quakespasm/source/net_udp.c

530 lines
13 KiB
C

/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2007-2008 Kristian Duske
Copyright (C) 2010-2014 QuakeSpasm developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "q_stdinc.h"
#include "arch_def.h"
#include "net_sys.h"
#include "quakedef.h"
#include "net_defs.h"
#ifdef VITA
#include <vitasdk.h>
static void *net_memory = NULL;
#define NET_INIT_SIZE 1*1024*1024
#endif
static sys_socket_t net_acceptsocket = INVALID_SOCKET; // socket for fielding new connections
static sys_socket_t net_controlsocket;
static sys_socket_t net_broadcastsocket = 0;
static struct sockaddr_in broadcastaddr;
static in_addr_t myAddr;
#include "net_udp.h"
//=============================================================================
sys_socket_t UDP_Init (void)
{
int err;
char *tst;
char buff[MAXHOSTNAMELEN];
struct qsockaddr addr;
#ifndef VITA
#ifndef __SWITCH__
struct hostent *local;
#endif
#endif
if (COM_CheckParm ("-noudp"))
return INVALID_SOCKET;
// determine my name & address
#ifndef VITA
myAddr = htonl(INADDR_LOOPBACK);
#endif
#ifdef VITA
// Start SceNet & SceNetCtl
SceNetInitParam initparam;
int ret = sceNetShowNetstat();
if (ret == SCE_NET_ERROR_ENOTINIT) {
net_memory = malloc(NET_INIT_SIZE);
initparam.memory = net_memory;
initparam.size = NET_INIT_SIZE;
initparam.flags = 0;
ret = sceNetInit(&initparam);
if (ret < 0) return -1;
ret = sceNetCtlInit();
if (ret < 0){
sceNetTerm();
free(net_memory);
return -1;
}
}
// Getting IP address
SceNetCtlInfo info;
sceNetCtlInetGetInfo(SCE_NETCTL_INFO_GET_IP_ADDRESS, &info);
sceNetInetPton(SCE_NET_AF_INET, info.ip_address, &myAddr);
// if the quake hostname isn't set, set it to player nickname
if (!strcmp(hostname.string, "UNNAMED"))
{
SceAppUtilInitParam init_param;
SceAppUtilBootParam boot_param;
memset(&init_param, 0, sizeof(SceAppUtilInitParam));
memset(&boot_param, 0, sizeof(SceAppUtilBootParam));
sceAppUtilInit(&init_param, &boot_param);
char nick[SCE_SYSTEM_PARAM_USERNAME_MAXSIZE];
sceAppUtilSystemParamGetString(SCE_SYSTEM_PARAM_ID_USERNAME, nick, SCE_SYSTEM_PARAM_USERNAME_MAXSIZE);
Cvar_Set ("hostname", nick);
}
#else
if (gethostname(buff, MAXHOSTNAMELEN) != 0)
{
err = SOCKETERRNO;
Con_SafePrintf("UDP_Init: gethostname failed (%s)\n",
socketerror(err));
}
else
{
buff[MAXHOSTNAMELEN - 1] = 0;
#ifdef __SWITCH__
// gethostid() returns 127.0.0.1 in the wrong byteorder if we're not
// connected to the internet, otherwise our local IP in correct order
myAddr = gethostid();
if (myAddr == 0x7f000001)
myAddr = htonl(myAddr);
#else
#ifdef PLATFORM_OSX
// ericw -- if our hostname ends in ".local" (a macOS thing),
// don't bother calling gethostbyname(), because it blocks for a few seconds
// and then fails (on my system anyway.)
