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//
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// now we try to load everything else until a cache allocation fails
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//
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loading_num_step = loading_num_step +nummodels + numsounds;
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loading_step = 1;
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// copy the naked name of the map file to the cl structure -- O.S
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COM_StripExtension (COM_SkipPath(model_precache[1]), cl.mapname, sizeof(cl.mapname));
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for (i = 1; i < nummodels; i++)
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{
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cl.model_precache[i] = Mod_ForName (model_precache[i], false);
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if (cl.model_precache[i] == NULL)
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{
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Host_Error ("Model %s not found", model_precache[i]);
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}
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CL_KeepaliveMessage ();
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loading_cur_step++;
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strcpy(loading_name, model_precache[i]);
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//Con_Printf("%i,",i);
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SCR_UpdateScreen ();
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}
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SCR_UpdateScreen ();
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loading_step = 4;
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S_BeginPrecaching ();
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for (i = 1; i < numsounds; i++)
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{
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cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]);
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CL_KeepaliveMessage ();
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loading_cur_step++;
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//Con_Printf("%i,",i);
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strcpy(loading_name, sound_precache[i]);
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SCR_UpdateScreen ();
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}
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S_EndPrecaching ();
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SCR_UpdateScreen ();
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Clear_LoadingFill ();
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// local state
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cl_entities[0].model = cl.worldmodel = cl.model_precache[1];
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R_NewMap ();
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//johnfitz -- clear out string; we don't consider identical
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//messages to be duplicates if the map has changed in between
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con_lastcenterstring[0] = 0;
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//johnfitz
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Hunk_Check (); // make sure nothing is hurt
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HUD_NewMap ();
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noclip_anglehack = false; // noclip is turned off at start
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warn_about_nehahra_protocol = true; //johnfitz -- warn about nehahra protocol hack once per server connection
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//johnfitz -- reset developer stats
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memset(&dev_stats, 0, sizeof(dev_stats));
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memset(&dev_peakstats, 0, sizeof(dev_peakstats));
