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https://github.com/nzp-team/quakespasm.git
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Merge branch 'main' of https://github.com/nzp-team/quakespasm into main
This commit is contained in:
commit
670ed877a1
6 changed files with 74 additions and 6 deletions
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@ -1594,6 +1594,10 @@ void CL_ParseServerMessage (void)
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case svc_bettyprompt:
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bettyprompt_time = sv.time + 4;
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break;
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case svc_playername:
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nameprint_time = sv.time + 11;
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strcpy(player_name, MSG_ReadString());
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break;
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//case svc_bspdecal:
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// CL_ParseBSPDecal ();
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@ -71,6 +71,9 @@ qboolean has_chaptertitle;
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double HUD_Change_time;//hide hud when not chagned
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double bettyprompt_time;
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double nameprint_time;
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char player_name[16];
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typedef struct
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{
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@ -2008,6 +2011,33 @@ void HUD_BettyPrompt (void)
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#endif // VITA
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}
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/*
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===============
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HUD_PlayerName
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===============
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*/
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void HUD_PlayerName (void)
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{
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float alpha = 1.0;
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int x, y;
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float scale;
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#ifdef VITA
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scale = 2.0f;
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x = 147;
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y = 413;
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#else
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scale = 1.25f;
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x = 100;
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y = 633;
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#endif
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if (nameprint_time - sv.time < 1)
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alpha = (nameprint_time - sv.time);
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Draw_ColoredStringScale(x, y, player_name, 255, 255, 255, alpha, scale);
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}
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//=============================================================================
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@ -2047,6 +2077,9 @@ void HUD_Draw (void) {
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if (bettyprompt_time > sv.time)
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HUD_BettyPrompt();
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if (nameprint_time > sv.time)
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HUD_PlayerName();
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HUD_Blood();
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HUD_Rounds();
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HUD_Perks();
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@ -41,5 +41,7 @@ typedef struct achievement_list_s
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void Achievement_Init (void);
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extern achievement_list_t achievement_list[MAX_ACHIEVEMENTS];
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extern qpic_t *achievement_locked;
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extern char player_name[16];
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extern double nameprint_time;
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void HUD_Parse_Achievement (int ach);
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@ -583,7 +583,7 @@ int m_main_cursor;
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#ifdef VITA
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#define MAIN_ITEMS 5
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#else
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#define MAIN_ITEMS 4
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#define MAIN_ITEMS 3
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#endif
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@ -638,7 +638,7 @@ void M_Main_Draw (void)
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DRAW_BLANKOPTION("Achievements", true);
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DRAW_MENUOPTION(2, "Credits", m_main_cursor, true);
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DRAW_MENUOPTION(3, "Exit", m_main_cursor, false);
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//DRAW_MENUOPTION(3, "Exit", m_main_cursor, false);
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#endif // VITA
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@ -655,7 +655,7 @@ void M_Main_Draw (void)
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#else
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case 2: DRAW_DESCRIPTION("View Credits for NZ:P."); break;
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case 3: DRAW_DESCRIPTION("Return to Horizon."); break;
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//case 3: DRAW_DESCRIPTION("Return to Horizon."); break;
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#endif // VITA
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@ -746,11 +746,9 @@ void M_Main_Key (int key)
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break;
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#ifdef VITA
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case 4:
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#else
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case 3:
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#endif
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M_Menu_Quit_f ();
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break;
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#endif
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}
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}
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}
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@ -1327,6 +1327,35 @@ void PF_BettyPrompt(void)
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MSG_WriteByte (&client->message, svc_bettyprompt);
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}
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/*
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=================
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PF_SetPlayerName
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sends the name string to
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the client, avoids making
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a protocol extension and
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spamming strings.
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nzp_setplayername()
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=================
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*/
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void PF_SetPlayerName(void)
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{
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client_t *client;
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int entnum;
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char* s;
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entnum = G_EDICTNUM(OFS_PARM0);
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s = G_STRING(OFS_PARM1);
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if (entnum < 1 || entnum > svs.maxclients)
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return;
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client = &svs.clients[entnum-1];
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MSG_WriteByte (&client->message, svc_playername);
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MSG_WriteString (&client->message, s);
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}
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/*
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=================
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PF_MaxZombies
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@ -3891,6 +3920,7 @@ static builtin_t pr_builtin[] =
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PF_GrenadePulse, // #502
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PF_MaxZombies, // #503
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PF_BettyPrompt, // #504
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PF_SetPlayerName, // #505
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};
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builtin_t *pr_builtins = pr_builtin;
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@ -215,6 +215,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define svc_maxammo 46 // 46
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#define svc_pulse 47 // 47
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#define svc_bettyprompt 48 // 48
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#define svc_playername 49 // 49
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#define svc_limbupdate 51
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#define svc_achievement 52 // [string] name [byte] decal_size [coords] pos
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