SERVER: Fix issue with first target never firing

This commit is contained in:
Steam Deck User 2023-03-25 20:04:04 -04:00
parent 79045fb9b6
commit fe0237749f

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@ -64,6 +64,9 @@ void() SUB_UseTargets =
temptotal = 0; temptotal = 0;
tempcount = 0; tempcount = 0;
breakthis = false; breakthis = false;
if (self.target)
tempcount = tempcount + 1;
if (self.target2) if (self.target2)
tempcount = tempcount + 1; tempcount = tempcount + 1;
if (self.target3) if (self.target3)