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memset(&dev_overflows, 0, sizeof(dev_overflows));
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}
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/*
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==================
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CL_ParseUpdate
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Parse an entity update message from the server
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If an entities model or origin changes from frame to frame, it must be
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relinked. Other attributes can change without relinking.
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==================
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*/
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void CL_ParseUpdate (int bits)
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{
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int i;
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qmodel_t *model;
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int modnum;
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qboolean forcelink;
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entity_t *ent;
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int num;
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int skin;
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if (cls.signon == SIGNONS - 1)
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{ // first update is the final signon stage
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cls.signon = SIGNONS;
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CL_SignonReply ();
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}
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if (bits & U_MOREBITS)
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{
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i = MSG_ReadByte ();
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bits |= (i<<8);
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}
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//johnfitz -- PROTOCOL_FITZQUAKE
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if (cl.protocol == PROTOCOL_FITZQUAKE || cl.protocol == PROTOCOL_RMQ)
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{
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if (bits & U_EXTEND1)
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bits |= MSG_ReadByte() << 16;
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if (bits & U_EXTEND2)
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bits |= MSG_ReadByte() << 24;
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}
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//johnfitz
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if (bits & U_LONGENTITY)
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num = MSG_ReadShort ();
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else
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num = MSG_ReadByte ();
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ent = CL_EntityNum (num);
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if (ent->msgtime != cl.mtime[1])
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forcelink = true; // no previous frame to lerp from
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else
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forcelink = false;
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//johnfitz -- lerping
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if (ent->msgtime + 0.2 < cl.mtime[0]) //more than 0.2 seconds since the last message (most entities think every 0.1 sec)
|
|
ent->lerpflags |= LERP_RESETANIM; //if we missed a think, we'd be lerping from the wrong frame
|
|
//johnfitz
|
|
|
|
ent->msgtime = cl.mtime[0];
|
|
|
|
if (bits & U_MODEL)
|
|
{
|
|
modnum = MSG_ReadByte ();
|
|
if (modnum >= MAX_MODELS)
|
|
Host_Error ("CL_ParseModel: bad modnum");
|
|
}
|
|
else
|
|
