quakespasm/Makefile.nx

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2022-02-08 19:06:54 +00:00
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#---------------------------------------------------------------------------------
APP_TITLE := NaziZombiesPortableNX
APP_AUTHOR := NZP Team
APP_VERSION := 1.0.0
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ICON := assets/nx/icon.jpg
TARGET := nzportable
BUILD := build
SOURCES :=
SOURCEFILES :=\
source/bsd_strlcat.c \
source/bsd_strlcpy.c \
source/bgmusic.c \
source/snd_codec.c \
source/snd_flac.c \
source/snd_wave.c \
source/snd_vorbis.c \
source/snd_opus.c \
source/snd_mpg123.c \
source/snd_mikmod.c \
source/snd_xmp.c \
source/snd_umx.c \
source/snd_dma.c \
source/snd_mix.c \
source/snd_mem.c \
source/snd_sdl.c \
source/cd_sdl.c \
source/in_sdl.c \
source/gl_refrag.c \
source/gl_rlight.c \
source/gl_rpart.c \
source/gl_rmain.c \
source/gl_fog.c \
source/gl_rmisc.c \
source/r_part.c \
source/r_world.c \
source/gl_screen.c \
source/gl_sky.c \
source/gl_warp.c \
source/gl_vidsdl.c \
source/gl_hud.c \
source/gl_draw.c \
source/image.c \
source/gl_texmgr.c \
source/gl_mesh.c \
source/r_sprite.c \
source/r_alias.c \
source/r_brush.c \
source/gl_model.c \
source/net_bsd.c \
source/net_udp.c \
source/pl_nx.c \
source/sys_sdl_nx.c \
source/main_sdl_nx.c \
source/net_dgrm.c \
source/net_loop.c \
source/net_main.c \
source/chase.c \
source/cl_demo.c \
source/cl_input.c \
source/cl_main.c \
source/cl_parse.c \
source/cl_tent.c \
source/console.c \
source/keys.c \
source/menu.c \
source/sbar.c \
source/view.c \
source/wad.c \
source/cmd.c \
source/common.c \
source/crc.c \
source/cvar.c \
source/cfgfile.c \
source/host.c \
source/host_cmd.c \
source/matrixlib.o \
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source/mathlib.c \
source/pr_cmds.c \
source/pr_edict.c \
source/pr_exec.c \
source/sv_main.c \
source/sv_move.c \
source/sv_phys.c \
source/sv_user.c \
source/world.c \
source/zone.c \
source/glad/glad.c
DATA := data
INCLUDES :=
DEFINES += -DUSE_SDL2 -DUSE_CODEC_VORBIS -DUSE_CODEC_MP3 -DUSE_CODEC_WAVE -DSDL_FRAMEWORK
EXEFS_SRC := exefs_src
#ROMFS := romfs
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -mcpu=cortex-a57+crc+fp+simd
CFLAGS := -g -Wall -O3 -fno-strict-aliasing -fomit-frame-pointer -ffunction-sections \
$(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -D__SWITCH__
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lSDL2main -lSDL2 -lEGL -lglapi -ldrm_nouveau \
-lvorbisfile -lvorbis -logg -lmpg123 -lnx -lm -lstdc++
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach sf,$(SOURCEFILES),$(CURDIR)/$(dir $(sf))) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) $(foreach f,$(SOURCEFILES),$(notdir $(f)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
else
ifneq (,$(findstring icon.jpg,$(icons)))
export APP_ICON := $(TOPDIR)/icon.jpg
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_ICON)),)
export NROFLAGS += --icon=$(APP_ICON)
endif
ifeq ($(strip $(NO_NACP)),)
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
endif
ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif
ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.nx
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD)/nx
@rm $(BUILD)/*.o
@rm $(BUILD)/*.d
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).pfs0 $(OUTPUT).nro
mkdir -p nx/objs
mkdir -p nx/exefs
mv *.o nx/objs/
mv *.d nx/objs/
mv exefs/* nx/exefs/*
mv nzportable.lst nx/objs/
mv nzportable.map nx/objs/
mv ../nzportable.nacp nx/
mv ../nzportable.nro nx/
mv ../nzportable.elf nx/
mv ../nzportable.nso nx/
mv ../nzportable.pfs0 nx/
$(OUTPUT).pfs0 : $(OUTPUT).nso
$(OUTPUT).nso : $(OUTPUT).elf
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
else
$(OUTPUT).nro : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------