quakespasm/source/keys.c

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2022-02-08 19:06:54 +00:00
/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others
Copyright (C) 2007-2008 Kristian Duske
Copyright (C) 2010-2014 QuakeSpasm developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "arch_def.h"
/* key up events are sent even if in console mode */
#define HISTORY_FILE_NAME "history.txt"
char key_lines[CMDLINES][MAXCMDLINE];
int key_linepos;
int key_insert; //johnfitz -- insert key toggle (for editing)
double key_blinktime; //johnfitz -- fudge cursor blinking to make it easier to spot in certain cases
int edit_line = 0;
int history_line = 0;
keydest_t key_dest;
char *keybindings[MAX_KEYS];
qboolean consolekeys[MAX_KEYS]; // if true, can't be rebound while in console
qboolean menubound[MAX_KEYS]; // if true, can't be rebound while in menu
qboolean keydown[MAX_KEYS];
typedef struct
{
const char *name;
int keynum;
} keyname_t;
keyname_t keynames[] =
{
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
// {"KP_NUMLOCK", K_KP_NUMLOCK},
{"KP_SLASH", K_KP_SLASH},
{"KP_STAR", K_KP_STAR},
{"KP_MINUS", K_KP_MINUS},
{"KP_HOME", K_KP_HOME},
{"KP_UPARROW", K_KP_UPARROW},
{"KP_PGUP", K_KP_PGUP},
{"KP_PLUS", K_KP_PLUS},
{"KP_LEFTARROW", K_KP_LEFTARROW},
{"KP_5", K_KP_5},
{"KP_RIGHTARROW", K_KP_RIGHTARROW},
{"KP_END", K_KP_END},
{"KP_DOWNARROW", K_KP_DOWNARROW},
{"KP_PGDN", K_KP_PGDN},
{"KP_ENTER", K_KP_ENTER},
{"KP_INS", K_KP_INS},
{"KP_DEL", K_KP_DEL},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"COMMAND", K_COMMAND},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"AUX17", K_AUX17},
{"AUX18", K_AUX18},
{"AUX19", K_AUX19},
{"AUX20", K_AUX20},
{"AUX21", K_AUX21},
{"AUX22", K_AUX22},
{"AUX23", K_AUX23},
{"AUX24", K_AUX24},
{"AUX25", K_AUX25},
{"AUX26", K_AUX26},
{"AUX27", K_AUX27},
{"AUX28", K_AUX28},
{"AUX29", K_AUX29},
{"AUX30", K_AUX30},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
{"PAUSE", K_PAUSE},
{"MWHEELUP", K_MWHEELUP},
{"MWHEELDOWN", K_MWHEELDOWN},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
{"BACKQUOTE", '`'}, // because a raw backquote may toggle the console
{"TILDE", '~'}, // because a raw tilde may toggle the console
{"LTHUMB", K_LTHUMB},
{"RTHUMB", K_RTHUMB},
{"LSHOULDER", K_LSHOULDER},
{"RSHOULDER", K_RSHOULDER},
{"ABUTTON", K_ABUTTON},
{"BBUTTON", K_BBUTTON},
{"XBUTTON", K_XBUTTON},
{"YBUTTON", K_YBUTTON},
{"LTRIGGER", K_LTRIGGER},
{"RTRIGGER", K_RTRIGGER},
{NULL, 0}
};
/*
==============================================================================
LINE TYPING INTO THE CONSOLE
==============================================================================
*/
static void PasteToConsole (void)
{
char *cbd, *p, *workline;
int mvlen, inslen;
if (key_linepos == MAXCMDLINE - 1)
return;
if ((cbd = PL_GetClipboardData()) == NULL)
return;
p = cbd;
while (*p)
{
if (*p == '\n' || *p == '\r' || *p == '\b')
{
*p = 0;
break;
}
p++;
}
inslen = (int) (p - cbd);
if (inslen + key_linepos > MAXCMDLINE - 1)
inslen = MAXCMDLINE - 1 - key_linepos;
if (inslen <= 0) goto done;
workline = key_lines[edit_line];
workline += key_linepos;
mvlen = (int) strlen(workline);
if (mvlen + inslen + key_linepos > MAXCMDLINE - 1)
{
mvlen = MAXCMDLINE - 1 - key_linepos - inslen;
if (mvlen < 0) mvlen = 0;
}
// insert the string
if (mvlen != 0)
memmove (workline + inslen, workline, mvlen);
memcpy (workline, cbd, inslen);
key_linepos += inslen;
workline[mvlen + inslen] = '\0';
done:
Z_Free(cbd);
}
/*
====================
Key_Console -- johnfitz -- heavy revision
Interactive line editing and console scrollback