tst = strstr(buff, ".local");
if (tst && tst[6] == '\0')
{
Con_SafePrintf("UDP_Init: skipping gethostbyname for %s\n", buff);
}
else
#endif
if (!(local = gethostbyname(buff)))
{
Con_SafePrintf("UDP_Init: gethostbyname failed (%s)\n",
hstrerror(h_errno));
}
else if (local->h_addrtype != AF_INET)
{
Con_SafePrintf("UDP_Init: address from gethostbyname not IPv4\n");
}
else
{
myAddr = *(in_addr_t *)local->h_addr_list[0];
}
#endif
}
#endif
if ((net_controlsocket = UDP_OpenSocket(0)) == INVALID_SOCKET)
{
Con_SafePrintf("UDP_Init: Unable to open control socket, UDP disabled\n");
return INVALID_SOCKET;
}
broadcastaddr.sin_family = AF_INET;
broadcastaddr.sin_addr.s_addr = INADDR_BROADCAST;
broadcastaddr.sin_port = htons((unsigned short)net_hostport);
UDP_GetSocketAddr (net_controlsocket, &addr);
strcpy(my_tcpip_address, UDP_AddrToString (&addr));
tst = strrchr(my_tcpip_address, ':');
if (tst) *tst = 0;
Con_SafePrintf("UDP Initialized\n");
tcpipAvailable = true;
return net_controlsocket;
}
//=============================================================================
void UDP_Shutdown (void)
{
UDP_Listen (false);
UDP_CloseSocket (net_controlsocket);
}
//=============================================================================
void UDP_Listen (qboolean state)
{
// enable listening
if (state)
{
if (net_acceptsocket != INVALID_SOCKET)
return;
if ((net_acceptsocket = UDP_OpenSocket (net_hostport)) == INVALID_SOCKET)
Sys_Error ("UDP_Listen: Unable to open accept socket");
return;
}
// disable listening
if (net_acceptsocket == INVALID_SOCKET)
return;
UDP_CloseSocket (net_acceptsocket);
net_acceptsocket = INVALID_SOCKET;
}
//=============================================================================
sys_socket_t UDP_OpenSocket (int port)
{
sys_socket_t newsocket;
struct sockaddr_in address;
int _true = 1;
int err;
if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == INVALID_SOCKET)
{
err = SOCKETERRNO;
Con_SafePrintf("UDP_OpenSocket: %s\n", socketerror(err));
return INVALID_SOCKET;
}
#ifdef VITA
if (setsockopt(newsocket, SOL_SOCKET, SCE_NET_SO_NBIO, (char *)&_true, sizeof(uint32_t)) == -1)
#else
if (ioctlsocket (newsocket, FIONBIO, &_true) == SOCKET_ERROR)
#endif
goto ErrorReturn;
memset(&address, 0, sizeof(struct sockaddr_in));
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons((unsigned short)port);
if (bind (newsocket, (struct sockaddr *)&address, sizeof(address)) == 0)
return newsocket;
ErrorReturn:
err = SOCKETERRNO;
Con_SafePrintf("UDP_OpenSocket: %s\n", socketerror(err));
UDP_CloseSocket (newsocket);
return INVALID_SOCKET;
}
//=============================================================================
int UDP_CloseSocket (sys_socket_t socketid)
{
if (socketid == net_broadcastsocket)
net_broadcastsocket = 0;
return closesocket (socketid);
}
//=============================================================================
/*
============
PartialIPAddress
this lets you type only as much of the net address as required, using
the local network components to fill in the rest
============
*/
static int PartialIPAddress (const char *in, struct qsockaddr *hostaddr)
{
char buff[256];
char *b;
int addr, mask, num, port, run;
buff[0] = '.';
b = buff;
strcpy(buff+1, in);
if (buff[1] == '.')
b++;
addr = 0;
mask = -1;
while (*b == '.')
{
b++;
num = 0;
run = 0;
while (!( *b < '0' || *b > '9'))
{
num = num*10 + *b++ - '0';
if (++run > 3)
return -1;
}
if ((*b < '0' || *b > '9') && *b != '.' && *b != ':' && *b != 0)
return -1;
if (num < 0 || num > 255)
return -1;
mask <<= 8;
addr = (addr<<8) + num;
}
if (*b++ == ':')
port = atoi(b);
else
port = net_hostport;
hostaddr->qsa_family = AF_INET;
((struct sockaddr_in *)hostaddr)->sin_port = htons((unsigned short)port);
((struct sockaddr_in *)hostaddr)->sin_addr.s_addr =
(myAddr & htonl(mask)) | htonl(addr);
return 0;
}
//=============================================================================
int UDP_Connect (sys_socket_t socketid, struct qsockaddr *addr)
{
return 0;
}
//=============================================================================
sys_socket_t UDP_CheckNewConnections (void)
{
int available;
struct sockaddr_in from;
socklen_t fromlen;
char buff[1];
if (net_acceptsocket == INVALID_SOCKET)
return INVALID_SOCKET;
#ifndef VITA
if (ioctl (net_acceptsocket, FIONREAD, &available) == -1)
{
int err = SOCKETERRNO;
Sys_Error ("UDP: ioctlsocket (FIONREAD) failed (%s)", socketerror(err));
}
if (available)
return net_acceptsocket;
#else
char buf[4096];
if (recvfrom(net_acceptsocket, buf, sizeof(buf), MSG_PEEK, NULL, NULL) >= 0)
return net_acceptsocket;
#endif
// quietly absorb empty packets
recvfrom (net_acceptsocket, buff, 0, 0, (struct sockaddr *) &from, &fromlen);
return INVALID_SOCKET;
}
//=============================================================================
int UDP_Read (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr)
