mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-16 01:02:11 +00:00
255 lines
7.1 KiB
C++
255 lines
7.1 KiB
C++
/*
|
|
server/utilities/command_parser.qc
|
|
|
|
Contains SV_ParseClientCommand(), helper functions for server
|
|
commands, and a table storing command information. Modeled after
|
|
pr_cmds.
|
|
|
|
Copyright (C) 2021-2023 NZ:P Team
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
|
|
// Whether the command prohibits client-sending.
|
|
float client_parse_override;
|
|
|
|
// Success/Failure return codes
|
|
#define COMMAND_SUCCESS 0
|
|
#define COMMAND_FAILURE 1
|
|
|
|
//
|
|
// Command_give(params)
|
|
// Usage: give <weapon_number>
|
|
//
|
|
float(string params) Command_give =
|
|
{
|
|
// Anti-Cheat in Co-Op.
|
|
if (coop && cheats_have_been_activated == false) {
|
|
bprint(PRINT_HIGH, "Someone tried to issue Give in a Co-Op match. Nice try!\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
float wep = stof(argv(1));
|
|
|
|
if (wep) {
|
|
self.weapon = wep;
|
|
self.currentammo = getWeaponAmmo(wep);
|
|
self.currentmag = getWeaponMag(wep);
|
|
if (IsDualWeapon(wep)) {
|
|
self.currentmag2 = self.currentmag;
|
|
}
|
|
|
|
if (GetFrame(self.weapon, FIRST_TAKE_START) != 0)
|
|
Weapon_PlayViewModelAnimation(ANIM_FIRST_TAKE, SUB_Null, 0);
|
|
else
|
|
Weapon_PlayViewModelAnimation(ANIM_TAKE_OUT, SUB_Null, 0);
|
|
|
|
self.reload_delay2 = self.fire_delay2 = self.reload_delay = self.fire_delay = 0;
|
|
|
|
#ifndef FTE
|
|
|
|
self.Weapon_Name = GetWeaponName(self.weapon);
|
|
|
|
#endif // FTE
|
|
|
|
SwitchWeapon(self.weapon);
|
|
|
|
return COMMAND_SUCCESS;
|
|
}
|
|
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
//
|
|
// Command_addmoney(params)
|
|
// Usage: addmoney <point_value>
|
|
// Gives <point_value> amount of points to the client
|
|
// who requested it.
|
|
//
|
|
float(string params) Command_addmoney =
|
|
{
|
|
// Anti-Cheat in Co-Op.
|
|
if (coop && cheats_have_been_activated == false) {
|
|
bprint(PRINT_HIGH, "Someone tried to issue Add Money in a Co-Op match. Nice try!\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
// Grab parameters.
|
|
tokenize(params);
|
|
float point_value = stof(argv(0));
|
|
|
|
// Safety checks
|
|
if (point_value == 0) {
|
|
sprint(self, 1, "Command_addmoney: <point_value> is either zero or blank string. Failing.\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
// Assign points to the player.
|
|
addmoney(self, point_value, 0);
|
|
|
|
return COMMAND_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// Command_softrestart()
|
|
// Executes the Soft_Restart QuakeC function.
|
|
// Useful for debugging its functionality.
|
|
//
|
|
float(string params) Command_softrestart =
|
|
{
|
|
Soft_Restart();
|
|
|
|
return COMMAND_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// Command_godmode()
|
|
// Toggles God Mode.
|
|
//
|
|
float(string params) Command_godmode =
|
|
{
|
|
// Anti-Cheat in Co-Op.
|
|
if (coop && cheats_have_been_activated == false) {
|
|
bprint(PRINT_HIGH, "Someone tried to issue God Mode in a Co-Op match. Nice try!\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
client_parse_override = false;
|
|
return COMMAND_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// Command_noclip()
|
|
// Toggles No Clip.
|
|
//
|
|
float(string params) Command_noclip =
|
|
{
|
|
// Anti-Cheat in Co-Op.