// naievil -- added some Nintendo Switch bindings
====================
*/
#define MAX_Y 8
#define MAX_X 12
#define MAX_CHAR_LINE 35
extern char *con_text, key_tabpartial[MAXCMDLINE];
extern int con_current, con_linewidth, con_vislines;
extern int OSK_toggle;
extern int osk_pos_x;
extern int osk_pos_y;
extern char osk_buffer[128];
// naievil -- quick hack to make everything work properly
char *osk_text2 [] =
{
" 1 2 3 4 5 6 7 8 9 0 - = ` ",
" q w e r t y u i o p [ ] ",
" a s d f g h j k l ; ' \\ ",
" z x c v b n m , . / ",
" ",
" ! @ # $ % ^ & * ( ) _ + ~ ",
" Q W E R T Y U I O P { } ",
" A S D F G H J K L : \" | ",
" Z X C V B N M < > ? "
};
void Key_Console (int key)
{
static char current[MAXCMDLINE] = "";
int history_line_last;
size_t len;
char *workline = key_lines[edit_line];
// If the onscreen keyboard is toggled
if (OSK_toggle) {
switch(key) {
case K_ABUTTON:
if (MAX_CHAR_LINE > strlen(osk_buffer)) {
char *selected_line = osk_text2[osk_pos_y];
char selected_char[2];
selected_char[0] = selected_line[1+(2*osk_pos_x)];
if (selected_char[0] == '\t')
selected_char[0] = ' ';
selected_char[1] = '\0';
strcat(osk_buffer,selected_char);
}
break;
case K_YBUTTON:
strncpy(workline,osk_buffer,MAX_CHAR_LINE);
case K_BBUTTON:
OSK_toggle = 0;
break;
case K_XBUTTON:
if (strlen(osk_buffer) > 1) {
osk_buffer[strlen(osk_buffer)-1] = '\0';
}
break;
case K_RIGHTARROW:
osk_pos_x++;
if (osk_pos_x > MAX_X)
osk_pos_x = 0;//MAX_X
break;
case K_LEFTARROW:
osk_pos_x--;
if (osk_pos_x < 0)
osk_pos_x = MAX_X;//0
break;
case K_DOWNARROW:
osk_pos_y++;
if (osk_pos_y > MAX_Y)
osk_pos_y = 0;//MAX_Y
break;
case K_UPARROW:
osk_pos_y--;
if (osk_pos_y < 0)
osk_pos_y = MAX_Y;//0
break;
default:
break;
}
} else {
switch (key)
{
case K_ENTER:
case K_KP_ENTER:
case K_ABUTTON:
key_tabpartial[0] = 0;
Cbuf_AddText (workline + 1); // skip the prompt
Cbuf_AddText ("\n");
Con_Printf ("%s\n", workline);
// If the last two lines are identical, skip storing this line in history
// by not incrementing edit_line
if (strcmp(workline, key_lines[(edit_line-1)&31]))
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
key_lines[edit_line][0] = ']';
key_lines[edit_line][1] = 0; //johnfitz -- otherwise old history items show up in the new edit line
key_linepos = 1;
if (cls.state == ca_disconnected)
SCR_UpdateScreen (); // force an update, because the command may take some time
return;
case K_TAB:
case K_LSHOULDER:
Con_TabComplete ();
return;
case K_BACKSPACE:
case K_XBUTTON:
key_tabpartial[0] = 0;
if (key_linepos > 1)
{
workline += key_linepos - 1;
if (workline[1])
{
len = strlen(workline);
memmove (workline, workline + 1, len);
}
else *workline = 0;
key_linepos--;
}
return;
case K_DEL:
case K_RSHOULDER:
key_tabpartial[0] = 0;
workline += key_linepos;
if (*workline)
{
if (workline[1])
{
len = strlen(workline);
memmove (workline, workline + 1, len);
}
else *workline = 0;
}
return;
case K_HOME:
if (keydown[K_CTRL])
{
//skip initial empty lines
int i, x;
char *line;
for (i = con_current - con_totallines + 1; i <= con_current; i++)
{
line = con_text + (i % con_totallines) * con_linewidth;
for (x = 0; x < con_linewidth; x++)
{
if (line[x] != ' ')
break;
}
if (x != con_linewidth)
break;
}
con_backscroll = CLAMP(0, con_current-i%con_totallines-2, con_totallines-(glheight>>3)-1);
}
else key_linepos = 1;
return;
case K_END:
if (keydown[K_CTRL])
con_backscroll = 0;
else key_linepos = strlen(workline);
return;
case K_PGUP:
case K_MWHEELUP:
con_backscroll += keydown[K_CTRL] ? ((con_vislines>>3) - 4) : 2;
if (con_backscroll > con_totallines - (vid.height>>3) - 1)
con_backscroll = con_totallines - (vid.height>>3) - 1;