modnum = ent->baseline.modelindex;
|
|
|
|
if (bits & U_FRAME)
|
|
ent->frame = MSG_ReadByte ();
|
|
else
|
|
ent->frame = ent->baseline.frame;
|
|
|
|
if (bits & U_COLORMAP)
|
|
i = MSG_ReadByte();
|
|
else
|
|
i = ent->baseline.colormap;
|
|
if (!i)
|
|
ent->colormap = vid.colormap;
|
|
else
|
|
{
|
|
if (i > cl.maxclients)
|
|
Sys_Error ("i >= cl.maxclients");
|
|
ent->colormap = 0;// cl.scores[i-1].translations;
|
|
}
|
|
if (bits & U_SKIN)
|
|
skin = MSG_ReadByte();
|
|
else
|
|
skin = ent->baseline.skin;
|
|
if (skin != ent->skinnum)
|
|
{
|
|
ent->skinnum = skin;
|
|
if (num > 0 && num <= cl.maxclients)
|
|
R_TranslateNewPlayerSkin (num - 1); //johnfitz -- was R_TranslatePlayerSkin
|
|
}
|
|
if (bits & U_EFFECTS)
|
|
ent->effects = MSG_ReadShort();
|
|
else
|
|
ent->effects = ent->baseline.effects;
|
|
|
|
// shift the known values for interpolation
|
|
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
|
|
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
|
|
|
|
if (bits & U_ORIGIN1)
|
|
ent->msg_origins[0][0] = MSG_ReadCoord (cl.protocolflags);
|
|
else
|
|
ent->msg_origins[0][0] = ent->baseline.origin[0];
|
|
if (bits & U_ANGLE1)
|
|
ent->msg_angles[0][0] = MSG_ReadAngle(cl.protocolflags);
|
|
else
|
|
ent->msg_angles[0][0] = ent->baseline.angles[0];
|
|
|
|
if (bits & U_ORIGIN2)
|
|
ent->msg_origins[0][1] = MSG_ReadCoord (cl.protocolflags);
|
|
else
|
|
ent->msg_origins[0][1] = ent->baseline.origin[1];
|
|
if (bits & U_ANGLE2)
|
|
ent->msg_angles[0][1] = MSG_ReadAngle(cl.protocolflags);
|
|
else
|
|
ent->msg_angles[0][1] = ent->baseline.angles[1];
|
|
|
|
if (bits & U_ORIGIN3)
|
|
ent->msg_origins[0][2] = MSG_ReadCoord (cl.protocolflags);
|
|
else
|
|
ent->msg_origins[0][2] = ent->baseline.origin[2];
|
|
if (bits & U_ANGLE3)
|
|
ent->msg_angles[0][2] = MSG_ReadAngle(cl.protocolflags);
|
|
else
|
|
ent->msg_angles[0][2] = ent->baseline.angles[2];
|
|
|
|
//johnfitz -- lerping for movetype_step entities
|
|
if (bits & U_STEP)
|
|
{
|
|
ent->lerpflags |= LERP_MOVESTEP;
|
|
ent->forcelink = true;
|
|
}
|
|
else
|
|
ent->lerpflags &= ~LERP_MOVESTEP;
|
|
//johnfitz
|
|
|
|
// NZP START
|
|
if (bits & U_LIGHTLEVEL)
|
|
ent->light_lev = MSG_ReadByte();
|
|
// NZP END
|
|
|
|
//johnfitz -- PROTOCOL_FITZQUAKE and PROTOCOL_NEHAHRA
|
|
if (cl.protocol == PROTOCOL_FITZQUAKE || cl.protocol == PROTOCOL_RMQ)
|
|
{
|
|
if (bits & U_ALPHA)
|
|
ent->alpha = MSG_ReadByte();
|
|
else
|
|
ent->alpha = ent->baseline.alpha;
|
|
if (bits & U_SCALE)
|
|
MSG_ReadByte(); // PROTOCOL_RMQ: currently ignored
|
|
if (bits & U_FRAME2)
|
|
ent->frame = (ent->frame & 0x00FF) | (MSG_ReadByte() << 8);
|
|
if (bits & U_MODEL2)
|
|
modnum = (modnum & 0x00FF) | (MSG_ReadByte() << 8);
|
|
if (bits & U_LERPFINISH)
|
|
{
|
|
ent->lerpfinish = ent->msgtime + ((float)(MSG_ReadByte()) / 255);
|
|
ent->lerpflags |= LERP_FINISH;
|
|
}
|
|
else
|
|
ent->lerpflags &= ~LERP_FINISH;
|
|
}
|
|
else if (cl.protocol == PROTOCOL_NETQUAKE)
|
|
{
|
|
//HACK: if this bit is set, assume this is PROTOCOL_NEHAHRA
|
|
if (bits & U_TRANS)
|
|
{
|
|
float a, b;
|
|
|
|
if (warn_about_nehahra_protocol)
|
|
{
|
|
Con_Warning ("nonstandard update bit, assuming Nehahra protocol\n");
|
|
warn_about_nehahra_protocol = false;
|
|
}
|
|
|
|
a = MSG_ReadFloat();
|
|
b = MSG_ReadFloat(); //alpha
|
|
if (a == 2)
|
|
MSG_ReadFloat(); //fullbright (not using this yet)
|
|
ent->alpha = ENTALPHA_ENCODE(b);
|
|
}
|
|
else
|
|
ent->alpha = ent->baseline.alpha;
|
|
}
|
|
//johnfitz
|
|
|
|
//johnfitz -- moved here from above
|
|
model = cl.model_precache[modnum];
|
|
if (model != ent->model)
|
|
{
|
|
ent->model = model;
|
|
// automatic animation (torches, etc) can be either all together
|
|
// or randomized
|
|
if (model)
|
|
{
|
|
if (model->synctype == ST_RAND)
|
|
ent->syncbase = (float)(rand()&0x7fff) / 0x7fff;
|
|
else
|
|
ent->syncbase = 0.0;
|
|
}
|
|
else
|
|
forcelink = true; // hack to make null model players work
|
|
if (num > 0 && num <= cl.maxclients)
|
|
R_TranslateNewPlayerSkin (num - 1); //johnfitz -- was R_TranslatePlayerSkin
|
|
|
|
ent->lerpflags |= LERP_RESETANIM; //johnfitz -- don't lerp animation across model changes
