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d4995b5b0c
Causes issues removing waypoints on Standard platforms -- strings weren't assigned IDs for the zone blocks, not in heap?
896 lines
No EOL
20 KiB
C++
896 lines
No EOL
20 KiB
C++
/*
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server/ai/standard/waypoints_func.qc
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non-pc waypointing
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Copyright (C) 2021 NZ:P Team
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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//float current_special;
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entity active_way, current_way;
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float (entity way1, entity way2) progs_Link_Waypoints =
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{
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if (way1 == world)
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return 0;
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if (way2 == world)
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return 0;
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if (way2 == way1)
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return 0;
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if(
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way1.target == way2.waynum ||
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way1.target2 == way2.waynum ||
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way1.target3 == way2.waynum ||
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way1.target4 == way2.waynum ||
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way1.target5 == way2.waynum ||
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way1.target6 == way2.waynum ||
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way1.target7 == way2.waynum ||
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way1.target8 == way2.waynum
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)
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{
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//bprint(PRINT_HIGH, "These waypoints are already linked!\n");
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return 2;//already linked
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}
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if (way1.target == "")
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{
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way1.target = way2.waynum;
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way1.target = strzone(way1.target);
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}
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else if (way1.target2 == "")
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{
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way1.target2 = way2.waynum;
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way1.target2 = strzone(way1.target2);
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}
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else if (way1.target3 == "")
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{
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way1.target3 = way2.waynum;
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way1.target3 = strzone(way1.target3);
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}
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else if (way1.target4 == "")
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{
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way1.target4 = way2.waynum;
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way1.target4 = strzone(way1.target4);
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}
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else if (way1.target5 == "")
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{
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way1.target5 = way2.waynum;
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way1.target5 = strzone(way1.target5);
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}
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else if (way1.target6 == "")
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{
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way1.target6 = way2.waynum;
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way1.target6 = strzone(way1.target6);
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}
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else if (way1.target7 == "")
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{
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way1.target7 = way2.waynum;
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way1.target7 = strzone(way1.target7);
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}
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else if (way1.target8 == "")
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{
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way1.target8 = way2.waynum;
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way1.target8 = strzone(way1.target8);
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}
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else
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{
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//bprint(PRINT_HIGH, "no targets remaining!\n");
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return -1;//no targets
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}
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return 1;
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}
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//alter auto_link_waypoints to iterate through the closest waypoints from closest to furthest
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// on the innermost loop, we find the next closest waypoint that is further away from the last closest waypoint, and we use that!
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void() Auto_Link_Waypoints =
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{