return;
case K_PGDN:
case K_MWHEELDOWN:
con_backscroll -= keydown[K_CTRL] ? ((con_vislines>>3) - 4) : 2;
if (con_backscroll < 0)
con_backscroll = 0;
return;
case K_LEFTARROW:
if (key_linepos > 1)
{
key_linepos--;
key_blinktime = realtime;
}
return;
case K_RIGHTARROW:
len = strlen(workline);
if ((int)len == key_linepos)
{
len = strlen(key_lines[(edit_line + 31) & 31]);
if ((int)len <= key_linepos)
return; // no character to get
workline += key_linepos;
*workline = key_lines[(edit_line + 31) & 31][key_linepos];
workline[1] = 0;
key_linepos++;
}
else
{
key_linepos++;
key_blinktime = realtime;
}
return;
case K_UPARROW:
if (history_line == edit_line)
Q_strcpy(current, workline);
history_line_last = history_line;
do
{
history_line = (history_line - 1) & 31;
} while (history_line != edit_line && !key_lines[history_line][1]);
if (history_line == edit_line)
{
history_line = history_line_last;
return;
}
key_tabpartial[0] = 0;
Q_strcpy(workline, key_lines[history_line]);
key_linepos = Q_strlen(workline);
return;
case K_DOWNARROW:
if (history_line == edit_line)
return;
key_tabpartial[0] = 0;
do
{
history_line = (history_line + 1) & 31;
} while (history_line != edit_line && !key_lines[history_line][1]);
if (history_line == edit_line)
Q_strcpy(workline, current);
else Q_strcpy(workline, key_lines[history_line]);
key_linepos = Q_strlen(workline);
return;
case K_INS:
if (keydown[K_SHIFT]) /* Shift-Ins paste */
PasteToConsole();
else key_insert ^= 1;
return;
case K_YBUTTON:
#ifdef VITA
IN_SwitchKeyboard(workline + 1, MAXCMDLINE - 1);
key_linepos = strlen(workline);
return;
#else
// Toggle OSK here
OSK_toggle = !OSK_toggle;
strcpy(osk_buffer, workline);
break;
#endif
case 'v':
case 'V':
#if defined(PLATFORM_OSX) || defined(PLATFORM_MAC)
if (keydown[K_COMMAND]) { /* Cmd+v paste (Mac-only) */
PasteToConsole();
return;
}
#endif
if (keydown[K_CTRL]) { /* Ctrl+v paste */
PasteToConsole();
return;
}
break;
case 'c':
case 'C':
if (keydown[K_CTRL]) { /* Ctrl+C: abort the line -- S.A */
Con_Printf ("%s\n", workline);
workline[0] = ']';
workline[1] = 0;
key_linepos = 1;
history_line= edit_line;
return;
}
break;
}
}
}
void Char_Console (int key)
{
size_t len;
char *workline = key_lines[edit_line];
if (key_linepos < MAXCMDLINE-1)
{
qboolean endpos = !workline[key_linepos];
key_tabpartial[0] = 0; //johnfitz
// if inserting, move the text to the right
if (key_insert && !endpos)
{
workline[MAXCMDLINE - 2] = 0;
workline += key_linepos;
len = strlen(workline) + 1;
memmove (workline + 1, workline, len);
*workline = key;
}
else
{
workline += key_linepos;
*workline = key;
// null terminate if at the end
if (endpos)
workline[1] = 0;
}
key_linepos++;
}
}
//============================================================================
qboolean chat_team = false;
static char chat_buffer[MAXCMDLINE];
static int chat_bufferlen = 0;
const char *Key_GetChatBuffer (void)
{
return chat_buffer;
}
int Key_GetChatMsgLen (void)
{
return chat_bufferlen;
}
void Key_EndChat (void)
{
key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
}
void Key_Message (int key)
{
switch (key)
{
case K_ENTER:
case K_KP_ENTER:
if (chat_team)
Cbuf_AddText ("say_team \"");
else
Cbuf_AddText ("say \"");
Cbuf_AddText(chat_buffer);
Cbuf_AddText("\"\n");
Key_EndChat ();
return;
case K_ESCAPE:
Key_EndChat ();
return;
case K_BACKSPACE:
if (chat_bufferlen)
chat_buffer[--chat_bufferlen] = 0;
return;
}
}
void Char_Message (int key)
{
if (chat_bufferlen == sizeof(chat_buffer) - 1)
return; // all full
chat_buffer[chat_bufferlen++] = key;
chat_buffer[chat_bufferlen] = 0;
}
