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SERVER: Add wall chalk support for the DG-2 and MP5K
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ba1c3aaa41
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1 changed files with 17 additions and 4 deletions
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@ -254,10 +254,23 @@ void() use_wall_weapon =
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newent.solid=SOLID_NOT;
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newent.solid=SOLID_NOT;
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newent.classname = "wall_weapon";
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newent.classname = "wall_weapon";
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setorigin(newent, self.origin);
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setorigin(newent, self.origin);
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if (self.sequence + 1 != 26)
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setmodel (newent, GetWeaponModel(self.sequence + 1, 1));
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// MP5K and Waffe were added in late in the mix-up.. needs special case. Also grenade bag.
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else
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switch(self.sequence + 1) {
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setmodel(newent, "models/props/grenade_bag.mdl");
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case 26: // Grenade bag
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setmodel(newent, "models/props/grenade_bag.mdl");
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break;
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case 29: // MP5K
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setmodel(newent, GetWeaponModel(W_MP5K, 1));
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break;
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case 28: // Waffe
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setmodel(newent, GetWeaponModel(W_TESLA, 1));
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break;
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default:
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setmodel (newent, GetWeaponModel(self.sequence + 1, 1));
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break;
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}
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setsize (newent, VEC_HULL2_MIN, VEC_HULL2_MAX);
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setsize (newent, VEC_HULL2_MIN, VEC_HULL2_MAX);
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newent.angles = self.angles;
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newent.angles = self.angles;
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