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[SERVER] Adjust quiet zombie groans volume and attenuation slightly
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1 changed files with 1 additions and 1 deletions
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@ -136,7 +136,7 @@ void(entity source_ent, string path, float type, float priority) Sound_PlaySound
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case SOUND_TYPE_ZOMBIE_QUIET:
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case SOUND_TYPE_ZOMBIE_QUIET:
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float zombie_quiet_groan = Sound_GetZombieGroan();
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float zombie_quiet_groan = Sound_GetZombieGroan();
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if (priority == SOUND_PRIORITY_PLAYALWAYS || zombie_quiet_groan != -1) {
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if (priority == SOUND_PRIORITY_PLAYALWAYS || zombie_quiet_groan != -1) {
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PLAYSOUND(source_ent, CHAN_VOICE, path, 0.60, 1);
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PLAYSOUND(source_ent, CHAN_VOICE, path, 0.50, 2);
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Sound_SetZombieGroan(priority, zombie_quiet_groan);
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Sound_SetZombieGroan(priority, zombie_quiet_groan);
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}
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}
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break;
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break;
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