//============================================================================
/*
===================
Key_StringToKeynum
Returns a key number to be used to index keybindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
int Key_StringToKeynum (const char *str)
{
keyname_t *kn;
if (!str || !str[0])
return -1;
if (!str[1])
return str[0];
for (kn=keynames ; kn->name ; kn++)
{
if (!q_strcasecmp(str,kn->name))
return kn->keynum;
}
return -1;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
const char *Key_KeynumToString (int keynum)
{
static char tinystr[2];
keyname_t *kn;
if (keynum == -1)
return "<KEY NOT FOUND>";
if (keynum > 32 && keynum < 127)
{ // printable ascii
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
for (kn = keynames; kn->name; kn++)
{
if (keynum == kn->keynum)
return kn->name;
}
return "<UNKNOWN KEYNUM>";
}
/*
===================
Key_SetBinding
===================
*/
void Key_SetBinding (int keynum, const char *binding)
{
if (keynum == -1)
return;
// free old bindings
if (keybindings[keynum])
{
Z_Free (keybindings[keynum]);
keybindings[keynum] = NULL;
}
// allocate memory for new binding
if (binding)
keybindings[keynum] = Z_Strdup(binding);
}
/*
===================
Key_Unbind_f
===================
*/
void Key_Unbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Con_Printf ("unbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b == -1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetBinding (b, NULL);
}
void Key_Unbindall_f (void)
{
int i;
for (i = 0; i < MAX_KEYS; i++)
{
if (keybindings[i])
Key_SetBinding (i, NULL);
}
}
/*
============
Key_Bindlist_f -- johnfitz
============
*/
void Key_Bindlist_f (void)
{
int i, count;
count = 0;
for (i = 0; i < MAX_KEYS; i++)
{
if (keybindings[i] && *keybindings[i])
{
Con_SafePrintf (" %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
count++;
}
}
Con_SafePrintf ("%i bindings\n", count);
}
/*
===================
Key_Bind_f
===================
*/
void Key_Bind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c != 2 && c != 3)
{
Con_Printf ("bind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b == -1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (keybindings[b])
Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
else
Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0;
for (i = 2; i < c; i++)
{
q_strlcat (cmd, Cmd_Argv(i), sizeof(cmd));
if (i != (c-1))
q_strlcat (cmd, " ", sizeof(cmd));
}
Key_SetBinding (b, cmd);
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void Key_WriteBindings (FILE *f)
{
int i;
// unbindall before loading stored bindings:
if (cfg_unbindall.value)
fprintf (f, "unbindall\n");
for (i = 0; i < MAX_KEYS; i++)
{
if (keybindings[i] && *keybindings[i])
fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
}
void History_Init (void)
{
int i, c;
FILE *hf;
for (i = 0; i < CMDLINES; i++)
{
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
hf = fopen(va("%s/%s", host_parms->userdir, HISTORY_FILE_NAME), "rt");
if (hf != NULL)
{
do
{
i = 1;
do
{
c = fgetc(hf);
key_lines[edit_line][i++] = c;
} while (c != '\r' && c != '\n' && c != EOF && i < MAXCMDLINE);
key_lines[edit_line][i - 1] = 0;
edit_line = (edit_line + 1) & (CMDLINES - 1);
/* for people using a windows-generated history file on unix: */
if (c == '\r' || c == '\n')
{
do
c = fgetc(hf);
while (c == '\r' || c == '\n');
if (c != EOF)
ungetc(c, hf);
else c = 0; /* loop once more, otherwise last line is lost */
}
} while (c != EOF && edit_line < CMDLINES);
fclose(hf);
history_line = edit_line = (edit_line - 1) & (CMDLINES - 1);
key_lines[edit_line][0] = ']';
key_lines[edit_line][1] = 0;
