cypress
d56a17faf3
SERVER: Better management of model and sound allocation
2023-08-25 15:14:24 -04:00
cypress
4232fc233d
SERVER: Fix issue with subsequent power-ups not blinking for despawn
2023-07-17 14:51:25 -04:00
cypress
7694538f00
SERVER: Have a static allocated amount of entities for mystery box
2023-07-17 14:17:39 -04:00
cypress
0504f1d8d1
SERVER: Allow for more rotation options for zapper_nodes
2023-07-17 13:52:50 -04:00
Steam Deck User
e7a78fae5b
SERVER: Fix Zap-O-Matic cooldown timer being ignored
2023-03-07 17:55:01 -05:00
Steam Deck User
848541ca28
SERVER: Fix 'Requires Power' spawnflag not doing anything on Zap-O-Matic
2023-03-07 17:48:58 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
ee33ac4a29
SERVER: Hack-in down-pointed zapper pylons
2023-01-18 14:19:39 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
76213de449
NX/VITA: Merge QuakeC sources
2023-01-13 19:55:40 -05:00
Steam Deck User
db767b5af8
SERVER: Add zombie limb support to the Zapper
2023-01-13 10:58:57 -05:00
Steam Deck User
3e258fea2f
SERVER: Increase bounding box for zapper nodes
2023-01-13 10:54:51 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
unknown
de3ae91395
Server: Use new model paths
2022-04-23 23:40:12 -04:00
unknown
2b07dd561c
Server: Electro-Shock Parity
2022-04-05 21:46:24 -04:00