|
|
if (coop && cheats_have_been_activated == false) {
|
|
bprint(PRINT_HIGH, "Someone tried to issue No-Clip in a Co-Op match. Nice try!\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
client_parse_override = false;
|
|
return COMMAND_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// Command_tracedmgmultiplier()
|
|
// Multiplies damage output with weapons that fire Traces.
|
|
//
|
|
float(string params) Command_tracedmgmultiplier =
|
|
{
|
|
// Anti-Cheat in Co-Op.
|
|
if (coop && cheats_have_been_activated == false) {
|
|
bprint(PRINT_HIGH, "Someone tried to issue sv_tracedmgmultiplier in a Co-Op match. Nice try!\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
// Grab parameters.
|
|
tokenize(params);
|
|
float value = stof(argv(0));
|
|
|
|
if (value <= 0) {
|
|
bprint(PRINT_HIGH, "Command_tracedmgmultiplier: 0 or less than 0 multiplier not allowed. Failing.\n");
|
|
return COMMAND_FAILURE;
|
|
}
|
|
|
|
global_trace_damage_multiplier = value;
|
|
return COMMAND_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// Server command table
|
|
// command_name : Command string entered into developer console.
|
|
// command_function : QuakeC function called when command is executed.
|
|
// Returns 0 for success, 1 for failure.
|
|
// requires_arguments : Whether or not to expect arguments to be passed
|
|
// with the command.
|
|
// command_description : Called when no params (when applicable) are given.
|
|
//
|
|
var struct {
|
|
string command_name;
|
|
float(string params) command_function;
|
|
float requires_arguments;
|
|
string command_description;
|
|
} server_commands[] = {
|
|
{"addmoney", Command_addmoney, true, "Usage: addmoney <point_value>\n Gives `point_value` amount of points to the client who requested it.\n"},
|
|
{"give", Command_give, true, "Usage: give <weapon number>\n Gives `weapon` of index.\n"},
|
|
{"qc_soft_restart", Command_softrestart, false, "Executes the Soft_Restart QuakeC function. Useful for debugging its functionality.\n"},
|
|
{"god", Command_godmode, false, "Toggles God Mode.\n"},
|
|
{"noclip", Command_noclip, false, "Toggles No Clip.\n"},
|
|
{"sv_tracedmgmultiplier", Command_tracedmgmultiplier, true, "Multiplies damage output with weapons that fire Traces.\n"}
|
|
};
|
|
|
|
//
|
|
// SV_ParseClientCommand(command_string)
|
|
// Server-Side client command parser to add special
|
|
// gameplay commands that interact with QuakeC.
|
|
//
|
|
|
|
void(string command_string) SV_ParseClientCommand =
|
|
{
|
|
// If true, we will avoid sending the command info
|
|
// to the client.
|
|
client_parse_override = false;
|
|
|
|
// Get the string ready for arg parsing
|
|
tokenize(command_string);
|
|
|
|
// Grab the command string
|
|
string command = argv(0);
|
|
|
|
// Check for 'say' prefix (`cl_chatmode 2` will append it
|
|
// to everything unregistered by the client). Re-tokenize
|
|
// if found.
|
|
if (command == "say") {
|
|
string fixed_command_string = argv(1);
|
|
tokenize(fixed_command_string);
|
|
command = argv(0);
|
|
}
|
|
|
|
// Now iterate over our commands
|
|
for (float i = 0; i < server_commands.length; i++) {
|
|
// Command names match
|
|
if (command == server_commands[i].command_name) {
|
|
// Override Client Commands
|
|
client_parse_override = true;
|
|
|
|
// Return description if no params are given
|
|
if (argv(1) == "" && server_commands[i].requires_arguments == true) {
|
|
sprint(self, 1, server_commands[i].command_description);
|
|
} else {
|
|
if (server_commands[i].command_function(argv(1)) == COMMAND_FAILURE) {
|
|
sprint(self, 1, "Command executed but failed to complete.\n");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Client override was disabled, so let the engine
|
|
// deal with whatever was sent.
|
|
#ifdef FTE
|
|
|
|
if (client_parse_override == false)
|
|
clientcommand(self, command_string);
|
|
|
|
#endif // FTE
|
|
};
|