Commit graph

6 commits

Author SHA1 Message Date
cypress
77cbd6e663 SERVER: Fix Ray Gun splash damage 2023-10-30 18:43:09 -04:00
Ian
cf1421b943 SERVER: Have Ray Gun prop fire from barrel position 2023-09-09 14:07:40 -04:00
Steam Deck User
87dde10e3b GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
Tyler Young
1afc19e785 Finish removing all Quakespasm inconsistencies in QC 2023-01-24 16:41:25 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
b9246fff17 SERVER: Revamp Ray Gun logic and FX.
PC/FTE now usesa custom flash and low-level light to help it look a bit
better. Damage values are more accurate, with detection for direct
impact vs splash damage. Also moved into its own file to improve source
readability.
2023-01-15 23:49:00 -05:00