|
|
}
|
|
//johnfitz
|
|
|
|
if ( forcelink )
|
|
{ // didn't have an update last message
|
|
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
|
|
VectorCopy (ent->msg_origins[0], ent->origin);
|
|
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
|
|
VectorCopy (ent->msg_angles[0], ent->angles);
|
|
ent->forcelink = true;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseBaseline
|
|
==================
|
|
*/
|
|
void CL_ParseBaseline (entity_t *ent, int version) //johnfitz -- added argument
|
|
{
|
|
int i;
|
|
int bits; //johnfitz
|
|
|
|
//johnfitz -- PROTOCOL_FITZQUAKE
|
|
bits = (version == 2) ? MSG_ReadByte() : 0;
|
|
ent->baseline.modelindex = (bits & B_LARGEMODEL) ? MSG_ReadShort() : MSG_ReadByte();
|
|
ent->baseline.frame = (bits & B_LARGEFRAME) ? MSG_ReadShort() : MSG_ReadByte();
|
|
//johnfitz
|
|
|
|
ent->baseline.colormap = MSG_ReadByte();
|
|
ent->baseline.skin = MSG_ReadByte();
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
ent->baseline.origin[i] = MSG_ReadCoord (cl.protocolflags);
|
|
ent->baseline.angles[i] = MSG_ReadAngle (cl.protocolflags);
|
|
}
|
|
|
|
ent->baseline.alpha = (bits & B_ALPHA) ? MSG_ReadByte() : ENTALPHA_DEFAULT; //johnfitz -- PROTOCOL_FITZQUAKE
|
|
ent->baseline.light_lev = (bits & B_LIGHTLEVEL) ? MSG_ReadByte() : 0;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_ParseClientdata
|
|
|
|
Server information pertaining to this client only
|
|
==================
|
|
*/
|
|
extern int perk_order[9];
|
|
extern int current_perk_order;
|
|
|
|
extern double HUD_Change_time;
|
|
|
|
void CL_ParseClientdata (void)
|
|
{
|
|
int i, j, s;
|
|
int bits; //johnfitz
|
|
|
|
bits = (unsigned short)MSG_ReadShort (); //johnfitz -- read bits here isntead of in CL_ParseServerMessage()
|
|
|
|
//johnfitz -- PROTOCOL_FITZQUAKE
|
|
if (bits & SU_EXTEND1)
|
|
bits |= (MSG_ReadByte() << 16);
|
|
if (bits & SU_EXTEND2)
|
|
bits |= (MSG_ReadByte() << 24);
|
|
//johnfitz
|
|
|
|
if (bits & SU_VIEWHEIGHT)
|
|
cl.viewheight = MSG_ReadChar ();
|
|
else
|
|
cl.viewheight = DEFAULT_VIEWHEIGHT;
|
|
|
|
if (bits & SU_IDEALPITCH)
|
|
cl.idealpitch = MSG_ReadChar ();
|
|
else
|
|
cl.idealpitch = 0;
|
|
|
|
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (bits & (SU_PUNCH1<<i) )
|
|
cl.punchangle[i] = MSG_ReadChar();
|
|
else
|
|
cl.punchangle[i] = 0;
|
|
|
|
if (bits & (SU_VELOCITY1<<i) )
|
|
cl.mvelocity[0][i] = MSG_ReadChar()*16;
|
|
else
|
|
cl.mvelocity[0][i] = 0;
|
|
}
|
|
|
|
//johnfitz -- update v_punchangles
|
|
if (v_punchangles[0][0] != cl.punchangle[0] || v_punchangles[0][1] != cl.punchangle[1] || v_punchangles[0][2] != cl.punchangle[2])
|
|
{
|
|
VectorCopy (v_punchangles[0], v_punchangles[1]);
|
|
VectorCopy (cl.punchangle, v_punchangles[0]);
|
|
}
|
|
//johnfitz
|
|
|
|
for(i = 0; i < 3; i++)
|
|
cl.ads_offset[i] = MSG_ReadFloat();
|
|
for(i = 0; i < 3; i++)
|
|
cl.flash_offset[i] = MSG_ReadFloat();
|
|
|
|
cl.flash_size = MSG_ReadByte();
|
|
|
|
if (bits & SU_PERKS)
|
|
i = MSG_ReadLong ();
|
|
else
|
|
i = 0;
|
|
if (cl.perks != i)
|
|
{
|
|
if (i & 1 && !(cl.perks & 1))
|
|
{
|
|
perk_order[current_perk_order] = 1;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 2 && !(cl.perks & 2))
|
|
{
|
|
perk_order[current_perk_order] = 2;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 4 && !(cl.perks & 4))
|
|
{
|
|
perk_order[current_perk_order] = 4;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 8 && !(cl.perks & 8))
|
|
{
|
|
perk_order[current_perk_order] = 8;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 16 && !(cl.perks & 16))
|
|
{
|
|
perk_order[current_perk_order] = 16;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 32 && !(cl.perks & 32))
|
|
{
|
|
perk_order[current_perk_order] = 32;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 64 && !(cl.perks & 64))
|
|
{
|
|
perk_order[current_perk_order] = 64;
|
|
current_perk_order++;
|
|
}
|
|
if (i & 128 && !(cl.perks & 128))
|
|
{
|
|
perk_order[current_perk_order] = 128;
|
|
current_perk_order++;
|
|
}
|
|