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entity tempe1, tempe2;
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tempe1 = find(world,classname,"waypoint");
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while(tempe1 != world)
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{
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tempe2 = find(world,classname,"waypoint");
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while(tempe2 != world)
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{
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if(tempe1 == tempe2)
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{
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tempe2 = find(tempe2,classname,"waypoint");
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continue;
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}
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if(tracemove(tempe1.origin,VEC_HULL_MIN,VEC_HULL_MAX,tempe2.origin,TRUE,self))
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{
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progs_Link_Waypoints(tempe1,tempe2);
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}
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tempe2 = find(tempe2,classname,"waypoint");
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}
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tempe1 = find(tempe1,classname,"waypoint");
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}
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}
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void() Remove_Waypoint =
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{
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entity tempe;
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if (!active_way)
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return;
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tempe = find (world, classname, "waypoint");
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while (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/normal_way_door.spr");
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else
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setmodel(tempe, "models/way/normal_way.spr"); //restore the original one, shall we
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tempe = find (tempe, classname, "waypoint");
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}
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tempe = find (world, target, active_way.waynum);
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if (tempe)
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tempe.target = "";
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tempe = find (world, target2, active_way.waynum);
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if (tempe)
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tempe.target2 = "";
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tempe = find (world, target3, active_way.waynum);
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if (tempe)
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tempe.target3 = "";
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tempe = find (world, target4, active_way.waynum);
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if (tempe)
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tempe.target4 = "";
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tempe = find (world, target5, active_way.waynum);
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if (tempe)
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tempe.target5 = "";
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tempe = find (world, target6, active_way.waynum);
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if (tempe)
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tempe.target6 = "";
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tempe = find (world, target7, active_way.waynum);
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if (tempe)
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tempe.target7 = "";
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tempe = find (world, target8, active_way.waynum);
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if (tempe)
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tempe.target8 = "";
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//if (active_way.targetname != "")
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// current_special--;
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bprint (PRINT_HIGH, "Removed waypoint ");
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bprint (PRINT_HIGH, active_way.waynum);
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bprint (PRINT_HIGH, "\n");
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remove (active_way);
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}
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void() creator_way_touch =
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{
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if (cvar("waypoint_mode"))
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{
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if (other.classname != "player")
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return;
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current_way = self;
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}
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}
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void () Create_New_Waypoint =
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{
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float way_count;
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float tempf;
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entity tempe;
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entity new_way;
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string temps;
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new_way = spawn();
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setorigin(new_way, self.origin);
