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SERVER: Fix worldspawn reference after Waffe
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1 changed files with 4 additions and 3 deletions
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@ -768,9 +768,10 @@ void Parse_Damage () = // DO NOT TOUCH
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else
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DamageHandler(body_ent,self, total_dmg, S_NORMAL);
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body_ent.washit = 0;
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body_ent.hitamount = 0;
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if (body_ent != world) {
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body_ent.washit = 0;
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body_ent.hitamount = 0;
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}
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}
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ent = findfloat (ent, washit, 1);
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}
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