if (cl.perks & 1 && !(i & 1))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 1)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 2 && !(i & 2))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 2)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 4 && !(i & 4))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 4)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 8 && !(i & 8))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 8)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 16 && !(i & 16))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 16)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 32 && !(i & 32))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 32)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 64 && !(i & 64))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 64)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
if (cl.perks & 128 && !(i & 128))
|
|
{
|
|
for (s = 0; s < 9; s++)
|
|
{
|
|
if (perk_order[s] == 128)
|
|
{
|
|
perk_order[s] = 0;
|
|
while (perk_order[s+1])
|
|
{
|
|
perk_order[s] = perk_order[s+1];
|
|
perk_order[s+1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
current_perk_order--;
|
|
}
|
|
cl.perks = i;
|
|
}
|
|
|
|
if (bits & SU_MAXSPEED)
|
|
cl.maxspeed = MSG_ReadFloat();
|
|
else
|
|
cl.maxspeed = 0;
|
|
|
|
if (bits & SU_FACINGENEMY)
|
|
cl.facingenemy = MSG_ReadByte();
|
|
else
|
|
cl.facingenemy = 0;
|
|
|
|
if (bits & SU_WEAPONNAME) {
|
|
size_t len = MSG_ReadByte();
|
|
|
|
for(i = 0; i < 32; i++) {
|
|
cl.weaponname[i] = 0;
|
|
}
|
|
|
|
for(i = 0; i < len; i++) {
|
|
cl.weaponname[i] = MSG_ReadChar();
|
|
}
|
|
}
|
|
|
|
if (bits & SU_TOUCHNAME) {
|
|
size_t len = MSG_ReadByte();
|
|
|
|
for(i = 0; i < 32; i++) {
|
|
cl.touchname[i] = 0;
|
|
}
|
|
|
|
for(i = 0; i < len; i++) {
|
|
cl.touchname[i] = MSG_ReadChar();
|
|
}
|
|
}
|
|
|
|
cl.onground = (bits & SU_ONGROUND) != 0;
|
|
cl.inwater = (bits & SU_INWATER) != 0;
|
|
|
|
if (bits & SU_WEAPONFRAME)
|
|
cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte ();
|
|
else
|
|
cl.stats[STAT_WEAPONFRAME] = 0;
|
|
|
|
if (bits & SU_WEAPONSKIN)
|
|
cl.stats[STAT_WEAPONSKIN] = MSG_ReadByte ();
|
|
else
|
|
cl.stats[STAT_WEAPONSKIN] = 0;
|
|
|
|
if (bits & SU_WEAPON)
|
|
i = MSG_ReadByte ();
|
|
else
|
|
i = 0;
|
|
if (cl.stats[STAT_WEAPON] != i)
|
|
{
|
|
cl.stats[STAT_WEAPON] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
if (bits & SU_GRENADES)
|
|
i = MSG_ReadLong ();
|
|
else
|
|
i = 0;
|
|
|
|
if (cl.stats[STAT_GRENADES] != i)
|
|
{
|
|
HUD_Change_time = Sys_DoubleTime() + 5;
|
|
cl.stats[STAT_GRENADES] = i;
|
|
}
|
|
|
|
i = MSG_ReadShort ();
|
|
if (cl.stats[STAT_PRIGRENADES] != i)
|
|
{
|
|
HUD_Change_time = Sys_DoubleTime() + 5;
|
|
cl.stats[STAT_PRIGRENADES] = i;
|
|
}
|
|
|
|
|
|
i = MSG_ReadShort ();
|
|
if (cl.stats[STAT_SECGRENADES] != i)
|
|
{
|
|
HUD_Change_time = Sys_DoubleTime() + 5;
|
|
cl.stats[STAT_SECGRENADES] = i;
|
|
}
|
|
|
|
i = MSG_ReadShort ();
|
|
if (cl.stats[STAT_HEALTH] != i)
|
|
{
|
|
cl.stats[STAT_HEALTH] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_AMMO] != i)
|
|
{
|
|
HUD_Change_time = Sys_DoubleTime() + 5;
|
|
cl.stats[STAT_AMMO] = i;
|
|
}
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_CURRENTMAG] != i)
|
|
{
|
|
HUD_Change_time = Sys_DoubleTime() + 5;
|
|
cl.stats[STAT_CURRENTMAG] = i;
|
|
}
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_ZOOM] != i)
|
|
cl.stats[STAT_ZOOM] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_ACTIVEWEAPON] != i)
|
|
{
|
|
cl.stats[STAT_ACTIVEWEAPON] = i;
|
|
HUD_Change_time = Sys_DoubleTime() + 5;
|
|
}
|
|
|
|
// This corresponds to SV_WriteClientdataToMessage
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_ROUNDS] != i)
|
|
cl.stats[STAT_ROUNDS] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_ROUNDCHANGE] != i)
|
|
cl.stats[STAT_ROUNDCHANGE] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_X2] != i)
|
|
cl.stats[STAT_X2] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_INSTA] != i)
|
|
cl.stats[STAT_INSTA] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.progress_bar != i)
|
|
cl.progress_bar = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_WEAPON2] != i)
|
|