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//new_way.flags = FL_ITEM;
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new_way.solid = SOLID_TRIGGER;
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setmodel(new_way, "models/way/normal_way.spr");
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new_way.classname = "waypoint";
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tempe = find (world, classname, "waypoint");
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while (tempe)
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{
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tempf = stof (tempe.waynum);
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if (tempf > way_count)
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way_count = tempf;
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tempe = find (tempe, classname, "waypoint");
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}
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temps = ftos(way_count + 1);
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new_way.waynum = temps;
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new_way.waynum = strzone(new_way.waynum);
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new_way.targetname = strzone(new_way.targetname);
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bprint (PRINT_HIGH, "Created waypoint ");
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bprint (PRINT_HIGH, new_way.waynum);
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bprint (PRINT_HIGH, "\n");
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new_way.touch = creator_way_touch;
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}
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void () Move_Waypoint =
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{
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if (!active_way)
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return;
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setorigin (active_way, self.origin);
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bprint(PRINT_HIGH, "Moved waypoint ");
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bprint(PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, "\n");
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}
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void() Dual_Link_Waypoints =
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{
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if (self.classname != "player")
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return;
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if (!current_way)
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return;
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if (!active_way)
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return;
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if (current_way == active_way)
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return;
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local float result1,result2;
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result1 = progs_Link_Waypoints(current_way,active_way);
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result2 = progs_Link_Waypoints(active_way,current_way);
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if(result1 == 2 && result2 == 2)
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{
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bprint(PRINT_HIGH, "Both waypoints already linked!\n");
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}
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if(result1 == 1)
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{
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bprint(PRINT_HIGH, " Linked waypoint ");
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bprint(PRINT_HIGH, current_way.waynum);
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bprint(PRINT_HIGH, " to ");
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bprint(PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, "\n");
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}
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if(result2 == 1)
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{
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bprint(PRINT_HIGH, " Linked waypoint ");
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bprint(PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, " to ");
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bprint(PRINT_HIGH, current_way.waynum);
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bprint(PRINT_HIGH, "\n");
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}
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if(result1 == 2 && result2 != 2)//if both are already linked, we only want the simple message above, not detailed one
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{
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bprint(PRINT_HIGH, " Waypoint ");
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bprint(PRINT_HIGH, current_way.waynum);
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bprint(PRINT_HIGH, " already linked to ");
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bprint(PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, "\n");
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}
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if(result2 == 2 && result1 != 2)//if both are already linked, we only want the simple message above, not detailed one
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{
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bprint(PRINT_HIGH, " Waypoint ");
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bprint(PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, " already linked to ");
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bprint(PRINT_HIGH, current_way.waynum);
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bprint(PRINT_HIGH, "\n");
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}
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if(result1 == -1)