{
socklen_t addrlen = sizeof(struct qsockaddr);
int ret;
ret = recvfrom (socketid, buf, len, 0, (struct sockaddr *)addr, &addrlen);
if (ret == SOCKET_ERROR)
{
int err = SOCKETERRNO;
if (err == NET_EWOULDBLOCK || err == NET_ECONNREFUSED)
return 0;
Con_SafePrintf ("UDP_Read, recvfrom: %s\n", socketerror(err));
}
return ret;
}
//=============================================================================
static int UDP_MakeSocketBroadcastCapable (sys_socket_t socketid)
{
int i = 1;
// make this socket broadcast capable
if (setsockopt(socketid, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i))
== SOCKET_ERROR)
{
int err = SOCKETERRNO;
Con_SafePrintf ("UDP, setsockopt: %s\n", socketerror(err));
return -1;
}
net_broadcastsocket = socketid;
return 0;
}
//=============================================================================
int UDP_Broadcast (sys_socket_t socketid, byte *buf, int len)
{
int ret;
if (socketid != net_broadcastsocket)
{
if (net_broadcastsocket != 0)
Sys_Error("Attempted to use multiple broadcasts sockets");
ret = UDP_MakeSocketBroadcastCapable (socketid);
if (ret == -1)
{
Con_Printf("Unable to make socket broadcast capable\n");
return ret;
}
}
return UDP_Write (socketid, buf, len, (struct qsockaddr *)&broadcastaddr);
}
//=============================================================================
int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr)
{
int ret;
ret = sendto (socketid, buf, len, 0, (struct sockaddr *)addr,
sizeof(struct qsockaddr));
if (ret == SOCKET_ERROR)
{
int err = SOCKETERRNO;
if (err == NET_EWOULDBLOCK)
return 0;
Con_SafePrintf ("UDP_Write, sendto: %s\n", socketerror(err));
}
return ret;
}
//=============================================================================
const char *UDP_AddrToString (struct qsockaddr *addr)
{
static char buffer[22];
int haddr;
haddr = ntohl(((struct sockaddr_in *)addr)->sin_addr.s_addr);
q_snprintf (buffer, sizeof(buffer), "%d.%d.%d.%d:%d", (haddr >> 24) & 0xff,
(haddr >> 16) & 0xff, (haddr >> 8) & 0xff, haddr & 0xff,
ntohs(((struct sockaddr_in *)addr)->sin_port));
return buffer;
}
//=============================================================================
int UDP_StringToAddr (const char *string, struct qsockaddr *addr)
{
int ha1, ha2, ha3, ha4, hp, ipaddr;
sscanf(string, "%d.%d.%d.%d:%d", &ha1, &ha2, &ha3, &ha4, &hp);
ipaddr = (ha1 << 24) | (ha2 << 16) | (ha3 << 8) | ha4;
addr->qsa_family = AF_INET;
((struct sockaddr_in *)addr)->sin_addr.s_addr = htonl(ipaddr);
((struct sockaddr_in *)addr)->sin_port = htons((unsigned short)hp);
return 0;
}
//=============================================================================
int UDP_GetSocketAddr (sys_socket_t socketid, struct qsockaddr *addr)
{
socklen_t addrlen = sizeof(struct qsockaddr);
in_addr_t a;
memset(addr, 0, sizeof(struct qsockaddr));
if (getsockname(socketid, (struct sockaddr *)addr, &addrlen) != 0)
return -1;
a = ((struct sockaddr_in *)addr)->sin_addr.s_addr;
if (a == 0 || a == htonl(INADDR_LOOPBACK))
((struct sockaddr_in *)addr)->sin_addr.s_addr = myAddr;
return 0;
}
//=============================================================================
int UDP_GetNameFromAddr (struct qsockaddr *addr, char *name)
{
struct hostent *hostentry;
hostentry = gethostbyaddr ((char *)&((struct sockaddr_in *)addr)->sin_addr,
sizeof(struct in_addr), AF_INET);
if (hostentry)
{
strncpy (name, (char *)hostentry->h_name, NET_NAMELEN - 1);
return 0;
}
strcpy (name, UDP_AddrToString (addr));
return 0;
}
//=============================================================================
int UDP_GetAddrFromName (const char *name, struct qsockaddr *addr)
{
struct hostent *hostentry;
if (name[0] >= '0' && name[0] <= '9')
return PartialIPAddress (name, addr);
hostentry = gethostbyname (name);
if (!hostentry)
return -1;
addr->qsa_family = AF_INET;
((struct sockaddr_in *)addr)->sin_port = htons((unsigned short)net_hostport);
((struct sockaddr_in *)addr)->sin_addr.s_addr =
*(in_addr_t *)hostentry->h_addr_list[0];
return 0;
}
//=============================================================================
int UDP_AddrCompare (struct qsockaddr *addr1, struct qsockaddr *addr2)
{
if (addr1->qsa_family != addr2->qsa_family)
return -1;
if (((struct sockaddr_in *)addr1)->sin_addr.s_addr !=
((struct sockaddr_in *)addr2)->sin_addr.s_addr)
return -1;
if (((struct sockaddr_in *)addr1)->sin_port !=
((struct sockaddr_in *)addr2)->sin_port)
return 1;
return 0;
}
//=============================================================================
int UDP_GetSocketPort (struct qsockaddr *addr)
{
return ntohs(((struct sockaddr_in *)addr)->sin_port);
}
int UDP_SetSocketPort (struct qsockaddr *addr, int port)
{
((struct sockaddr_in *)addr)->sin_port = htons((unsigned short)port);
return 0;
}
//=============================================================================