cl.stats[STAT_WEAPON2] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_WEAPON2SKIN] != i)
|
|
cl.stats[STAT_WEAPON2SKIN] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_WEAPON2FRAME] != i)
|
|
cl.stats[STAT_WEAPON2FRAME] = i;
|
|
|
|
i = MSG_ReadByte ();
|
|
if (cl.stats[STAT_CURRENTMAG2] != i)
|
|
cl.stats[STAT_CURRENTMAG2] = i;
|
|
|
|
|
|
//johnfitz -- PROTOCOL_FITZQUAKE
|
|
if (bits & SU_WEAPON2)
|
|
cl.stats[STAT_WEAPON] |= (MSG_ReadByte() << 8);
|
|
if (bits & SU_AMMO2)
|
|
cl.stats[STAT_AMMO] |= (MSG_ReadByte() << 8);
|
|
if (bits & SU_WEAPONFRAME2)
|
|
cl.stats[STAT_WEAPONFRAME] |= (MSG_ReadByte() << 8);
|
|
if (bits & SU_WEAPONALPHA)
|
|
cl.viewent.alpha = MSG_ReadByte();
|
|
else
|
|
cl.viewent.alpha = ENTALPHA_DEFAULT;
|
|
//johnfitz
|
|
|
|
//johnfitz -- lerping
|
|
//ericw -- this was done before the upper 8 bits of cl.stats[STAT_WEAPON] were filled in, breaking on large maps like zendar.bsp
|
|
if (cl.viewent.model != cl.model_precache[cl.stats[STAT_WEAPON]])
|
|
{
|
|
cl.viewent.lerpflags |= LERP_RESETANIM; //don't lerp animation across model changes
|
|
}
|
|
//johnfitz
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseStatic
|
|
=====================
|
|
*/
|
|
void CL_ParseStatic (int version) //johnfitz -- added a parameter
|
|
{
|
|
entity_t *ent;
|
|
int i;
|
|
|
|
i = cl.num_statics;
|
|
if (i >= MAX_STATIC_ENTITIES)
|
|
Host_Error ("Too many static entities");
|
|
|
|
ent = &cl_static_entities[i];
|
|
cl.num_statics++;
|
|
CL_ParseBaseline (ent, version); //johnfitz -- added second parameter
|
|
|
|
// copy it to the current state
|
|
|
|
ent->model = cl.model_precache[ent->baseline.modelindex];
|
|
ent->lerpflags |= LERP_RESETANIM; //johnfitz -- lerping
|
|
ent->frame = ent->baseline.frame;
|
|
|
|
ent->colormap = vid.colormap;
|
|
ent->skinnum = ent->baseline.skin;
|
|
ent->effects = ent->baseline.effects;
|
|
ent->alpha = ent->baseline.alpha; //johnfitz -- alpha
|
|
|
|
VectorCopy (ent->baseline.origin, ent->origin);
|
|
VectorCopy (ent->baseline.angles, ent->angles);
|
|
R_AddEfrags (ent);
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_ParseStaticSound
|
|
===================
|
|
*/
|
|
void CL_ParseStaticSound (int version) //johnfitz -- added argument
|
|
{
|
|
vec3_t org;
|
|
int sound_num, vol, atten;
|
|
int i;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
org[i] = MSG_ReadCoord (cl.protocolflags);
|
|
|
|
//johnfitz -- PROTOCOL_FITZQUAKE
|
|
if (version == 2)
|
|
sound_num = MSG_ReadShort ();
|
|
else
|
|
sound_num = MSG_ReadByte ();
|
|
//johnfitz
|
|
|
|
vol = MSG_ReadByte ();
|
|
atten = MSG_ReadByte ();
|
|
|
|
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
|
|
}
|
|
|
|
extern double Hitmark_Time;
|
|
extern int crosshair_spread;
|
|
extern double crosshair_spread_time;
|
|
double return_time;
|
|
/*
|
|
===================
|
|
CL_ParseWeaponFire
|
|
===================
|
|
*/
|
|
void CL_ParseWeaponFire (void)
|
|
{
|
|
vec3_t kick;
|
|
return_time = (double)6/MSG_ReadLong ();
|
|
crosshair_spread_time = return_time + sv.time;
|
|
|
|
kick[0] = (float)(MSG_ReadCoord (cl.protocolflags)/3.75f);
|
|
kick[1] = (float)(MSG_ReadCoord (cl.protocolflags)/3.75f);
|
|
kick[2] = (float)(MSG_ReadCoord (cl.protocolflags)/3.75f);
|
|
|
|
cl.gun_kick[0] += kick[0];
|
|
cl.gun_kick[1] += kick[1];
|
|
cl.gun_kick[2] += kick[2];
|
|
}
|
|
/*
|
|
===================
|
|
CL_ParseLimbUpdate
|
|
===================
|
|
*/
|
|
void CL_ParseLimbUpdate (void)
|
|
{
|
|
int limb = MSG_ReadByte();
|
|
int zombieent = MSG_ReadShort();
|
|
int limbent = MSG_ReadShort();
|
|
switch (limb)
|
|
{
|
|
case 0://head
|
|
cl_entities[zombieent].z_head = limbent;
|
|
break;
|
|
case 1://larm
|
|
cl_entities[zombieent].z_larm = limbent;
|
|
break;
|
|
case 2://rarm
|
|
cl_entities[zombieent].z_rarm = limbent;
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
|
|
#define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseServerMessage
|
|
=====================
|
|
*/
|
|
extern double bettyprompt_time;
|
|
void CL_ParseServerMessage (void)
|
|
{
|
|
int cmd;
|
|
int i;
|
|
const char *str; //johnfitz
|
|
int total, j, lastcmd; //johnfitz
