SERVER: Undo PC traceline penetration

This commit is contained in:
cypress 2023-07-18 14:44:53 -04:00
parent a207108dc2
commit b2bd148fdf

View file

@ -33,6 +33,7 @@ void() W_SprintStart;
#ifdef FTE #ifdef FTE
void() AI_SetAllEnemiesBBOX; void() AI_SetAllEnemiesBBOX;
void() AI_RevertEnemySolidState void() AI_RevertEnemySolidState
float() push_away_zombies;
#endif // FTE #endif // FTE
void() ReturnWeaponModel = void() ReturnWeaponModel =
@ -998,7 +999,7 @@ void (float shotcount, float sprd, float Damage, float side) FireTrace =
#ifdef FTE #ifdef FTE
AI_SetAllEnemiesBBOX(); //AI_SetAllEnemiesBBOX();
#endif // FTE #endif // FTE
@ -1006,7 +1007,7 @@ void (float shotcount, float sprd, float Damage, float side) FireTrace =
#ifdef FTE #ifdef FTE
AI_RevertEnemySolidState(); //AI_RevertEnemySolidState();
#endif // FTE #endif // FTE