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{
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bprint(PRINT_HIGH, " Waypoint ");
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bprint(PRINT_HIGH, current_way.waynum);
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bprint(PRINT_HIGH, " has no open targets remaining\n");
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}
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if(result2 == -1)
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{
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bprint(PRINT_HIGH, " Waypoint ");
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bprint(PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, " has no open targets remaining!\n");
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}
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if(result1 == 1 && result2 == 1)
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{
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bprint(PRINT_HIGH, "Both waypoints linked succesfully!\n");
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}
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if (current_way.targetname != "")
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setmodel(current_way, "models/way/last_way_door.spr");
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else
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setmodel(current_way, "models/way/last_way.spr");
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if (active_way.targetname != "")
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setmodel(active_way, "models/way/current_way_door.spr");
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else
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setmodel(active_way, "models/way/current_way.spr");
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}
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void () Link_Waypoints =
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{
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if (self.classname != "player")
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return;
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if (!current_way)
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return;
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if (!active_way)
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return;
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if (current_way == active_way)
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return;
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if(
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active_way.target == current_way.waynum ||
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active_way.target2 == current_way.waynum ||
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active_way.target3 == current_way.waynum ||
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active_way.target4 == current_way.waynum ||
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active_way.target5 == current_way.waynum ||
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active_way.target6 == current_way.waynum ||
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active_way.target7 == current_way.waynum ||
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active_way.target8 == current_way.waynum
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)
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{
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bprint(PRINT_HIGH, "These waypoints are already linked!\n");
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return;
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}
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if (active_way.target == "")
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{
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active_way.target = current_way.waynum;
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active_way.target = strzone(active_way.target);
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}
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else if (active_way.target2 == "")
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{
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active_way.target2 = current_way.waynum;
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active_way.target2 = strzone(active_way.target2);
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}
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else if (active_way.target3 == "")
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{
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active_way.target3 = current_way.waynum;
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active_way.target3 = strzone(active_way.target3);
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}
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else if (active_way.target4 == "")
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{
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active_way.target4 = current_way.waynum;
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active_way.target4 = strzone(active_way.target4);
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}
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else if (active_way.target5 == "")
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{
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active_way.target5 = current_way.waynum;
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active_way.target5 = strzone(active_way.target5);
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}
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else if (active_way.target6 == "")
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{
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active_way.target6 = current_way.waynum;
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active_way.target6 = strzone(active_way.target6);
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}
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else if (active_way.target7 == "")