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_Printf ("%i ",net_message.cursize);
|
|
else if (cl_shownet.value == 2)
|
|
Con_Printf ("------------------\n");
|
|
|
|
cl.onground = false; // unless the server says otherwise
|
|
//
|
|
// parse the message
|
|
//
|
|
MSG_BeginReading ();
|
|
|
|
lastcmd = 0;
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
Host_Error ("CL_ParseServerMessage: Bad server message");
|
|
|
|
cmd = MSG_ReadByte ();
|
|
|
|
if (cmd == -1)
|
|
{
|
|
SHOWNET("END OF MESSAGE");
|
|
return; // end of message
|
|
}
|
|
|
|
// if the high bit of the command byte is set, it is a fast update
|
|
if (cmd & U_SIGNAL) //johnfitz -- was 128, changed for clarity
|
|
{
|
|
SHOWNET("fast update");
|
|
CL_ParseUpdate (cmd&127);
|
|
continue;
|
|
}
|
|
|
|
SHOWNET(svc_strings[cmd]);
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
Host_Error ("Illegible server message, previous was %s", svc_strings[lastcmd]); //johnfitz -- added svc_strings[lastcmd]
|
|
break;
|
|
|
|
case svc_nop:
|
|
// Con_Printf ("svc_nop\n");
|
|
break;
|
|
|
|
case svc_time:
|
|
cl.mtime[1] = cl.mtime[0];
|
|
cl.mtime[0] = MSG_ReadFloat ();
|
|
break;
|
|
|
|
case svc_clientdata:
|
|
CL_ParseClientdata (); //johnfitz -- removed bits parameter, we will read this inside CL_ParseClientdata()
|
|
break;
|
|
|
|
case svc_version:
|
|
i = MSG_ReadLong ();
|
|
//johnfitz -- support multiple protocols
|
|
if (i != PROTOCOL_NETQUAKE && i != PROTOCOL_FITZQUAKE && i != PROTOCOL_RMQ)
|
|
Host_Error ("Server returned version %i, not %i or %i or %i", i, PROTOCOL_NETQUAKE, PROTOCOL_FITZQUAKE, PROTOCOL_RMQ);
|
|
cl.protocol = i;
|
|
//johnfitz
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
Host_EndGame ("Server disconnected\n");
|
|
|
|
case svc_print:
|
|
Con_Printf ("%s", MSG_ReadString ());
|
|
break;
|
|
|
|
case svc_centerprint:
|
|
//johnfitz -- log centerprints to console
|
|
str = MSG_ReadString ();
|
|
SCR_CenterPrint (str);
|
|
Con_LogCenterPrint (str);
|
|
//johnfitz
|
|
break;
|
|
|
|
case svc_useprint:
|
|
SCR_UsePrint (MSG_ReadByte (),MSG_ReadShort (),MSG_ReadByte ());
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
Cbuf_AddText (MSG_ReadString ());
|
|
break;
|
|
|
|
case svc_damage:
|
|
V_ParseDamage ();
|
|
break;
|
|
|
|
case svc_serverinfo:
|
|
CL_ParseServerInfo ();
|
|
vid.recalc_refdef = true; // leave intermission full screen
|
|
break;
|
|
|
|
case svc_setangle:
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.viewangles[i] = MSG_ReadAngle (cl.protocolflags);
|
|
break;
|
|
|
|
case svc_setview:
|
|
cl.viewentity = MSG_ReadShort ();
|
|
break;
|
|
|
|
case svc_lightstyle:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_LIGHTSTYLES)
|
|
Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
|
|
q_strlcpy (cl_lightstyle[i].map, MSG_ReadString(), MAX_STYLESTRING);
|
|
cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);
|
|
//johnfitz -- save extra info
|
|
if (cl_lightstyle[i].length)
|
|
{
|
|
total = 0;
|
|
cl_lightstyle[i].peak = 'a';
|
|
for (j=0; j<cl_lightstyle[i].length; j++)
|
|
{
|
|
total += cl_lightstyle[i].map[j] - 'a';
|
|
cl_lightstyle[i].peak = q_max(cl_lightstyle[i].peak, cl_lightstyle[i].map[j]);
|
|
}
|
|
cl_lightstyle[i].average = total / cl_lightstyle[i].length + 'a';
|
|
}
|
|
else
|
|
cl_lightstyle[i].average = cl_lightstyle[i].peak = 'm';
|
|
//johnfitz
|
|
break;
|
|
|
|
case svc_sound:
|
|
CL_ParseStartSoundPacket();
|
|
break;
|
|
|
|
case svc_stopsound:
|
|
i = MSG_ReadShort();
|
|
S_StopSound(i>>3, i&7);
|
|
break;
|
|
|
|
case svc_updatename:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= cl.maxclients)
|
|
Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD");
|
|
q_strlcpy (cl.scores[i].name, MSG_ReadString(), MAX_SCOREBOARDNAME);
|
|
break;
|
|
|
|
case svc_updatepoints:
|
|
i = MSG_ReadByte ();
|
|
if (i >= cl.maxclients)
|
|
Host_Error ("CL_ParseServerMessage: svc_updatepoints > MAX_SCOREBOARD");
|
|
cl.scores[i].points = MSG_ReadLong ();
|
|
break;
|
|
|
|
case svc_updatekills:
|
|
i = MSG_ReadByte ();
|
|
if (i >= cl.maxclients)
|
|
Host_Error ("CL_ParseServerMessage: svc_updatepoints > MAX_SCOREBOARD");
