cypress
8e0aa1056f
SERVER: Fix bleedout time being inconsistent and ticking while being revived
2023-11-29 14:04:31 -05:00
cypress
bee0e764fc
CLIENT: Handle chat in CSQC
2023-11-19 12:45:50 -05:00
cypress
a19658ec9e
SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect
2023-11-08 08:50:34 -05:00
cypress
9866a529b0
SERVER: More intelligent Carpenter Power-Up
2023-11-03 13:34:59 -04:00
cypress
1f3280a10f
SERVER: Total weapon storage revamp
2023-10-15 11:30:01 -04:00
Steam Deck User
e95d2255a4
SERVER: no longer references world as entity
2023-03-28 22:04:26 -04:00
Steam Deck User
8516fb22e9
SERVER/FTE: Tell Client to update weapon fields when using
2023-03-28 21:59:32 -04:00
Steam Deck User
0e3a08206f
SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise'
2023-03-22 11:31:11 -04:00
Steam Deck User
618cda4e04
SERVER: Add sv_tracedmgmultiplier
2023-03-17 15:01:32 -04:00
Steam Deck User
377453f04b
SERVER: Make the anti-cheat respond to sv_cheats
2023-03-07 20:12:58 -05:00
Steam Deck User
790fe2a3d7
SERVER: Add some basic anti-cheat for commands in Co-Op
2023-03-07 19:11:29 -05:00
Steam Deck User
f69ab208f7
SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups
...
Use qc_soft_restart in FTE to see it.
2023-02-16 15:57:35 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
7702f79b35
Server: Restore give command
...
sorta broken but whatever :^)
2022-12-20 00:09:36 -05:00
Steam Deck User
d4fafff812
Server: Move Command Parser out of player.qc and revamp command system.
...
Commands are now stored in a table/struct that is referenced by
SV_ParseClientCommand, with a system for printing command information
and status codes. :^)
2022-12-16 13:53:17 -05:00