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{
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active_way.target7 = current_way.waynum;
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active_way.target7 = strzone(active_way.target7);
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}
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else if (active_way.target8)
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{
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active_way.target8 = current_way.waynum;
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active_way.target8 = strzone(active_way.target8);
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}
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else
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{
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bprint(PRINT_HIGH, "no targets remaining!\n");
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return;
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}
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bprint(PRINT_HIGH, "Linked waypoint ");
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bprint (PRINT_HIGH, current_way.waynum);
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bprint(PRINT_HIGH, " to ");
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bprint (PRINT_HIGH, active_way.waynum);
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bprint(PRINT_HIGH, "\n");
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if (current_way.targetname != "")
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setmodel(current_way, "models/way/last_way_door.spr");
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else
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setmodel(current_way, "models/way/last_way.spr");
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}
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void () Select_Waypoint =
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{
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if (self.classname != "player")
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return;
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if (!current_way)
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return;
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entity tempe;
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if (current_way == active_way)
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active_way = world;
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else
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active_way = current_way;
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tempe = find (world, classname, "waypoint");
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while (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/normal_way_door.spr");
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else
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setmodel(tempe, "models/way/normal_way.spr");
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tempe = find (tempe, classname, "waypoint");
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}
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if (active_way)
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{
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if (active_way.targetname != "")
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setmodel(active_way, "models/way/current_way_door.spr");
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else
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setmodel(active_way, "models/way/current_way.spr");
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bprint(PRINT_HIGH, "Selected waypoint ");
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bprint(PRINT_HIGH, active_way.waynum);
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if(active_way.targetname != "")
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{
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bprint(PRINT_HIGH, ", special tag ");
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bprint(PRINT_HIGH, active_way.targetname);
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}
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bprint(PRINT_HIGH, "\n");
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if(active_way.target != "")
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{
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tempe = find (world, waynum, active_way.target);
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if (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/last_way_door.spr");
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else
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setmodel(tempe, "models/way/last_way.spr");
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bprint(PRINT_HIGH, active_way.target);
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bprint(PRINT_HIGH, "\n");
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}
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else
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{
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active_way.target = "";
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}
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}
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if(active_way.target2 != "")
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{
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tempe = find (world, waynum, active_way.target2);
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if (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/last_way_door.spr");
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else
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setmodel(tempe, "models/way/last_way.spr");
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bprint(PRINT_HIGH, active_way.target2);
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bprint(PRINT_HIGH, "\n");
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}