|
|
cl.scores[i].kills = MSG_ReadShort ();
|
|
break;
|
|
|
|
case svc_particle:
|
|
R_ParseParticleEffect ();
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
i = MSG_ReadShort ();
|
|
// must use CL_EntityNum() to force cl.num_entities up
|
|
CL_ParseBaseline (CL_EntityNum(i), 1); // johnfitz -- added second parameter
|
|
break;
|
|
|
|
case svc_spawnstatic:
|
|
CL_ParseStatic (1); //johnfitz -- added parameter
|
|
break;
|
|
|
|
case svc_temp_entity:
|
|
CL_ParseTEnt ();
|
|
break;
|
|
|
|
case svc_setpause:
|
|
cl.paused = MSG_ReadByte ();
|
|
if (cl.paused)
|
|
{
|
|
CDAudio_Pause ();
|
|
BGM_Pause ();
|
|
}
|
|
else
|
|
{
|
|
CDAudio_Resume ();
|
|
BGM_Resume ();
|
|
}
|
|
break;
|
|
|
|
case svc_signonnum:
|
|
i = MSG_ReadByte ();
|
|
if (i <= cls.signon)
|
|
Host_Error ("Received signon %i when at %i", i, cls.signon);
|
|
cls.signon = i;
|
|
//johnfitz -- if signonnum==2, signon packet has been fully parsed, so check for excessive static ents and efrags
|
|
if (i == 2)
|
|
{
|
|
if (cl.num_statics > 128)
|
|
Con_DWarning ("%i static entities exceeds standard limit of 128 (max = %d).\n", cl.num_statics, MAX_STATIC_ENTITIES);
|
|
R_CheckEfrags ();
|
|
}
|
|
//johnfitz
|
|
CL_SignonReply ();
|
|
break;
|
|
|
|
case svc_updatestat:
|
|
i = MSG_ReadByte ();
|
|
if (i < 0 || i >= MAX_CL_STATS)
|
|
Sys_Error ("svc_updatestat: %i is invalid", i);
|
|
cl.stats[i] = MSG_ReadLong ();;
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
CL_ParseStaticSound (1); //johnfitz -- added parameter
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
cl.cdtrack = MSG_ReadByte ();
|
|
cl.looptrack = MSG_ReadByte ();
|
|
if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
|
|
BGM_PlayCDtrack ((byte)cls.forcetrack, true);
|
|
else
|
|
BGM_PlayCDtrack ((byte)cl.cdtrack, true);
|
|
break;
|
|
|
|
case svc_intermission:
|
|
cl.intermission = 1;
|
|
cl.completed_time = cl.time;
|
|
vid.recalc_refdef = true; // go to full screen
|
|
break;
|
|
|
|
case svc_finale:
|
|
cl.intermission = 2;
|
|
cl.completed_time = cl.time;
|
|
vid.recalc_refdef = true; // go to full screen
|
|
//johnfitz -- log centerprints to console
|
|
str = MSG_ReadString ();
|
|
SCR_CenterPrint (str);
|
|
Con_LogCenterPrint (str);
|
|
//johnfitz
|
|
break;
|
|
|
|
case svc_cutscene:
|
|
cl.intermission = 3;
|
|
cl.completed_time = cl.time;
|
|
vid.recalc_refdef = true; // go to full screen
|
|
//johnfitz -- log centerprints to console
|
|
str = MSG_ReadString ();
|
|
SCR_CenterPrint (str);
|
|
Con_LogCenterPrint (str);
|
|
//johnfitz
|
|
break;
|
|
|
|
case svc_sellscreen:
|
|
Cmd_ExecuteString ("help", src_command);
|
|
break;
|
|
|
|
//johnfitz -- new svc types
|
|
case svc_skybox:
|
|
Sky_LoadSkyBox (MSG_ReadString());
|
|
break;
|
|
|
|
case svc_bf:
|
|
Cmd_ExecuteString ("bf", src_command);
|
|
break;
|
|
|
|
case svc_fog:
|
|
Fog_ParseServerMessage ();
|
|
break;
|
|
|
|
case svc_spawnbaseline2: //PROTOCOL_FITZQUAKE
|
|
i = MSG_ReadShort ();
|
|
// must use CL_EntityNum() to force cl.num_entities up
|
|
CL_ParseBaseline (CL_EntityNum(i), 2);
|
|
break;
|
|
|
|
case svc_spawnstatic2: //PROTOCOL_FITZQUAKE
|
|
CL_ParseStatic (2);
|
|
break;
|
|
|
|
case svc_spawnstaticsound2: //PROTOCOL_FITZQUAKE
|
|
CL_ParseStaticSound (2);
|
|
break;
|
|
//johnfitz
|
|
|
|
case svc_hitmark:
|
|
Hitmark_Time = sv.time + 0.2;
|
|
break;
|
|
|
|
case svc_weaponfire:
|
|
CL_ParseWeaponFire();
|
|
break;
|
|
|
|
case svc_limbupdate:
|
|
CL_ParseLimbUpdate();
|
|
break;
|
|
case svc_achievement:
|
|
|
|
#ifdef VITA
|
|
|
|
HUD_Parse_Achievement (MSG_ReadByte());
|
|
|
|
#else
|
|
|
|
MSG_ReadByte(); // cypress -- stop breaking protocol
|
|
|
|
#endif // VITA
|
|
|
|
break;
|
|
case svc_maxammo:
|
|
domaxammo = true;
|
|
break;
|
|
case svc_pulse:
|
|
crosshair_pulse_grenade = true;
|
|
break;
|
|
case svc_bettyprompt:
|
|
bettyprompt_time = sv.time + 4;
|
|
break;
|
|
case svc_playername:
|
|
nameprint_time = sv.time + 11;
|
|
strcpy(player_name, MSG_ReadString());
|
|
break;
|
|
|
|
//case svc_bspdecal:
|
|
// CL_ParseBSPDecal ();
|
|
// break;
|
|
}
|
|
|
|
lastcmd = cmd; //johnfitz
|
|
}
|
|
}
|
|
|