}
}
void History_Shutdown (void)
{
int i;
FILE *hf;
hf = fopen(va("%s/%s", host_parms->userdir, HISTORY_FILE_NAME), "wt");
if (hf != NULL)
{
i = edit_line;
do
{
i = (i + 1) & (CMDLINES - 1);
} while (i != edit_line && !key_lines[i][1]);
while (i != edit_line && key_lines[i][1])
{
fprintf(hf, "%s\n", key_lines[i] + 1);
i = (i + 1) & (CMDLINES - 1);
}
fclose(hf);
}
}
/*
===================
Key_Init
===================
*/
void Key_Init (void)
{
int i;
History_Init ();
key_blinktime = realtime; //johnfitz
//
// initialize consolekeys[]
//
for (i = 32; i < 127; i++) // ascii characters
consolekeys[i] = true;
consolekeys['`'] = false;
consolekeys['~'] = false;
consolekeys[K_TAB] = true;
consolekeys[K_ENTER] = true;
consolekeys[K_ESCAPE] = true;
consolekeys[K_BACKSPACE] = true;
consolekeys[K_UPARROW] = true;
consolekeys[K_DOWNARROW] = true;
consolekeys[K_LEFTARROW] = true;
consolekeys[K_RIGHTARROW] = true;
consolekeys[K_CTRL] = true;
consolekeys[K_SHIFT] = true;
consolekeys[K_INS] = true;
consolekeys[K_DEL] = true;
consolekeys[K_PGDN] = true;
consolekeys[K_PGUP] = true;
consolekeys[K_HOME] = true;
consolekeys[K_END] = true;
consolekeys[K_KP_NUMLOCK] = true;
consolekeys[K_KP_SLASH] = true;
consolekeys[K_KP_STAR] = true;
consolekeys[K_KP_MINUS] = true;
consolekeys[K_KP_HOME] = true;
consolekeys[K_KP_UPARROW] = true;
consolekeys[K_KP_PGUP] = true;
consolekeys[K_KP_PLUS] = true;
consolekeys[K_KP_LEFTARROW] = true;
consolekeys[K_KP_5] = true;
consolekeys[K_KP_RIGHTARROW] = true;
consolekeys[K_KP_END] = true;
consolekeys[K_KP_DOWNARROW] = true;
consolekeys[K_KP_PGDN] = true;
consolekeys[K_KP_ENTER] = true;
consolekeys[K_KP_INS] = true;
consolekeys[K_KP_DEL] = true;
#if defined(PLATFORM_OSX) || defined(PLATFORM_MAC)
consolekeys[K_COMMAND] = true;
#endif
consolekeys[K_MWHEELUP] = true;
consolekeys[K_MWHEELDOWN] = true;
// Naievil -- switch bindings start
consolekeys[K_ABUTTON] = true;
consolekeys[K_BBUTTON] = true;
consolekeys[K_XBUTTON] = true;
consolekeys[K_YBUTTON] = true;
consolekeys[K_LSHOULDER] = true;
// end
//
// initialize menubound[]
//
menubound[K_ESCAPE] = true;
for (i = 0; i < 12; i++)
menubound[K_F1+i] = true;
//
// register our functions
//
Cmd_AddCommand ("bindlist",Key_Bindlist_f); //johnfitz
Cmd_AddCommand ("bind",Key_Bind_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
}
static struct {
qboolean active;
int lastkey;
int lastchar;
} key_inputgrab = { false, -1, -1 };
/*
===================
Key_BeginInputGrab
===================
*/
void Key_BeginInputGrab (void)
{
Key_ClearStates ();
key_inputgrab.active = true;
key_inputgrab.lastkey = -1;
key_inputgrab.lastchar = -1;
IN_UpdateInputMode ();
}
/*
===================
Key_EndInputGrab
===================
*/
void Key_EndInputGrab (void)
{
Key_ClearStates ();
key_inputgrab.active = false;
IN_UpdateInputMode ();
}
/*
===================
Key_GetGrabbedInput
===================
*/
void Key_GetGrabbedInput (int *lastkey, int *lastchar)
{
if (lastkey)
*lastkey = key_inputgrab.lastkey;
if (lastchar)
*lastchar = key_inputgrab.lastchar;
}
/*
===================
Key_Event
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
void Key_Event (int key, qboolean down)
{
char *kb;
char cmd[1024];
if (key < 0 || key >= MAX_KEYS)
return;
// handle fullscreen toggle
if (down && (key == K_ENTER || key == K_KP_ENTER) && keydown[K_ALT])
{
VID_Toggle();
return;
}
// handle autorepeats and stray key up events
if (down)
{
if (keydown[key])
{
if (key_dest == key_game && !con_forcedup)
return; // ignore autorepeats in game mode
}
else if (key >= 200 && !keybindings[key])
Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key));
}
else if (!keydown[key])
return; // ignore stray key up events
keydown[key] = down;
if (key_inputgrab.active)
{
if (down)
key_inputgrab.lastkey = key;
return;
}
// handle escape specialy, so the user can never unbind it
if (key == K_ESCAPE)
{
if (!down)
return;
if (keydown[K_SHIFT])
{
Con_ToggleConsole_f();
return;
}
switch (key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
M_Keydown (key);
break;
case key_game:
case key_console:
M_ToggleMenu_f ();
break;
default:
Sys_Error ("Bad key_dest");
}
return;
}
// key up events only generate commands if the game key binding is
// a button command (leading + sign). These will occur even in console mode,
// to keep the character from continuing an action started before a console
// switch. Button commands include the kenum as a parameter, so multiple
// downs can be matched with ups
if (!down)
{
kb = keybindings[key];
if (kb && kb[0] == '+')
{
sprintf (cmd, "-%s %i\n", kb+1, key);
Cbuf_AddText (cmd);
}
return;
}
// during demo playback, most keys bring up the main menu
if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game && key != K_TAB)
{
M_ToggleMenu_f ();
return;
}
// if not a consolekey, send to the interpreter no matter what mode is
if ((key_dest == key_menu && menubound[key]) ||
(key_dest == key_console && !consolekeys[key]) ||
(key_dest == key_game && (!con_forcedup || !consolekeys[key])))
{
kb = keybindings[key];
if (kb)
{
if (kb[0] == '+')
{ // button commands add keynum as a parm
sprintf (cmd, "%s %i\n", kb, key);
Cbuf_AddText (cmd);
}
else
{
Cbuf_AddText (kb);
Cbuf_AddText ("\n");
}
}
return;
}
if (!down)
return; // other systems only care about key down events
switch (key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
M_Keydown (key);
break;
case key_game:
case key_console:
Key_Console (key);
break;
default:
Sys_Error ("Bad key_dest");
}
}
/*
===================
Char_Event
Called by the backend when the user has input a character.
===================
*/
void Char_Event (int key)
{
if (key < 32 || key > 126)
return;
#if defined(PLATFORM_OSX) || defined(PLATFORM_MAC)
if (keydown[K_COMMAND])
return;
#endif
if (keydown[K_CTRL])
return;
if (key_inputgrab.active)
{
key_inputgrab.lastchar = key;
return;
}
switch (key_dest)
{
case key_message:
Char_Message (key);
break;
case key_menu:
M_Charinput (key);
break;
case key_game:
if (!con_forcedup)
break;
/* fallthrough */
case key_console:
Char_Console (key);
break;
default:
break;
}
}
/*
===================
Key_TextEntry
===================
*/
qboolean Key_TextEntry (void)
{
if (key_inputgrab.active)
return true;
switch (key_dest)
{
case key_message:
return true;
case key_menu:
return M_TextEntry();
case key_game:
if (!con_forcedup)
return false;
/* fallthrough */
case key_console:
return true;
default:
return false;
}
}
/*
===================
Key_ClearStates
===================
*/
void Key_ClearStates (void)
{
int i;
for (i = 0; i < MAX_KEYS; i++)
{
if (keydown[i])
Key_Event (i, false);
}
}
/*
===================
Key_UpdateForDest
===================
*/
void Key_UpdateForDest (void)
{
static qboolean forced = false;
char *workline = key_lines[edit_line];
if (cls.state == ca_dedicated)
return;
switch (key_dest)
{
case key_console:
if (forced && cls.state == ca_connected)
{
if (OSK_toggle) {
strcpy(workline, osk_buffer);
OSK_toggle = 0;
}
forced = false;
IN_Activate();
key_dest = key_game;
}
break;
case key_game:
if (cls.state != ca_connected)
{
forced = true;
IN_Deactivate(modestate == MS_WINDOWED);
key_dest = key_console;
break;
}
/* fallthrough */
default:
forced = false;
break;
}
}