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else
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{
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active_way.target2 = "";
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}
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}
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if(active_way.target3 != "")
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{
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tempe = find (world, waynum, active_way.target3);
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if (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/last_way_door.spr");
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else
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setmodel(tempe, "models/way/last_way.spr");
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bprint(PRINT_HIGH, tempe.target3);
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bprint(PRINT_HIGH, "\n");
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}
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else
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{
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active_way.target3 = "";
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}
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}
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if(active_way.target4 != "")
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{
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tempe = find (world, waynum, active_way.target4);
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if (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/last_way_door.spr");
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else
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setmodel(tempe, "models/way/last_way.spr");
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bprint(PRINT_HIGH, active_way.target4);
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bprint(PRINT_HIGH, "\n");
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}
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else
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{
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active_way.target4 = "";
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}
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}
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if(active_way.target5 != "")
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{
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tempe = find (world, waynum, active_way.target5);
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if (tempe)
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{
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if (tempe.targetname != "")
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setmodel(tempe, "models/way/last_way_door.spr");
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else
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setmodel(tempe, "models/way/last_way.spr");
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bprint(PRINT_HIGH, active_way.target5);
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bprint(PRINT_HIGH, "\n");
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}
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else
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|
{
|
|
active_way.target5 = "";
|
|
}
|
|
}
|
|
if(active_way.target6 != "")
|
|
{
|
|
tempe = find (world, waynum, active_way.target6);
|
|
if (tempe)
|
|
{
|
|
if (tempe.targetname != "")
|
|
setmodel(tempe, "models/way/last_way_door.spr");
|
|
else
|
|
setmodel(tempe, "models/way/last_way.spr");
|
|
bprint(PRINT_HIGH, "\n");
|
|
}
|
|
else
|
|
{
|
|
active_way.target6 = "";
|
|
}
|
|
}
|
|
if(active_way.target7 != "")
|
|
{
|
|
tempe = find (world, waynum, active_way.target7);
|
|
if (tempe)
|
|
{
|
|
if (tempe.targetname != "")
|
|
setmodel(tempe, "models/way/last_way_door.spr");
|
|
else
|
|
setmodel(tempe, "models/way/last_way.spr");
|
|
bprint(PRINT_HIGH, active_way.target7);
|
|
bprint(PRINT_HIGH, "\n");
|
|
}
|
|
else
|
|
{
|
|
active_way.target7 = "";
|
|
}
|
|
}
|
|
if(active_way.target8 != "")
|
|
{
|
|
tempe = find (world, waynum, active_way.target8);
|
|
if (tempe)
|
|
{
|
|
if (tempe.targetname != "")
|
|
setmodel(tempe, "models/way/last_way_door.spr");
|
|
else
|
|
setmodel(tempe, "models/way/last_way.spr");
|
|
bprint(PRINT_HIGH, active_way.target8);
|
|
bprint(PRINT_HIGH, "\n");
|
|
}
|
|
else
|
|
{
|
|
active_way.target8 = "";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
entity() closestDoor =
|
|
{
|
|
local float bestdist,dist;
|
|
bestdist = 10000;
|
|
dist = 0;
|
|
local entity d,best;
|
|
d = find(world,classname,"door_nzp");
|
|
while(d)
|
|
{
|
|
bprint(PRINT_HIGH, "Door! ");
|
|
dist = vlen(self.origin - d.pos1);//door origin is world, so use pos1 for start pos
|
|
bprint(PRINT_HIGH, ftos(bestdist));
|
|
bprint(PRINT_HIGH, ", ");
|
|
bprint(PRINT_HIGH, ftos(dist));
|
|
bprint(PRINT_HIGH, "\n");
|
|
if(dist < bestdist)
|
|
{
|
|
bestdist = dist;
|
|
best = d;
|
|
}
|
|
bprint(PRINT_HIGH, "\n");
|
|
d = find(d,classname,"door_nzp");
|
|
}
|
|
return best;
|
|
}
|
|
void () Make_Special_Waypoint =
|
|
{
|
|
if (self.classname != "player")
|
|
return;
|
|
if (!active_way)
|
|
return;
|
|
if (active_way.targetname != "")//Toggling it back off
|
|
{
|
|
setmodel(active_way, "models/way/current_way.spr");
|
|
active_way.targetname = "";
|
|
bprint(PRINT_HIGH, "Waypoint ");
|
|
bprint(PRINT_HIGH, active_way.waynum);
|
|
bprint(PRINT_HIGH, " is no longer a special waypoint\n");
|
|
return;
|
|
}
|
|
if (active_way)
|
|
{
|
|
strunzone(active_way.targetname);
|
|
//local entity nearDoor;
|
|
//nearDoor = closestDoor();
|
|
if(self.active_door == world)
|
|
{
|
|
bprint(PRINT_HIGH, "Error: no door selected!\n");
|
|
return;
|
|
}
|
|
if(self.active_door.wayTarget == "")
|
|
{
|
|
bprint(PRINT_HIGH, "Error: Door has no wayTarget value!\n");
|
|
return;
|
|
}
|
|
setmodel(active_way, "models/way/current_way_door.spr");
|
|
active_way.targetname = self.active_door.wayTarget;
|
|
//active_way.targetname = ftos(current_special);
|
|
//active_way.targetname = strzone(active_way.targetname);
|
|
//active_way.targetname = strcat("d", active_way.targetname);
|
|
//active_way.targetname = strzone(active_way.targetname);
|
|
bprint(PRINT_HIGH, "special waypoint ");
|
|
bprint (PRINT_HIGH, active_way.waynum);
|
|
bprint(PRINT_HIGH, " named ");
|
|
bprint (PRINT_HIGH, active_way.targetname);
|
|
bprint(PRINT_HIGH, "\n");
|
|
//current_special++;
|
|
}
|
|
}
|
|
|
|
void (vector here, float which, string special, string trg, string trg2, string trg3, string trg4, string trg5, string trg6, string trg7, string trg8) Create_Waypoint =
|
|
{
|
|
entity new_way;
|
|
new_way = spawn();
|
|
|
|
setorigin(new_way, here);
|
|
|
|
|
|
//new_way.flags = FL_ITEM;
|
|
new_way.solid = SOLID_TRIGGER;
|
|
|
|
if (cvar("waypoint_mode"))
|
|
setmodel(new_way, "models/way/normal_way.spr");
|
|
new_way.classname = "waypoint";
|
|
new_way.classname = strzone(new_way.classname);
|
|
|
|
new_way.waynum = ftos(which);
|
|
new_way.waynum = strzone(new_way.waynum);
|
|
dprint ("Created waypoint ");
|
|
dprint (new_way.waynum);
|
|
dprint ("\n");
|
|
|
|
if (special != "")
|
|
{
|
|
if (!cvar("waypoint_mode"))
|
|
new_way.classname = "waypoint_s";
|
|
if (cvar("waypoint_mode"))
|
|
setmodel(new_way, "models/way/normal_way_door.spr");
|
|
new_way.targetname = special;
|
|
new_way.targetname = strzone(new_way.targetname);
|
|
dprint ("Special waypoint ");
|
|
dprint (new_way.targetname);
|
|
dprint ("\n");
|
|
//current_special++;
|
|
}
|
|
if (trg)
|
|
{
|
|
new_way.target = trg;
|
|
new_way.target = strzone(new_way.target);
|
|
dprint ("Waypoint target ");
|
|
dprint (new_way.target);
|
|
dprint ("\n");
|
|
}
|
|
if (trg2)
|
|
{
|
|
new_way.target2 = trg2;
|
|
new_way.target2 = strzone(new_way.target2);
|
|
dprint ("Waypoint target2 ");
|
|
dprint (new_way.target2);
|
|
dprint ("\n");
|
|
}
|
|
if (trg3)
|
|
{
|
|
new_way.target3 = trg3;
|
|
new_way.target3 = strzone(new_way.target3);
|
|
dprint ("Waypoint target3 ");
|
|
dprint (new_way.target3);
|
|
dprint ("\n");
|
|
}
|
|
if (trg4)
|
|
{
|
|
new_way.target4 = trg4;
|
|
new_way.target4 = strzone(new_way.target4);
|
|
dprint ("Waypoint target4 ");
|
|
dprint (new_way.target4);
|
|
dprint ("\n");
|
|
}
|
|
if (trg5)
|
|
{
|
|
new_way.target5 = trg5;
|
|
new_way.target5 = strzone(new_way.target5);
|
|
dprint ("Waypoint target5 ");
|
|
dprint (new_way.target5);
|
|
dprint ("\n");
|
|
}
|
|
if (trg6)
|
|
{
|
|
new_way.target6 = trg6;
|
|
new_way.target6 = strzone(new_way.target6);
|
|
dprint ("Waypoint target6 ");
|
|
dprint (new_way.target6);
|
|
dprint ("\n");
|
|
}
|
|
if (trg7)
|
|
{
|
|
new_way.target7 = trg7;
|
|
new_way.target7 = strzone(new_way.target7);
|
|
dprint ("Waypoint target7 ");
|
|
dprint (new_way.target7);
|
|
dprint ("\n");
|
|
}
|
|
if (trg8)
|
|
{
|
|
new_way.target8 = trg8;
|
|
new_way.target8 = strzone(new_way.target8);
|
|
dprint ("Waypoint target8 ");
|
|
dprint (new_way.target8);
|
|
dprint ("\n");
|
|
}
|
|
|
|
new_way.touch = creator_way_touch;
|
|
}
|
|
|
|
string tempstest;
|
|
void() Save_Waypoints
|
|
{
|
|
local float file;
|
|
string h;
|
|
|
|
h = strcat(mappath, ".way");
|
|
file = fopen (h, FILE_WRITE);
|
|
|
|
local entity dway;
|
|
//fputs(file, "begin\n");
|
|
dway = find(world, classname, "waypoint");
|
|
while (dway)
|
|
{
|
|
dprint ("Saving waypoints\n");
|
|
fputs(file,"Waypoint\n");
|
|
fputs(file,"{\norigin = ");
|
|
tempstest = vtos(dway.origin);
|
|
tempstest = strzone(tempstest);
|
|
fputs(file,tempstest);
|
|
strunzone (tempstest);
|
|
fputs(file,"\nid = ");
|
|
fputs(file,dway.waynum);
|
|
fputs(file,"\nspecial = ");
|
|
fputs(file,dway.targetname);
|
|
fputs(file,"\ntarget = ");
|
|
fputs(file,dway.target);
|
|
fputs(file,"\ntarget2 = ");
|
|
fputs(file,dway.target2);
|
|
fputs(file,"\ntarget3 = ");
|
|
fputs(file,dway.target3);
|
|
fputs(file,"\ntarget4 = ");
|
|
fputs(file,dway.target4);
|
|
fputs(file,"\ntarget5 = ");
|
|
fputs(file,dway.target5);
|
|
fputs(file,"\ntarget6 = ");
|
|
fputs(file,dway.target6);
|
|
fputs(file,"\ntarget7 = ");
|
|
fputs(file,dway.target7);
|
|
fputs(file,"\ntarget8 = ");
|
|
fputs(file,dway.target8);
|
|
fputs(file,"\n");
|
|
fputs(file,"}\n");
|
|
|
|
|
|
dway = find(dway, classname, "waypoint");
|
|
if (dway)
|
|
fputs(file,"\n");
|
|
}
|
|
fclose(file);
|
|
}
|
|
void() Load_Waypoints
|
|
{
|
|
float file, which;
|
|
string h, special, trg, trg2, trg3, trg4, trg5, trg6, trg7, trg8;
|
|
local vector where;
|
|
|
|
h = strcat(mappath, ".way");
|
|
file = fopen (h, FILE_READ);
|
|
|
|
if (file == -1)
|
|
{
|
|
dprint("Error: file not found \n");
|
|
return;
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
dprint("Loading waypoint\n");
|
|
// the first line is just a comment, ignore it
|
|
h = fgets(file);
|
|
if (h != "Waypoint")
|
|
{
|
|
bprint(PRINT_HIGH, "Last waypoint\n");
|
|
fclose(file);
|
|
return;
|
|
}
|
|
h = fgets(file);
|
|
h = fgets(file);
|
|
h = substring(h, 9, 20);
|
|
where = stov(h);
|
|
|
|
h = (fgets(file));
|
|
h = substring(h, 5, 20);
|
|
which = stof(h);
|
|
|
|
h = (fgets(file));
|
|
special = substring(h, 10, 20);
|
|
special = strzone(special);
|
|
|
|
h = (fgets(file));
|
|
trg = substring(h, 9, 20);
|
|
trg = strzone(trg);
|
|
|
|
h = (fgets(file));
|
|
trg2 = substring(h, 10, 20);
|
|
trg2 = strzone(trg2);
|
|
|
|
h = (fgets(file));
|
|
trg3 = substring(h, 10, 20);
|
|
trg3 = strzone(trg3);
|
|
|
|
h = (fgets(file));
|
|
trg4 = substring(h, 10, 20);
|
|
trg4 = strzone(trg4);
|
|
|
|
h = (fgets(file));
|
|
trg5 = substring(h, 10, 20);
|
|
trg5 = strzone(trg5);
|
|
|
|
h = (fgets(file));
|
|
trg6 = substring(h, 10, 20);
|
|
trg6 = strzone(trg6);
|
|
|
|
h = (fgets(file));
|
|
trg7 = substring(h, 10, 20);
|
|
trg7 = strzone(trg7);
|
|
|
|
h = (fgets(file));
|
|
trg8 = substring(h, 10, 20);
|
|
trg8 = strzone(trg8);
|
|
|
|
Create_Waypoint(where, which, special, trg, trg2, trg3, trg4, trg5, trg6, trg7, trg8);
|
|
|
|
strunzone (trg);
|
|
strunzone (trg2);
|
|
strunzone (trg3);
|
|
strunzone (trg4);
|
|
strunzone (trg5);
|
|
strunzone (trg6);
|
|
strunzone (trg7);
|
|
strunzone (trg8);
|
|
h = (fgets(file));
|
|
h = (fgets(file));
|
|
}
|
|
} |